Commit Graph

7481 Commits

Author SHA1 Message Date
Dustin Carlino
460c03e75c Trace blocks starting from roads without sidewalks on both sides 2022-02-24 20:10:33 +00:00
Dustin Carlino
cec9b785dd Quickly sketch desired LTN cells freehand! 2022-02-24 10:36:47 +00:00
Dustin Carlino
b07177c21a Fix crash in the LTN and Ungap pathfinding tool, introduced in
2bf7ce232a
2022-02-24 09:47:10 +00:00
Dustin Carlino
82dff217a5 When the lasso tool is active, change the panel to explain the interaction 2022-02-24 09:33:12 +00:00
Dustin Carlino
bf6c5a75e9 Make the lasso tool show the polygon as it's being drawn, so it's way more clear what's going to happen 2022-02-24 09:33:12 +00:00
Dustin Carlino
13f3a7af73 Add a tool to quickly expand an LTN boundary by freehand lasso. #857 2022-02-24 09:33:12 +00:00
Dustin Carlino
78e4fc3f80 Make the lasso tool (buried in an old experiment in story mapping) a bit more usable, and lift it to widgetry 2022-02-24 09:33:12 +00:00
Dustin Carlino
9c0aedb575 When we can help it, don't shift road polylines twice. #860 2022-02-23 18:46:42 +00:00
Dustin Carlino
2890e6efcc Make the RawMap APIs for working with road center-lines less obnoxious 2022-02-23 15:27:27 +00:00
Dustin Carlino
7bb6132726 Open OSM from map_editor
(Move open_browser to widgetry)
2022-02-23 14:43:58 +00:00
Dustin Carlino
01e7c9c584 WIP 2022-02-23 14:31:31 +00:00
Dustin Carlino
ee314bf505 Add road labels to the boundary selection tool -- really need that context when colors otherwise cover stuff up 2022-02-23 14:11:42 +00:00
Dustin Carlino
8e076eb9ae Organize LTN code a bit, moving the auto heuristics under the filters module 2022-02-23 13:53:44 +00:00
Dustin Carlino
2a1b1283f2 Manage multiple proposals in the LTN tool at the same time, letting the user fluidly switch between them. #765 2022-02-23 13:48:49 +00:00
Dustin Carlino
1ebc178225 Upgrade rfd 2022-02-22 17:35:58 +00:00
Dustin Carlino
6ddc35f5a8 Upgrade usvg and friends 2022-02-22 17:24:03 +00:00
Dustin Carlino
bf6ed53ec3 Upgrade winit and co. This appears to remove a bunch of duplicate old
versions of various transitive dependencies, so it should help compile
times a bit!

No behavioral diff that I can see, but the winit CHANGELOG is
formidable. I suspect there are platform-specific differences with
scroll speed/direction, initial window size behavior, etc that people
will slowly start reporting after the next weekly release.
2022-02-22 16:50:53 +00:00
Dustin Carlino
d141a2a810 Upgrade all geo dependencies! No behavioral difference 2022-02-22 16:45:49 +00:00
Dustin Carlino
ca5166107b Disable parking for #861 to make it slightly easier to get meaningful results 2022-02-22 09:37:08 +00:00
Dustin Carlino
2e8d3970f5 Split out a CLI command to prebake one scenario for #861 2022-02-22 08:55:40 +00:00
Dustin Carlino
6590320571 Prebake results for São Miguel Paulista, so we can use all the differential dataviz #861 2022-02-21 21:16:49 +00:00
Dustin Carlino
cf27e48202 Import a scenario for São Miguel Paulista #861 2022-02-21 21:10:50 +00:00
Dustin Carlino
161269a952 Redraw filters after using the undo button 2022-02-21 09:58:29 +00:00
Dustin Carlino
e17c875954 Import Derby (and cheat to squeeze it into the 0.3.12 release that just happened) 2022-02-20 22:04:54 +00:00
Dustin Carlino
3531966052 Remove old tool for exporting roads to streetmix and shared-row formats. Nobody's ever used them, and now we're making https://github.com/a-b-street/osm2lanes that could have a translation layer if the need ever comes up. Closes #386 2022-02-20 19:17:43 +00:00
Dustin Carlino
bfe2709243 new release 2022-02-20 18:55:28 +00:00
Dustin Carlino
cb6a628149 When the pre-trimmed endpoint for a merged intersection is inexplicably not on a road's center line, just skip instead of crashing. This allows us to roll out the dog-leg intersection merging for many more maps and see pretty much universal improvement in map geometry! #654 [rebuild] [release] 2022-02-20 18:01:30 +00:00
Dustin Carlino
efe5f76bbe Improve the dog-leg detection around dual carriageways. Enable this for
Montlake! #654
2022-02-20 16:43:15 +00:00
Dustin Carlino
d6508e9376 Work on the dog-leg heuristic. #654
Borders now seem to be skipped correctly.

Having a hard time skipping dual carriageways based on angle.

Aiming to enable first for Montlake, then gradually rollout to
individual maps, solving problems very incrementally and without
regressions.
2022-02-20 13:26:08 +00:00
Dustin Carlino
7728297f33 With fresh puppy dog eyes, detect dog-leg intersections yet again. #654 2022-02-20 12:31:36 +00:00
Dustin Carlino
4583dac399 Organize raw_map code a bit more. Let's cleanly separate the detection of short roads from transforming them. #654
And add a convenient script to diff changed maps. (Motivated by
preserving the fixpoint behavior in Montlake)
2022-02-20 12:08:52 +00:00
Dustin Carlino
58991ab041 Start to reorganize code that transforms RawMaps, particularly things that try to merge short roads #654 2022-02-20 11:31:05 +00:00
Dustin Carlino
2bf7ce232a Port map_editor to the shared map-space World abstraction. #763
There may be small UX bugs, but the code is vastly simpler now, and all
main functionality works fine.
2022-02-20 11:01:57 +00:00
Dustin Carlino
8869365285 Fix a bug placing new buildings in the map editor, where IDs could collide if placed quickly in sequence 2022-02-20 10:43:58 +00:00
Dustin Carlino
6d3e3fdee1 Fix github build [rebuild] [release] 2022-02-19 18:19:43 +00:00
Dustin Carlino
e16e151b6a Organize the 7 runnable apps under a subdirectory. #844 [rebuild] [release] 2022-02-19 18:17:08 +00:00
Dustin Carlino
03b6f39763 Flatten the raw_map initial module now 2022-02-19 17:48:39 +00:00
Dustin Carlino
14bea3a4be Split out a raw_map crate from map_model. RawMap is the thing we turn
OSM and other raw input into and store, before later converting to a
Map.

Why?

- build-time performance: while iterating on geometry problems, map_editor in release mode took 33s to build before, 11s now that the crate is split
- better layering: operations on a RawMap are becoming increasingly distinct from later transformations on the bigger map model
- this helps tease apart the dependencies of the intersection polygon algorithm for #846
- this will make it simpler to cutover to osm2lanes for https://github.com/a-b-street/osm2lanes/issues/71

There's further reorganization in raw_map and map_model that'll follow,
but the main work is done here.
2022-02-19 17:39:28 +00:00
Dustin Carlino
7859304690 Draw road outlines in the map_editor; it makes it easier to work on geometry fixes 2022-02-19 15:32:13 +00:00
Dustin Carlino
f7f8f3fe54 Remove the dependency on map_gui from map_editor, letting it compile much faster. This unfortunately requires copying the CameraState code; I couldn't find an appropriate place to move that 2022-02-19 15:23:39 +00:00
Dustin Carlino
f14554f6b7 Lift URLManager from map_gui to widgetry 2022-02-19 15:14:53 +00:00
Dustin Carlino
aa48def2ba Lift FileLoader and friends from map_gui to widgetry
(Very tricky dependency shuffling...)
2022-02-19 15:07:07 +00:00
Dustin Carlino
3b21bf6e87 Lift PopupMsg to widgetry 2022-02-19 14:38:26 +00:00
Dustin Carlino
244e82122c Detect negative departure time in scenario JSON. #861 2022-02-18 16:30:48 +00:00
Dustin Carlino
54634e564a Import São Miguel Paulista 2022-02-18 16:19:09 +00:00
Dustin Carlino
ad5425ea3c Maybe I'll even remember to upload the regenerated data 2022-02-17 20:24:20 +00:00
Dustin Carlino
6a5366292f Make editing maps with transit stops a little more resilient. #372
Transit stop IDs previously were tied to LaneIDs, but those can easily
change with edits to the number of lanes on a road. We still may need to
re-snap transit stops (if the driving position or sidewalk changes), but
this prevents one more common type of problem.

This requires regenerating everything, since it's a binary schema
change...
2022-02-17 20:18:24 +00:00
Dustin Carlino
0dc8972187 Fix editing maps that have public transit. #372
Back in #819, I broke things by creating the sidewalk+transit graph
before transit routes had been set up. This causes immediate crashing
when editing the 2 maps with transit (Arboretum and SF).
2022-02-17 19:35:46 +00:00
Dustin Carlino
c750493f38 Avoid crashes with PolyLine shifting. #860 2022-02-17 14:19:38 +00:00
Dustin Carlino
4d9074571b Regenerate 4 London maps. They wound up with parking lots and other
objects outside the study area boundary, because I changed the boundary
but forgot to first re-clip the .osm file. #794
2022-02-17 10:18:05 +00:00