Dustin Carlino
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a074ab1890
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speeding up neighborhood summary with quadtree
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2018-10-28 18:34:29 -07:00 |
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Dustin Carlino
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c7d7c93503
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printing timer output live without indention
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2018-10-28 17:44:30 -07:00 |
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Dustin Carlino
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a98b9c350d
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make other crates build again
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2018-10-28 17:25:10 -07:00 |
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Dustin Carlino
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a45521e1a6
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using Timer with read_binary
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2018-10-28 17:17:35 -07:00 |
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Dustin Carlino
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f011f8f56d
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making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
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2018-10-28 16:40:37 -07:00 |
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Dustin Carlino
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51fa5a0aba
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adding progress to UI stuff and speeding up steepness viz initialization
very slightly
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2018-10-28 15:18:08 -07:00 |
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Dustin Carlino
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245d1707db
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handling few new OSM highway types
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2018-10-28 14:09:37 -07:00 |
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Dustin Carlino
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15da2fe9cd
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using quadtrees to MASSIVELY speed up sidewalk matching
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2018-10-28 13:59:54 -07:00 |
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Dustin Carlino
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65d8c92f63
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investigating and fixing orphaned intersections
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2018-10-28 12:50:15 -07:00 |
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Dustin Carlino
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c78b721bce
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implementing progress bars and trackers for large file readers, using in map loading phases that might be slow
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2018-10-28 08:31:51 -07:00 |
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Dustin Carlino
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8c5716d7c4
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trim back bldg front path lines to not overlap sidewalk
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2018-10-26 15:36:20 -07:00 |
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Dustin Carlino
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37006369af
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fix other crates that have Color constants
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2018-10-26 15:00:04 -07:00 |
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Dustin Carlino
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a61abca478
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extract areas from OSM relations
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2018-10-26 14:29:07 -07:00 |
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Dustin Carlino
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19ba0b02c0
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use OSM road type colors
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2018-10-26 13:13:48 -07:00 |
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Dustin Carlino
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e7e3ceddb2
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not caching Colors in renderables, which cleans up DrawMap construction
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2018-10-26 10:39:23 -07:00 |
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Dustin Carlino
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898e036c7e
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the great color scheme refactor!
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2018-10-24 19:18:37 -07:00 |
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Dustin Carlino
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45bd7ee128
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eliminate bus stops that dont line up with short driving lanes
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2018-10-24 14:59:22 -07:00 |
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Dustin Carlino
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86d578f4f8
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oops, nondeterminism in map model routes
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2018-10-24 14:28:56 -07:00 |
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Dustin Carlino
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740597b64f
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even more convenient debugging, by marking what agent is being processed everywhere
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2018-10-24 13:33:07 -07:00 |
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Dustin Carlino
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580ab797de
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catching simulation panics in the UI, to print some debug info before dying
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2018-10-24 13:19:13 -07:00 |
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Dustin Carlino
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da786f9348
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gather initial summary text for neighborhoods
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2018-10-23 16:18:33 -07:00 |
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Dustin Carlino
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2026acde32
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draw_text_at centers the text box
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2018-10-23 13:56:04 -07:00 |
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Dustin Carlino
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3d40f7c91b
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starting a plugin to show all neighborhoods with a very basic text summary
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2018-10-23 13:54:17 -07:00 |
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Dustin Carlino
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118b676220
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wait, where did the parcels all go?
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2018-10-23 13:27:16 -07:00 |
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Dustin Carlino
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d4a2ecb693
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show both future routes for diffing single agent
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2018-10-23 10:17:43 -07:00 |
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Dustin Carlino
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dd0578d504
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dont cancel diff worlds when an agent is mode-switching
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2018-10-23 10:04:11 -07:00 |
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Dustin Carlino
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8a474e16b0
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how is a car winding up with negative dist_along? argh, another hacky
epsilon fix
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2018-10-22 20:03:39 -07:00 |
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Dustin Carlino
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9883da6fa8
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fix bugs with follow plugin at the end of the trip
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2018-10-22 16:32:58 -07:00 |
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Dustin Carlino
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ce9b9da5bb
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bugfix: find driving lane near destination building
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2018-10-22 15:40:16 -07:00 |
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Dustin Carlino
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bed21cac17
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woops, eagerly evaluating tooltip for parked car
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2018-10-22 15:09:12 -07:00 |
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Dustin Carlino
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9660794467
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show route by trip, not agent
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2018-10-22 14:39:25 -07:00 |
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Dustin Carlino
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afa52e4bad
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follow a trip, not a ped/car, so mode changes matter less
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2018-10-22 14:30:51 -07:00 |
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Dustin Carlino
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b8fa12d0d5
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terminating ped trace_route at the right SidewalkSpot
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2018-10-22 14:18:25 -07:00 |
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Dustin Carlino
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9c1ae28bf8
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ped trace_routes were wrong for contraflow steps
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2018-10-22 13:16:30 -07:00 |
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Dustin Carlino
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a1ac8cf7dd
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plugin to show diff for all agents
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2018-10-22 11:22:16 -07:00 |
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Dustin Carlino
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144fa638d0
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reduce import list in ui
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2018-10-22 10:57:37 -07:00 |
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Dustin Carlino
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02477d6717
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moving plugins to a generic list
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2018-10-22 10:45:14 -07:00 |
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Dustin Carlino
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feefa8dc34
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move draw to the Plugin trait
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2018-10-22 09:56:17 -07:00 |
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Dustin Carlino
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ce293cdd38
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reorder the plugins to be grouped simply
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2018-10-22 09:41:23 -07:00 |
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Dustin Carlino
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0b07ef94d9
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use vectors instead of match, and have a constant for number of plugins.
still kind of repetitive, but better.
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2018-10-22 09:19:42 -07:00 |
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Dustin Carlino
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f278019560
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cleanup: rename the trait
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2018-10-22 09:06:02 -07:00 |
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Dustin Carlino
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b57a4335e0
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porting the last two plugins to generic event()
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2018-10-22 09:04:08 -07:00 |
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Dustin Carlino
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52535771e3
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making road editor stateless; map should hold the changed edits
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2018-10-22 08:39:32 -07:00 |
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Dustin Carlino
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2a00c9b25a
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converting all the rest to generic event()...
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2018-10-21 21:40:08 -07:00 |
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Dustin Carlino
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21e2f1ce66
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proof-of-concept make event() generic for two plugins
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2018-10-21 20:25:24 -07:00 |
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Dustin Carlino
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47d385e40c
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splitting per-map plugins out too!
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2018-10-21 20:15:38 -07:00 |
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Dustin Carlino
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e987282e3c
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removing UIWrapper
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2018-10-21 19:28:17 -07:00 |
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Dustin Carlino
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523a6358fa
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moving list of plugin callbacks to UI directly
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2018-10-21 19:23:27 -07:00 |
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Dustin Carlino
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1151ef81f1
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making a more specific PluginCtx
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2018-10-21 19:19:30 -07:00 |
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Dustin Carlino
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fd2b77f958
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splitting UI plugins into another struct
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2018-10-21 19:09:22 -07:00 |
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