It's not at all obvious how we need three different array-like types.
This change to the Patterns documentation attempts to explain why they
exist, how they differ (mostly in allocation behavior) and what their
use cases are. This builds on #11844 which fixates and tests the
hereby-described allocation behavior of FixedArray.
This adds a list of ports without descriptions to filter out the
existing ports with unexplained ports, this list should *not* be
appended to!
It also adds a (for now) disabled check that ensures all ports have
patches made with (or compatible with) git.
All of these patches did the same thing, which is already in upstream
config.sub.
With this change, we need only add `use_fresh_config_sub=true` to
the package.sh file.
Note that this is not done automatically in case the port has a modified
config.sub file.
The three major changes are:
- Parsing parameters, the function body, and then the full assembled
function source all separately. This is required by the spec, as
function parameters and body must be valid each on their own, which
cannot be guaranteed if we only ever parse the full function.
- Returning an ECMAScriptFunctionObject instead of a FunctionExpression
that needs to be evaluated separately. This vastly simplifies the
{Async,AsyncGenerator,Generator,}Function constructor implementations.
Drop '_node' from the function name accordingly.
- The prototype is now determined via GetPrototypeFromConstructor and
passed to OrdinaryFunctionCreate.
This should have been the default as it roughly represents the
OrdinaryFunctionCreate AO.
For now, keep two overloads and continue to guess the required prototype
from the function kind in most cases. The prototype needs to be passed
in explicitly when it may be derived from user code, such as in the
CreateDynamicFunction AO.
The parentheses are dealt with outside this function, so we shouldn't
use the (non)existence of one as the condition for consuming another
comma and then parameter. Just check for a comma instead. This becomes
relevant when parsing standalone function parameters as per the spec in
the CreateDynamicFunction AO.
The curly braces are not part of the FunctionBody production. This
becomes relevant when parsing a standalone function body as per the spec
in the CreateDynamicFunction AO.
Since the inline capacity of the Vector return type was not specified
explicitly, the vector was automatically copied to a 0-length inline
capacity one, essentially eliminating the optimization.
In this particular case, auto is a footgun, because we are very
certain about the type that we want to return. const-correctness
could have been violated (as Vector did), because Iterator did not
enforce that the returned pointer was actually const if the Iterator
was an Iterator over a const container.
Methods marked as const should always only return Foo const&, never
Foo&. Previously, this only worked correctly with Foo, but not with
Foo&: If someone fetched a T const&, this would have been expanded
to Foo& const& which is just Foo&. Therefore, they were able to modify
the elements of the Vector, even though it was marked as const.
This commit fixes that by introducing VisibleType as an alias for
RemoveReference<T> and using it throughout Vector.
There are also other cases where we don't require a mutable reference
to the underlying type, only a const reference (for example in a find
operation). In these cases, we now also correctly expand the type
to Foo const&.
The point of a reference type is to behave just like the referred-to
type. So, a Foo& should behave just like a Foo.
In these cases, we had a const Vector. If it was a const Vector of Foo,
iterating over the Vector would only permit taking const references to
the individual Foos.
However, we had a const Vector of Foo&. The behavior should not
change. We should still only be permitted to take const references to
the individual Foos. Otherwise, we would be allowed to mutate the
individual Foos, which would mutate the elements of the const Vector.
This wouldn't modify the stored pointers, but it would modify the
objects that the references refer to. Since references should be
transparent, this should not be legal.
So it should be impossible to get mutable references into a const
Vector. Since we need mutable references in these cases to call the
mutating member functions, we need to mark the Vector as mutable as
well.
If the Threading::BackgroundAction for filesystem indexing in
FileProvider hadn't finished by the time the main thread exited, it
would still try to access the FileProvider object that lived in the main
thread, thereby causing a segfault and crashing. This commit prevents
FileProvider from being destroyed while the background thread is still
running by giving the background thread a strong reference to its
FileProvider.
Given an empty file, unzip would try to create a zero-size memory
mapping of that file, which would fail with EINVAL. With this commit,
attempting to unzip an empty file of course still fails, since that's
not a valid PKZIP file, but it now fails for the correct reason and with
the correct error message.
These infallible resource factory functions were only there to ease the
conversion to the new factory functions. Since all child classes of
VMObject now use the fallible resource factory functions, we don't
need the infallible versions anymore.