Dustin Carlino
eda40ecdec
start an interactive legend for the minimap. pretty disjoint from real
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AgentColorScheme right now
2019-12-16 15:40:32 -08:00
Dustin Carlino
ec01267dd0
let some buttons skip having callbacks and let the owner query them instead
2019-12-16 10:10:01 -08:00
Dustin Carlino
97c8a84efb
switching out lane editing icons for yuwen's nice ones
2019-12-15 11:06:59 -08:00
Dustin Carlino
442a0509dd
invert the default for text background. none by default, should be an exception to use it. planning to support background more generally through some kind of widget layouting.
2019-12-13 15:45:24 -08:00
Dustin Carlino
33bd713609
fix the weirdness with clicking in the info panel to choose actions. the
...
click event was getting immediately reused after exiting the panel,
causing the panel to reappear. problem was some widget stuff looking for
mouse-down events. instead they should look for mouse-up.
2019-12-13 11:47:02 -08:00
Dustin Carlino
1fc7a73882
add version number to release dirs and zips
2019-12-12 19:04:14 -08:00
Dustin Carlino
5440fca4fe
move the functions from the last MenuUnderButton to the ModalMenus, just so I can get rid of the atrocity that is MenuUnderButton
2019-12-12 15:24:07 -08:00
Dustin Carlino
7d53f536d4
fix up speed controls a bit after yesterday's move. closes #23
2019-12-12 13:16:53 -08:00
Dustin Carlino
dc2cc81249
make Timer methods and ModalMenu take &str or String
2019-12-12 10:25:48 -08:00
Dustin Carlino
1542e237d9
limit precision on ScreenDims. should fix #18
2019-12-12 09:13:25 -08:00
Dustin Carlino
770507610c
try to workaround the mac dpi issue for minimaps again. hardcoding didnt work.
2019-12-11 16:59:13 -08:00
Dustin Carlino
ee598b6ae4
round of clippy. not fixing everything.
2019-12-11 16:17:15 -08:00
Dustin Carlino
cb68536989
ripping out the old ezgui context menu gunk. woo!
2019-12-11 16:08:58 -08:00
Dustin Carlino
ec40780ee3
use the action list to populate a menu in InfoPanel. cant choose the actions yet there.
2019-12-11 15:25:43 -08:00
Dustin Carlino
14f4dc2e3c
left click to open info panel. refiddling how drag events are detected.
...
kind of messy code, but the behavior is FINALLY right.
2019-12-11 13:52:01 -08:00
Dustin Carlino
f0af92f00e
split out an agent meter with icons for the modes
2019-12-11 10:13:36 -08:00
Dustin Carlino
3187fc7ef8
replace MultiText with DrawBoth
2019-12-09 13:03:28 -08:00
Dustin Carlino
4e96363398
tuning color rewriting and placement of some svg icons. removing the
...
crazy shader color masking
2019-12-08 13:44:43 -08:00
Dustin Carlino
5a7314d137
Add color rewriting and stroke support for SVG images. Cut over more
...
images, discovering some break...
2019-12-08 12:46:56 -08:00
Dustin Carlino
77099a164b
try using usvg and lyon to produce Polygon+Colors from svg files. so
...
far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
2019-12-08 10:24:01 -08:00
Dustin Carlino
e567d14fc2
silently add hotkeys to challenge picker screen for my own sanity
2019-12-07 13:29:34 -08:00
Dustin Carlino
631cc493c1
hack around mac dpi minimap issue
2019-12-06 10:29:24 -08:00
Dustin Carlino
f94a6ad667
when there are too many textures, print the current groupings
2019-12-05 18:23:19 -08:00
Dustin Carlino
ac4cfea3e3
skip hidden files (.gitignore started showing up, oops). also, stash
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screenshots outside of the game/ dir, so we dont recompile when we
accidentally create these
2019-12-05 14:21:17 -08:00
Dustin Carlino
81a19eb78d
remove the experimental hi-res grass and park textures and all the
...
flagged off textures. going to experiment in a different branch instead.
2019-12-05 09:37:05 -08:00
Dustin Carlino
c37eb1a5ed
woops, i had broken hatching a while back, just now noticed
2019-12-03 15:19:44 -08:00
Dustin Carlino
6695f72847
organize abstutil paths internally a bit, inching towards organizing data/ dir
2019-12-03 11:15:17 -08:00
Dustin Carlino
a043a9ba05
clean up more of abstutil path/filesystem API
2019-12-03 09:59:43 -08:00
Dustin Carlino
720f9b8b30
similar for writing
2019-12-02 20:41:09 -08:00
Dustin Carlino
808c3da141
panic early with a nice error if we cant read a binary or json file
2019-12-02 20:35:20 -08:00
Dustin Carlino
295f5b7786
managed widgets are now glued to flexbox rows and columns. need to plumb
...
more style options, but this was the crux
2019-11-30 09:15:51 -08:00
Dustin Carlino
5fd067ea62
adding roboto
2019-11-29 10:17:14 -08:00
Dustin Carlino
6c6113d1bc
ripping text data out of canvas
2019-11-28 22:41:08 -08:00
Dustin Carlino
1a9c78b5fe
tuning a few last things with the speed panel for now
2019-11-28 13:45:08 -08:00
Dustin Carlino
6fcf8d4478
redo layouting of new speed panel. pull absolute coordinates from
...
mockup. looks much closer now
2019-11-28 10:31:55 -08:00
Dustin Carlino
229bac4149
plumb tooltips for image buttons. small refactor making a
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color+rectangle for an image. organizing NewSpeedControls a bit
2019-11-28 09:55:56 -08:00
Dustin Carlino
d553530ee7
prototype new speed panel. adapting changes from
...
https://github.com/jinzhong2/abstreet/tree/new_speed_panel
2019-11-27 15:42:19 -08:00
Dustin Carlino
819e27aa5d
cutover sim time (via the API) to time
2019-11-27 11:49:57 -08:00
Dustin Carlino
c0cfbde4ec
add a bit of padding to the minimap, pick an initial zoom to fit the entire width, and clip using scissor test
2019-11-27 09:55:08 -08:00
Dustin Carlino
082ae0cea1
simple polygon translate API -- no use in taking distances. pt2d isnt natively expressed in meters, and mostly using this for screenspace anyway
2019-11-27 09:15:46 -08:00
Dustin Carlino
b47a186373
unify the two JustDraw things
2019-11-26 13:55:16 -08:00
Dustin Carlino
13b1e86fb7
unify the two button types
2019-11-26 13:41:05 -08:00
Dustin Carlino
202cfcf0d6
hack in a mask to change the color of image buttons without backgrounds
2019-11-26 10:59:33 -08:00
Dustin Carlino
c87c043286
unify two button types, and use proper bbox for images
2019-11-25 22:00:36 -08:00
Dustin Carlino
188b2fd372
adding in some image buttons for the main menu. no highlighting yet.
...
wrong bounding boxes.
2019-11-25 19:31:39 -08:00
Dustin Carlino
d66daa22f0
adding some hotkeys back to the main menu. not sure how to communicate them yet.
2019-11-25 18:37:59 -08:00
Dustin Carlino
9ba4f83ca4
remove the unused total_width param from set_pos. it's confusing, and will probably change with flexbox soon
2019-11-25 17:58:55 -08:00
Dustin Carlino
dfd036300b
refactor: make text_dims return ScreenDims. also, update the logo image
2019-11-25 17:38:37 -08:00
Dustin Carlino
a4d5aa766b
widget wrapper for drawing text, so we can layout it
2019-11-25 17:19:22 -08:00
Dustin Carlino
b1bc7de2e8
prototype flexbox support via stretch. it unbreaks the challenge picker
...
screen, to start. :)
2019-11-25 16:51:45 -08:00
Dustin Carlino
e1496acf70
toggle dev mode at runtime
2019-11-25 15:23:17 -08:00
Dustin Carlino
69d6aca0ef
switch from wget to curl, since wget isnt installed by default on mac.
...
improve developer instructions a bit. don't crash if scrot doesnt exist.
This partly helps with #3 , but more work still needed
2019-11-25 11:21:43 -08:00
Dustin Carlino
573edbd13e
adding the logo to the title screen and filling out some credits
2019-11-24 19:09:07 -08:00
Dustin Carlino
f0314c31b1
making an... almost rounded rectangle ;)
2019-11-24 18:08:46 -08:00
Dustin Carlino
3511669c4e
ripped out the old splash screen entirely now, new about screen
2019-11-24 17:05:44 -08:00
Dustin Carlino
1440a8630b
prototyping a text button, using it for a title screen
2019-11-24 15:23:28 -08:00
Dustin Carlino
941b423b16
make conversion from ScreenPt to Pt2D a bit easier
2019-11-24 14:42:46 -08:00
Dustin Carlino
aa4a002fb4
fix the mysterious flipped textures. i thought the UV mapping was the problem, but turns out I was using from_rgba_reversed for some mysterious reason
2019-11-24 08:55:37 -08:00
Dustin Carlino
888e405146
actually, auto-group textures into groups based on size. too tedious otherwise.
2019-11-24 08:52:50 -08:00
Dustin Carlino
a2ea691fa3
fix the 16 texture limit on mac properly, by using texture arrays for icons
2019-11-24 07:38:32 -08:00
Dustin Carlino
0814974885
fix more stuff...
2019-11-23 13:15:05 -08:00
Dustin Carlino
640fcae07e
temporary workarounds for the hackathon, will revert later
2019-11-23 12:03:23 -08:00
Dustin Carlino
e7bda09978
simple perf boosts: avoiding some unnecessary GPU uploads every frame
2019-11-22 14:06:44 -08:00
Dustin Carlino
ade23dac5f
also prompt to save edits before loading different edits. refactor some of the flow
2019-11-19 12:27:11 -08:00
Dustin Carlino
2e6e0f3e79
fix bug where clicking another button with a popup menu would choose that entry
2019-11-18 12:42:52 -08:00
Dustin Carlino
8c2d383fd7
undo button, and displaying last 5 edits
2019-11-17 17:02:14 -08:00
Dustin Carlino
7512098411
circular buttons need to act as covered areas too
2019-11-13 11:47:37 -08:00
Dustin Carlino
5afc45182b
show which paint mode is active better
2019-11-13 11:18:43 -08:00
Dustin Carlino
0f427542c7
putting in dummy paint buttons to edit mode
2019-11-13 08:54:25 -08:00
Dustin Carlino
301a35e4df
fix hidpi issues on mac once and for all??
2019-11-10 18:56:00 -08:00
Dustin Carlino
fff1068689
remove text bg in speed panel. adjust text API to remove bg color.
2019-11-08 11:56:29 -08:00
Dustin Carlino
db86a24cda
draw button text in the OSD (not owned by ezgui), not as a mouse tooltip
2019-11-01 11:45:02 -07:00
Dustin Carlino
e9e6664f61
using popup text box in a few more places to show important messages
2019-11-01 11:33:15 -07:00
Dustin Carlino
e564a67ad4
try to wrangle the complexities of synchronizing menus with analytics and colorschemes, which can be separately modified. added something for gridlock mode too.
2019-11-01 10:30:36 -07:00
Dustin Carlino
50ee547994
adding some help text to all gameplay modes
2019-10-31 15:30:12 -07:00
Dustin Carlino
3d68c3b83b
cant click off wizard menus to cancel them
2019-10-31 14:54:45 -07:00
Dustin Carlino
1d08181eaa
parameterize sandboxmode by a gameplaymode. makes the reset sim button
...
reinitialize scenarios properly
2019-10-31 09:59:03 -07:00
Dustin Carlino
a94e210c22
changing speed controls to be a panel of manually arranged buttons. not
...
done, but functionality is cutover. fix details later.
2019-10-30 15:01:11 -07:00
Dustin Carlino
9d828abbd0
move bus explorer to sandbox mode. make it start at the current stop
2019-10-30 12:20:04 -07:00
Dustin Carlino
7faeafd998
nice hatching for construction lanes, hackily encoded
2019-10-29 17:19:36 -07:00
Dustin Carlino
d757b45bff
manually workaround y inversion with stretched textures by modifying the
...
images
2019-10-29 16:36:19 -07:00
Dustin Carlino
0575e57584
tweaks to buttons
2019-10-29 15:45:26 -07:00
Dustin Carlino
aae6d6d998
cleanup: collapse the old separated modal menu groups
2019-10-29 15:37:19 -07:00
Dustin Carlino
7574869798
tie together a popup menu and a button in a really simple way. move some
...
info and location things there
2019-10-29 15:14:17 -07:00
Dustin Carlino
00253d2783
using textures for the hide/show buttons. making it easier to sometimes
...
upload expensive textures. draw show/hide buttons on top of modal menus,
even when they sometimes overlap.
2019-10-29 13:47:04 -07:00
Dustin Carlino
573fc4dc35
redo zooming towards mouse. support zooming really far out, useful for
...
huge_seattle
2019-10-29 11:50:29 -07:00
Dustin Carlino
0d948cef91
share camera state between game and map_editor
2019-10-26 16:16:32 -07:00
Dustin Carlino
7d7bfef5ea
filter out parking garages with 0 spots. render water on top of parks,
...
to workaround issue of the green lake park polygon covering everything
up
2019-10-26 11:37:10 -07:00
Dustin Carlino
cb4720946c
experiment with texturing cars, with some fun UV coordinates. looks half
...
reasonable when it works. breaks on duplicate points, not sure what's
wrong yet
2019-10-24 14:07:03 -07:00
Dustin Carlino
17e02ebdf0
adding in support for rotating textures, except missing y-inversion
2019-10-23 16:30:23 -07:00
Dustin Carlino
d133dfd152
experimentally use textures for pedestrians. add support for stretching
...
texture coordinates
2019-10-23 15:46:00 -07:00
Dustin Carlino
63127960c9
skip info phase of menus if there is no info
2019-10-21 15:28:31 -07:00
Dustin Carlino
56a277a284
show live parking counts in that analytics legend
2019-10-18 12:35:49 -07:00
Dustin Carlino
c70a57e7ae
click to cancel info panel
2019-10-17 11:29:02 -07:00
Dustin Carlino
b479c8afed
hotkeys and tooltips for buttons
2019-10-16 15:42:58 -07:00
Dustin Carlino
83d10c714b
toggle between 3 states for hiding modal menus
2019-10-16 15:21:13 -07:00
Dustin Carlino
10f2f6008f
improve map_editor's intersection preview
...
- timer for setting up world
- preview all intersections
- move world to map_editor; it's too oddly specialized
- dont show circle while previewing intersection geom
- show overlapping intersection polygons
2019-10-16 15:08:22 -07:00
Dustin Carlino
a1cc53d68a
redo mouseover when zooming, so that we never have current_selection when unzoomed.
2019-10-14 15:15:56 -07:00
Dustin Carlino
430b1245c4
working on a new traffic signal scroller. disabled. decent start.
2019-10-13 18:44:19 -07:00
Dustin Carlino
f82000cff4
just select entire road in map_editor. individual lanes were only for labeling one side of the road, which is only a theoretical feature for test maps. also dont allow swapping lanes uselessly.
2019-10-13 16:42:03 -07:00
Dustin Carlino
f772f12a7d
combining info/controls for map_editor sidebar
2019-10-13 16:14:47 -07:00
Dustin Carlino
5358931a5e
fixing up a few lingering places in the game that were constructing text prompts
2019-10-13 15:43:11 -07:00
Dustin Carlino
5304aa6ecf
trying out permanent sidebar in map_editor. no more tooltips
2019-10-13 15:31:17 -07:00
Dustin Carlino
df4d37f996
migrate some map_editor stuff to a proper modal menu. display constant
...
OSD for info and for controls.
2019-10-12 19:02:58 -07:00
Dustin Carlino
d82263978b
simpler context menu impl. finally delete the old one
2019-10-12 14:53:27 -07:00
Dustin Carlino
a077276275
rewriting the wizard menu from scratch too. also making sure to update
...
master GUI state (where's the cursor?) up-front. that's independent from
letting the canvas pan, a client decision
2019-10-12 10:24:07 -07:00
Dustin Carlino
f548ded8cc
most modalmenus will maintain layout themselves. also stop doing
...
layouting in constructors; the first event will work fine.
2019-10-11 20:45:27 -07:00
Dustin Carlino
f1cae9bd37
dont show info when modalmenu hidden, just title. simplify setting info
...
from outside.
2019-10-11 20:10:12 -07:00
Dustin Carlino
0ea138aa02
adding show/hide functionality back to modalmenu, but WAY more cleanly
2019-10-11 15:00:08 -07:00
Dustin Carlino
05b953d639
split sim summary onto two nice lines
2019-10-11 13:25:41 -07:00
Dustin Carlino
81addd9c8c
making menu label swaps more ergonomic
2019-10-11 13:15:14 -07:00
Dustin Carlino
f71d229594
ability to change menu labels. use for speed controls and debug mode.
2019-10-11 13:09:32 -07:00
Dustin Carlino
88be94e789
simple stacked layouting for text box, slider, and modal menu (rewritten
...
from scratch). not fully done, but perfectly usable and clean!
2019-10-11 12:37:48 -07:00
Dustin Carlino
21aa42891d
parameterizing slider dims, making them match menus
2019-10-09 15:03:23 -07:00
Dustin Carlino
da0b880484
place mouse tooltips away from screen edge, just like context menus
2019-10-09 11:21:04 -07:00
Dustin Carlino
ec7d0b463d
force modal menus beneath sliders to have top-left corner at a point; stop doing the jump left/right behavior based on running off the screen. need a proper vertical stacking layout thing for that.
2019-10-09 10:44:11 -07:00
Dustin Carlino
e0ae1d5195
tooltip with key bindings for hide/expand icons. doesn't look great
...
though.
2019-10-09 10:29:11 -07:00
Dustin Carlino
7c3a26fed8
making ItemSlider and all trip viz also combine menu and slider better
2019-10-07 14:54:42 -07:00
Dustin Carlino
3459d9c8fd
change default font size by flag
2019-10-07 10:39:09 -07:00
Dustin Carlino
e7507bad85
plumbing initial settings to ezgui better
2019-10-07 09:45:53 -07:00
Dustin Carlino
1df7c580f3
hack in a way for ModalMenu to work alongside a slider. use in
...
SpeedControls.
2019-10-05 17:01:33 -07:00
Dustin Carlino
47ccf2c70b
making normal ModalMenu be able to add/remove items. killing off DynamicMenu.
2019-10-05 14:59:59 -07:00
Dustin Carlino
bbbfc4a064
fold trip stats into new exclusive analytics thing, so it also auto-updates
2019-10-05 13:56:43 -07:00
Dustin Carlino
5f9cf2accd
display basic labels on trip stats
2019-10-01 19:28:03 -07:00
Dustin Carlino
b11f33f7f6
trying out a different type of menu for agent controls. explicitly
...
add/remove actions, and grow/shrink the menu based on temporarily
activated things
2019-09-24 13:02:23 -07:00
Dustin Carlino
ae31d2d983
disable cpuprofiler dep in ezgui by default, since it requires manually installing some other stuff
2019-09-23 13:37:47 -07:00
Dustin Carlino
f18fc72265
finish structopt removal
2019-09-18 17:29:34 -07:00
Dustin Carlino
4a12cdd36a
easy way to select and delete big chunk of stuff in synthetic
2019-09-16 10:16:56 -07:00
Dustin Carlino
1248dac270
nicer API for appending bits of text
2019-09-13 15:23:25 -07:00
Dustin Carlino
180fdd1412
builder API for World. restoring synthetic labels
2019-09-12 11:11:31 -07:00
Dustin Carlino
672899c20f
better synthetic drawing: lanes offset properly (still buggy...), draw center line
2019-09-12 10:25:34 -07:00
Dustin Carlino
353d89cd25
more synthetic fixes: redo mouseover when model changes, avoid panic
...
with 0-len new road line, fix reused IDs, fix contains_pt for
some precomputed polygons
2019-09-12 09:54:12 -07:00
Dustin Carlino
92a4f304f7
restoring functionality to synthetic: changing stuff updates the world
2019-09-11 17:08:11 -07:00
Dustin Carlino
cb7121162b
folding viewer into ezgui crate
2019-09-11 15:27:12 -07:00
Dustin Carlino
43de343372
stop serializing synthetic's model format, just save raw_data maps
2019-09-11 13:52:49 -07:00
Dustin Carlino
97361317ed
greying out choices in scoreboard that have no trips
2019-09-11 12:51:07 -07:00
Dustin Carlino
c8e3e9ce4b
rearrange colorscheme changing, so it doesnt happen in irrelevant modes
2019-09-11 12:43:06 -07:00
Dustin Carlino
612b02d526
migrating all callers off old methods. decided to keep choose_string
2019-09-11 12:32:17 -07:00
Dustin Carlino
aa3fed3395
builder-based API for wizard choosing stuff. need to convert other
...
callers now.
2019-09-11 11:52:34 -07:00
Dustin Carlino
224461fcdc
plumb hatching bit in the style vertex attrib, not this awkward stateful uniform value
2019-09-11 11:06:57 -07:00
Dustin Carlino
7eae18b71a
tiling all the textures seamlessly, instead of stretching
2019-09-11 10:46:03 -07:00
Dustin Carlino
ac131ebedf
moving some things around ezgui; i can never remember where to find some structs
2019-09-11 09:03:59 -07:00
Dustin Carlino
9ed38c849c
be able to flag off using textures, and sub a fallback color. also move texture loading into the loading screen. and fix the release script
2019-09-10 17:04:33 -07:00
Dustin Carlino
9867619c9c
generalize ezgui Color to also cleanly represent textured things
2019-09-10 16:41:35 -07:00
Dustin Carlino
5ef4ed16b8
packing texture info into the color Vertex channel
2019-09-10 16:08:01 -07:00
Dustin Carlino
9a624397e0
supporting up to 10 textures
2019-09-10 15:44:07 -07:00
Dustin Carlino
fdd770088d
very hacky, minimal impl of texturing water
2019-09-10 15:21:58 -07:00
Dustin Carlino
5637a1cf34
remove support for glsl 110; i think it was just wine having problems with 140. can restore later easily, is annoying to maintain in the meantime
2019-09-10 14:13:23 -07:00
Dustin Carlino
e6bf997bee
simplify glium uniforms storage
2019-09-10 14:08:05 -07:00
Dustin Carlino
105f526e9e
contextual_action takes &str or String
2019-09-07 13:56:00 -07:00