Dustin Carlino
|
f772f12a7d
|
combining info/controls for map_editor sidebar
|
2019-10-13 16:14:47 -07:00 |
|
Dustin Carlino
|
5358931a5e
|
fixing up a few lingering places in the game that were constructing text prompts
|
2019-10-13 15:43:11 -07:00 |
|
Dustin Carlino
|
5304aa6ecf
|
trying out permanent sidebar in map_editor. no more tooltips
|
2019-10-13 15:31:17 -07:00 |
|
Dustin Carlino
|
df4d37f996
|
migrate some map_editor stuff to a proper modal menu. display constant
OSD for info and for controls.
|
2019-10-12 19:02:58 -07:00 |
|
Dustin Carlino
|
d82263978b
|
simpler context menu impl. finally delete the old one
|
2019-10-12 14:53:27 -07:00 |
|
Dustin Carlino
|
a077276275
|
rewriting the wizard menu from scratch too. also making sure to update
master GUI state (where's the cursor?) up-front. that's independent from
letting the canvas pan, a client decision
|
2019-10-12 10:24:07 -07:00 |
|
Dustin Carlino
|
f548ded8cc
|
most modalmenus will maintain layout themselves. also stop doing
layouting in constructors; the first event will work fine.
|
2019-10-11 20:45:27 -07:00 |
|
Dustin Carlino
|
f1cae9bd37
|
dont show info when modalmenu hidden, just title. simplify setting info
from outside.
|
2019-10-11 20:10:12 -07:00 |
|
Dustin Carlino
|
0ea138aa02
|
adding show/hide functionality back to modalmenu, but WAY more cleanly
|
2019-10-11 15:00:08 -07:00 |
|
Dustin Carlino
|
05b953d639
|
split sim summary onto two nice lines
|
2019-10-11 13:25:41 -07:00 |
|
Dustin Carlino
|
81addd9c8c
|
making menu label swaps more ergonomic
|
2019-10-11 13:15:14 -07:00 |
|
Dustin Carlino
|
f71d229594
|
ability to change menu labels. use for speed controls and debug mode.
|
2019-10-11 13:09:32 -07:00 |
|
Dustin Carlino
|
88be94e789
|
simple stacked layouting for text box, slider, and modal menu (rewritten
from scratch). not fully done, but perfectly usable and clean!
|
2019-10-11 12:37:48 -07:00 |
|
Dustin Carlino
|
21aa42891d
|
parameterizing slider dims, making them match menus
|
2019-10-09 15:03:23 -07:00 |
|
Dustin Carlino
|
da0b880484
|
place mouse tooltips away from screen edge, just like context menus
|
2019-10-09 11:21:04 -07:00 |
|
Dustin Carlino
|
ec7d0b463d
|
force modal menus beneath sliders to have top-left corner at a point; stop doing the jump left/right behavior based on running off the screen. need a proper vertical stacking layout thing for that.
|
2019-10-09 10:44:11 -07:00 |
|
Dustin Carlino
|
e0ae1d5195
|
tooltip with key bindings for hide/expand icons. doesn't look great
though.
|
2019-10-09 10:29:11 -07:00 |
|
Dustin Carlino
|
7c3a26fed8
|
making ItemSlider and all trip viz also combine menu and slider better
|
2019-10-07 14:54:42 -07:00 |
|
Dustin Carlino
|
3459d9c8fd
|
change default font size by flag
|
2019-10-07 10:39:09 -07:00 |
|
Dustin Carlino
|
e7507bad85
|
plumbing initial settings to ezgui better
|
2019-10-07 09:45:53 -07:00 |
|
Dustin Carlino
|
1df7c580f3
|
hack in a way for ModalMenu to work alongside a slider. use in
SpeedControls.
|
2019-10-05 17:01:33 -07:00 |
|
Dustin Carlino
|
47ccf2c70b
|
making normal ModalMenu be able to add/remove items. killing off DynamicMenu.
|
2019-10-05 14:59:59 -07:00 |
|
Dustin Carlino
|
bbbfc4a064
|
fold trip stats into new exclusive analytics thing, so it also auto-updates
|
2019-10-05 13:56:43 -07:00 |
|
Dustin Carlino
|
5f9cf2accd
|
display basic labels on trip stats
|
2019-10-01 19:28:03 -07:00 |
|
Dustin Carlino
|
b11f33f7f6
|
trying out a different type of menu for agent controls. explicitly
add/remove actions, and grow/shrink the menu based on temporarily
activated things
|
2019-09-24 13:02:23 -07:00 |
|
Dustin Carlino
|
ae31d2d983
|
disable cpuprofiler dep in ezgui by default, since it requires manually installing some other stuff
|
2019-09-23 13:37:47 -07:00 |
|
Dustin Carlino
|
f18fc72265
|
finish structopt removal
|
2019-09-18 17:29:34 -07:00 |
|
Dustin Carlino
|
4a12cdd36a
|
easy way to select and delete big chunk of stuff in synthetic
|
2019-09-16 10:16:56 -07:00 |
|
Dustin Carlino
|
1248dac270
|
nicer API for appending bits of text
|
2019-09-13 15:23:25 -07:00 |
|
Dustin Carlino
|
180fdd1412
|
builder API for World. restoring synthetic labels
|
2019-09-12 11:11:31 -07:00 |
|
Dustin Carlino
|
672899c20f
|
better synthetic drawing: lanes offset properly (still buggy...), draw center line
|
2019-09-12 10:25:34 -07:00 |
|
Dustin Carlino
|
353d89cd25
|
more synthetic fixes: redo mouseover when model changes, avoid panic
with 0-len new road line, fix reused IDs, fix contains_pt for
some precomputed polygons
|
2019-09-12 09:54:12 -07:00 |
|
Dustin Carlino
|
92a4f304f7
|
restoring functionality to synthetic: changing stuff updates the world
|
2019-09-11 17:08:11 -07:00 |
|
Dustin Carlino
|
cb7121162b
|
folding viewer into ezgui crate
|
2019-09-11 15:27:12 -07:00 |
|
Dustin Carlino
|
43de343372
|
stop serializing synthetic's model format, just save raw_data maps
|
2019-09-11 13:52:49 -07:00 |
|
Dustin Carlino
|
97361317ed
|
greying out choices in scoreboard that have no trips
|
2019-09-11 12:51:07 -07:00 |
|
Dustin Carlino
|
c8e3e9ce4b
|
rearrange colorscheme changing, so it doesnt happen in irrelevant modes
|
2019-09-11 12:43:06 -07:00 |
|
Dustin Carlino
|
612b02d526
|
migrating all callers off old methods. decided to keep choose_string
|
2019-09-11 12:32:17 -07:00 |
|
Dustin Carlino
|
aa3fed3395
|
builder-based API for wizard choosing stuff. need to convert other
callers now.
|
2019-09-11 11:52:34 -07:00 |
|
Dustin Carlino
|
224461fcdc
|
plumb hatching bit in the style vertex attrib, not this awkward stateful uniform value
|
2019-09-11 11:06:57 -07:00 |
|
Dustin Carlino
|
7eae18b71a
|
tiling all the textures seamlessly, instead of stretching
|
2019-09-11 10:46:03 -07:00 |
|
Dustin Carlino
|
ac131ebedf
|
moving some things around ezgui; i can never remember where to find some structs
|
2019-09-11 09:03:59 -07:00 |
|
Dustin Carlino
|
9ed38c849c
|
be able to flag off using textures, and sub a fallback color. also move texture loading into the loading screen. and fix the release script
|
2019-09-10 17:04:33 -07:00 |
|
Dustin Carlino
|
9867619c9c
|
generalize ezgui Color to also cleanly represent textured things
|
2019-09-10 16:41:35 -07:00 |
|
Dustin Carlino
|
5ef4ed16b8
|
packing texture info into the color Vertex channel
|
2019-09-10 16:08:01 -07:00 |
|
Dustin Carlino
|
9a624397e0
|
supporting up to 10 textures
|
2019-09-10 15:44:07 -07:00 |
|
Dustin Carlino
|
fdd770088d
|
very hacky, minimal impl of texturing water
|
2019-09-10 15:21:58 -07:00 |
|
Dustin Carlino
|
5637a1cf34
|
remove support for glsl 110; i think it was just wine having problems with 140. can restore later easily, is annoying to maintain in the meantime
|
2019-09-10 14:13:23 -07:00 |
|
Dustin Carlino
|
e6bf997bee
|
simplify glium uniforms storage
|
2019-09-10 14:08:05 -07:00 |
|
Dustin Carlino
|
105f526e9e
|
contextual_action takes &str or String
|
2019-09-07 13:56:00 -07:00 |
|
Dustin Carlino
|
08b18b682d
|
overhaul Text API to builder pattern
|
2019-09-06 13:58:04 -07:00 |
|
Dustin Carlino
|
60a48be5bc
|
make it a little easier to snag default text size's line height
|
2019-09-06 12:44:37 -07:00 |
|
Dustin Carlino
|
ea9d01bcc1
|
set a modal menu's prompt just once in a few places, where that's more
convenient
|
2019-08-27 14:56:43 -07:00 |
|
Dustin Carlino
|
7fffb8d6e5
|
use modalmenu, not logscroller, for scenario and a/b test info. remove
logscroller from public ezgui api
|
2019-08-24 14:53:26 -07:00 |
|
Dustin Carlino
|
f8aaf4d7bf
|
using dyn explicitly, per rust 1.37 deprecation warning
|
2019-08-22 15:05:17 -07:00 |
|
Dustin Carlino
|
9f897ef094
|
removing ezgui inline color parsing. pretty much unused, isn't helping
compile time. also fixing clippy issues
|
2019-08-22 13:38:16 -07:00 |
|
Dustin Carlino
|
a5b73c060a
|
make savestate_every a flag again
|
2019-08-16 13:34:38 -07:00 |
|
Dustin Carlino
|
4e83f492d8
|
upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
|
2019-08-15 12:14:35 -07:00 |
|
Dustin Carlino
|
56ea90c787
|
draw map-space text with proper z-ordering
|
2019-08-15 10:30:17 -07:00 |
|
Dustin Carlino
|
caddf69dcc
|
cache unzoomed agent geometry when possible
|
2019-08-14 14:44:43 -07:00 |
|
Dustin Carlino
|
e145ae2e5d
|
label buildings with street numbers. disable because it's noisy, but
great start!
|
2019-08-13 11:45:11 -07:00 |
|
Dustin Carlino
|
c50830c4c0
|
add an extra scaling factor to map-space text, so we can draw in a reasonable font size, then squish down without losing quality
|
2019-08-13 11:24:04 -07:00 |
|
Dustin Carlino
|
5dc92e6eb8
|
strong steps towards real map-space text. not quite working yet, but
this shouldn't break anything in the meantime.
|
2019-08-12 15:38:57 -07:00 |
|
Dustin Carlino
|
e5486e587b
|
renaming wizard things
|
2019-08-07 15:48:46 -07:00 |
|
Dustin Carlino
|
8c7116af97
|
heavily revamping wizard callers... wow, what a huge difference!
|
2019-08-07 15:27:25 -07:00 |
|
Dustin Carlino
|
3b1671fdcb
|
proof-of-concept that wizard closures can have reasonable lifetimes!
|
2019-08-07 14:53:20 -07:00 |
|
Dustin Carlino
|
adde2669c1
|
convert some old-school plugins to Wizard (in fact WizardState), and start to hide some stuff inside ezgui crate a bit more
|
2019-08-07 13:49:27 -07:00 |
|
Dustin Carlino
|
950fb65bea
|
visually expose time since last completed turn
|
2019-08-07 10:37:25 -07:00 |
|
Dustin Carlino
|
b1c92fa867
|
dont allow zooming when mouse is on a covered GUI area
|
2019-08-06 12:05:09 -07:00 |
|
Dustin Carlino
|
77c01580f1
|
refactoring path references...
|
2019-08-04 17:11:33 -07:00 |
|
Dustin Carlino
|
f8cee896bf
|
fixed text box size for loading screens
|
2019-08-02 16:53:48 +02:00 |
|
Dustin Carlino
|
1412a888d6
|
move Scroller to ezgui lib
|
2019-08-02 16:49:31 +02:00 |
|
Dustin Carlino
|
721037e2fb
|
actual scrolling logic!
|
2019-07-31 16:08:53 +02:00 |
|
Dustin Carlino
|
5b65cb139a
|
switching to a generic scroller widget thing, which doesnt actually
scroll yet ;)
|
2019-07-28 17:06:00 +02:00 |
|
Dustin Carlino
|
c3c467343a
|
add dummy buttons to scroll traffic signal diagram
|
2019-07-28 15:35:56 +02:00 |
|
Dustin Carlino
|
6192a1357d
|
at last, add controls to hover on and select a cycle
|
2019-07-28 12:26:53 +02:00 |
|
Dustin Carlino
|
557db1d3fe
|
wrapping up something to interact with a diagram, using in signal editor
and standalone diagram explorer
|
2019-07-28 12:12:46 +02:00 |
|
Dustin Carlino
|
16926d57a1
|
upgrade glium, glutin, etc. fix the HIDPI issues properly!
|
2019-07-26 17:25:19 +02:00 |
|
Dustin Carlino
|
84ac102d05
|
fix major perf regression from modal menus getting sections. need to
call draw_queued for text once per frame, otherwise cache gets ruined
|
2019-07-26 16:26:41 +02:00 |
|
Dustin Carlino
|
3c2d794c62
|
sliders coupled with text boxes in wizards for picking times
|
2019-07-21 11:26:11 +02:00 |
|
Dustin Carlino
|
de929a5fb9
|
user-defined shortcuts
|
2019-07-14 11:22:37 +01:00 |
|
Dustin Carlino
|
d08c794cfe
|
woops, didnt use GeomBatch for all the new ModalMenu stuff
|
2019-06-26 15:20:25 -07:00 |
|
Dustin Carlino
|
5e97c9f548
|
add a minimize/expand icon to modal menus
|
2019-06-26 12:14:43 -07:00 |
|
Dustin Carlino
|
8d1581241f
|
render separators between groups of menu items. very messy
implementation, but many other ideas fell through, and this works.
|
2019-06-25 10:58:40 -07:00 |
|
Dustin Carlino
|
f7b5cf9a9f
|
organize all modal menus into groups. dont render them yet.
|
2019-06-24 15:43:22 -07:00 |
|
Dustin Carlino
|
3958ec556e
|
state transitions for nicely handling a few things... in particular,
clearing splash screen wizard state so we dont get stuck on a choice ;)
|
2019-06-22 20:05:12 -07:00 |
|
Dustin Carlino
|
6738de2488
|
draw text beneath Sliders, not in the ModalMenu
|
2019-06-20 14:48:32 -07:00 |
|
Dustin Carlino
|
cdacaef1a6
|
refactor menu text for all ItemSliders
|
2019-06-17 17:22:20 -07:00 |
|
Dustin Carlino
|
efb6954a97
|
refactor the combination of ItemSlider and Warper
|
2019-06-14 14:17:08 -07:00 |
|
Dustin Carlino
|
8c055312b4
|
refactor Warper to an ezgui widget, to use it in fix_map_geom
|
2019-06-14 12:45:46 -07:00 |
|
Dustin Carlino
|
1f34e591e0
|
debug_initialmap: use loading screens, stop depicting half-roads, draw
OSM tags non-invasively on the side, rename it, highlight degenerate
intersections
|
2019-06-13 13:20:24 -07:00 |
|
Dustin Carlino
|
0adeac1d53
|
remove the single point associated with intersections, now that we're
actually going to be mucking with geometry. it wasnt doing anything
useful anyway. also a round of clippy.
|
2019-06-12 10:10:04 -07:00 |
|
Dustin Carlino
|
47654b61cf
|
make wizard acknowledge a bit easier to use. name psrc scenarios by time
range and fix some filename parsing
|
2019-06-10 13:29:23 -07:00 |
|
Dustin Carlino
|
53d87afa6e
|
move hex parsing
|
2019-06-08 13:15:31 -07:00 |
|
Dustin Carlino
|
6221fd858b
|
make edit mode's cross hatches less intrusive
|
2019-06-06 13:29:45 -07:00 |
|
Dustin Carlino
|
36cddbf5df
|
recalculate current selection in all the places that used to before a big UI refactor. if not, hovering on agent + jumping savestates can crash badly. also refactor how mouseover is detected
|
2019-06-06 12:51:49 -07:00 |
|
Dustin Carlino
|
34e637773d
|
simplify wizard.wrap API slightly
|
2019-06-05 13:13:33 -07:00 |
|
Dustin Carlino
|
b2ad0b5ae7
|
converting PSRC trips to a repeatable scenario. along the way,
parallelizing and refactoring a bit of psrc stuff
|
2019-06-05 12:58:06 -07:00 |
|
Dustin Carlino
|
0c6a93d38f
|
introducing a basic slider to adjust speed of all route viz player and
sim. code duplication.
|
2019-06-04 14:22:11 -07:00 |
|
Dustin Carlino
|
0c4399e683
|
use mem::replace, not clone, for swapping TimeTravel states
|
2019-05-30 15:34:33 -07:00 |
|
Dustin Carlino
|
53addc79b9
|
use ItemSlider for time travel
|
2019-05-30 15:20:43 -07:00 |
|
Dustin Carlino
|
602a936440
|
using nom to create Text with inline colors. just using in a few places;
still buggy and kind of inconvenient actually.
|
2019-05-30 14:14:38 -07:00 |
|
Dustin Carlino
|
9faa2bf143
|
using MultiKey a bit more consistently
|
2019-05-29 14:13:46 -07:00 |
|
Dustin Carlino
|
53e2c3e905
|
hack in a way to easily check for ctrl+key. use to jump between
sandbox, debug, and edit modes
|
2019-05-29 14:08:59 -07:00 |
|
Dustin Carlino
|
35b3e4b7be
|
round of clippy / unbreaking the build
|
2019-05-29 13:01:33 -07:00 |
|
Dustin Carlino
|
17b31582cb
|
delete ModalMenu::hacky_new
|
2019-05-29 11:34:53 -07:00 |
|
Dustin Carlino
|
cce1b6ff88
|
making an ItemSlider to handle the common case of scrolling through items
|
2019-05-29 11:31:01 -07:00 |
|
Dustin Carlino
|
110140f391
|
union make_arrow polygon
|
2019-05-28 18:05:10 -07:00 |
|
Dustin Carlino
|
f2f16ad992
|
make slider just operate on percentages. use for scrolling time in all trip viz
|
2019-05-28 14:56:09 -07:00 |
|
Dustin Carlino
|
28b2734d59
|
starting a slider widget, using in easy places where the range is usize
|
2019-05-28 12:13:22 -07:00 |
|
Dustin Carlino
|
1cdbe0ea81
|
refactor parallelized pathfinding and use it in trip viz too
|
2019-05-24 12:50:01 -07:00 |
|
Dustin Carlino
|
788cd237a8
|
upload traffic signal Drawable once per state change
|
2019-05-23 11:31:28 -07:00 |
|
Dustin Carlino
|
d2dc7e52eb
|
draw the traffic signal diagram on the left. stop caring where the
bottom left of a modalmenu is
|
2019-05-21 14:13:48 -07:00 |
|
Dustin Carlino
|
3a625f9a32
|
print percentages and number of samples in bar chart
|
2019-05-20 14:57:17 -07:00 |
|
Dustin Carlino
|
09493f9b7b
|
remove old color shifting
|
2019-05-20 11:58:35 -07:00 |
|
Dustin Carlino
|
381883b357
|
display the stats with simple bar charts
|
2019-05-20 11:56:00 -07:00 |
|
Dustin Carlino
|
de51b1c154
|
simplify some render/ code by using GeomBatch
|
2019-05-17 13:14:58 -07:00 |
|
Dustin Carlino
|
222ddf6a96
|
use Distance, not f64, for some params in geom/ layer, simplifying other code
|
2019-05-17 12:42:36 -07:00 |
|
Dustin Carlino
|
db04553626
|
batch traffic signal drawing
|
2019-05-16 17:55:26 -07:00 |
|
Dustin Carlino
|
d5aebd4d4a
|
prevent double-use of Escape key between context and modal menus
|
2019-05-15 11:02:02 -07:00 |
|
Dustin Carlino
|
5b6e541f9c
|
fix mac scrolling and the directory name in the release script
|
2019-05-15 10:06:42 -07:00 |
|
Dustin Carlino
|
639ce25d09
|
hatching shader's stripes are now in map-space, are crosses, and have
color/size tuned
|
2019-05-12 18:35:12 -07:00 |
|
Dustin Carlino
|
f4620c1951
|
add basic hatching support to fragment shader. use it to visualize map
edits when zoomed in
|
2019-05-12 17:59:12 -07:00 |
|
Dustin Carlino
|
240efa5ad7
|
make warping be slightly snappier with impatient keypressing and a
minimum speed
|
2019-05-08 12:07:32 -07:00 |
|
Dustin Carlino
|
939f2fefdd
|
adding hands to the bikes
|
2019-05-06 18:33:01 -07:00 |
|
Dustin Carlino
|
b0ca4429ad
|
make turn blinkers work even when sim is paused
|
2019-05-06 12:56:19 -07:00 |
|
Dustin Carlino
|
26ee29ff62
|
actually do need to throttle redraws on loading screen
|
2019-05-05 19:07:54 -07:00 |
|
Dustin Carlino
|
272503873c
|
avoid menu flickering and incorrect entries by sending a NoOp after used events
|
2019-05-05 18:23:36 -07:00 |
|
Dustin Carlino
|
08282186a7
|
only keep so many lines in the loading screen logger
|
2019-05-05 09:47:57 -07:00 |
|
Dustin Carlino
|
af30d93ba8
|
also reprint Timer lines -- has a bug, but this is a start
|
2019-05-04 17:47:02 -07:00 |
|
Dustin Carlino
|
73f32854be
|
fix up other ezgui apps, run clippy
|
2019-05-04 17:25:05 -07:00 |
|
Dustin Carlino
|
a921469da9
|
dont special-case having a loading screen during make_gui. pass in EventCtx to make_gui to undo some hacks
|
2019-05-04 17:19:45 -07:00 |
|
Dustin Carlino
|
798a7b5354
|
be able to trigger a loading screen anywhere
|
2019-05-04 17:07:07 -07:00 |
|
Dustin Carlino
|
eed33931de
|
proof-of-concept for gluing Timer to loading screen. hacky and not
featurefull yet.
|
2019-05-04 16:41:01 -07:00 |
|
Dustin Carlino
|
951e2f37ce
|
flush text to display immediately, not at the end. prerequisite to drawing scaled text better
|
2019-05-04 15:36:40 -07:00 |
|
Dustin Carlino
|
2f66c8ca5c
|
remember if modal menus are hidden or not
|
2019-05-04 09:30:44 -07:00 |
|
Dustin Carlino
|
625d9890d7
|
dont allow dupe keys in menus
|
2019-05-03 14:55:40 -07:00 |
|
Dustin Carlino
|
3db78d1ddd
|
hacky way of showing context menu hotkeys in OSD
|
2019-05-03 14:21:43 -07:00 |
|
Dustin Carlino
|
4b4e6f17a0
|
start a really basic OSD
|
2019-05-02 12:38:12 -05:00 |
|
Dustin Carlino
|
08e1d3f353
|
place the context menu onscreen, be smart about going OOB
|
2019-05-02 12:02:15 -05:00 |
|
Dustin Carlino
|
96c3907655
|
combo calls to update prompt for ModalMenu
|
2019-05-01 21:45:34 -05:00 |
|
Dustin Carlino
|
a0b69db71e
|
recalculate modal menu when resizing, hiding, updating prompt...
|
2019-05-01 17:00:23 -07:00 |
|
Dustin Carlino
|
bc3b883e2f
|
optional modal menu keys
|
2019-05-01 16:22:14 -07:00 |
|
Dustin Carlino
|
3b6ecbf4af
|
draw everything from ezgui in screencap mode
|
2019-05-01 16:14:15 -07:00 |
|
Dustin Carlino
|
913ec8d4c7
|
remove top menu from ezgui. unused right now, can restore it later if needed
|
2019-05-01 16:06:40 -07:00 |
|
Dustin Carlino
|
e767a704d3
|
remove old modal menu stuff from ezgui
|
2019-05-01 16:02:50 -07:00 |
|
Dustin Carlino
|
36df2e7908
|
convert more to NewModalMenu
|
2019-05-01 14:55:47 -07:00 |
|
Dustin Carlino
|
d10cbd9b7c
|
manage the ModalMenu directly in each state, not in ezgui. convert 2
uses of it to start.
|
2019-05-01 14:00:46 -07:00 |
|
Dustin Carlino
|
1eb1b0ea40
|
slightly refactoring Text creation
|
2019-05-01 11:46:22 -07:00 |
|
Dustin Carlino
|
c904e9cdcf
|
get rid of set_mode_with_extra; legend plugin is gone
|
2019-05-01 11:27:28 -07:00 |
|
Dustin Carlino
|
b42bba799d
|
ModalMenus can be mostly hidden
|
2019-05-01 11:17:30 -07:00 |
|
Dustin Carlino
|
3b2c1a1d73
|
new warp function that autocompletes street names
|
2019-04-30 12:48:00 -07:00 |
|
Dustin Carlino
|
8b2d74cad8
|
simplify instructions after all the GUI refactor
|
2019-04-28 20:24:37 -07:00 |
|
Dustin Carlino
|
aa6f8f61fd
|
make escape key work in modal menus
|
2019-04-28 20:16:27 -07:00 |
|
Dustin Carlino
|
2f6cc5fe4d
|
remove vestiges of top menu being in the way
|
2019-04-28 20:10:00 -07:00 |
|
Dustin Carlino
|
8f69d5bbac
|
woops, ModalMenus and context menus broke if the top menu didnt exist. :P decouple them
|
2019-04-28 18:06:17 -07:00 |
|
Dustin Carlino
|
a72e779a89
|
remove legacy mode, UI's new_event, the top_menu... impl GUI on Game, no
more forwarding to UI ever
|
2019-04-28 18:00:44 -07:00 |
|
Dustin Carlino
|
01628624c0
|
hotkeys on the wizard splash screen
|
2019-04-27 13:48:22 -07:00 |
|
Dustin Carlino
|
ce25f8bbf6
|
making menus support multi-line prompts
|
2019-04-24 16:51:35 -07:00 |
|
Dustin Carlino
|
2384157108
|
simplify ezgui API -- event takes &mut EventCtx
|
2019-04-23 21:28:03 -07:00 |
|
Dustin Carlino
|
6c247d376c
|
clean up ezgui draw() API by putting screencap and naming_hint inside GfxCtx
|
2019-04-23 15:42:15 -07:00 |
|
Dustin Carlino
|
51db6887fa
|
combine SplashScreen and About modes by adding LogScroller functionality to Wizard natively
|
2019-04-23 15:30:53 -07:00 |
|
Dustin Carlino
|
e627930757
|
draw text in map-space, except drawing zoomed-in text is extremely slow!
|
2019-04-23 14:12:30 -07:00 |
|
Dustin Carlino
|
320c91faf7
|
bam, variable font size
|
2019-04-22 20:17:18 -07:00 |
|
Dustin Carlino
|
008b2f9de5
|
preps for variable font size
|
2019-04-22 20:02:18 -07:00 |
|
Dustin Carlino
|
4eece7bae7
|
borrow text to draw, stop cloning everywhere
|
2019-04-22 13:29:24 -07:00 |
|
Dustin Carlino
|
26fd30191d
|
removing controls from LogScroller, which doesn't do the right thing and
also crashes if you try to scroll
|
2019-04-22 11:06:07 -07:00 |
|
Dustin Carlino
|
45083198ea
|
load different maps from splash menu
|
2019-04-21 15:59:04 -07:00 |
|
Dustin Carlino
|
17870baf9d
|
actually start with a menu. just play and quit right now.
|
2019-04-21 13:32:28 -07:00 |
|
Dustin Carlino
|
8ff293bdc4
|
dont plumb last_data through ezgui layer. apps can just... store that themselves. removes unnecessary plumbing.
|
2019-04-21 13:20:40 -07:00 |
|
Dustin Carlino
|
0b4694dcba
|
start splash screen wrapping everything. doesn't do anything yet
|
2019-04-21 13:05:03 -07:00 |
|
Dustin Carlino
|
4b1107bf57
|
clean up ezgui runner API
|
2019-04-20 15:10:03 -07:00 |
|
Dustin Carlino
|
a1176e053b
|
use hotkey color in OSD, to make OSD slightly more readable
|
2019-04-19 16:05:06 -07:00 |
|
Dustin Carlino
|
46d24a7c58
|
compile on mac
|
2019-04-19 09:23:36 -07:00 |
|
Dustin Carlino
|
b610139f89
|
woops, screencap everything cut off the bottom and right
|
2019-04-15 11:42:38 -07:00 |
|
Dustin Carlino
|
9a2699aab9
|
take a single screenshot (hiding menus and stuff)
|
2019-04-15 10:07:50 -07:00 |
|
Dustin Carlino
|
0772e6e3c8
|
make_arrow only for PolyLine, simplify and improve the result in most
cases
|
2019-04-12 15:06:44 -07:00 |
|
Dustin Carlino
|
a9afc3efdd
|
improve arrow API, at least -- creating them from a polyline is fine
|
2019-04-11 17:39:07 -07:00 |
|
Dustin Carlino
|
94d08efd61
|
clicking outside of a menu shouldnt do anything
|
2019-04-03 15:16:54 +09:00 |
|
Dustin Carlino
|
35d6995a7b
|
starting a plugin to visualize a scenario, by just displaying
neighborhood polygons
|
2019-04-03 15:03:07 +09:00 |
|
Dustin Carlino
|
0cf9e1a1cd
|
draw a simple loading screen
|
2019-04-03 08:24:06 +09:00 |
|
Dustin Carlino
|
7100900714
|
load different glsl versions
|
2019-03-18 14:58:41 -07:00 |
|
Dustin Carlino
|
8bf8b958d7
|
supporting glsl 110 as well as 140
|
2019-03-18 12:26:40 -07:00 |
|
Dustin Carlino
|
3eb5270d51
|
trying to cross-compile to windows. making some unix-only dependencies
optional.
|
2019-03-11 17:09:47 -07:00 |
|
Dustin Carlino
|
5ca359998c
|
upgrade some dependencies and list data source licenses in README
|
2019-03-11 16:04:47 -07:00 |
|
Dustin Carlino
|
cab95e91e2
|
dont redraw on ignored Update events either
|
2019-03-11 13:15:16 -07:00 |
|
Dustin Carlino
|
0c26e3e127
|
dont redraw if key release event was unused
|
2019-03-11 13:08:57 -07:00 |
|
Dustin Carlino
|
40206eccc3
|
removing most log usage from editor
|
2019-02-20 11:29:36 -08:00 |
|
Dustin Carlino
|
1848387ef0
|
starting to organize warnings in a much more reasonable way.
|
2019-02-20 10:08:02 -08:00 |
|
Dustin Carlino
|
e4e07e7ba6
|
make it easier to debug areas
|
2019-02-18 15:56:15 -08:00 |
|
Dustin Carlino
|
5830908604
|
version control checksums of screencaps for all maps... well,
still not small_seattle. :P
|
2019-02-17 14:27:48 -08:00 |
|
Dustin Carlino
|
e445f972dd
|
move ToggleableLayers out of ezgui, stop associating a zoom with them
|
2019-02-14 16:51:27 -08:00 |
|
Dustin Carlino
|
c3cbd47645
|
organize DES model code a bit
|
2019-02-14 14:00:44 -08:00 |
|
Dustin Carlino
|
06c8ed72a9
|
flag-based profiling of GUI
|
2019-02-14 13:16:43 -08:00 |
|
Dustin Carlino
|
a2e2c3311e
|
drawing border arrows way better
|
2019-02-12 14:42:03 -08:00 |
|
Dustin Carlino
|
6a573dfbd0
|
use better glium buffer types
|
2019-02-11 14:08:43 -08:00 |
|
Dustin Carlino
|
d655bdc588
|
pass color to GPU as u8, not f32
|
2019-02-11 13:52:17 -08:00 |
|
Dustin Carlino
|
72e823c2c6
|
only have one Prerender object constructed, simplifying the plumbing of the Cell counters
|
2019-02-11 12:14:43 -08:00 |
|
Dustin Carlino
|
1d3e4284a7
|
do some tracking of video memory used by RenderMap
|
2019-02-11 12:02:29 -08:00 |
|
Dustin Carlino
|
8693bbc1e3
|
import residential building dataset
|
2019-02-10 19:24:34 -08:00 |
|
Dustin Carlino
|
ec01207369
|
try upgrading rand and serde again
|
2019-02-10 15:57:28 -08:00 |
|
Dustin Carlino
|
72b044c64f
|
plugin to show roads connected to intersection. surprisingly useful for debugging merged intersections sometimes
|
2019-02-09 11:46:31 -08:00 |
|
Dustin Carlino
|
579097dbb1
|
fiddling with the event loop. simplified code, but didn't fix issues.
|
2019-02-06 12:58:26 -08:00 |
|
Dustin Carlino
|
e1155a1d9c
|
WIP stabilize screenshotting
|
2019-02-05 15:18:02 -08:00 |
|
Dustin Carlino
|
72b39b0401
|
aha, a slight optimization to not call draw() when events happen that aren't even sent to the application
|
2019-02-05 15:10:15 -08:00 |
|
Dustin Carlino
|
40d3c6b0ca
|
count all Prerender uploads, not just the ones that happen in draw()
|
2019-02-05 15:02:10 -08:00 |
|
Dustin Carlino
|
e0fd39bb7c
|
stop requiring hotkeys for TopMenu folders
|
2019-02-02 16:09:30 -08:00 |
|
Dustin Carlino
|
d08751fb64
|
preupload pedestrian geometry
|
2019-02-02 13:44:27 -08:00 |
|
Dustin Carlino
|
61d1d2fe83
|
revamp handling of onscreen stuff. no more callback plumbing, and can
plumb prerender successfully into dynamic stuff. just can't do as much
work directly in DrawMap.
|
2019-02-02 12:32:07 -08:00 |
|
Dustin Carlino
|
e4b95c936b
|
organizing ezgui into subdirectories
|
2019-02-01 09:55:25 -08:00 |
|
Dustin Carlino
|
06b8c26716
|
split ezgui runner into setup and loop functions
|
2019-02-01 09:30:01 -08:00 |
|
Dustin Carlino
|
bd7d18592b
|
simplify screenshot internals
|
2019-02-01 09:23:16 -08:00 |
|
Dustin Carlino
|
8c80755bbd
|
moving screenshot code into a module
|
2019-02-01 09:09:27 -08:00 |
|
Dustin Carlino
|
5181a3db34
|
starting to move some text drawing code out of canvas
|
2019-01-31 23:40:15 -08:00 |
|
Dustin Carlino
|
64573ea0ea
|
own canvas inside of ezgui, not in applications. lots of refactoring
unlocked now...
|
2019-01-31 22:33:36 -08:00 |
|
Dustin Carlino
|
7519fdf584
|
using strong Distance types in many more places
|
2019-01-30 15:54:54 -08:00 |
|
Dustin Carlino
|
4d5bafd551
|
slightly simplify interaction between Canvas and text module
|
2019-01-26 10:25:08 -08:00 |
|
Dustin Carlino
|
067ee108c7
|
make screencap work (and more simply) with custom event loop
|
2019-01-26 10:04:20 -08:00 |
|
Dustin Carlino
|
8afe83162b
|
collapsing all lane markings into a single Drawable
|
2019-01-25 11:21:46 -08:00 |
|
Dustin Carlino
|
25bc02fb32
|
using prerender for lanes... a good start.
|
2019-01-25 10:38:40 -08:00 |
|
Dustin Carlino
|
623e578665
|
inverting the ezgui/GUI control to plumb Prerender
|
2019-01-25 10:19:58 -08:00 |
|
Dustin Carlino
|
6af551bc95
|
plumbing colorscheme early to support prerendering in DrawMap construction...
|
2019-01-25 09:46:19 -08:00 |
|
Dustin Carlino
|
4882e98933
|
start a way to upload once, draw many times
|
2019-01-25 09:09:55 -08:00 |
|
Dustin Carlino
|
b21852875e
|
batch lots more easy things... down from 760 calls for a scene to 158
|
2019-01-25 08:39:45 -08:00 |
|
Dustin Carlino
|
a065c63ad7
|
batching sidewalk lines. fix the very silly batching bug
|
2019-01-25 08:10:09 -08:00 |
|
Dustin Carlino
|
8cc652514d
|
making a simple way to batch drawn stuff. not using it yet, it's buggy!
|
2019-01-24 18:04:54 -08:00 |
|
Dustin Carlino
|
c7eaa2cf55
|
exposing some basic drawing performance stats...
|
2019-01-24 16:21:56 -08:00 |
|
Dustin Carlino
|
237a19b6ec
|
appease the clippy
|
2019-01-24 16:17:22 -08:00 |
|
Dustin Carlino
|
590ab4bccb
|
just moving GfxCtx to its own module
|
2019-01-24 16:10:18 -08:00 |
|
Dustin Carlino
|
49f0c64ef4
|
use the pts/indices for rendering
|
2019-01-24 15:32:46 -08:00 |
|
Dustin Carlino
|
559d568acd
|
make Polygon store points and indices. don't use this fact for rendering
just yet.
|
2019-01-24 15:13:27 -08:00 |
|
Dustin Carlino
|
c8385b52d6
|
explicitly pass index buffer, even though points are repeated
|
2019-01-24 12:18:51 -08:00 |
|
Dustin Carlino
|
d2f0cd91ee
|
send Update events, fixing animation
|
2019-01-24 12:07:46 -08:00 |
|
Dustin Carlino
|
46c07dc57a
|
make text entry work when empty
|
2019-01-24 11:12:13 -08:00 |
|
Dustin Carlino
|
9182a57af5
|
enabling draw_arrow again... math is not quite great
|
2019-01-24 10:01:30 -08:00 |
|
Dustin Carlino
|
5a8e2349e0
|
draw top menu items individually, so we don't have to mess with measuring whitespace from the font
|
2019-01-24 09:41:11 -08:00 |
|
Dustin Carlino
|
2cbb28a1a4
|
fixing srgb issue... geez
|
2019-01-23 23:13:30 -08:00 |
|
Dustin Carlino
|
8d270574ec
|
revamping fork math
|
2019-01-23 17:27:34 -08:00 |
|
Dustin Carlino
|
a25f358295
|
hacking around top menu issue mostly
|
2019-01-23 16:19:32 -08:00 |
|
Dustin Carlino
|
f1b81456a6
|
calculating line height from the font
|
2019-01-23 14:02:43 -08:00 |
|
Dustin Carlino
|
9c94e2f374
|
simplify text API and storage to have one bg color per line
|
2019-01-23 13:38:24 -08:00 |
|
Dustin Carlino
|
2ab4502268
|
use glyph brush's built-in support for lines with different colors. sacrifice different background colors mid-line, which was unused anyway
|
2019-01-23 13:15:51 -08:00 |
|
Dustin Carlino
|
c9587ebd01
|
more text positioning fixes... now that we can see the actual height of some rendered text
|
2019-01-23 12:51:08 -08:00 |
|
Dustin Carlino
|
c4b7196570
|
fixing some text positioning bugs
|
2019-01-23 12:30:48 -08:00 |
|
Dustin Carlino
|
9b14206be0
|
implementing GfxCtx forking... aka, reset uniforms
|
2019-01-23 12:22:26 -08:00 |
|
Dustin Carlino
|
d9d89e93dd
|
using glium_glyph... things initially kind of work
|
2019-01-23 12:10:17 -08:00 |
|
Dustin Carlino
|
ca00dda8be
|
drawing circles in glium
|
2019-01-23 10:00:36 -08:00 |
|
Dustin Carlino
|
5dc8542856
|
upload data once per polygon, not once per triangle. derp.
|
2019-01-22 23:19:48 -08:00 |
|
Dustin Carlino
|
03215a5836
|
disable unneeded depth testing. enable antialiasing and alpha blending
|
2019-01-22 23:10:14 -08:00 |
|
Dustin Carlino
|
099846437c
|
dont redraw unnecessarily
|
2019-01-22 22:30:36 -08:00 |
|