Dustin Carlino
0a5d945f20
avoid some bugs if we simulate way past 24 hours
2020-01-09 12:01:12 -06:00
Dustin Carlino
53f33a31e4
hide IDs unless in dev mode
2020-01-09 11:50:56 -06:00
Dustin Carlino
c049221743
add a timeline showing bus location
2020-01-08 13:59:01 -06:00
Dustin Carlino
0ecfb1be20
make the passenger delay panel into a Composite, and click stops to warp to them
2020-01-08 13:17:10 -06:00
Dustin Carlino
6203ff70f0
make it easier to find all bus stops
2020-01-08 11:23:00 -06:00
Dustin Carlino
45c7ee08e1
remove speed slider, use the 3 settings instead
2020-01-08 10:55:34 -06:00
Dustin Carlino
5ae2557b2c
adjusting some speed panel buttons. the new triangles dont do anything
...
yet.
2020-01-07 12:52:56 -06:00
Dustin Carlino
24565cfe49
refactoring composite builder API
2020-01-07 12:08:39 -06:00
Dustin Carlino
0ad371525b
after clicking a button, figure out if we're hovering over any new buttons that're created. kind of an invasive refactor to get to this, but worth it.
2020-01-07 11:43:34 -06:00
Dustin Carlino
eb9050777b
hide button for heatmaps
2020-01-07 11:07:34 -06:00
Dustin Carlino
0439e05e4e
start a panel for showing live passenger delay
2020-01-04 10:52:25 -06:00
Dustin Carlino
05888357ea
generalize that into a prebaked analytics thing. undo the previous
...
thing. (i forgot even live stuff should be in analytics)
2020-01-04 10:30:57 -06:00
Dustin Carlino
fd2fbf6a5e
info panel for bus stop has number of people waiting currently, time spent waiting
2020-01-04 10:11:22 -06:00
Dustin Carlino
9aac76ee39
draw less terrible bus stops
2020-01-04 09:50:03 -06:00
Dustin Carlino
eeb0c653c4
grab the right sunset/sunrise icons
2020-01-03 11:55:19 -06:00
Dustin Carlino
3208636c29
move legend for colorer
2020-01-03 10:58:07 -06:00
Dustin Carlino
35357534aa
draw heatmap on the minimap
2020-01-03 10:52:09 -06:00
Dustin Carlino
e8ea180f8a
clean up places using Colorer that were drawing things themselves
2020-01-03 10:44:28 -06:00
Dustin Carlino
a2e749c30c
merge RoadColorer and ObjectColorer
2020-01-03 10:30:02 -06:00
Dustin Carlino
a70cea84b5
make road colorer draw on top of original stuff when zoomed in, with
...
less opacity. dont use override_colors.
2020-01-03 10:15:50 -06:00
Dustin Carlino
852ee69430
buttons to zoom in/out fully. poor animation for now.
2020-01-02 12:21:47 -06:00
Dustin Carlino
d21676ea11
make the zoom indicators clickable
2020-01-02 12:11:13 -06:00
Dustin Carlino
3bd4a7220d
make popup menus use scrolling
2020-01-02 11:35:41 -06:00
Dustin Carlino
c9b8438bd5
yuwen's magical new heatmap colors
2020-01-02 10:41:43 -06:00
Dustin Carlino
642084c595
rotate walk icons
2020-01-02 10:24:12 -06:00
Dustin Carlino
1ad3dfd634
always draw crosswalks, draw walk / dont walk icons
2020-01-01 13:47:55 -06:00
Dustin Carlino
c925eff8b9
new traffic signal arrow styles and phase spinner
2020-01-01 12:51:40 -06:00
Dustin Carlino
87a2c82ba6
fixed number of zoom levels for the minimap
2019-12-30 11:10:32 -06:00
Dustin Carlino
74de79e0dd
make an iterator to determine when we're on the last item. use to refactor a few places that have to do this. there are more though.
2019-12-29 11:20:05 -06:00
Dustin Carlino
7cd7eec5cd
stop embedding TimePanel inside SpeedPanel (even though they always go together)
2019-12-29 10:55:34 -06:00
Dustin Carlino
4329f55e97
zoom controls for minimap
2019-12-29 10:44:29 -06:00
Dustin Carlino
863e239c98
turning histogram into a proper ManagedWidget
2019-12-29 10:16:38 -06:00
Dustin Carlino
1de77f0d3b
prevent a crash spawning agents on a synthetic map [rebuild]
2019-12-28 11:02:27 -06:00
Dustin Carlino
5b6e7a6f54
jump straight to a challenge from command line for fast development. fixes #31
2019-12-26 18:53:44 -06:00
Dustin Carlino
71553cbc70
make time jump textbox start with the current time, so the format is a bit more clear. addresses #24
2019-12-26 18:30:51 -06:00
Dustin Carlino
227c20bd38
use proper paths in game's colorscheme-scraping build script, so things work on windows. should fix #33 . try re-enabling windows build to confirm. [rebuild]
2019-12-26 17:52:25 -06:00
Dustin Carlino
38bc88d54b
make the pan buttons do something
2019-12-25 12:35:49 -08:00
Dustin Carlino
517a35775f
adding pan buttons to minimap. they dont do anything yet, but the hard
...
part was positioning the minimap using all the new layouting
2019-12-25 12:01:51 -08:00
Dustin Carlino
e8c9cfd2cf
support command stack and undo within traffic sig ed
2019-12-25 11:22:31 -08:00
Dustin Carlino
b81d66dcc3
real time/speed controls in traffic sig preview, with a different
...
meaning for reset
2019-12-25 10:58:12 -08:00
Dustin Carlino
3ddae0517e
put action buttons in the info panel directly; scrap the modal menu
2019-12-24 15:50:13 -08:00
Dustin Carlino
bb55b2158f
start sandbox mode with agents from main screen
2019-12-24 15:40:16 -08:00
Dustin Carlino
fbbb59f6a5
add option to preview traffic signal edits with the live sim results
2019-12-24 14:34:50 -08:00
Dustin Carlino
ebd405e2ef
make the scrollbar slider work! also, stop wasting github resources
2019-12-23 15:00:22 -08:00
Dustin Carlino
21b8f41a59
change API of Composite. we need to own all the sliders after all. prep
...
for including a scrollbar.
2019-12-23 14:33:43 -08:00
Dustin Carlino
3c0b88dfdf
rewrite slider a bit. support vertical scrolling (untested). fix some
...
bugs in speed panel introduced a while ago. keep tuning github workflow.
2019-12-23 13:56:29 -08:00
Dustin Carlino
faa7de4d96
argh wrong directory
2019-12-23 11:54:41 -08:00
Dustin Carlino
b45bfc392c
try out a github workflow for building particularly on mac. forked from https://github.com/timfish/usb-enumeration/blob/master/.github/workflows/main.yml
2019-12-23 11:51:22 -08:00
Dustin Carlino
dafcc50479
for now, hack around layouting mess by hardcoding window width to make flex wrapping kind of work
2019-12-23 11:05:24 -08:00
Dustin Carlino
47db959155
also for picking finished trips
2019-12-22 20:14:15 -08:00
Dustin Carlino
c249934eba
use flex buttons for picking a bus route
2019-12-22 20:00:19 -08:00
Dustin Carlino
2a8c657770
only upload widget backgrounds once
2019-12-22 10:52:41 -08:00
Dustin Carlino
194dbae66f
embed Scroller functionality in Composite directly. use for analytics panel
2019-12-22 10:26:48 -08:00
Dustin Carlino
c130e49cb4
reverse earlier decision and put prebaked analytics back in UI, so existing plumbing works. but it's optional and carefully set/reset
2019-12-22 10:14:19 -08:00
Dustin Carlino
7c37c786fd
stick the finished trips plot in the new dashboard
2019-12-21 14:47:39 -08:00
Dustin Carlino
2a67872d17
turning the old scoreboard into a separate dashboard. also fold in the
...
bus route explorer
2019-12-21 14:43:03 -08:00
Dustin Carlino
e7d9efc4e4
split the plot into 3 pieces, use layouting for the axes
2019-12-21 10:43:26 -08:00
Dustin Carlino
f1566b48c9
lift ManagedWidget and friends into ezgui. have a wrapper layer in game that adds callbacks. here's my herculean refactor of the week. :D
2019-12-20 15:56:04 -08:00
Dustin Carlino
a188741c06
migrate remaining users of old Plot to new Plot
2019-12-20 14:38:54 -08:00
Dustin Carlino
f6b4af1797
move road throughput into info panel
2019-12-20 14:28:34 -08:00
Dustin Carlino
c2e5678308
cut intersection delay and thruput plots over to being embedded in info panel composite. working on rendering issues.
2019-12-20 14:19:40 -08:00
Dustin Carlino
2a02e31bce
making Plot be something that can be composited. just some of the glue
...
so far, nothing working yet.
2019-12-20 13:42:58 -08:00
Dustin Carlino
38d731e2a5
adjust traffic signal diagram based on yuwen's mocks
2019-12-20 13:11:50 -08:00
Dustin Carlino
a67b1bf19a
refactor Polygon::rectangle_top_left and a few more things... taking
...
Distance everywhere is kind of silly
2019-12-20 12:42:49 -08:00
Dustin Carlino
ae41408c70
compute Composite layout upfront. only recompute when window is resized.
2019-12-20 11:20:09 -08:00
Dustin Carlino
6b5e33a665
glue up the next/prev phase keys
2019-12-20 11:00:38 -08:00
Dustin Carlino
49a0f7abd6
yay, delete old gunky attempts at scrolling
2019-12-20 10:30:56 -08:00
Dustin Carlino
b229c44511
make the new signal diagram selectable. it's now basically usable!
2019-12-20 10:25:14 -08:00
Dustin Carlino
04bcf77e2b
work on new traffic signal scrolling panel. generalized scrollable
...
Composite works!
2019-12-20 09:35:27 -08:00
Dustin Carlino
988b4bed18
adjust pregame screens slightly
2019-12-20 08:12:01 -08:00
Dustin Carlino
82d91d3ec6
actually toggle layers of agent color schemes. the indirection might be
...
crazy expensive...
2019-12-19 14:52:54 -08:00
Dustin Carlino
56285a7b30
add screen positioning to some Composites
2019-12-19 10:59:39 -08:00
Dustin Carlino
d5312fabd4
remove the show/hide feature from ModalMenus. ModalMenus are on the way out, the icon is often covering stuff up, and now we can delete some old pngs
2019-12-18 16:26:28 -08:00
Dustin Carlino
7ad40959ca
adjust all of the UI panels...
2019-12-18 16:20:14 -08:00
Dustin Carlino
ea59c84f6b
start a more general top-center panel for freeform mode
2019-12-18 16:06:52 -08:00
Dustin Carlino
1eb21f2fe0
get rid of the sandbox modal menu in favor of a top-center panel
2019-12-18 15:46:21 -08:00
Dustin Carlino
0fcbd69264
flexbox margins. thanks julian
2019-12-18 15:27:52 -08:00
Dustin Carlino
3547c2cf1b
move some sandox menu items to tool panel for the moment
2019-12-18 15:14:59 -08:00
Dustin Carlino
959a89e81c
dont serialize paths of yet-to-be-spawned stuff. drastically reduces savestate size.
2019-12-17 18:08:59 -08:00
Dustin Carlino
a1ff95e80a
exploring the feasibility of recording prebaked savestates (to use for
...
quick previews in edit mode). reduced size of savestates significantly
by ommitting analytics...
2019-12-17 16:36:29 -08:00
Dustin Carlino
892e0592e1
adjust rendering of parked cars
2019-12-17 15:55:47 -08:00
Dustin Carlino
dfa1b82c70
stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme
2019-12-17 15:50:09 -08:00
Dustin Carlino
75f2b46f08
implement yuwen's car colors and turn indicators
2019-12-17 15:29:36 -08:00
Dustin Carlino
7701e19c05
tune a few text button colors, to make it more obvious they're buttons
2019-12-17 14:58:36 -08:00
Dustin Carlino
a2ac3c5265
make the minimap visibility panel match up with the agent colorscheme.
...
remove the old color legend
2019-12-17 14:54:25 -08:00
Dustin Carlino
9aa4fda837
overhaul color scheme. no more dynamic picker or saving. sometimes
...
generate an easily editable JSON file.
2019-12-17 11:05:07 -08:00
Dustin Carlino
e893e6b98c
add a flag to override DPI, so we can tune on mac
2019-12-16 19:09:02 -08:00
Dustin Carlino
b1da0f0284
get rid of unzoomed_radius, used to highlight agents stuck in intersections. there are better gridlock debug tools now, and this complicates the minimap
2019-12-16 18:51:29 -08:00
Dustin Carlino
4046be3966
start drawing agents in the minimap. theyre a bit big.
2019-12-16 18:46:03 -08:00
Dustin Carlino
eda40ecdec
start an interactive legend for the minimap. pretty disjoint from real
...
AgentColorScheme right now
2019-12-16 15:40:32 -08:00
Dustin Carlino
a7071a1bc4
convert ColorLegend to Composite.
2019-12-16 14:50:21 -08:00
Dustin Carlino
8ced649b62
try a different pattern, where callers keep ownership of the Slider, instead of Composite. lots of plumbing, but it's hidden away, so this seems like an improvement.
2019-12-16 14:13:08 -08:00
Dustin Carlino
2bdd7bef74
switching speed panel to Composite
2019-12-16 13:41:17 -08:00
Dustin Carlino
9a702d5c79
an easy one: use flexbox Composite on splash screen. can't quite express
...
the centering
2019-12-16 10:27:52 -08:00
Dustin Carlino
ec01267dd0
let some buttons skip having callbacks and let the owner query them instead
2019-12-16 10:10:01 -08:00
Dustin Carlino
2c8f68344c
move tool panel to Composite, the first one with interaction. edit mode
...
exit temporarily broken, need to rearrange things a bit
2019-12-16 09:42:12 -08:00
Dustin Carlino
1e9f14f62d
use the new Composite for time controls
2019-12-15 18:42:14 -08:00
Dustin Carlino
d2a18069e7
experiment with using ManagedWidgets and flexbox for AgentMeters.
...
crazy inefficient, but the API is darn nice
2019-12-15 17:09:41 -08:00
Dustin Carlino
97c8a84efb
switching out lane editing icons for yuwen's nice ones
2019-12-15 11:06:59 -08:00
Dustin Carlino
eaf01559d3
temporarily adjust position of color legends and agent meters. not the final position, but doing a release today and ideally not drawing two panels on top of each other
2019-12-15 10:30:19 -08:00
Dustin Carlino
90fcfbc1ea
start with the simulation playing by default. part of #31 and something on the long list of UX issues anyway
2019-12-14 21:02:21 -08:00
Dustin Carlino
9c879ab488
click to toggle signal priority and stop signs. key didnt make sense, because no way to open an info panel for those objects
2019-12-13 15:52:23 -08:00
Dustin Carlino
442a0509dd
invert the default for text background. none by default, should be an exception to use it. planning to support background more generally through some kind of widget layouting.
2019-12-13 15:45:24 -08:00
Dustin Carlino
e307e1f56d
only need to prebake once per map+scenario
2019-12-13 13:57:27 -08:00
Dustin Carlino
bb09f4aa72
remove chokepoints overlay (doesnt say anything meaningful) and bike
...
path costs overlay (was used for debugging why bike lanes werent being
used a while ago)
2019-12-13 12:20:21 -08:00
Dustin Carlino
10e0b229a5
previous fix exposed problem entering the time warp state, need to make sure to switch to animation mode upon entry
2019-12-13 11:51:21 -08:00
Dustin Carlino
33bd713609
fix the weirdness with clicking in the info panel to choose actions. the
...
click event was getting immediately reused after exiting the panel,
causing the panel to reappear. problem was some widget stuff looking for
mouse-down events. instead they should look for mouse-up.
2019-12-13 11:47:02 -08:00
Dustin Carlino
4594bd5a7f
add OSD annotations to let people know when to click something. use to
...
switch interactive spawner away from keypresses, since it's impossible
to open the info panel there anyway
2019-12-12 18:56:27 -08:00
Dustin Carlino
201c0edaab
moving some debug info from the info panel to the console log
2019-12-12 16:09:01 -08:00
Dustin Carlino
5440fca4fe
move the functions from the last MenuUnderButton to the ModalMenus, just so I can get rid of the atrocity that is MenuUnderButton
2019-12-12 15:24:07 -08:00
Dustin Carlino
f51a077ee9
move some more functionality to the tool panel. remove another
...
MenuUnderButton
2019-12-12 15:09:28 -08:00
Dustin Carlino
bd557ef4bb
move savestate tools in debug mode to modal menu, getting rid of another MenuUnderButton
2019-12-12 14:12:14 -08:00
Dustin Carlino
0de212f763
move back and settings to a bottom-left panel, out of the drop-down menus. no more hamburgers!
2019-12-12 14:10:09 -08:00
Dustin Carlino
7d53f536d4
fix up speed controls a bit after yesterday's move. closes #23
2019-12-12 13:16:53 -08:00
Dustin Carlino
ed2f703e85
add some logging to debug #19
2019-12-12 10:35:51 -08:00
Dustin Carlino
dc2cc81249
make Timer methods and ModalMenu take &str or String
2019-12-12 10:25:48 -08:00
Dustin Carlino
ee598b6ae4
round of clippy. not fixing everything.
2019-12-11 16:17:15 -08:00
Dustin Carlino
260574b208
remove dependency on old ezgui context menus
2019-12-11 16:02:08 -08:00
Dustin Carlino
94502a73ed
the magic hack: make the actions usable from the info panel
2019-12-11 15:55:27 -08:00
Dustin Carlino
ec40780ee3
use the action list to populate a menu in InfoPanel. cant choose the actions yet there.
2019-12-11 15:25:43 -08:00
Dustin Carlino
061aed2624
add in a shim to collect contextual actions. just silently pass-through to old behavior for now.
2019-12-11 15:04:32 -08:00
Dustin Carlino
14f4dc2e3c
left click to open info panel. refiddling how drag events are detected.
...
kind of messy code, but the behavior is FINALLY right.
2019-12-11 13:52:01 -08:00
Dustin Carlino
706f602e10
splitting time/speed panels. horrible layouting hacks
2019-12-11 13:08:17 -08:00
Dustin Carlino
b9fd59c930
remove some debug functions from UI, document them in dev guide
2019-12-11 10:29:08 -08:00
Dustin Carlino
f0af92f00e
split out an agent meter with icons for the modes
2019-12-11 10:13:36 -08:00
Dustin Carlino
2afa2ef43f
experimenting with tracking and visualizing demand at traffic signals
2019-12-09 15:23:30 -08:00
Dustin Carlino
b83e61eaee
little outlines for the bars
2019-12-09 14:06:25 -08:00
Dustin Carlino
c35ae15ec0
start gameplay with the histogram shown
2019-12-09 14:00:28 -08:00
Dustin Carlino
f296513b2e
add mouseover to histogram
2019-12-09 13:47:46 -08:00
Dustin Carlino
11e9d7781f
adjust the histogram, hide some text stats now
2019-12-09 13:42:28 -08:00
Dustin Carlino
158f09c3a9
suppress minimap in tutorials
2019-12-09 13:23:18 -08:00
Dustin Carlino
3187fc7ef8
replace MultiText with DrawBoth
2019-12-09 13:03:28 -08:00
Dustin Carlino
954ac97a9f
started a histogram to show relative trip durations for fixing traffic
...
signals. lots of work needed.
2019-12-09 12:50:55 -08:00
Dustin Carlino
4e96363398
tuning color rewriting and placement of some svg icons. removing the
...
crazy shader color masking
2019-12-08 13:44:43 -08:00
Dustin Carlino
5a7314d137
Add color rewriting and stroke support for SVG images. Cut over more
...
images, discovering some break...
2019-12-08 12:46:56 -08:00
Dustin Carlino
77099a164b
try using usvg and lyon to produce Polygon+Colors from svg files. so
...
far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
2019-12-08 10:24:01 -08:00
Dustin Carlino
345346a33d
tune the tail lights some more
2019-12-07 18:17:00 -08:00
Dustin Carlino
e567d14fc2
silently add hotkeys to challenge picker screen for my own sanity
2019-12-07 13:29:34 -08:00
Dustin Carlino
050b9ea629
simpler turn arrows -- just plain left/right, not angle of exact turn
2019-12-07 13:21:40 -08:00
Dustin Carlino
8c98f9dc87
make cars asymmetric, so the front is easier to spot
2019-12-07 13:17:08 -08:00
Dustin Carlino
c4b0c12797
new default color scheme to use different colors for cars
2019-12-07 12:57:31 -08:00
Dustin Carlino
61ef9f0b33
adding turn lanes to the tutorial level
2019-12-07 10:44:05 -08:00
Dustin Carlino
7434ff44e1
hide savestating controls in debug mode. they interact poorly with map edits.
2019-12-07 09:38:06 -08:00
Dustin Carlino
3e629e504d
grouping challenges into stages. no completion tracking yet.
2019-12-06 14:20:33 -08:00
Dustin Carlino
89a3d1cf5f
one generic prebake method to rule them all
2019-12-06 13:45:15 -08:00
Dustin Carlino
5f8fe5e6a8
hack in a second scenario on a synthetic map, just to start to figure out how to organize this
2019-12-06 11:33:01 -08:00
Dustin Carlino
81a19eb78d
remove the experimental hi-res grass and park textures and all the
...
flagged off textures. going to experiment in a different branch instead.
2019-12-05 09:37:05 -08:00
Dustin Carlino
5e646c0dbd
move prebaked analytics back to gameplay runner. now that they depend on scenario and map, automatically loading them is harder, and it's confusing to be all the way up in UI.
2019-12-04 17:15:33 -08:00
Dustin Carlino
1753a40a25
prebake results for tutorial levels too, really manually. load prebaked
...
results more manually, since it now depends on map and scenario.
2019-12-04 16:36:01 -08:00
Dustin Carlino
e4ab4739df
squeezing in a challenge for the first traffic signal tutorial.
...
prototyping some new abstractions for specifying demand.
2019-12-04 15:12:18 -08:00