Dustin Carlino
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7d1ec62a1d
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organizing convert_osm code slightly
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2018-07-20 11:52:45 -07:00 |
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Dustin Carlino
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51fa14d934
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parsing shapefiles again for traffic signals
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2018-07-20 11:27:57 -07:00 |
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Dustin Carlino
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22b1e70707
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info on parked cars and peds in OSD
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2018-07-14 13:53:32 -05:00 |
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Dustin Carlino
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e5de791fa7
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starting to model pedestrians. spawn and draw them.
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2018-07-11 15:06:31 -07:00 |
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Dustin Carlino
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9c21dae3d9
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making turns for crosswalks. had to rethink how turns work slightly.
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2018-07-11 12:10:56 -07:00 |
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Dustin Carlino
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9ca0682108
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handle lanes with no turns
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2018-07-10 12:10:12 -07:00 |
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Dustin Carlino
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5ffa4ba7c7
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centering parked cars in their spots
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2018-07-09 16:08:23 -07:00 |
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Dustin Carlino
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282f20e438
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drawing parked cars
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2018-07-09 14:17:33 -07:00 |
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Dustin Carlino
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db54420ede
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fixing all tests
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2018-07-09 13:52:08 -07:00 |
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Dustin Carlino
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0e6111e86a
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being able to find sibling lanes
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2018-07-09 12:30:39 -07:00 |
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Dustin Carlino
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d3bcbe1da2
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lots of the logic to start a parked car
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2018-07-09 11:59:40 -07:00 |
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Dustin Carlino
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bf68be8870
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moving the sim state that's driving-specific
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2018-07-09 11:07:54 -07:00 |
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Dustin Carlino
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bde37d666b
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split out some of the driving-only code
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2018-07-09 10:36:17 -07:00 |
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Dustin Carlino
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ddb30734c6
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refactoring DrawCar
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2018-07-09 10:17:20 -07:00 |
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Dustin Carlino
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8b908d2744
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calculating the number of parking spots
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2018-07-09 09:16:12 -07:00 |
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Dustin Carlino
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c033f51da2
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make cars pathfind to their destination
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2018-07-08 15:40:39 -07:00 |
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Dustin Carlino
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f3f3bfd1e9
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impl basic A* on roads
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2018-07-08 14:37:56 -07:00 |
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Dustin Carlino
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c6ebab1e9c
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move some sim code
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2018-07-08 14:00:03 -07:00 |
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Dustin Carlino
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0e4ff75286
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setting up an intersection test in experimental
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2018-07-07 10:48:46 -07:00 |
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Dustin Carlino
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d6a7274835
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organizing TODOs
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2018-07-06 15:07:52 -07:00 |
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Dustin Carlino
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79f58155d9
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make floodfiller own its state completely
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2018-07-06 13:38:15 -07:00 |
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Dustin Carlino
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18132e3c8b
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consistently having one(ish) plugin do stuff at a time
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2018-07-06 12:25:43 -07:00 |
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Dustin Carlino
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e2aabeb0e9
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refactoring drawing primitives into GfxCtx
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2018-07-06 11:04:18 -07:00 |
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Dustin Carlino
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8f244438c1
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plumbing window_size with canvas
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2018-07-06 10:26:35 -07:00 |
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Dustin Carlino
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445a1925eb
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making geom validation interactive
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2018-07-06 08:47:56 -07:00 |
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Dustin Carlino
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dee6c97f4c
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draw stop sign in intersections too
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2018-07-04 14:05:21 -07:00 |
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Dustin Carlino
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c58b91ee4d
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cleaning up intersection colors
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2018-07-04 13:29:46 -07:00 |
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Dustin Carlino
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92f8aeff1e
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drawing a traffic signal, no good colors yet
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2018-07-04 13:22:15 -07:00 |
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Dustin Carlino
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fb24efe1f1
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fix bbox for bldgs to include path
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2018-07-03 17:57:19 -07:00 |
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Dustin Carlino
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73455017c2
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depicting stop signs very primitively
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2018-07-03 17:15:03 -07:00 |
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Dustin Carlino
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2f9ff9d069
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refactoring road markings
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2018-07-03 17:02:20 -07:00 |
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Dustin Carlino
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33fdab17dd
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project plan
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2018-07-03 15:00:12 -07:00 |
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Dustin Carlino
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f1024792e4
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validate geometry doesn't overlap for a rendered map
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2018-07-03 14:43:53 -07:00 |
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Dustin Carlino
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cacf3aea62
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halve the number of lanes from OSM for two-ways
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2018-07-03 09:42:17 -07:00 |
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Dustin Carlino
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46b159ae8f
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be able to hide stuff temporarily
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2018-06-29 12:23:24 -07:00 |
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Dustin Carlino
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5a6ea9bf7e
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handle motorways and roads with a known number of driving lanes
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2018-06-29 11:41:26 -07:00 |
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Dustin Carlino
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f9c1b3b526
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WIP representing polyline shifting failure
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2018-06-29 11:17:39 -07:00 |
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Dustin Carlino
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fe53536024
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prototyping crosswalks
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2018-06-29 10:30:36 -07:00 |
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Dustin Carlino
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a082fbb511
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moving stuff to geom crate
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2018-06-28 20:35:00 -07:00 |
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Dustin Carlino
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34e7f11cda
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get rid of vecmath
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2018-06-28 19:46:21 -07:00 |
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Dustin Carlino
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8e1f9b79f0
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PolyLine struct
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2018-06-28 18:02:14 -07:00 |
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Dustin Carlino
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7f09f22bcf
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making a line struct
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2018-06-28 17:14:27 -07:00 |
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Dustin Carlino
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ff526a6854
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split out HashablePt2D
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2018-06-28 13:55:43 -07:00 |
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Dustin Carlino
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69d6c4ab43
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organizing map making code a little
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2018-06-27 13:58:11 -07:00 |
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Dustin Carlino
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849a132a6a
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dashed white lines on big roads
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2018-06-27 12:48:11 -07:00 |
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Dustin Carlino
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5e362cdfc5
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multiple driving lanes on big roads, and simplifying LaneSpecs
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2018-06-26 14:46:27 -07:00 |
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Dustin Carlino
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02d7053239
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trying to fix the general case... maybe detecting the problem. giving up
for now.
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2018-06-26 14:09:53 -07:00 |
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Dustin Carlino
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f5fc04a14e
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WIP debugging bad polygons. seemingly fixed one pt inversion case that
happens only on the first pt.
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2018-06-26 13:23:56 -07:00 |
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Dustin Carlino
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50aa53e9a9
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drawing parking markings too
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2018-06-26 11:11:34 -07:00 |
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Dustin Carlino
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736d143b30
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draw sidewalk marks
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2018-06-26 10:36:24 -07:00 |
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