Commit Graph

1887 Commits

Author SHA1 Message Date
Dustin Carlino
4caec9c5d6 cleaning up old UI plugin structures 2019-04-28 14:15:55 -07:00
Dustin Carlino
0fb0ee0952 move the other diff plugin into a/b test mode 2019-04-28 14:05:49 -07:00
Dustin Carlino
b3949d5da7 moving one diff plugin into a/b test mode 2019-04-28 13:56:24 -07:00
Dustin Carlino
4a3e8177c4 the vital swap control 2019-04-28 13:35:01 -07:00
Dustin Carlino
58b3d6d201 moving a/b test edit plugin to a/b test mode as the initial state. putting secondary sim state into the mode directly 2019-04-28 13:31:01 -07:00
Dustin Carlino
8cc86f623a starting a/b test mode as a fork of sandbox mode, with slightly less controls 2019-04-28 12:47:19 -07:00
Dustin Carlino
6c88981d48 move neighborhood summary plugin to debug mode; ultimately for SandBoxMode but needs more work 2019-04-27 14:10:17 -07:00
Dustin Carlino
c10819b546 dont totally cover up things with the diff color after editing them 2019-04-27 13:52:52 -07:00
Dustin Carlino
01628624c0 hotkeys on the wizard splash screen 2019-04-27 13:48:22 -07:00
Dustin Carlino
8e20e0fa89 move scenario plugin to mission edit mode 2019-04-27 13:17:10 -07:00
Dustin Carlino
6207540dc0 debug areas in debug mode; flags are silly 2019-04-27 12:05:21 -07:00
Dustin Carlino
aaff183402 move neighborhood editor into mission edit mode 2019-04-26 14:54:21 -07:00
Dustin Carlino
3c85284e59 skeletons for mission editing and a/b test modes 2019-04-26 14:35:29 -07:00
Dustin Carlino
4fe09e3040 moving color picker to debug mode 2019-04-26 10:56:49 -07:00
Dustin Carlino
5450739231 move OSM search into debug mode. most players wont care about OSM metadata. 2019-04-26 10:40:37 -07:00
Dustin Carlino
4d73469ec2 screenshot everything moved into debug mode 2019-04-26 10:15:25 -07:00
Dustin Carlino
c7f96778e3 rm legend plugin... tricky code, low-value results... displaying a static picture or using the tutorial makes more sense 2019-04-25 22:49:25 -07:00
Dustin Carlino
cedc7ede10 moving toggleable layers into debug mode 2019-04-25 22:46:34 -07:00
Dustin Carlino
e754bf3a14 hider into debug mode 2019-04-25 22:17:24 -07:00
Dustin Carlino
f8d81a92c6 plumbing a ShowObjects trait to UI stuff, will use for hider and layers 2019-04-25 17:06:35 -07:00
Dustin Carlino
1e267c9d5d object debugger / tooltip thingy 2019-04-25 16:50:05 -07:00
Dustin Carlino
6447657ad8 connected roads plugin 2019-04-25 16:38:46 -07:00
Dustin Carlino
30411b66c3 moving polygon debugger 2019-04-25 16:33:55 -07:00
Dustin Carlino
43628c280e original road plugin to debug mode 2019-04-25 16:22:30 -07:00
Dustin Carlino
4df4a0931e chokepoints finder -> debug mode 2019-04-25 16:15:18 -07:00
Dustin Carlino
a2fb26d5fb starting a debug mode... for me, basically :P 2019-04-25 15:58:55 -07:00
Dustin Carlino
dd88b8724d time traveler pt2 -- plumbing GetDrawAgents 2019-04-25 15:42:53 -07:00
Dustin Carlino
5d0e43269b moving time traveler into sandbox mode 2019-04-25 15:19:26 -07:00
Dustin Carlino
e93bf0f357 moving show_activity viz to sandbox mode 2019-04-25 15:09:18 -07:00
Dustin Carlino
e763171bc9 moving route viewer to sandbox 2019-04-25 14:55:51 -07:00
Dustin Carlino
79b87d6040 agent follower in sandbox mode 2019-04-25 14:36:47 -07:00
Dustin Carlino
e1a854609c moving agent spawner to sandbox mode 2019-04-25 14:28:36 -07:00
Dustin Carlino
1fabf29747 start the sandbox mode, just with sim controls. remove unused sim score
plugin.
2019-04-25 12:22:12 -07:00
Dustin Carlino
ce25f8bbf6 making menus support multi-line prompts 2019-04-24 16:51:35 -07:00
Dustin Carlino
faea4538a1 remove old unused debug plugins: OSM classifier, geometry validation,
floodfiller
2019-04-24 13:54:40 -07:00
Dustin Carlino
3c2a8feef3 cleaning up apply_map_edits 2019-04-24 13:46:28 -07:00
Dustin Carlino
e86f88199c reset RenderingHints properly for traffic signal editor 2019-04-24 13:10:44 -07:00
Dustin Carlino
0694283b10 detect reverts to original for traffic signal 2019-04-24 13:06:58 -07:00
Dustin Carlino
02e1cd559c moving traffic signal editor into edit mode 2019-04-24 12:58:10 -07:00
Dustin Carlino
81bb9c8d1b moving the stop sign editor into edit mode. figuring out how to plumb show_turn_icons and color_for 2019-04-24 12:04:37 -07:00
Dustin Carlino
2384157108 simplify ezgui API -- event takes &mut EventCtx 2019-04-23 21:28:03 -07:00
Dustin Carlino
138b47512a folding in road editor 2019-04-23 17:29:51 -07:00
Dustin Carlino
1abb5b630a move load edits into new edit mode. remove old plugin. 2019-04-23 17:14:09 -07:00
Dustin Carlino
2affd5f238 put the screensaver and RNG into the SplashScreen state where they belong 2019-04-23 16:56:37 -07:00
Dustin Carlino
2c0c7bfc1d stop calling old UI event from edit mode 2019-04-23 16:48:37 -07:00
Dustin Carlino
74c922daf6 taking over save edits functionality 2019-04-23 16:42:51 -07:00
Dustin Carlino
d771927576 moving the map diffs viewer into a top-level Edit mode 2019-04-23 16:01:33 -07:00
Dustin Carlino
c0947fcb35 refactor tutorial mode impl 2019-04-23 15:48:18 -07:00
Dustin Carlino
6c247d376c clean up ezgui draw() API by putting screencap and naming_hint inside GfxCtx 2019-04-23 15:42:15 -07:00
Dustin Carlino
51db6887fa combine SplashScreen and About modes by adding LogScroller functionality to Wizard natively 2019-04-23 15:30:53 -07:00