Commit Graph

142 Commits

Author SHA1 Message Date
kleines Filmröllchen
6389384882 Piano: Add Toggle parameter widget
This is for enum widgets; though positioning is not correct as
checkboxes need more options for text-less layout.
2022-07-25 15:25:13 +02:00
kleines Filmröllchen
3123753e6b Piano: Increase AudioPlayerLoop resilience against scheduling weirdness
This is a temporary fix until we move AudioPlayerLoop to direct buffer
enqueuing.
2022-07-22 19:35:41 +01:00
kleines Filmröllchen
4941cffdd0 Piano+LibDSP: Move Track to LibDSP
This is a tangly commit and it fixes all the bugs that a plain move
would have caused (i.e. we need to touch other logic which had wrong
assumptions).
2022-07-22 19:35:41 +01:00
kleines Filmröllchen
00e13b5b27 LibDSP: Rename library namespace to DSP
That's the standard naming convention, but I didn't follow it when
originally creating LibDSP and nobody corrected me, so here I am one
year later :^)
2022-07-19 11:17:45 +01:00
kleines Filmröllchen
3f59356c79 LibAudio: Rename ConnectionFromClient to ConnectionToServer
The automatic nomenclature change for IPC sockets got this one wrong.
2022-07-19 11:17:45 +01:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
kleines Filmröllchen
aea8a040b3 Piano: Use LibDSP::Keyboard for all keyboard-playing logic
The only major functional change is that the Track now needs to know
whether it's active or not, in order to listen to the keyboard (or not).

There are some bugs exposed/created by this, mainly:
* KeysWidget sometimes shows phantom notes. Those do not actually exist
  as far as debugging has revealed and do not play in the synth.
* The keyboard can lock up Piano when rapidly pressing keys. This
  appears to be a HashMap bug; I invested significant time in bugfixing
  but got nowhere.
2022-05-26 10:24:43 +01:00
kleines Filmröllchen
a861d2b728 Piano: Make TrackManager::next_track_index const
That's very much an informational API.
2022-05-26 10:24:43 +01:00
kleines Filmröllchen
7e04560af4 Piano: Use a real transport in the TrackManager
This is technically only a stepping stone but needed to happen at some
point anyways. Now, there's no more integer time stored in Piano's
legacy datastructures directly.
2022-05-26 10:24:43 +01:00
kleines Filmröllchen
9035d9e845 LibDSP+Piano: Convert DSP APIs to accept entire sample ranges
This has mainly performance benefits, so that we only need to call into
all processors once for every audio buffer segment. It requires
adjusting quite some logic in most processors and in Track, as we have
to consider a larger collection of notes and samples at each step.

There's some cautionary TODOs in the currently unused LibDSP tracks
because they don't do things properly yet.
2022-05-13 00:47:26 +02:00
kleines Filmröllchen
4d65607649 LibDSP: Remove Transport's time counter reference API
This is what the old Transport in Piano had, but as everyone just
references Transport directly, there's no need for it anymore.
2022-05-13 00:47:26 +02:00
kleines Filmröllchen
4a6ebb8beb LibDSP: Refactor OOP non-functionally
* Don't inherit from Core::Object everywhere, that's overkill. Use
  RefCounted instead.
* Change some constructor visibilites to facilitate the above.
* default-implement all virtual destructors if possible.
* Drive-by include hygiene.
2022-05-13 00:47:26 +02:00
kleines Filmröllchen
19a4b820c4 LibAudio+LibDSP: Switch samples to 32-bit float instead of 64-bit float
This has been overkill from the start, and it has been bugging me for a
long time. With this change, we're probably a bit slower on most
platforms but save huge amounts of space with all in-memory sample
datastructures.
2022-05-07 20:20:16 +02:00
kleines Filmröllchen
ab49fcfb7c LibAudio+Userland: Remove Audio::LegacyBuffer
The file is now renamed to Queue.h, and the Resampler APIs with
LegacyBuffer are also removed. These changes look large because nobody
actually needs Buffer.h (or Queue.h). It was mostly transitive
dependencies on the massive list of includes in that header, which are
now almost all gone. Instead, we include common things like Sample.h
directly, which should give faster compile times as very few files
actually need Queue.h.
2022-05-03 23:09:20 +02:00
kleines Filmröllchen
49b087f3cd LibAudio+Userland: Use new audio queue in client-server communication
Previously, we were sending Buffers to the server whenever we had new
audio data for it. This meant that for every audio enqueue action, we
needed to create a new shared memory anonymous buffer, send that
buffer's file descriptor over IPC (+recfd on the other side) and then
map the buffer into the audio server's memory to be able to play it.
This was fine for sending large chunks of audio data, like when playing
existing audio files. However, in the future we want to move to
real-time audio in some applications like Piano. This means that the
size of buffers that are sent need to be very small, as just the size of
a buffer itself is part of the audio latency. If we were to try
real-time audio with the existing system, we would run into problems
really quickly. Dealing with a continuous stream of new anonymous files
like the current audio system is rather expensive, as we need Kernel
help in multiple places. Additionally, every enqueue incurs an IPC call,
which are not optimized for >1000 calls/second (which would be needed
for real-time audio with buffer sizes of ~40 samples). So a fundamental
change in how we handle audio sending in userspace is necessary.

This commit moves the audio sending system onto a shared single producer
circular queue (SSPCQ) (introduced with one of the previous commits).
This queue is intended to live in shared memory and be accessed by
multiple processes at the same time. It was specifically written to
support the audio sending case, so e.g. it only supports a single
producer (the audio client). Now, audio sending follows these general
steps:
- The audio client connects to the audio server.
- The audio client creates a SSPCQ in shared memory.
- The audio client sends the SSPCQ's file descriptor to the audio server
  with the set_buffer() IPC call.
- The audio server receives the SSPCQ and maps it.
- The audio client signals start of playback with start_playback().
- At the same time:
  - The audio client writes its audio data into the shared-memory queue.
  - The audio server reads audio data from the shared-memory queue(s).
  Both sides have additional before-queue/after-queue buffers, depending
  on the exact application.
- Pausing playback is just an IPC call, nothing happens to the buffer
  except that the server stops reading from it until playback is
  resumed.
- Muting has nothing to do with whether audio data is read or not.
- When the connection closes, the queues are unmapped on both sides.

This should already improve audio playback performance in a bunch of
places.

Implementation & commit notes:
- Audio loaders don't create LegacyBuffers anymore. LegacyBuffer is kept
  for WavLoader, see previous commit message.
- Most intra-process audio data passing is done with FixedArray<Sample>
  or Vector<Sample>.
- Improvements to most audio-enqueuing applications. (If necessary I can
  try to extract some of the aplay improvements.)
- New APIs on LibAudio/ClientConnection which allows non-realtime
  applications to enqueue audio in big chunks like before.
- Removal of status APIs from the audio server connection for
  information that can be directly obtained from the shared queue.
- Split the pause playback API into two APIs with more intuitive names.

I know this is a large commit, and you can kinda tell from the commit
message. It's basically impossible to break this up without hacks, so
please forgive me. These are some of the best changes to the audio
subsystem and I hope that that makes up for this :yaktangle: commit.

:yakring:
2022-04-21 13:55:00 +02:00
kleines Filmröllchen
cb0e95c928 LibAudio+Everywhere: Rename Audio::Buffer -> Audio::LegacyBuffer
With the following change in how we send audio, the old Buffer type is
not really needed anymore. However, moving WavLoader to the new system
is a bit more involved and out of the scope of this PR. Therefore, we
need to keep Buffer around, but to make it clear that it's the old
buffer type which will be removed soon, we rename it to LegacyBuffer.
Most of the users will be gone after the next commit anyways.
2022-04-21 13:55:00 +02:00
Sam Atkins
73552c1856 Userland: Always construct Application with try_create() 2022-04-18 12:57:34 +02:00
Simon Wanner
206d6ece55 LibGfx: Move other font-related files to LibGfx/Font/ 2022-04-09 23:48:18 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
kleines Filmröllchen
1088c2c716 Piano: Decrease sample headroom
Multiplying all samples by 0.1 was kind of silly. This also requires
adjusting the wave visualizer so that the waves still fit.
2022-03-14 22:46:46 +01:00
kleines Filmröllchen
889315e8aa Piano: Respect logarithmic parameters in sliders
If the underlying parameter is logarithmic, the slider respects that and
switches to a logarithmic display. Currently, the used base is e, and
we'll have to see in practice if 2 or 10 might be better. The parameters
that make use of this, as can be seen in the previous commit, are all of
the time dependent parameters such as the synth envelope parameters, as
with these, usually fine-grained control at small time scales and
coarser control at large time scales is desired.

This was a good opportunity to refactor the slider step count into a
constant.
2022-02-28 13:59:31 +01:00
Itamar
3a71748e5d Userland: Rename IPC ClientConnection => ConnectionFromClient
This was done with CLion's automatic rename feature and with:
find . -name ClientConnection.h
    | rename 's/ClientConnection\.h/ConnectionFromClient.h/'

find . -name ClientConnection.cpp
    | rename 's/ClientConnection\.cpp/ConnectionFromClient.cpp/'
2022-02-25 22:35:12 +01:00
electrikmilk
ba0a5a2cd3 Base+Piano: Insert missing icons into menubar
Inserts icons for 'Export', 'Add Track' and 'Next Track'.
2022-02-15 12:10:14 +01:00
Lenny Maiorani
160bda7228 Applications: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-02-14 22:06:55 +00:00
Hendiadyoin1
fbb798f98c AK: Move integral log2 and exp to IntegerMath.h 2022-02-06 17:52:33 +00:00
Dmitry Petrov
1662213737 Userland: Add horizontal mouse scroll support 2022-01-20 10:37:52 +01:00
sin-ack
2e1bbcb0fa LibCore+LibIPC+Everywhere: Return Stream::LocalSocket from LocalServer
This change unfortunately cannot be atomically made without a single
commit changing everything.

Most of the important changes are in LibIPC/Connection.cpp,
LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp.

The notable changes are:
- IPCCompiler now generates the decode and decode_message functions such
  that they take a Core::Stream::LocalSocket instead of the socket fd.
- IPC::Decoder now uses the receive_fd method of LocalSocket instead of
  doing system calls directly on the fd.
- IPC::ConnectionBase and related classes now use the Stream API
  functions.
- IPC::ServerConnection no longer constructs the socket itself; instead,
  a convenience macro, IPC_CLIENT_CONNECTION, is used in place of
  C_OBJECT and will generate a static try_create factory function for
  the ServerConnection subclass. The subclass is now responsible for
  passing the socket constructed in this function to its
  ServerConnection base; the socket is passed as the first argument to
  the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before
  any other arguments.
- The functionality regarding taking over sockets from SystemServer has
  been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket
  implementation of this functionality hasn't been deleted due to my
  intention of removing this class in the near future and to reduce
  noise on this (already quite noisy) PR.
2022-01-15 13:29:48 +03:30
kleines Filmröllchen
be6418cc50 Everywhere: Use my new serenityos.org e-mail :^) 2022-01-14 11:54:09 +01:00
creator1creeper1
6f283a8e60 Piano: Propagate errors using try_set_main_widget in main 2022-01-09 00:56:11 +01:00
Elyse
d53e1fa1fa Everywhere: Use 'increase_slider_by()' method from AbstractSlider
This method help us to avoid repeating the pattern
'set_value(value() + delta)'.
2021-12-30 14:31:50 +01:00
Junior Rantila
105f741131 Piano: Make Key_Space shortcut to toggle playback 2021-12-20 10:39:37 -08:00
Jose Flores
65df30d00c Piano: Add track controls to the player widget
Adds the ability to add a track and cycle through the
tracks from player widget. Also displays the current track
being played or edited in a dropdown that allows
for quick track selection.
2021-12-11 23:07:21 +01:00
kleines Filmröllchen
96d02a3e75 LibAudio: New error propagation API in Loader and Buffer
Previously, a libc-like out-of-line error information was used in the
loader and its plugins. Now, all functions that may fail to do their job
return some sort of Result. The universally-used error type ist the new
LoaderError, which can contain information about the general error
category (such as file format, I/O, unimplemented features), an error
description, and location information, such as file index or sample
index.

Additionally, the loader plugins try to do as little work as possible in
their constructors. Right after being constructed, a user should call
initialize() and check the errors returned from there. (This is done
transparently by Loader itself.) If a constructor caused an error, the
call to initialize should check and return it immediately.

This opportunity was used to rework a lot of the internal error
propagation in both loader classes, especially FlacLoader. Therefore, a
couple of other refactorings may have sneaked in as well.

The adoption of LibAudio users is minimal. Piano's adoption is not
important, as the code will receive major refactoring in the near future
anyways. SoundPlayer's adoption is also less important, as changes to
refactor it are in the works as well. aplay's adoption is the best and
may serve as an example for other users. It also includes new buffering
behavior.

Buffer also gets some attention, making it OOM-safe and thereby also
propagating its errors to the user.
2021-11-28 13:33:51 -08:00
Brian Gianforcaro
cf4fa936be Everywhere: Use default execpromises argument for Core::System::pledge 2021-11-28 08:04:57 +01:00
Andreas Kling
21a5fb0fa2 LibCore+LibSystem: Move syscall wrappers from LibSystem to LibCore
With this change, System::foo() becomes Core::System::foo().

Since LibCore builds on other systems than SerenityOS, we now have to
make sure that wrappers work with just a standard C library underneath.
2021-11-23 11:33:36 +01:00
Mustafa Quraish
4d302e0e88 Everywhere: Use Application::construct() with Main::Arguments directly
Use the updated API everywhere we are currently manually passing in
`arguments.argc` and `arguments.argv`.
2021-11-22 21:13:42 -08:00
Pascal Puffke
41b80f3d85 Piano: Port to LibMain 2021-11-22 23:56:22 +01:00
kleines Filmröllchen
b14a64b3c8 Piano: Move to LibDSP's Classic synthesizer
Almost all synthesizer code in Piano is removed in favor of the LibDSP
reimplementation.

This causes some issues that mainly have to do with the way Piano
currently handles talking to LibDSP. Additionally, the sampler is gone
for now and will be reintroduced with future work.
2021-11-22 22:26:17 +01:00
Jelle Raaijmakers
55526634b6 Piano: Use default sample rate in absence of audio device 2021-11-21 09:27:00 +01:00
kleines Filmröllchen
8f8ae5eb53 Piano: Create controller widgets for processor parameters
These widgets attach to a processor parameter and keep the two sides in
sync. They will become very useful for smart processor interfaces.
2021-11-16 00:09:58 +00:00
kleines Filmröllchen
cca4268ff8 Piano: Always show Processor parameter values
The processor parameter values are displayed with two decimal places by
default. However, when these values become very large and exceed about 7
text symbols, the text is too long to fit the label and it'll simply not
show up. This commit fixes that by disabling the decimal place for such
large values, which allows us to show values up to 9,999,999, be it
only at integer precision.
2021-11-15 23:04:16 +00:00
kleines Filmröllchen
8af97d0ce7 Audio: Fix code smells and issues found by static analysis
This fixes all current code smells, bugs and issues reported by
SonarCloud static analysis. Other issues are almost exclusively false
positives. This makes much code clearer, and some minor benefits in
performance or bug evasion may be gained.
2021-11-15 23:00:11 +00:00
Andreas Kling
8b1108e485 Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
David Isaksson
b6d075bb01 LibAudio: Rename Audio::Frame -> Audio::Sample
"Frame" is an MPEG term, which is not only unintuitive but also
overloaded with different meaning by other codecs (e.g. FLAC).
Therefore, use the standard term Sample for the central audio structure.

The class is also extracted to its own file, because it's becoming quite
large. Bundling these two changes means not distributing similar
modifications (changing names and paths) across commits.

Co-authored-by: kleines Filmröllchen <malu.bertsch@gmail.com>
2021-11-08 16:29:25 -08:00
Andreas Kling
0de33b3d6c LibGfx: Use ErrorOr<T> for Bitmap::try_create()
Another one that was used in a fajillion places.
2021-11-08 00:35:27 +01:00
Andreas Kling
235f39e449 LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors().
2021-11-08 00:35:27 +01:00
Ben Wiederhake
52a1ff4d4b LibDSP+Piano: Fix visibility of Object-derivative constructors
Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.

This commit is separate from the other Applications/Libraries changes
because it required additional adaption of the code. Note that the old
code did precisely what these changes try to prevent: Create and handle
a ref-counted object with a refcount of zero.
2021-11-02 22:56:53 +01:00
Ben Wiederhake
465af4c4d4 Applications: Fix visibility of Object-derivative constructors
Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
2021-11-02 22:56:53 +01:00
Filiph Sandström
d6a0726302 Everywhere: Rename left/right-click to primary/secondary
This resolves #10641.
2021-10-27 22:05:58 +03:00
Ben Wiederhake
074ce35b37 Piano: Fix typo in Copyright header
This was introduced in 74f1f2b5e2.
I have no idea why the checker script didn't pick it up. Bash bug maybe?
2021-10-27 11:35:47 -07:00
Nico Weber
6c9bc18a79 Userland: Fix typos 2021-10-01 01:18:52 +01:00
kleines Filmröllchen
152ec28da0 Audio: Change how volume works
Across the entire audio system, audio now works in 0-1 terms instead of
0-100 as before. Therefore, volume is now a double instead of an int.
The master volume of the AudioServer changes smoothly through a
FadingProperty, preventing clicks. Finally, volume computations are done
with logarithmic scaling, which is more natural for the human ear.

Note that this could be 4-5 different commits, but as they change each
other's code all the time, it makes no sense to split them up.
2021-09-12 23:38:57 +02:00
Musab Kılıç
0139a56aa5 Piano: Format slider values when initially set 2021-09-04 03:24:03 +02:00
Musab Kılıç
764d31b6c3 Piano: Draw note names on top of notes 2021-09-03 23:34:38 +02:00
Andreas Kling
eaf88cc78a AK: Rename create<T> => make_ref_counted<T>
And also try_create<T> => try_make_ref_counted<T>.

A global "create" was a bit much. The new name matches make<T> better,
which we've used for making single-owner objects since forever.
2021-09-03 02:36:09 +02:00
kleines Filmröllchen
0dc6fe9102 Piano: Use LibDSP to implement delay
This is the first step in transitioning Piano to a full LibDSP backend.
For now, the delay effect is replaced with a (mostly identical)
implementation in LibDSP.

The new ProcessorParameterSlider attaches to a LibDSP::Processor's
range parameter (LibDSP::ProcessorRangeParameter) and changes it
automatically. It also has the ability to update an external GUI::Label.
This is used for the three delay parameters and it will become useful
for auto-generating UI for Processors.
2021-08-31 17:03:55 +04:30
kleines Filmröllchen
ad6a332268 Piano: Add velocity and pitch support
As Piano will later move to the RollNote defintions of LibDSP, it's a
good idea to already insert velocity and pitch support, even though it's
currently not used.
2021-08-31 17:03:55 +04:30
kleines Filmröllchen
22b836dd7b Userland: Two low-sample rate fixes
1) The Sound Player visualizer couldn't deal with small sample buffers,
   which occur on low sample rates. Now, it simply doesn't update its
buffer, meaning the display is broken on low sample rates. I'm not too
familiar with the visualizer to figure out a proper fix for now, but
this mitigates the issue (and "normal" sample rates still work).
2) Piano wouldn't buffer enough samples for small sample rates, so the
   sample count per buffer is now increased to 2^12, introducing minor
amounts of (acceptable) lag.
2021-08-27 23:35:27 +04:30
kleines Filmröllchen
d049626f40 Userland+LibAudio: Make audio applications support dynamic sample rate
All audio applications (aplay, Piano, Sound Player) respect the ability
of the system to have theoretically any sample rate. Therefore, they
resample their own audio into the system sample rate.

LibAudio previously had its loaders resample their own audio, even
though they expose their sample rate. This is now changed. The loaders
output audio data in their file's sample rate, which the user has to
query and resample appropriately. Resampling code from Buffer, WavLoader
and FlacLoader is removed.

Note that these applications only check the sample rate at startup,
which is reasonable (the user has to restart applications when changing
the sample rate). Fully dynamic adaptation could both lead to errors and
will require another IPC interface. This seems to be enough for now.
2021-08-27 23:35:27 +04:30
sin-ack
e11d177618 Userland+LibGUI: Add shorthand versions of the Margins constructor
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:

- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
  and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
  the top margin, the second argument to the left and right margins,
  and the third argument to the bottom margin.
2021-08-18 10:30:50 +02:00
Brian Gianforcaro
a51e6547aa Applications: Remove unused header includes 2021-08-01 08:10:16 +02:00
LuK1337
38767e262d Piano: Add menus before showing the window
Otherwise, space is reserved but menus aren't shown.
2021-07-31 08:08:31 +02:00
Andreas Kling
687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
Andreas Kling
c7d891765c LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
2021-07-21 18:02:15 +02:00
Hendiadyoin1
ed46d52252 Everywhere: Use AK/Math.h if applicable
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.

Also clean up some stale math includes and improper floatingpoint usage.
2021-07-19 16:34:21 +04:30
JJ Roberts-White
74f1f2b5e2 Piano: Add Play/Pause, Forward and Back buttons
Piano now has a toolbar allowing the playback to be paused,
or to be stepped forward or back a note.
2021-07-14 12:07:43 +04:30
kleines Filmröllchen
9f1f3c6f37 Piano: Use AudioServer instead of /dev/audio for audio
Piano is an old application that predates AudioServer. For this reason,
it was architected to directly talk to the soundcard via the /dev/audio
device. This caused multiple problems including simultaneous playback
issues, no ability to change volume/mute for Piano and more.

This change moves Piano to use AudioServer like any well-behaved audio
application :^) The track processing and IPC communication is moved to
the main thread because IPC doesn't like multi-threading. For this, the
new AudioPlayerLoop class is utilized that should evolve into the
DSP->AudioServer interface in the future.

Because Piano's CPU utilization has gotten so low (about 3-6%), the UI
update loop is switched back to render at exactly 60fps.

This is an important commit on the road to #6528.
2021-07-05 19:33:55 +02:00
Gunnar Beutner
631d36fd98 Everywhere: Add component declarations
This adds component declarations so that users can select to not build
certain parts of the OS.
2021-06-17 11:03:51 +02:00
Idan Horowitz
8c7fe8d6c8 AK: Add support for removing SinglyLinkedList nodes during iteration
This commit also fixes the now-broken usage of SinglyLinkedList::remove
in the Piano application.
2021-06-15 23:59:21 +01:00
Andreas Kling
c1c252ddb2 LibIPC: Remove unnecessary IPC::ServerConnection::handshake()
This is no longer used by any of our IPC pairs.
2021-05-23 09:53:55 +02:00
Andreas Kling
b5d73c834f Userland: Rename LibThread => LibThreading
Also rename the "LibThread" namespace to "Threading"
2021-05-22 18:54:22 +02:00
Max Wipfli
229414b002 Applications: Use titlecase and distinct underlined characters in menus
This changes (context) menus across the system to conform to titlecase
capitalization and to not underline the same character twice (for
accessing actions with Alt).
2021-05-21 18:41:28 +01:00
Lenny Maiorani
68f76b9e37 Userland: Change typedef to using directive
Problem:
- `typedef`s are read backwards making it confusing.
- `using` statements can be used in template aliases.
- `using` provides similarity to most other C++ syntax.

- C++ core guidelines say to prefer `using` over `typedef`:
  https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rt-using

Solution:
- Switch these where appropriate.
2021-05-21 10:07:22 +01:00
Grant Yap
ca9101e5f0 Piano: Use the return key emoji in the key labels
The new way labels are stored unfortunately makes it *slightly* less
convenient to update the lists of white key and black key labels.
2021-05-17 00:16:49 +01:00
Andreas Kling
31d4bcf5bf Userland: Tighten a *lot* of pledges! :^)
Since applications using Core::EventLoop no longer need to create a
socket in /tmp/rpc/, and also don't need to listen for incoming
connections on this socket, we can remove a whole bunch of pledges!
2021-05-13 23:28:40 +02:00
Linus Groh
91eda22208 Everywhere: Add Alt shortcuts to remaining top-level menus
Not sure why some menus did have one and others didn't, even in the
same application - now they all do. :^)
I added character shortcuts to some menu actions as well.
2021-05-12 18:09:42 +01:00
Ali Mohammad Pur
a91a49337c LibCore+Everywhere: Move OpenMode out of IODevice
...and make it an enum class so people don't omit "OpenMode".
2021-05-12 11:00:45 +01:00
Andreas Kling
d47f15ab8b LibGUI: Rename ScrollableWidget => AbstractScrollableWidget 2021-05-03 21:03:13 +02:00
Matthew Olsson
88cfaf7bf0 LibGfx: Unify Rect, Point, and Size
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
2021-05-02 22:48:06 +02:00
Andreas Kling
4b0098e52f Everywhere: Rename app_menu to file_menu or game_menu 2021-05-01 17:40:54 +02:00
kleines Filmröllchen
d77e7e99e4 Piano: Add track Volume and improve QOL
This patch implements a couple of enhancements to the synthesizer
engine:

* Each track has a volume control.
* The input and tooltips for all controls are improved.
* The noise channel is pitched, which allows for basic drum synthesis.
2021-04-25 11:30:41 +02:00
kleines Filmröllchen
c1345bda3e Userland: Piano: Optimize repaints
The Piano application used to perform very poorly due to unnecessary
draw calls. This is solved with two optimziations:

1. Don't draw the widgets as often as possible. The widgets are instead
   at least updated every 150ms, except for other events.
2. Don't re-draw the entire piano roll sheet. The piano roll background,
   excluding in-motion objects (notes, the play cursor), is only re-drawn
   when its "viewport" changes.

A minor drawback of this change is that notes will appear on top of the
pitch labels if placed at the left edge of the roll. This is IMO
acceptable or may be changed by moving the text to the "foreground".
2021-04-23 22:35:49 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
a2baab38fd Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
2021-04-13 16:58:15 +02:00
Cesar Torres
0d5e1e9df1 Everywhere: rename 'Sample' type to 'Frame'
Because it's what it really is. A frame is composed of 1 or more samples, in
the case of SerenityOS 2 (stereo). This will make it less confusing for
future mantainability.
2021-03-27 10:20:55 +01:00
Andreas Kling
78b12e1521 Userland: Turn all application menus into window menus :^) 2021-03-25 22:14:09 +01:00
Oleg Sikorskiy
9ea15a84ac Piano: Avoid selecting out of range notes.
Fixes #5736. The selected note value could also underflow if
you drag to the left, but the assert got triggered only in
case you're dragging past the end of the note roll.
2021-03-17 21:58:26 +01:00
William McPherson
c7777ff289 Piano: Reset position in piano roll when exporting
When you reset() a Track, you need to set the piano roll iterators back
to the first notes.

Fixes #2578. The bug was due to pressing export between 2 notes - the
tracks were never told to go back to the first note.
2021-03-02 14:44:42 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
d312011708 Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.

Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
2021-01-16 19:30:32 +01:00
Andreas Kling
20915795a8 Everywhere: Pledge "sendfd" in WindowServer client programs
This is needed for the new way we transfer window backing stores.
2021-01-15 14:10:32 +01:00
Andreas Kling
dc28c07fa5 Applications: Move to Userland/Applications/ 2021-01-12 12:05:23 +01:00