Dustin Carlino
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73f32854be
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fix up other ezgui apps, run clippy
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2019-05-04 17:25:05 -07:00 |
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Dustin Carlino
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2384157108
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simplify ezgui API -- event takes &mut EventCtx
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2019-04-23 21:28:03 -07:00 |
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Dustin Carlino
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6c247d376c
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clean up ezgui draw() API by putting screencap and naming_hint inside GfxCtx
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2019-04-23 15:42:15 -07:00 |
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Dustin Carlino
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8ff293bdc4
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dont plumb last_data through ezgui layer. apps can just... store that themselves. removes unnecessary plumbing.
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2019-04-21 13:20:40 -07:00 |
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Dustin Carlino
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4b1107bf57
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clean up ezgui runner API
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2019-04-20 15:10:03 -07:00 |
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Dustin Carlino
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7885477e59
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a round of clippy
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2019-04-15 18:54:19 -07:00 |
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Dustin Carlino
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c25d544fe2
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fixing edits_name in map paths and also supporting Windows backslashes in paths
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2019-04-10 11:22:36 -07:00 |
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Dustin Carlino
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3ea3ea199a
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completely remove most traces of MapEdits. quietly disconnect some
editor plugins
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2019-03-18 15:37:02 -07:00 |
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Dustin Carlino
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5ca359998c
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upgrade some dependencies and list data source licenses in README
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2019-03-11 16:04:47 -07:00 |
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Dustin Carlino
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f249c6b2d9
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call Timer.done automatically using Drop trait. use throwaway less
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2019-02-27 12:15:04 -08:00 |
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Dustin Carlino
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1848387ef0
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starting to organize warnings in a much more reasonable way.
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2019-02-20 10:08:02 -08:00 |
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Dustin Carlino
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b8eec25116
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store Polygon in Building natively
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2019-02-12 12:28:12 -08:00 |
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Dustin Carlino
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51399e19ed
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organize convert_osm lib better. also make clippy build everything
again.
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2019-02-10 15:52:21 -08:00 |
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Dustin Carlino
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2d7f64e69b
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make halloween use viewer, just for roads
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2019-02-01 13:23:53 -08:00 |
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Dustin Carlino
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92134f9125
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get halloween working with small lines. refactor a Line::maybe_new.
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2019-02-01 12:12:40 -08:00 |
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Dustin Carlino
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64573ea0ea
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own canvas inside of ezgui, not in applications. lots of refactoring
unlocked now...
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2019-01-31 22:33:36 -08:00 |
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Dustin Carlino
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7519fdf584
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using strong Distance types in many more places
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2019-01-30 15:54:54 -08:00 |
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Dustin Carlino
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623e578665
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inverting the ezgui/GUI control to plumb Prerender
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2019-01-25 10:19:58 -08:00 |
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Dustin Carlino
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e8e119dbbf
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remove all the polyline shifting/polygon variants that might fail
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2019-01-15 15:25:00 -08:00 |
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Dustin Carlino
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9d32ef8b83
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use const functions to construct constant colors in many cases, now that rust 2018 is here
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2018-12-22 12:39:17 -08:00 |
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Dustin Carlino
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b7f31cc8f4
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make canvas know initial screen size, so centering on map pt initially does work
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2018-12-18 15:37:44 -08:00 |
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Dustin Carlino
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4629015e12
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delete unused TreeMenu and stop passing in the category for unimportant actions
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2018-12-16 14:13:28 -08:00 |
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Dustin Carlino
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9adcb0315e
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making my own event, mapping piston's event to it. will simplify downstream code and make moving away from piston even easier.
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2018-12-15 20:44:28 -08:00 |
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Dustin Carlino
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cf74050758
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dont call event() for a render event
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2018-12-15 12:24:06 -08:00 |
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Dustin Carlino
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003881fe93
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prototyping right-click context menus. solid start, lots of work needed.
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2018-12-15 10:39:50 -08:00 |
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Dustin Carlino
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375a923a9d
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try removing most extern crate's
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2018-12-06 11:00:13 -08:00 |
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Dustin Carlino
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f64f411093
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upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
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2018-12-06 10:57:31 -08:00 |
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Dustin Carlino
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6a0cd7f71e
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rust 2018: run the new fmt, delete the unneeded script
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2018-12-06 10:05:50 -08:00 |
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Dustin Carlino
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43fa67177d
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plumbing generic things in ezgui runner
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2018-12-04 10:20:08 -08:00 |
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Dustin Carlino
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e9352aca40
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fix random stuff that stopped building (but not tests)
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2018-11-12 21:30:11 -08:00 |
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Dustin Carlino
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f1d82a4c97
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make the warp plugin animate the panning
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2018-11-12 11:02:51 -08:00 |
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Dustin Carlino
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a610575701
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changing ezgui API to return Bounds, not Rect
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2018-11-01 15:31:06 -07:00 |
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Dustin Carlino
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8a1ee5c32b
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slight improvements to Timer API and output
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2018-10-30 15:17:04 -07:00 |
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Dustin Carlino
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bb9c98b54e
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splitting into two Bounds types
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2018-10-29 14:16:30 -07:00 |
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Dustin Carlino
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3a62ed8695
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refactor get_bbox
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2018-10-28 18:43:36 -07:00 |
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Dustin Carlino
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a98b9c350d
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make other crates build again
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2018-10-28 17:25:10 -07:00 |
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Dustin Carlino
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15da2fe9cd
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using quadtrees to MASSIVELY speed up sidewalk matching
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2018-10-28 13:59:54 -07:00 |
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Dustin Carlino
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37006369af
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fix other crates that have Color constants
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2018-10-26 15:00:04 -07:00 |
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Dustin Carlino
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d02c5004f9
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clean up Pt2D::from_gps API
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2018-10-17 13:14:10 -07:00 |
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Dustin Carlino
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ad37e595f0
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scarier colors. :P
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2018-10-07 13:23:31 -07:00 |
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Dustin Carlino
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7c02f9c5af
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fix the timer's jumpiness by recalling basic trig. ;)
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2018-10-07 13:16:20 -07:00 |
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Dustin Carlino
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8f88d58952
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adding a quadtree to halloween demo, by copying lots of code
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2018-10-07 13:07:44 -07:00 |
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Dustin Carlino
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403ef7d0ec
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also move the buildings
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2018-10-07 12:51:27 -07:00 |
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Dustin Carlino
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daac00155e
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start animating the lines
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2018-10-06 14:30:57 -07:00 |
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Dustin Carlino
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282a4a6712
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rendering buildings statically
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2018-10-06 13:57:06 -07:00 |
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Dustin Carlino
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b14df8a090
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starting new halloween experiment... just rendering thick roads
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2018-10-06 13:45:10 -07:00 |
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