Dustin Carlino
96a38b98b1
allow sidewalks on both sides of all oneways. dont remember where the negative case was earlier. this was causing parking->sidewalk crashes in many maps
2019-10-18 14:50:05 -07:00
Dustin Carlino
012d5bdd1d
make parking/unparking on offside shift the correct direction.
...
theoretically also handle unparking from a driveway, but cant test that
easily yet...
2019-10-17 14:40:27 -07:00
Dustin Carlino
5e41a607fd
adjust starting pos of parked cars going to offside driving lane
2019-10-17 14:11:07 -07:00
Dustin Carlino
03d31477af
make sim handle parking lanes on off-side of a oneway. ostensibly.
...
haven't forced a test case yet
2019-10-16 17:55:22 -07:00
Dustin Carlino
10f2f6008f
improve map_editor's intersection preview
...
- timer for setting up world
- preview all intersections
- move world to map_editor; it's too oddly specialized
- dont show circle while previewing intersection geom
- show overlapping intersection polygons
2019-10-16 15:08:22 -07:00
Dustin Carlino
413525aae5
refactor RawRoad -> initial Road
2019-10-16 10:36:39 -07:00
Dustin Carlino
1438a1490b
allow parking lanes on the 'backwards' direction of oneways. they exist, still need to use them properly.
2019-10-16 10:23:29 -07:00
Dustin Carlino
a762887cf8
interpret parking tags from OSM. explicitly mark when convert_osm infers and adds these.
2019-10-15 09:49:11 -07:00
Dustin Carlino
51352d05a9
interpret OSM tags to figure out bike lanes on one side
2019-10-14 15:05:45 -07:00
Dustin Carlino
85ff33e72d
basic, but working, impl of cars lane-changing opportunistically
2019-10-13 14:30:20 -07:00
Dustin Carlino
2edb275d3c
rename cycle -> phase, match the literature
2019-10-09 15:27:25 -07:00
Dustin Carlino
b7b3a97a5e
remove parking from SR-99 and other highways :)
2019-10-08 11:41:45 -07:00
Dustin Carlino
8d826c2f43
ah, need to rerender lane on the other side of the road for contraflow to erase dashed white lines
2019-10-08 11:32:30 -07:00
Dustin Carlino
258f3d4528
reverse lane direction as a new edit. might be a few determinism issues,
...
but seems to mostly work.
2019-10-07 18:04:31 -07:00
Dustin Carlino
c82e90bbec
allow merging short roads with metadata changes. some fixes around
...
madison
2019-09-30 10:11:45 -07:00
Dustin Carlino
75b18ccfd5
plumb back better errors for not being able to make map_editor changes
2019-09-30 09:49:47 -07:00
Dustin Carlino
707a649fdd
skip empty phases of generated traffic signals
2019-09-30 09:35:42 -07:00
Dustin Carlino
a539270beb
dont compare GPSBounds exactly, bc floating pt serialization problems.
...
add a turn restriction near uw.
2019-09-30 09:24:17 -07:00
Dustin Carlino
c971a732dd
more flexibly merge short roads with stop sign and traffic signal. use it to fix a stuck part of 23rd.
2019-09-29 20:50:14 -07:00
Dustin Carlino
9d237f314b
dont conflict between synthetic OSM IDs created by map_editor and by map clipping
2019-09-29 12:43:02 -07:00
Dustin Carlino
b99dfce763
transform geometry in MapFixes based on GPSBounds. also have to
...
abandon the 520 fixes, because something odd is going on with the newer
osm import. :( IDs changed?
2019-09-29 10:17:02 -07:00
Dustin Carlino
1a7e0b0a07
fiddle with apply_fixes order to make deleting roads with restrictions work
2019-09-27 11:24:04 -07:00
Dustin Carlino
0ef002ad30
saving the turn restriction mods
2019-09-27 11:19:27 -07:00
Dustin Carlino
1a678f6e72
revamp osm turn restriction handling. capture the 'via' to disambiguate things, and match to roads way sooner. not persisting to MapFixes again.
2019-09-27 11:05:19 -07:00
Dustin Carlino
00b9fc18e3
working on intersection geometry. few disabled things.
2019-09-26 15:56:31 -07:00
Dustin Carlino
2554b08641
upgrade to rust 1.38, fix new clippy errors
2019-09-26 14:38:50 -07:00
Dustin Carlino
0961475abc
some prep to make debugging intersection geometry in map_editor easier.
...
showing cursor pt and labeled debug lines.
2019-09-26 14:29:23 -07:00
Dustin Carlino
837de16c32
preview intersection geometry from map_editor
2019-09-25 12:20:13 -07:00
Dustin Carlino
b9df20de5c
save turn restriction edits in MapFixes. some caveats.
2019-09-25 11:51:34 -07:00
Dustin Carlino
1b21f03464
cant add turn restriction btwn unconnected roads
2019-09-25 11:03:12 -07:00
Dustin Carlino
cfa21d4cc3
cant delete roads involving turn restrictions
2019-09-25 10:50:06 -07:00
Dustin Carlino
23166b1aa8
switch to turn restriction enums, so we can easily use IDs in map_editor
2019-09-24 18:58:06 -07:00
Dustin Carlino
dd9827df72
add/delete turn restrictions, without saving in fixes yet. adding is
...
buggy.
2019-09-24 18:35:57 -07:00
Dustin Carlino
8046f36936
working on turn restrictions in map_editor
2019-09-24 13:55:41 -07:00
Dustin Carlino
67fb1b39da
filling in more validity checks for map_editor...
2019-09-24 13:24:33 -07:00
Dustin Carlino
b108f0cbc0
remove the intermediate HalfMap structure
2019-09-23 16:06:43 -07:00
Dustin Carlino
536df84844
rename raw_data layer of stuff for easier importing, disambiguation
2019-09-23 15:00:55 -07:00
Dustin Carlino
333f976721
remove dead merge code
2019-09-23 14:12:54 -07:00
Dustin Carlino
72d834b332
remove hints. MapFixes took over.
2019-09-23 14:10:50 -07:00
Dustin Carlino
18b5d1ae8f
goodbye, fix_map_geom. rename synthetic crate to map_editor
2019-09-23 13:54:09 -07:00
Dustin Carlino
f06db4ecb4
remove the old hacky fix_ramps phase. underlying problem is probably pedestrian islands not being modeled properly. workarounds now possible through synthetic.
2019-09-23 12:48:55 -07:00
Dustin Carlino
1495cc2970
remove redundancy of osm IDs on raw stuff
2019-09-23 12:08:00 -07:00
Dustin Carlino
deaa555565
cutover Original{Road,Intersection} to just use OSM IDs. adjust a few
...
other places to ensure unique-per-map synthetic OSM IDs
2019-09-23 11:50:04 -07:00
Dustin Carlino
b2fb7e7396
adjust epsilon so huge_seattle imports again
2019-09-21 08:22:28 -07:00
Dustin Carlino
1e73baa078
start remembering osm_node_ids for intersections
2019-09-20 15:17:54 -07:00
Dustin Carlino
a130f876f9
more validations for merging short roads
2019-09-20 14:36:53 -07:00
Dustin Carlino
3a8752d2e9
less dumb raw_data mutation API. take stable IDs, which synthetic model already has and apply_fixes computes anyway
2019-09-20 14:13:08 -07:00
Dustin Carlino
9d077c8081
moving remainder of mutations from model to raw_data
2019-09-20 13:54:51 -07:00
Dustin Carlino
e1988e56e5
recording fixes inside raw map. simplifying model's way of managing all fixes
2019-09-20 13:14:28 -07:00
Dustin Carlino
b9ac8021d0
making first-class mutations on raw map, so synthetic model does less
...
work. not porting over the mutations not preserved by fixes yet, and
also not actually recording fixes for the moment...
2019-09-20 13:06:29 -07:00
Dustin Carlino
0ae0a88abb
actually, serialize MapFixes as json for now. will switch to binary when this is large later, but for now, this is easier to handle schema changes and debug.
2019-09-19 14:39:31 -07:00
Dustin Carlino
9a58136fc1
remove two debuggers (original roads and reattempting intersection geom) from game. not useful, and this could work better in synthetic or fix_map_geom. also lets us stop copying an extra polyline in the final map
2019-09-19 14:16:50 -07:00
Dustin Carlino
1599507934
support for merging short roads in synthetic editor. the fix gets
...
applied later by very painfully copying logic and doing a slow thing.
2019-09-19 14:03:04 -07:00
Dustin Carlino
3eb9acf0aa
plumb parking lane hints around through tags too; simplifies a few places
2019-09-19 13:30:07 -07:00
Dustin Carlino
fd273ae62d
woops, i broke fix_map_geom when deferring remove_disconnected_roads.
...
also update install instructions to prep for hackathon
2019-09-19 11:44:52 -07:00
Dustin Carlino
fac8d4d9ff
remember tag overrides for osm roads in fixes
2019-09-18 15:25:52 -07:00
Dustin Carlino
3fd74673cf
edit name and speed limit of a synthetic road
2019-09-18 11:15:06 -07:00
Dustin Carlino
d86f4a6e89
separate files for groups of fixes
2019-09-18 10:48:17 -07:00
Dustin Carlino
6f1ac3969e
organizing osm keys
2019-09-17 17:14:09 -07:00
Dustin Carlino
e52fa1fc1a
recording and applying fixes to create new synthetic intersections and roads
2019-09-17 16:16:19 -07:00
Dustin Carlino
e32b540f54
draw boundary polygon, and deal with matching orig IDs that run right up
...
against the map boundary
2019-09-17 13:56:15 -07:00
Dustin Carlino
eee5981c14
stable IDs for buildings in raw layer too. stop futzing with ID problems there.
2019-09-17 13:11:08 -07:00
Dustin Carlino
33ab7d4553
a big cutover -- synthetic model is just a thin wrapper on a raw_data map. mostly everything works!
2019-09-17 12:55:33 -07:00
Dustin Carlino
0e406afe0f
store name in raw map; simplifies some plumbing elsewhere
2019-09-17 10:27:32 -07:00
Dustin Carlino
18baf7ae49
remove disconnected roads from raw map later, not in convert_osm. that way, if MapFixes disconnect anything, it gets removed later
2019-09-17 09:41:38 -07:00
Dustin Carlino
030191ef31
fixed OriginalRoads, which were pretty much always wrong (not split from
...
the original OSM way). also handle cul-de-sacs.
2019-09-17 09:29:19 -07:00
Dustin Carlino
572c69175c
apply fixes to raw_data in synthetic crate and when creating the full map model. adjusting some LonLat matches to do approx_eq. not stable yet -- sometimes we leave a road connected to something missing.
2019-09-16 12:31:15 -07:00
Dustin Carlino
3e8a825ac1
recording changes from synthetic crate
2019-09-16 10:56:45 -07:00
Dustin Carlino
8d8237a40e
making sure we only consider appropriate lane types for parking searches
2019-09-15 10:11:13 -07:00
Dustin Carlino
3a5e9c5a29
make_degenerate_crosswalks broke on huge_seattle, dodge tiny lines
2019-09-14 09:37:30 -07:00
Dustin Carlino
c86c1df21a
add ability to move intersections to fix_map_geom... it partly works.
2019-09-10 11:47:11 -07:00
Dustin Carlino
c4b47aeeb5
make other_crosswalk_ids aware of the degenerate intersection quadruple case, and avoid quadruple-rendering
2019-09-09 14:55:53 -07:00
Dustin Carlino
18abb85431
adjust degenerate intersections: only one crosswalk, reduce size of it
2019-09-09 12:28:19 -07:00
Dustin Carlino
68269530fe
refactor intersection type checks
2019-09-07 12:34:39 -07:00
Dustin Carlino
edb85da4c4
dont connect driveway to SR-99, yo
2019-09-02 22:57:44 -07:00
Dustin Carlino
528010f308
render cars on driveways a little better
2019-09-02 22:34:01 -07:00
Dustin Carlino
1910d06bc7
infer clipping polygon from entire .osm if no polygon is specified
2019-09-02 12:37:40 -07:00
Dustin Carlino
ba2b5fc831
compute and render driveway lines
2019-08-30 12:38:07 -07:00
Dustin Carlino
ea9d01bcc1
set a modal menu's prompt just once in a few places, where that's more
...
convenient
2019-08-27 14:56:43 -07:00
Dustin Carlino
0a39f4bd77
get rid of the coordinates_in_world_space hack; synthetic can just directly work in Pt2Ds now
2019-08-26 15:57:28 -07:00
Dustin Carlino
9fac44e28b
fix roundabout handling. clearing out hints, because many no longer
...
apply with the back-and-forth gps/pt2d stuff... reasonable to reset
efforts anyway, now that I'm considering patching in OSM edits instead
2019-08-26 14:40:47 -07:00
Dustin Carlino
c545e5d86e
some bug with previous commit messing up roundabout handling... quick detour to only have HashablePt2D for Pt2D, never for LonLat
2019-08-26 14:10:34 -07:00
Dustin Carlino
114a76893a
now raw_data::Road
2019-08-26 13:59:10 -07:00
Dustin Carlino
9156cbd434
raw_data::Intersection too
2019-08-26 11:18:39 -07:00
Dustin Carlino
ce4369be27
raw_data::Building too
2019-08-26 10:36:00 -07:00
Dustin Carlino
6af2c5c0e0
raw_data::Area up-front stores a Polygon
2019-08-25 19:28:59 -07:00
Dustin Carlino
29eb463a6f
base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required.
2019-08-25 19:07:12 -07:00
Dustin Carlino
2b9ce7fef1
nit: why did FrontPath need a reference to the bldg? never passing it around in isolation. also update map article for parking blackholes
2019-08-25 14:57:04 -07:00
Dustin Carlino
1936f5f75e
match offstreet parking KML to buildings
2019-08-25 14:00:25 -07:00
Dustin Carlino
5c0fb90819
recompute parking blackholes after edits
2019-08-23 13:21:45 -07:00
Dustin Carlino
17136509cf
the parking redirects dont have to be before the lane... they can also be after. just nearby is the goal. this fixes a few more aborted trips
2019-08-23 12:30:25 -07:00
Dustin Carlino
9f897ef094
removing ezgui inline color parsing. pretty much unused, isn't helping
...
compile time. also fixing clippy issues
2019-08-22 13:38:16 -07:00
Dustin Carlino
ed0ca15aef
make sim layer use parking redirects. lots of aborted trips now fixed!
2019-08-21 15:06:49 -07:00
Dustin Carlino
3b0a228a2c
also viz the SCC
2019-08-21 14:34:57 -07:00
Dustin Carlino
d05ec2958d
precompute where to start parking instead. dont use yet.
2019-08-21 14:17:11 -07:00
Dustin Carlino
bf7a65770b
find the largest SCC of the driving graph, use this to classify parking blackholes
2019-08-21 11:48:33 -07:00
Dustin Carlino
d24543af99
plugin to show all reachable lanes from some start, to diagnose bad turn restrictions and such
2019-08-20 14:08:05 -07:00
Dustin Carlino
bffd1ebe08
really hacky start to classifying driving lanes as parking blackholes.
...
reveals some turn restriction data issues...
2019-08-19 15:43:35 -07:00
Dustin Carlino
f62965b5e2
small refactor: rename time param -> now. more clear and will help the Duration / Instant split later.
2019-08-19 14:56:07 -07:00
Dustin Carlino
7001139dc0
fix div by 0 bug with percent_dist_crossed for empty paths
2019-08-19 14:41:56 -07:00
Dustin Carlino
df90fc4f50
polylabel for building numbers
2019-08-19 12:01:10 -07:00
Dustin Carlino
a9267c76c7
debug tooltip showing how far an agent has traveled and how much
...
remains. seems to have small perf impact on initially calculating paths.
:(
2019-08-16 15:43:20 -07:00
Dustin Carlino
4e83f492d8
upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
2019-08-15 12:14:35 -07:00
Dustin Carlino
758c5494d8
remove old unused deps
2019-08-09 13:34:40 -07:00
Dustin Carlino
38ea097b26
use WizardState for some more things, making proper use of bundling state with closures!
2019-08-08 11:17:53 -07:00
Dustin Carlino
574e30b3d8
adding a new hint for extra turn restrictions
2019-08-06 14:02:34 -07:00
Dustin Carlino
b5c48fca38
fix traffic signal diagram in sandbox mode after lots of time has passed :)
2019-08-06 11:59:58 -07:00
Dustin Carlino
edfd112459
work around a bug in should_use_transit with disconncted sidewalks
2019-08-05 13:47:38 -07:00
Dustin Carlino
77c01580f1
refactoring path references...
2019-08-04 17:11:33 -07:00
Dustin Carlino
4a9a40c09f
cycle indices got out of sync easily. no need to store them at all.
2019-08-02 16:25:22 +02:00
Dustin Carlino
453204129c
some instructions to import a new .osm. don't require a clipping
...
polygon. small tweaks to map construction to make Austin work.
2019-07-15 16:43:57 +02:00
Dustin Carlino
6d559a2a54
remove individual turn fiddling from stop sign editor, for simplified gameplay for now
2019-07-14 11:37:23 +01:00
Dustin Carlino
ff0a6b7240
pick bus route to explore from possible ones at a stop, and without
...
using a stop at all
2019-07-07 20:30:01 -07:00
Dustin Carlino
9600fefd2b
woops, should_use_transit was returning too-greedy answers, never more than 1 stop
2019-07-07 20:09:32 -07:00
Dustin Carlino
463ad7292b
remove bus stops with no routes
2019-07-07 19:35:44 -07:00
Dustin Carlino
2e41b2284e
use the turn restriction data to filter more turns
2019-07-04 19:57:07 -05:00
Dustin Carlino
90236c3afb
filter OSM restrictions only to roads where they really apply
2019-07-04 18:47:59 -05:00
Dustin Carlino
9f9db35c38
capture raw turn restriction data from OSM, hacky way to debug them
2019-07-03 17:16:00 -05:00
Dustin Carlino
57425c170c
actually use OSM turn restrictions
2019-07-03 09:44:50 -05:00
Dustin Carlino
5fa824f504
preps for interpreting turn:lanes from OSM
2019-07-02 15:03:18 -05:00
Dustin Carlino
142c34af4e
interpret lanes:forward and lanes:backward from OSM
2019-07-02 14:00:54 -05:00
Dustin Carlino
6bb5ed4407
parking lane overrides in hints. removing parking from much of 23rd.
...
more involved than I anticipated, because the override changes road
width and forces us to recalc intersection polygons
2019-07-01 14:14:18 -05:00
Dustin Carlino
218082140f
don't use a bimap for NodeMap. less dependencies, marginal speed boost
2019-06-27 10:30:56 -07:00
Dustin Carlino
5e1a7238e8
preserve OSM tags when merging degenerate intersections. this lets 24th and lake washington be fixed without messing up the z-layering
2019-06-26 17:33:31 -07:00
Dustin Carlino
0711056d89
save and restore savestates for entire a/b tests. launching from scratch
...
takes 33s in debug, this takes 19s
2019-06-21 12:47:00 -07:00
Dustin Carlino
91cc74a30c
dramatically slash the one-time preparation time for the 3 VehiclePathfinders by using the node ordering from one for the other two. this actually also exposed a bug that would eventually muck with recalculating after edits (node IDs depending on the original state of the map)
2019-06-18 16:21:35 -07:00
Dustin Carlino
7a49c585cf
remove building_type and stop reading the residential permit shapefile
2019-06-18 14:58:57 -07:00
Dustin Carlino
04021f9fd1
print more complete and robust building names. adjust intersection and
...
building colors -- stop coloring buildings based on type (adds visual
noise, data is very bad)
2019-06-18 14:47:24 -07:00
Dustin Carlino
1835155a47
dont recalculate pathfinder after every map edit; just once at the end
2019-06-18 14:28:14 -07:00
Dustin Carlino
c2576b9ad7
disable path validation. 2.8s down to an even 2s.
2019-06-18 10:53:45 -07:00
Dustin Carlino
cdda463ee4
speed up pathfinding queries even more by reusing the PathCalculator
...
each thread
2019-06-18 10:25:35 -07:00
Dustin Carlino
a6aa46dd61
cutover driving pathfinding to fastpaths, using a full lane graph for driving instead of falling back when path stitching fails. handle edits by preparing the CH again, using the existing node ordering. one-time prep time is reasonable, recalculating works for live edit mode, and queries are FAST! :O
2019-06-17 19:16:04 -07:00
Dustin Carlino
cdacaef1a6
refactor menu text for all ItemSliders
2019-06-17 17:22:20 -07:00
Dustin Carlino
22db36c0f4
use a sparser, more obvious representation for walking_with_transit.
...
cuts prep time down to reasonable levels for everything.
2019-06-17 16:08:31 -07:00
Dustin Carlino
b4de820f56
make interactively spawned peds use transit if possible, to figure out
...
why the walking-with-transit graph is not working... argh which is
because map initialization order has so many funky dependencies
2019-06-17 15:32:49 -07:00
Dustin Carlino
4951eea644
cutover walking (with and without transit) pathfinding to fast_paths!
2019-06-17 14:14:30 -07:00
Dustin Carlino
ace3f0d285
remove Debug trait from Map and pathfinder -- not used in a long time
2019-06-17 12:14:16 -07:00
Dustin Carlino
58d056cdbc
remove paranoia panic for an anticipated case with hints
2019-06-17 10:45:54 -07:00
Dustin Carlino
ecaa8bea53
use slider to browse hints
2019-06-16 14:31:19 -07:00
Dustin Carlino
ec50a277ea
switch to one set of hints for all maps, put it under version control. seed with a few easy ones. :)
2019-06-12 15:16:38 -07:00
Dustin Carlino
da85927d03
change Hints to store based on gps points, so hints are universal, not per map
2019-06-12 14:55:48 -07:00
Dustin Carlino
0adeac1d53
remove the single point associated with intersections, now that we're
...
actually going to be mucking with geometry. it wasnt doing anything
useful anyway. also a round of clippy.
2019-06-12 10:10:04 -07:00
Dustin Carlino
e0c1d0b85d
operation to merge degenerate intersection
2019-06-12 08:58:59 -07:00
Dustin Carlino
35b7c18df9
remove elevation from map model. never been used, no anticipated need for it
2019-06-12 07:25:31 -07:00
Dustin Carlino
55f9589d15
preserve intersection type more intelligently when merging InitialMap stuff
2019-06-12 07:08:52 -07:00
Dustin Carlino
64b1cebb95
operation to delete a road completely
2019-06-11 19:04:00 -07:00
Dustin Carlino
98e073d8be
save hints from debug_initialmap, use them when constructing the real
...
map
2019-06-11 17:41:47 -07:00
Dustin Carlino
290c274661
debug_initialmap loads from raw_data. remove the complicated serialization stuff from InitialMap.
2019-06-11 17:21:28 -07:00
Dustin Carlino
d9474494e7
debug_initialmap: highlight short roads, expose a way to manually merge
...
a short road
2019-06-11 17:00:49 -07:00
Dustin Carlino
b1463cf020
construct Pathfinder before finalizing bus routes. dont manually call pathfind_slow for buses. this is a step towards removing the slow fallback entirely.
2019-06-11 14:52:01 -07:00
Dustin Carlino
4e2d16af29
consistently using file extensions of .json and .bin, merging duplicate abstutil io functions accordingly
2019-06-11 14:30:11 -07:00
Dustin Carlino
e1a6532a84
handle border intersections touching edited lanes
2019-06-09 18:10:37 -07:00
Dustin Carlino
c76738a678
upgraded to rustc 1.35, fixing a few cases of https://github.com/rust-lang/rust/issues/59159
2019-06-09 14:09:27 -07:00
Dustin Carlino
8eb03b81c3
remove edits_name from SimFlags and refactor loading MapEdits by name. fixes bug where quitting an a/b test breaks loading other maps by retaining edits_name
2019-06-08 16:32:10 -07:00
Dustin Carlino
2d0a53c2d6
improving turn type classification for driving/bus/bike lane interactions; this in turn improves the default intersection policies
2019-06-07 16:32:42 -07:00
Dustin Carlino
2d638eb94b
tool to bulk edit lane types
2019-06-07 15:41:39 -07:00
Dustin Carlino
57de773101
fix bus stop order... my MultiMap impl uses BTreeSet
2019-06-06 16:50:22 -07:00
Dustin Carlino
e3e032cb2e
argh, bus route IDs were totally out of sync with reality
2019-06-06 15:36:36 -07:00
Dustin Carlino
c29769a6b4
print bus stops and routes nicely in OSD
2019-06-06 15:31:59 -07:00
Dustin Carlino
88f6516f79
recalculate bus stop driving_pos when editing
2019-06-06 14:52:53 -07:00
Dustin Carlino
d7e639b5f3
dont allow orphaning a bus stop
2019-06-06 14:43:53 -07:00
Dustin Carlino
322176dded
detect when edits are equivalent to original
2019-06-06 13:56:42 -07:00
Dustin Carlino
b47069811e
TRY to adjust departure time and such for trips starting/ending at the border
2019-05-31 15:41:38 -07:00
Dustin Carlino
a9319dbe6a
capture PSRC trips that start/end out-of-bounds, matching them to a border. slow and buggy start!
2019-05-31 11:37:25 -07:00
Dustin Carlino
ea49fe63ba
match PSRC trips to OSM building IDs up-front, trimming down filesize and speeding up clipping later
2019-05-28 13:04:31 -07:00
Dustin Carlino
83f62631e9
fix cases where path.trace doubles back on itself a bit due to slightly
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weird walking geometry
2019-05-28 10:19:49 -07:00
Dustin Carlino
40efcc7b05
generalize a parallelize method for timers, use for all trip viz
2019-05-25 19:35:35 -07:00
Dustin Carlino
bc69a6b4d4
spawn as many trips from PSRC as possible
2019-05-25 18:34:50 -07:00
Dustin Carlino
01a4abb64a
work around path traces that're breaking PolyLine
2019-05-25 13:33:41 -07:00
Dustin Carlino
1cdbe0ea81
refactor parallelized pathfinding and use it in trip viz too
2019-05-24 12:50:01 -07:00
Dustin Carlino
f674527ef2
interpolate along route for trip viz
2019-05-24 12:28:57 -07:00
Dustin Carlino
416d0b0d7d
building PathRequest for trip visualization, and slightly refactoring bldg->Position for it. also forced to extend the equiv_pos fix for bus stops to all equiv_pos queries.
2019-05-24 11:47:01 -07:00
Dustin Carlino
92a0d38978
deal with bus stops on the wrong side of the road
2019-05-21 16:18:39 -07:00
Dustin Carlino
aac9c41d8a
fix missing sidewalks on non-residential one-ways downtown. luckily, there's an explicit OSM tag to help. WIP this breaks bus stops on one-ways! fix coming soon
2019-05-21 14:33:32 -07:00
Dustin Carlino
9cc23c6ab1
remove unnecessary stop-signs at degenerates with crosswalks
2019-05-21 14:02:49 -07:00
Dustin Carlino
219a7b3236
refactoring list of signal policies
2019-05-21 13:26:39 -07:00
Dustin Carlino
6b5945aade
put traffic signal box in the true middle of the intersection; it was in a bad spot for one-ways
2019-05-21 13:13:24 -07:00
Dustin Carlino
4c1e9b41c1
experimentally try finding intersection polygon by naively intersecting thick road polygons.
2019-05-17 15:48:21 -07:00
Dustin Carlino
c29039c499
policies for four-ways all one-ways
2019-05-17 12:00:29 -07:00
Dustin Carlino
dec8d65776
better traffic light policy for degenerate intersections
2019-05-17 10:31:51 -07:00
Dustin Carlino
ec015624c0
workaround for awful intersection geometry causing get_outline's that
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explode out to some corner and get constantly rendered
2019-05-16 18:49:47 -07:00
Dustin Carlino
a816a3d0be
defining a better set of pre-converted maps. disabling fix_ramps in most
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cases.
2019-05-16 16:22:52 -07:00
Dustin Carlino
b6cdd0f99c
fix crosswalk coupling in intersection editors, not sure when this broke
2019-05-16 14:46:00 -07:00
Dustin Carlino
d516985437
use different colors for unzoomed roads to show road type
2019-05-15 14:23:39 -07:00
Dustin Carlino
faea2e94e3
improve LCing turns with degenerate intersections, turn markings
2019-05-14 10:28:22 -07:00
Dustin Carlino
73aab37fc7
explicitly represent StraightWithLaneChanging turns. fix up preset
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stop sign and traffic signal policies
2019-05-13 16:58:02 -07:00
Dustin Carlino
6ab8372b01
SharedSidewalkCorners always have Priority; they never conflict with anything
2019-05-12 09:14:46 -07:00
Dustin Carlino
aa7bd11797
tweak edit mode's menu info
2019-05-11 16:53:30 -07:00
Dustin Carlino
9b848c894a
better selection polygons for polyline-based things
2019-05-11 16:03:39 -07:00
Dustin Carlino
5c9086a829
controls to naively flip stop signs on/off
2019-05-11 14:53:17 -07:00
Dustin Carlino
ca23950097
base RoadWithStopSign enabledness on turn priorities
2019-05-11 14:46:45 -07:00
Dustin Carlino
6b218fb5ab
base stop sign lines on lanes on RoadWithStopSign
2019-05-11 14:38:55 -07:00
Dustin Carlino
c70c83f22b
move the StopSignGroup abstraction to map_model. write down some rules for how stop signs _should_ work...
2019-05-11 14:31:46 -07:00
Dustin Carlino
8bd4ab72d4
draw full stop sign octagon when editing a single intersection
2019-05-10 15:23:31 -07:00
Dustin Carlino
b060a3ecc2
giving pedestrians more shape
2019-05-06 12:45:52 -07:00
Dustin Carlino
73f32854be
fix up other ezgui apps, run clippy
2019-05-04 17:25:05 -07:00
Dustin Carlino
cca6f4b5ec
displaying names for more roads
2019-05-04 13:56:40 -07:00
Dustin Carlino
4b4e6f17a0
start a really basic OSD
2019-05-02 12:38:12 -05:00
Dustin Carlino
3b2c1a1d73
new warp function that autocompletes street names
2019-04-30 12:48:00 -07:00
Dustin Carlino
4b1107bf57
clean up ezgui runner API
2019-04-20 15:10:03 -07:00
Dustin Carlino
3364cd1d0c
smoothing out some of the weird SharedSidewalkCorners, starting article
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for r/rust
2019-04-20 10:40:35 -07:00
Dustin Carlino
dc2649ad59
fix some crashes when spawning agents
2019-04-18 18:42:52 -07:00
Dustin Carlino
7885477e59
a round of clippy
2019-04-15 18:54:19 -07:00
Dustin Carlino
2ecd8a0edb
avoid crash in make_shared_sidewalk_corner
2019-04-12 13:32:41 -07:00
Dustin Carlino
94b5307828
use the new SharedSidewalkCorner code for turn geometry, at least
2019-04-11 16:38:06 -07:00
Dustin Carlino
d207c3c33a
rip out parcels entirely; unused for long time and no anticipated uses
2019-04-11 11:40:37 -07:00
Dustin Carlino
834384fb10
remove the Trace type rename; serves no purpose. also the unused
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stopping_buffer; no more lookahead
2019-04-11 10:27:28 -07:00
Dustin Carlino
d0a3b5c383
lane edit validity
2019-04-03 12:41:10 +09:00
Dustin Carlino
4ecf6a815f
make sure to recalculate DrawLanes based on turn priorities changing
2019-04-01 13:49:34 +09:00
Dustin Carlino
0a89f10a12
make sure banned turns reflect in pathfinding
2019-04-01 13:43:55 +09:00
Dustin Carlino
904d56e563
recalculate DrawTurns upon edits
2019-04-01 13:40:52 +09:00
Dustin Carlino
235125b77f
reviving intersection editors, basic functionality there
2019-04-01 10:25:34 +09:00
Dustin Carlino
b0035cde08
include option for no_edits in menus and make sure we revert things when
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loading no_edits
2019-03-20 18:05:14 -07:00
Dustin Carlino
5f297163db
changing two lanes that share an intersection breaks... fix
2019-03-20 17:56:47 -07:00
Dustin Carlino
b4c1138baf
revive map edits plugin
2019-03-20 17:51:43 -07:00
Dustin Carlino
c9059bd044
update Pathfinder graphs granularly
2019-03-18 19:19:49 -07:00
Dustin Carlino
da3152a0e7
revamp road editor plugin. recalculate DrawMap changes. fixing some
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apply_edits bugs
2019-03-18 18:53:32 -07:00
Dustin Carlino
7b118c3de5
actually apply edits to map layer
2019-03-18 17:30:11 -07:00
Dustin Carlino
3f47c00e03
slowly reintroduce MapEdits, just with lane type overrides. load and
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"apply" them
2019-03-18 16:40:27 -07:00
Dustin Carlino
3ea3ea199a
completely remove most traces of MapEdits. quietly disconnect some
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editor plugins
2019-03-18 15:37:02 -07:00
Dustin Carlino
c7dc028601
Display for Traversable
2019-03-18 13:21:57 -07:00
Dustin Carlino
db536a04d5
refactor an exact_slice for polylines
2019-03-15 14:02:43 -07:00
Dustin Carlino
961b70d1f4
kind of improved draw_unzoomed, except there are just tons of weird
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situations to represent
2019-03-15 13:39:25 -07:00
Dustin Carlino
5ca359998c
upgrade some dependencies and list data source licenses in README
2019-03-11 16:04:47 -07:00
Dustin Carlino
5013cae4f9
fixing tests
2019-03-08 12:19:05 -08:00
Dustin Carlino
1c9196461b
delete dead path code
2019-03-08 11:49:29 -08:00
Dustin Carlino
11ab6fceb3
implement new should_use_transit
2019-03-08 10:55:35 -08:00
Dustin Carlino
1eebea8001
cutting over to new graph search in some cases. adding support for
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one-step walking paths.
2019-03-08 10:47:39 -08:00
Dustin Carlino
523a6900de
precomputing and saving the graphs
2019-03-08 10:18:26 -08:00
Dustin Carlino
6a8c964203
moving new pathfinding code to map_model/. not using it yet.
2019-03-08 09:59:45 -08:00
Dustin Carlino
98d4a639dc
fixing last step of walking paths... and actually driving paths too :)
2019-03-07 21:19:54 -08:00
Dustin Carlino
4fed47f54e
implement simplified pedestrian pathfinding. probably needs more work
2019-03-07 13:41:17 -08:00
Dustin Carlino
194d3b3b57
keep simple state when roaming for parking
2019-03-05 10:00:05 -08:00
Dustin Carlino
5a8e42642f
my own custom hierarchical pathfinding. working great for driving.
2019-03-02 16:49:20 -08:00
Dustin Carlino
313841b9de
make peds board buses
2019-03-01 22:09:33 -08:00
Dustin Carlino
3bbcb00d43
also stop using multimap crate in map_model
2019-03-01 12:25:00 -08:00
Dustin Carlino
874b3be519
prevent illegal trip from happening, fix bike_to_sidewalk
2019-02-27 09:04:06 -08:00
Dustin Carlino
ba9a545dcf
use Path natively in Router
2019-02-27 08:50:26 -08:00
Dustin Carlino
8ab4b403fa
bike -> ped
2019-02-26 11:43:10 -08:00
Dustin Carlino
e404780c25
bikes pt1 -- start biking
2019-02-26 11:14:28 -08:00
Dustin Carlino
16a6a62ce3
making it easier to get driving pos from parked car
2019-02-25 13:21:42 -08:00
Dustin Carlino
aea11b72e3
putting together a spawn layer. not using it yet.
2019-02-24 11:15:49 -08:00
Dustin Carlino
5bd840d296
populate turns from multiple lanes to a single right/left turn
2019-02-23 11:17:21 -08:00
Dustin Carlino
a928b32ebc
preps to start some parked cars
2019-02-22 12:02:12 -08:00
Dustin Carlino
b02807ceee
use quadtree to speed up fix_ramp step
2019-02-22 10:15:13 -08:00
Dustin Carlino
a45b4510b6
speed up neighborhood<->building and road matching during scenario instantiation
2019-02-21 11:33:56 -08:00
Dustin Carlino
5e9d4ca7f7
populate more turns so that lane-changing effectively happens when
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turning, but keep the lane->lane semantics
2019-02-20 17:03:26 -08:00
Dustin Carlino
86cb58b5f1
first make a DirectedRoad ID, finally
2019-02-20 16:23:24 -08:00
Dustin Carlino
a026c02890
removing log crate from map_model
2019-02-20 11:03:34 -08:00
Dustin Carlino
c2791a6ead
using Warn in all of geom
2019-02-20 10:36:58 -08:00