Commit Graph

46 Commits

Author SHA1 Message Date
Dustin Carlino
73f32854be fix up other ezgui apps, run clippy 2019-05-04 17:25:05 -07:00
Dustin Carlino
2384157108 simplify ezgui API -- event takes &mut EventCtx 2019-04-23 21:28:03 -07:00
Dustin Carlino
6c247d376c clean up ezgui draw() API by putting screencap and naming_hint inside GfxCtx 2019-04-23 15:42:15 -07:00
Dustin Carlino
8ff293bdc4 dont plumb last_data through ezgui layer. apps can just... store that themselves. removes unnecessary plumbing. 2019-04-21 13:20:40 -07:00
Dustin Carlino
4b1107bf57 clean up ezgui runner API 2019-04-20 15:10:03 -07:00
Dustin Carlino
7885477e59 a round of clippy 2019-04-15 18:54:19 -07:00
Dustin Carlino
c25d544fe2 fixing edits_name in map paths and also supporting Windows backslashes in paths 2019-04-10 11:22:36 -07:00
Dustin Carlino
3ea3ea199a completely remove most traces of MapEdits. quietly disconnect some
editor plugins
2019-03-18 15:37:02 -07:00
Dustin Carlino
5ca359998c upgrade some dependencies and list data source licenses in README 2019-03-11 16:04:47 -07:00
Dustin Carlino
f249c6b2d9 call Timer.done automatically using Drop trait. use throwaway less 2019-02-27 12:15:04 -08:00
Dustin Carlino
1848387ef0 starting to organize warnings in a much more reasonable way. 2019-02-20 10:08:02 -08:00
Dustin Carlino
b8eec25116 store Polygon in Building natively 2019-02-12 12:28:12 -08:00
Dustin Carlino
51399e19ed organize convert_osm lib better. also make clippy build everything
again.
2019-02-10 15:52:21 -08:00
Dustin Carlino
2d7f64e69b make halloween use viewer, just for roads 2019-02-01 13:23:53 -08:00
Dustin Carlino
92134f9125 get halloween working with small lines. refactor a Line::maybe_new. 2019-02-01 12:12:40 -08:00
Dustin Carlino
64573ea0ea own canvas inside of ezgui, not in applications. lots of refactoring
unlocked now...
2019-01-31 22:33:36 -08:00
Dustin Carlino
7519fdf584 using strong Distance types in many more places 2019-01-30 15:54:54 -08:00
Dustin Carlino
623e578665 inverting the ezgui/GUI control to plumb Prerender 2019-01-25 10:19:58 -08:00
Dustin Carlino
e8e119dbbf remove all the polyline shifting/polygon variants that might fail 2019-01-15 15:25:00 -08:00
Dustin Carlino
9d32ef8b83 use const functions to construct constant colors in many cases, now that rust 2018 is here 2018-12-22 12:39:17 -08:00
Dustin Carlino
b7f31cc8f4 make canvas know initial screen size, so centering on map pt initially does work 2018-12-18 15:37:44 -08:00
Dustin Carlino
4629015e12 delete unused TreeMenu and stop passing in the category for unimportant actions 2018-12-16 14:13:28 -08:00
Dustin Carlino
9adcb0315e making my own event, mapping piston's event to it. will simplify downstream code and make moving away from piston even easier. 2018-12-15 20:44:28 -08:00
Dustin Carlino
cf74050758 dont call event() for a render event 2018-12-15 12:24:06 -08:00
Dustin Carlino
003881fe93 prototyping right-click context menus. solid start, lots of work needed. 2018-12-15 10:39:50 -08:00
Dustin Carlino
375a923a9d try removing most extern crate's 2018-12-06 11:00:13 -08:00
Dustin Carlino
f64f411093 upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
2018-12-06 10:57:31 -08:00
Dustin Carlino
6a0cd7f71e rust 2018: run the new fmt, delete the unneeded script 2018-12-06 10:05:50 -08:00
Dustin Carlino
43fa67177d plumbing generic things in ezgui runner 2018-12-04 10:20:08 -08:00
Dustin Carlino
e9352aca40 fix random stuff that stopped building (but not tests) 2018-11-12 21:30:11 -08:00
Dustin Carlino
f1d82a4c97 make the warp plugin animate the panning 2018-11-12 11:02:51 -08:00
Dustin Carlino
a610575701 changing ezgui API to return Bounds, not Rect 2018-11-01 15:31:06 -07:00
Dustin Carlino
8a1ee5c32b slight improvements to Timer API and output 2018-10-30 15:17:04 -07:00
Dustin Carlino
bb9c98b54e splitting into two Bounds types 2018-10-29 14:16:30 -07:00
Dustin Carlino
3a62ed8695 refactor get_bbox 2018-10-28 18:43:36 -07:00
Dustin Carlino
a98b9c350d make other crates build again 2018-10-28 17:25:10 -07:00
Dustin Carlino
15da2fe9cd using quadtrees to MASSIVELY speed up sidewalk matching 2018-10-28 13:59:54 -07:00
Dustin Carlino
37006369af fix other crates that have Color constants 2018-10-26 15:00:04 -07:00
Dustin Carlino
d02c5004f9 clean up Pt2D::from_gps API 2018-10-17 13:14:10 -07:00
Dustin Carlino
ad37e595f0 scarier colors. :P 2018-10-07 13:23:31 -07:00
Dustin Carlino
7c02f9c5af fix the timer's jumpiness by recalling basic trig. ;) 2018-10-07 13:16:20 -07:00
Dustin Carlino
8f88d58952 adding a quadtree to halloween demo, by copying lots of code 2018-10-07 13:07:44 -07:00
Dustin Carlino
403ef7d0ec also move the buildings 2018-10-07 12:51:27 -07:00
Dustin Carlino
daac00155e start animating the lines 2018-10-06 14:30:57 -07:00
Dustin Carlino
282a4a6712 rendering buildings statically 2018-10-06 13:57:06 -07:00
Dustin Carlino
b14df8a090 starting new halloween experiment... just rendering thick roads 2018-10-06 13:45:10 -07:00