2019-10-13 00:53:27 +03:00
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use crate::widgets::ContextMenu;
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2019-10-09 21:21:04 +03:00
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use crate::{
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text, Canvas, Color, HorizontalAlignment, Key, ScreenDims, ScreenPt, Text, VerticalAlignment,
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};
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2019-02-01 03:43:09 +03:00
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use geom::{Bounds, Circle, Distance, Line, Polygon, Pt2D};
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2019-09-11 20:46:03 +03:00
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use glium::uniforms::{SamplerBehavior, SamplerWrapFunction, UniformValue};
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2019-09-11 00:08:05 +03:00
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use glium::Surface;
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2019-09-11 19:03:59 +03:00
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use std::cell::Cell;
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2019-09-11 21:06:57 +03:00
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const MAPSPACE: f32 = 0.0;
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const SCREENSPACE: f32 = 1.0;
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2019-01-25 03:09:29 +03:00
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2019-09-11 01:21:58 +03:00
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struct Uniforms<'a> {
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2019-09-11 00:08:05 +03:00
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// (cam_x, cam_y, cam_zoom)
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transform: [f32; 3],
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2019-09-11 21:06:57 +03:00
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// (window_width, window_height, 0.0 for mapspace or 1.0 for screenspace)
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2019-09-11 00:08:05 +03:00
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window: [f32; 3],
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2019-09-11 01:21:58 +03:00
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canvas: &'a Canvas,
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2019-09-11 00:08:05 +03:00
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}
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2019-09-11 01:21:58 +03:00
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impl<'a> Uniforms<'a> {
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fn new(canvas: &'a Canvas) -> Uniforms<'a> {
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2019-09-11 00:08:05 +03:00
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Uniforms {
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transform: [
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canvas.cam_x as f32,
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canvas.cam_y as f32,
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canvas.cam_zoom as f32,
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],
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window: [
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canvas.window_width as f32,
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canvas.window_height as f32,
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2019-09-11 21:06:57 +03:00
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MAPSPACE,
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2019-09-11 00:08:05 +03:00
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],
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2019-09-11 01:21:58 +03:00
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canvas,
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2019-09-11 00:08:05 +03:00
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}
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}
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}
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2019-09-11 01:21:58 +03:00
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impl<'b> glium::uniforms::Uniforms for Uniforms<'b> {
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2019-09-11 00:08:05 +03:00
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fn visit_values<'a, F: FnMut(&str, UniformValue<'a>)>(&'a self, mut output: F) {
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output("transform", UniformValue::Vec3(self.transform));
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output("window", UniformValue::Vec3(self.window));
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2019-09-11 20:46:03 +03:00
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2019-10-24 01:46:00 +03:00
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// This is fine to use for all of the texture styles; all but non-tiling textures clamp to
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// [0, 1] anyway.
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2019-09-11 20:46:03 +03:00
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let tile = SamplerBehavior {
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wrap_function: (
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SamplerWrapFunction::Repeat,
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SamplerWrapFunction::Repeat,
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SamplerWrapFunction::Repeat,
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),
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..Default::default()
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};
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2019-09-11 01:44:07 +03:00
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for (idx, (_, tex)) in self.canvas.textures.iter().enumerate() {
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2019-09-11 20:46:03 +03:00
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output(
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&format!("tex{}", idx),
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UniformValue::Texture2d(tex, Some(tile)),
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);
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2019-09-11 01:44:07 +03:00
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}
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2019-09-11 00:08:05 +03:00
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}
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}
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2019-01-25 03:09:29 +03:00
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pub struct GfxCtx<'a> {
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2019-05-05 00:40:03 +03:00
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pub(crate) target: &'a mut glium::Frame,
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2019-01-25 03:09:29 +03:00
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program: &'a glium::Program,
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2019-09-11 01:21:58 +03:00
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uniforms: Uniforms<'a>,
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2019-01-25 03:09:29 +03:00
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params: glium::DrawParameters<'a>,
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2019-01-25 03:19:02 +03:00
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2019-04-24 01:33:52 +03:00
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screencap_mode: bool,
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pub(crate) naming_hint: Option<String>,
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2019-02-01 03:43:09 +03:00
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// TODO Don't be pub. Delegate everything.
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pub canvas: &'a Canvas,
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2019-02-06 01:43:46 +03:00
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pub prerender: &'a Prerender<'a>,
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2019-05-03 22:49:27 +03:00
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context_menu: &'a ContextMenu,
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2019-02-01 03:43:09 +03:00
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2019-01-25 03:19:02 +03:00
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pub num_draw_calls: usize,
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2019-01-25 03:09:29 +03:00
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}
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impl<'a> GfxCtx<'a> {
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2019-02-06 01:43:46 +03:00
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pub(crate) fn new(
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2019-02-01 03:43:09 +03:00
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canvas: &'a Canvas,
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2019-02-06 01:43:46 +03:00
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prerender: &'a Prerender<'a>,
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2019-01-25 03:09:29 +03:00
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target: &'a mut glium::Frame,
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program: &'a glium::Program,
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2019-05-03 22:49:27 +03:00
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context_menu: &'a ContextMenu,
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2019-04-24 01:33:52 +03:00
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screencap_mode: bool,
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2019-01-25 03:09:29 +03:00
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) -> GfxCtx<'a> {
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let params = glium::DrawParameters {
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blend: glium::Blend::alpha_blending(),
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2019-08-15 02:19:54 +03:00
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depth: glium::Depth {
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test: glium::DepthTest::IfLessOrEqual,
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write: true,
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..Default::default()
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},
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2019-01-25 03:09:29 +03:00
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..Default::default()
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};
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2019-09-11 00:08:05 +03:00
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let uniforms = Uniforms::new(&canvas);
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2019-01-25 03:09:29 +03:00
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GfxCtx {
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2019-02-01 03:43:09 +03:00
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canvas,
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2019-02-06 01:43:46 +03:00
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prerender,
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2019-01-25 03:09:29 +03:00
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target,
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program,
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uniforms,
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params,
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2019-01-25 03:19:02 +03:00
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num_draw_calls: 0,
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2019-04-24 01:33:52 +03:00
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screencap_mode,
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naming_hint: None,
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2019-05-03 22:49:27 +03:00
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context_menu,
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2019-01-25 03:09:29 +03:00
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}
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}
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// Up to the caller to call unfork()!
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// TODO Canvas doesn't understand this change, so things like text drawing that use
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// map_to_screen will just be confusing.
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2019-02-01 03:43:09 +03:00
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pub fn fork(&mut self, top_left_map: Pt2D, top_left_screen: ScreenPt, zoom: f64) {
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2019-01-25 03:09:29 +03:00
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// map_to_screen of top_left_map should be top_left_screen
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let cam_x = (top_left_map.x() * zoom) - top_left_screen.x;
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let cam_y = (top_left_map.y() * zoom) - top_left_screen.y;
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2019-09-11 00:08:05 +03:00
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self.uniforms.transform = [cam_x as f32, cam_y as f32, zoom as f32];
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self.uniforms.window = [
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self.canvas.window_width as f32,
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self.canvas.window_height as f32,
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SCREENSPACE,
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];
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2019-01-25 03:09:29 +03:00
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}
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2019-02-01 03:43:09 +03:00
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pub fn fork_screenspace(&mut self) {
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2019-09-11 00:08:05 +03:00
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self.uniforms.transform = [0.0, 0.0, 1.0];
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self.uniforms.window = [
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self.canvas.window_width as f32,
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self.canvas.window_height as f32,
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SCREENSPACE,
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];
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2019-01-25 03:09:29 +03:00
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}
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2019-02-01 03:43:09 +03:00
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pub fn unfork(&mut self) {
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2019-09-11 00:08:05 +03:00
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self.uniforms = Uniforms::new(&self.canvas);
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2019-01-25 03:09:29 +03:00
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}
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pub fn clear(&mut self, color: Color) {
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2019-09-11 02:41:35 +03:00
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match color {
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Color::RGBA(r, g, b, a) => {
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// Without this, SRGB gets enabled and post-processes the color from the fragment
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// shader.
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self.target.clear_color_srgb_and_depth((r, g, b, a), 1.0);
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}
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_ => unreachable!(),
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}
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2019-01-25 03:09:29 +03:00
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}
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2019-01-31 02:10:05 +03:00
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pub fn draw_line(&mut self, color: Color, thickness: Distance, line: &Line) {
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2019-01-25 19:01:08 +03:00
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self.draw_polygon(color, &line.make_polygons(thickness));
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2019-01-25 03:09:29 +03:00
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}
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2019-01-31 02:10:05 +03:00
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pub fn draw_rounded_line(&mut self, color: Color, thickness: Distance, line: &Line) {
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2019-04-12 03:04:59 +03:00
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self.draw_polygons(
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color,
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&vec![
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line.make_polygons(thickness),
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Circle::new(line.pt1(), thickness / 2.0).to_polygon(),
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Circle::new(line.pt2(), thickness / 2.0).to_polygon(),
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],
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);
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2019-01-25 03:09:29 +03:00
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}
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2019-01-31 02:10:05 +03:00
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pub fn draw_arrow(&mut self, color: Color, thickness: Distance, line: &Line) {
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2019-05-29 03:58:47 +03:00
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self.draw_polygon(color, &line.to_polyline().make_arrow(thickness).unwrap());
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2019-01-25 03:09:29 +03:00
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}
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2019-01-25 03:25:06 +03:00
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pub fn draw_circle(&mut self, color: Color, circle: &Circle) {
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2019-02-02 23:54:16 +03:00
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self.draw_polygon(color, &circle.to_polygon());
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2019-01-25 03:25:06 +03:00
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}
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2019-01-25 03:09:29 +03:00
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pub fn draw_polygon(&mut self, color: Color, poly: &Polygon) {
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2019-02-12 01:01:17 +03:00
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let obj = self.prerender.upload_temporary(vec![(color, poly)]);
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2019-01-25 21:59:39 +03:00
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self.redraw(&obj);
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2019-01-25 03:25:06 +03:00
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}
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2019-04-12 03:04:59 +03:00
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pub fn draw_polygons(&mut self, color: Color, polygons: &Vec<Polygon>) {
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2019-05-17 22:49:50 +03:00
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let obj = self
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.prerender
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.upload_temporary(polygons.iter().map(|p| (color, p)).collect());
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2019-01-25 21:24:29 +03:00
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self.redraw(&obj);
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2019-01-25 20:09:55 +03:00
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}
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2019-01-25 21:24:29 +03:00
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pub fn redraw(&mut self, obj: &Drawable) {
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2019-01-25 20:27:53 +03:00
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self.target
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.draw(
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&obj.vertex_buffer,
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&obj.index_buffer,
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&self.program,
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&self.uniforms,
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&self.params,
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)
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.unwrap();
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self.num_draw_calls += 1;
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2019-05-17 03:10:22 +03:00
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// println!("{:?}", backtrace::Backtrace::new());
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2019-01-25 20:27:53 +03:00
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}
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2019-02-01 10:32:38 +03:00
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// Canvas stuff.
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// The text box covers up what's beneath and eats the cursor (for get_cursor_in_map_space).
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2019-02-01 03:43:09 +03:00
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pub fn draw_blocking_text(
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&mut self,
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2019-04-22 23:19:36 +03:00
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txt: &Text,
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2019-02-01 03:43:09 +03:00
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(horiz, vert): (HorizontalAlignment, VerticalAlignment),
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) {
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2019-05-02 20:21:11 +03:00
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let (mut width, height) = self.text_dims(&txt);
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2019-02-01 10:32:38 +03:00
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let x1 = match horiz {
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HorizontalAlignment::Left => 0.0,
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HorizontalAlignment::Center => (self.canvas.window_width - width) / 2.0,
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HorizontalAlignment::Right => self.canvas.window_width - width,
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2019-05-02 20:21:11 +03:00
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HorizontalAlignment::FillScreen => {
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width = self.canvas.window_width;
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0.0
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}
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2019-02-01 10:32:38 +03:00
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};
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let y1 = match vert {
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VerticalAlignment::Top => 0.0,
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VerticalAlignment::Center => (self.canvas.window_height - height) / 2.0,
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VerticalAlignment::Bottom => self.canvas.window_height - height,
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};
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2019-06-21 00:26:49 +03:00
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self.canvas.mark_covered_area(text::draw_text_bubble(
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self,
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ScreenPt::new(x1, y1),
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txt,
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(width, height),
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));
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2019-01-25 03:09:29 +03:00
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}
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2019-02-01 10:32:38 +03:00
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2019-02-01 03:43:09 +03:00
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pub fn get_screen_bounds(&self) -> Bounds {
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self.canvas.get_screen_bounds()
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}
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2019-02-01 10:32:38 +03:00
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// TODO Rename these draw_nonblocking_text_*
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2019-04-22 23:19:36 +03:00
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pub fn draw_text_at(&mut self, txt: &Text, map_pt: Pt2D) {
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2019-02-01 10:32:38 +03:00
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let (width, height) = self.text_dims(&txt);
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let pt = self.canvas.map_to_screen(map_pt);
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text::draw_text_bubble(
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self,
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ScreenPt::new(pt.x - (width / 2.0), pt.y - (height / 2.0)),
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txt,
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(width, height),
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2019-04-23 06:23:50 +03:00
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);
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}
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pub fn draw_text_at_mapspace(&mut self, txt: &Text, map_pt: Pt2D) {
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2019-08-13 21:24:04 +03:00
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let (width, height) = self.text_dims(&txt);
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2019-04-23 06:23:50 +03:00
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text::draw_text_bubble_mapspace(
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self,
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2019-08-13 21:24:04 +03:00
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Pt2D::new(
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map_pt.x() - (width / (2.0 * text::SCALE_DOWN)),
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map_pt.y() - (height / (2.0 * text::SCALE_DOWN)),
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),
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2019-04-23 06:23:50 +03:00
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txt,
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(width, height),
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2019-08-13 21:24:04 +03:00
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);
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2019-02-01 03:43:09 +03:00
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}
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2019-02-01 10:32:38 +03:00
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2019-02-01 03:43:09 +03:00
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pub fn text_dims(&self, txt: &Text) -> (f64, f64) {
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2019-10-14 01:31:17 +03:00
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txt.dims(&self.canvas)
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2019-02-01 03:43:09 +03:00
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}
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2019-02-01 10:32:38 +03:00
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2019-04-22 23:19:36 +03:00
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pub fn draw_text_at_screenspace_topleft(&mut self, txt: &Text, pt: ScreenPt) {
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2019-02-01 10:32:38 +03:00
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let dims = self.text_dims(&txt);
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2019-06-21 00:26:49 +03:00
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self.canvas
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.mark_covered_area(text::draw_text_bubble(self, pt, txt, dims));
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2019-02-01 03:43:09 +03:00
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}
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2019-02-01 10:32:38 +03:00
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2019-04-22 23:19:36 +03:00
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pub fn draw_mouse_tooltip(&mut self, txt: &Text) {
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2019-02-01 10:32:38 +03:00
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let (width, height) = self.text_dims(&txt);
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2019-10-09 21:21:04 +03:00
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|
// TODO Maybe also consider the cursor as a valid center. After context menus go away, this
|
|
|
|
// makes even more sense.
|
|
|
|
let pt = ScreenDims::new(width, height).top_left_for_corner(
|
|
|
|
ScreenPt::new(self.canvas.cursor_x, self.canvas.cursor_y),
|
|
|
|
&self.canvas,
|
|
|
|
);
|
2019-02-01 10:32:38 +03:00
|
|
|
// No need to cover the tooltip; this tooltip follows the mouse anyway.
|
2019-10-09 21:21:04 +03:00
|
|
|
text::draw_text_bubble(self, pt, txt, (width, height));
|
2019-02-01 03:43:09 +03:00
|
|
|
}
|
2019-02-01 10:32:38 +03:00
|
|
|
|
2019-02-01 03:43:09 +03:00
|
|
|
pub fn screen_to_map(&self, pt: ScreenPt) -> Pt2D {
|
|
|
|
self.canvas.screen_to_map(pt)
|
|
|
|
}
|
2019-02-01 10:32:38 +03:00
|
|
|
|
2019-02-01 03:43:09 +03:00
|
|
|
pub fn get_cursor_in_map_space(&self) -> Option<Pt2D> {
|
|
|
|
self.canvas.get_cursor_in_map_space()
|
2019-01-25 21:59:39 +03:00
|
|
|
}
|
2019-02-06 01:43:46 +03:00
|
|
|
|
|
|
|
pub fn get_num_uploads(&self) -> usize {
|
|
|
|
self.prerender.num_uploads.get()
|
|
|
|
}
|
2019-04-24 01:33:52 +03:00
|
|
|
|
|
|
|
pub fn is_screencap(&self) -> bool {
|
|
|
|
self.screencap_mode
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_screencap_naming_hint(&mut self, hint: String) {
|
|
|
|
assert!(self.screencap_mode);
|
|
|
|
assert!(self.naming_hint.is_none());
|
|
|
|
self.naming_hint = Some(hint);
|
|
|
|
}
|
2019-05-03 22:49:27 +03:00
|
|
|
|
|
|
|
pub fn get_active_context_menu_keys(&self) -> Vec<Key> {
|
|
|
|
match self.context_menu {
|
|
|
|
ContextMenu::Inactive(ref keys) => keys.iter().cloned().collect(),
|
2019-10-13 00:53:27 +03:00
|
|
|
ContextMenu::Displaying(ref menu) => menu.all_keys(),
|
2019-05-03 22:49:27 +03:00
|
|
|
_ => Vec::new(),
|
|
|
|
}
|
|
|
|
}
|
2019-08-15 00:32:02 +03:00
|
|
|
|
|
|
|
pub fn upload(&mut self, batch: GeomBatch) -> Drawable {
|
|
|
|
self.prerender.upload(batch)
|
|
|
|
}
|
2019-01-25 03:09:29 +03:00
|
|
|
}
|
2019-05-17 03:10:22 +03:00
|
|
|
|
|
|
|
pub struct GeomBatch {
|
2019-09-11 19:03:59 +03:00
|
|
|
list: Vec<(Color, Polygon)>,
|
2019-05-17 03:10:22 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
impl GeomBatch {
|
|
|
|
pub fn new() -> GeomBatch {
|
|
|
|
GeomBatch { list: Vec::new() }
|
|
|
|
}
|
|
|
|
|
2019-09-12 20:25:34 +03:00
|
|
|
pub fn from(list: Vec<(Color, Polygon)>) -> GeomBatch {
|
|
|
|
GeomBatch { list }
|
|
|
|
}
|
|
|
|
|
2019-05-17 03:10:22 +03:00
|
|
|
pub fn push(&mut self, color: Color, p: Polygon) {
|
|
|
|
self.list.push((color, p));
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn extend(&mut self, color: Color, polys: Vec<Polygon>) {
|
|
|
|
for p in polys {
|
|
|
|
self.list.push((color, p));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-05-22 22:30:58 +03:00
|
|
|
pub fn append(&mut self, other: &GeomBatch) {
|
|
|
|
self.list.extend(other.list.clone());
|
|
|
|
}
|
|
|
|
|
2019-10-14 04:44:19 +03:00
|
|
|
pub fn consume(self) -> Vec<(Color, Polygon)> {
|
|
|
|
self.list
|
|
|
|
}
|
|
|
|
|
2019-05-17 03:10:22 +03:00
|
|
|
pub fn draw(self, g: &mut GfxCtx) {
|
|
|
|
let refs = self.list.iter().map(|(color, p)| (*color, p)).collect();
|
2019-05-17 22:49:50 +03:00
|
|
|
let obj = g.prerender.upload_temporary(refs);
|
|
|
|
g.redraw(&obj);
|
2019-05-17 03:10:22 +03:00
|
|
|
}
|
2019-10-12 01:00:08 +03:00
|
|
|
|
2019-10-14 04:44:19 +03:00
|
|
|
pub(crate) fn get_dims(&self) -> ScreenDims {
|
|
|
|
let mut bounds = Bounds::new();
|
|
|
|
for (_, poly) in &self.list {
|
|
|
|
bounds.union(poly.get_bounds());
|
|
|
|
}
|
|
|
|
ScreenDims::new(bounds.max_x - bounds.min_x, bounds.max_y - bounds.min_y)
|
2019-10-12 01:00:08 +03:00
|
|
|
}
|
2019-05-17 03:10:22 +03:00
|
|
|
}
|
2019-09-11 19:03:59 +03:00
|
|
|
|
|
|
|
// Something that's been sent to the GPU already.
|
|
|
|
pub struct Drawable {
|
|
|
|
vertex_buffer: glium::VertexBuffer<Vertex>,
|
|
|
|
index_buffer: glium::IndexBuffer<u32>,
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Copy, Clone)]
|
|
|
|
pub(crate) struct Vertex {
|
|
|
|
position: [f32; 2],
|
|
|
|
// If the last component is non-zero, then this is an RGBA value.
|
|
|
|
// When the last component is 0, then this is (texture ID, tex coord X, text coord Y, 0)
|
2019-09-11 21:06:57 +03:00
|
|
|
// And one more case -- (10, 0, 0, 0) means to just draw hatching.
|
2019-09-11 19:03:59 +03:00
|
|
|
// TODO Make this u8?
|
|
|
|
style: [f32; 4],
|
|
|
|
}
|
|
|
|
|
|
|
|
glium::implement_vertex!(Vertex, position, style);
|
|
|
|
|
|
|
|
// TODO Don't expose this directly
|
|
|
|
pub struct Prerender<'a> {
|
|
|
|
pub(crate) display: &'a glium::Display,
|
|
|
|
pub(crate) num_uploads: Cell<usize>,
|
|
|
|
// TODO Prerender doesn't know what things are temporary and permanent. Could make the API more
|
|
|
|
// detailed (and use the corresponding persistent glium types).
|
|
|
|
pub(crate) total_bytes_uploaded: Cell<usize>,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl<'a> Prerender<'a> {
|
|
|
|
pub fn upload_borrowed(&self, list: Vec<(Color, &Polygon)>) -> Drawable {
|
|
|
|
self.actually_upload(true, list)
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn upload(&self, batch: GeomBatch) -> Drawable {
|
|
|
|
let borrows = batch.list.iter().map(|(c, p)| (*c, p)).collect();
|
|
|
|
self.actually_upload(true, borrows)
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn get_total_bytes_uploaded(&self) -> usize {
|
|
|
|
self.total_bytes_uploaded.get()
|
|
|
|
}
|
|
|
|
|
|
|
|
pub(crate) fn upload_temporary(&self, list: Vec<(Color, &Polygon)>) -> Drawable {
|
|
|
|
self.actually_upload(false, list)
|
|
|
|
}
|
|
|
|
|
|
|
|
fn actually_upload(&self, permanent: bool, list: Vec<(Color, &Polygon)>) -> Drawable {
|
|
|
|
self.num_uploads.set(self.num_uploads.get() + 1);
|
|
|
|
|
|
|
|
let mut vertices: Vec<Vertex> = Vec::new();
|
|
|
|
let mut indices: Vec<u32> = Vec::new();
|
|
|
|
|
|
|
|
for (color, poly) in list {
|
|
|
|
let idx_offset = vertices.len();
|
|
|
|
let (pts, raw_indices) = poly.raw_for_rendering();
|
|
|
|
for pt in pts {
|
|
|
|
let style = match color {
|
|
|
|
Color::RGBA(r, g, b, a) => [r, g, b, a],
|
2019-10-24 01:46:00 +03:00
|
|
|
Color::TileTexture(id, (tex_width, tex_height)) => {
|
2019-09-11 20:46:03 +03:00
|
|
|
// The texture uses SamplerWrapFunction::Repeat, so don't clamp to [0, 1].
|
|
|
|
// Also don't offset based on the polygon's bounds -- even if there are
|
|
|
|
// separate but adjacent polygons, we want seamless tiling.
|
|
|
|
let tx = pt.x() / tex_width;
|
|
|
|
let ty = pt.y() / tex_height;
|
|
|
|
[id, tx as f32, ty as f32, 0.0]
|
2019-09-11 19:03:59 +03:00
|
|
|
}
|
2019-10-24 02:30:23 +03:00
|
|
|
Color::StretchTexture(id, angle) => {
|
2019-10-24 01:46:00 +03:00
|
|
|
// TODO Cache
|
|
|
|
let b = poly.get_bounds();
|
2019-10-24 02:30:23 +03:00
|
|
|
let center = poly.center();
|
|
|
|
let origin_pt = Pt2D::new(pt.x() - center.x(), pt.y() - center.y());
|
|
|
|
// TODO Needs Y-inversion!
|
|
|
|
let (sin, cos) = angle.normalized_radians().sin_cos();
|
|
|
|
let rot_pt = Pt2D::new(
|
|
|
|
center.x() + origin_pt.x() * cos - origin_pt.y() * sin,
|
|
|
|
center.y() + origin_pt.y() * cos + origin_pt.x() * sin,
|
|
|
|
);
|
|
|
|
|
|
|
|
let tx = (rot_pt.x() - b.min_x) / (b.max_x - b.min_x);
|
|
|
|
let ty = (rot_pt.y() - b.min_y) / (b.max_y - b.min_y);
|
2019-10-24 01:46:00 +03:00
|
|
|
[id, tx as f32, ty as f32, 0.0]
|
|
|
|
}
|
2019-09-11 21:06:57 +03:00
|
|
|
Color::Hatching => [10.0, 0.0, 0.0, 0.0],
|
2019-09-11 19:03:59 +03:00
|
|
|
};
|
|
|
|
vertices.push(Vertex {
|
|
|
|
position: [pt.x() as f32, pt.y() as f32],
|
|
|
|
style,
|
|
|
|
});
|
|
|
|
}
|
|
|
|
for idx in raw_indices {
|
|
|
|
indices.push((idx_offset + *idx) as u32);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
let vertex_buffer = if permanent {
|
|
|
|
glium::VertexBuffer::immutable(self.display, &vertices).unwrap()
|
|
|
|
} else {
|
|
|
|
glium::VertexBuffer::new(self.display, &vertices).unwrap()
|
|
|
|
};
|
|
|
|
let index_buffer = if permanent {
|
|
|
|
glium::IndexBuffer::immutable(
|
|
|
|
self.display,
|
|
|
|
glium::index::PrimitiveType::TrianglesList,
|
|
|
|
&indices,
|
|
|
|
)
|
|
|
|
.unwrap()
|
|
|
|
} else {
|
|
|
|
glium::IndexBuffer::new(
|
|
|
|
self.display,
|
|
|
|
glium::index::PrimitiveType::TrianglesList,
|
|
|
|
&indices,
|
|
|
|
)
|
|
|
|
.unwrap()
|
|
|
|
};
|
|
|
|
|
|
|
|
if permanent {
|
|
|
|
self.total_bytes_uploaded.set(
|
|
|
|
self.total_bytes_uploaded.get()
|
|
|
|
+ vertex_buffer.get_size()
|
|
|
|
+ index_buffer.get_size(),
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
Drawable {
|
|
|
|
vertex_buffer,
|
|
|
|
index_buffer,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-10-02 05:28:03 +03:00
|
|
|
|
|
|
|
pub struct MultiText {
|
2019-10-14 04:44:19 +03:00
|
|
|
pub(crate) list: Vec<(Text, ScreenPt)>,
|
2019-10-02 05:28:03 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
impl MultiText {
|
|
|
|
pub fn new() -> MultiText {
|
|
|
|
MultiText { list: Vec::new() }
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn add(&mut self, txt: Text, pt: ScreenPt) {
|
|
|
|
self.list.push((txt, pt));
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn draw(&self, g: &mut GfxCtx) {
|
|
|
|
for (txt, pt) in &self.list {
|
|
|
|
g.draw_text_at_screenspace_topleft(txt, *pt);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|