Dustin Carlino
0a6fba0397
adjust signal editor layout
2020-06-08 12:33:28 -07:00
Dustin Carlino
4d3531caea
consolidating some docs
2020-06-08 12:17:27 -07:00
Dustin Carlino
473d0cccee
new release
2020-06-07 18:06:09 -07:00
Dustin Carlino
7fcf7890d8
argh another try [rebuild]
2020-06-07 17:48:28 -07:00
Dustin Carlino
a64790f630
try fixing build again [rebuild]
2020-06-07 17:29:21 -07:00
Dustin Carlino
f8f815d094
tightening up more tutorial stages:
...
- spawn a better amount of trips for low parking
- adjust contention stage so there's only one real problem to fix
also try to fix building the new clipboard dep [rebuild]
2020-06-07 16:59:20 -07:00
Dustin Carlino
863593708a
tool to copy OriginalLane to clipboard. also fix wasm build breakage [rebuild]
2020-06-07 16:25:42 -07:00
Dustin Carlino
c2563ae15f
fix the escort tutorial stage once and for all. fixes #52 [rebuild]
2020-06-07 12:39:14 -07:00
Dustin Carlino
7529809978
omit wheels instead of crashing when polyline shifting gets really wonky
2020-06-07 11:39:45 -07:00
Dustin Carlino
ce66d6aaf6
fix starting from a savestate on the CLI
2020-06-07 11:31:56 -07:00
Dustin Carlino
b13f3106d9
scroll wheel on spinners
2020-06-07 11:01:27 -07:00
Dustin Carlino
2c67eaf4ef
just kick off a [rebuild]
2020-06-07 09:40:45 -07:00
Dustin Carlino
fafcf57240
make most offstreet spots private
2020-06-06 18:37:20 -07:00
Dustin Carlino
dd9d4317ab
stop mapping everything to roads in parking layer
2020-06-06 17:54:55 -07:00
Dustin Carlino
8de9ba0536
stop grabbing parking lot capacity
2020-06-06 14:37:09 -07:00
Dustin Carlino
b15664727d
flesh out info panels for parking lots
2020-06-06 14:23:47 -07:00
Dustin Carlino
65b500509e
make peds use front paths for parking lots too
2020-06-06 14:04:09 -07:00
Dustin Carlino
a643f039ad
most of the sim changes to use parking lots! need to work on pedestrians
...
using the front paths
2020-06-06 13:42:39 -07:00
Dustin Carlino
051d6bca24
finish cleaning up geombatch apis
2020-06-05 21:01:03 -07:00
Dustin Carlino
63067656b8
whittle away weird geombatch APIs. more left
2020-06-05 11:14:17 -07:00
Dustin Carlino
0b1760cbce
add OSD to bulk select UI, fill in intersections too
2020-06-05 06:55:43 -07:00
Dustin Carlino
1401c1b415
prototype a lasso select
2020-06-04 17:18:57 -07:00
Dustin Carlino
07d931d9f8
same for roads
2020-06-04 15:54:17 -07:00
Dustin Carlino
abc5379b81
new idea for building labels
2020-06-04 15:40:17 -07:00
Dustin Carlino
7bc78905ca
full CRUD for markers
2020-06-04 12:59:28 -07:00
Dustin Carlino
bd17ebaf8e
fleshing out story map editor more
2020-06-04 12:05:26 -07:00
Dustin Carlino
957ee65fc9
starting to place markers for story map. cleaning up inconsistent order
...
of (app, ctx)
2020-06-04 11:00:19 -07:00
Dustin Carlino
a3724e4b4d
boilerplate for a story map editor. also make close buttons consistent
2020-06-03 21:52:54 -07:00
Dustin Carlino
1b774b13b0
reviving tutorial...
...
- pick another building, now that the montlake market is demolished
- layouting (i understand flexbox now \o/)
- finally listen to reason and get rid of the extra "inspect" action.
not many per-object actions remaining at this point
- handle window resizing much better, making the --tutorial flag useful
again
2020-06-03 17:38:02 -07:00
Dustin Carlino
bf426bb6d1
the last spawner bug: handle parking blackholes
2020-06-03 13:45:29 -07:00
Dustin Carlino
6482772b73
lots of bug fixes in spawner involving borders, invalidating paths when
...
changing modes
2020-06-03 13:37:34 -07:00
Dustin Carlino
e1cfd52e32
always spawn buses. otherwise can't really interactively spawn agents and have buses at the same time
2020-06-03 12:55:40 -07:00
Dustin Carlino
96f68964e3
woops, it's been a while since i regenerated the austin maps
2020-06-03 12:16:31 -07:00
Dustin Carlino
ea6a5c0f9d
encode parking spots cheaply, compute up-front
2020-06-03 11:50:46 -07:00
Dustin Carlino
b69d155812
clipping parking aisles to the lots, in most cases
2020-06-03 10:51:59 -07:00
Dustin Carlino
b9da2f2fdc
pick up parking aisles that cross the polygon
2020-06-02 19:31:20 -07:00
Dustin Carlino
971ee0f819
cleaning up the parking lot rendering a bit
2020-06-02 15:59:26 -07:00
Dustin Carlino
d4e5acd4e3
improve parking space inference. expose the estimated count
2020-06-02 14:43:07 -07:00
Dustin Carlino
b497a9926f
start rendering parking aisles. lots of issues to cleanup, but VERY
...
solid start
2020-06-02 13:30:37 -07:00
Dustin Carlino
d7ecb133b9
select lane->road zoomed in for bulk select
2020-06-02 12:24:52 -07:00
Dustin Carlino
0ed3dff0a1
shortcut to starting a trip
2020-06-02 11:14:26 -07:00
Dustin Carlino
749d0809f7
fold in the intersection spawning controls a bit
2020-06-02 11:04:06 -07:00
Dustin Carlino
d5e3c3740c
make spinner buttons more responsive
2020-06-02 10:15:29 -07:00
Dustin Carlino
0f608da151
detect parking lots overlapping roads too
2020-06-01 18:42:54 -07:00
Dustin Carlino
b7a679868f
adjusting UX of spawner tool
2020-06-01 18:35:59 -07:00
Dustin Carlino
11e9435e68
subsuming the tool for spawning multiple agents
2020-06-01 18:23:52 -07:00
Dustin Carlino
2e25c77f36
nix the old single agent spawner in favor of the new, simpler thing
2020-06-01 17:44:36 -07:00
Dustin Carlino
aceadef79f
refactoring some trip spawning stuff from importer, using it in the new agent spawner too
2020-06-01 17:37:54 -07:00
Dustin Carlino
ac752fccfe
working on new agent spawner
2020-06-01 17:04:31 -07:00
Dustin Carlino
30eafea94a
start representing OSM parking lots in the map model and rendering layer
2020-06-01 12:51:14 -07:00