Michael Kirk
62180432b9
increase tab contrast a bit more in dark theme
2021-03-19 11:56:22 -07:00
Michael Kirk
9da9c9b092
extract "percent" function, put header text first
2021-03-19 11:56:22 -07:00
Michael Kirk
cf14515110
CR: use already-defined transition
2021-03-19 11:56:22 -07:00
Michael Kirk
014bd56379
CR: clarify swap_inner_content method
2021-03-19 11:56:22 -07:00
Michael Kirk
9a2276c66d
Code review: prefer unreachable
to todo
for checkins
2021-03-19 11:56:22 -07:00
Michael Kirk
3d5876a4fd
fixup! convert trip tables to new tabs
2021-03-19 11:56:22 -07:00
Michael Kirk
8b685fd746
increase contrast of panel_bg vs the panel_section
...
Currently the color was only via transparency - so depending on what was
behind the panel, there was sometimes not enough contrast.
2021-03-19 11:56:22 -07:00
Michael Kirk
e493c02d83
convert trip tables to new tabs
...
The GenericTable machinery lost a lot of it's utility now that we have
proper tabs. I've left a couple of free functions to be shared, and
inlined the remaining simple functionality.
2021-03-19 11:56:22 -07:00
Michael Kirk
e39059644c
fixup! wip apply tabs to TimeWarp
2021-03-19 11:56:22 -07:00
Michael Kirk
02d08fa262
fixup! style tabs
2021-03-19 11:56:22 -07:00
Michael Kirk
1d57bb5f25
wip apply tabs to TimeWarp
2021-03-19 11:56:22 -07:00
Michael Kirk
7f00154ae6
style tabs
2021-03-19 11:56:22 -07:00
Michael Kirk
be6be741f3
use daytheme in widgetry demo
2021-03-19 11:56:22 -07:00
Michael Kirk
ab787a5cd1
WIP: spiked tabs implementation for widgetry demo
...
TODO:
- tooltips (or is that just a responsibility of the button builder?)
- widgetry color scheme should use day-theme
- pick nice tab colors
- start applying!
- jump in time
- info panel
- "more data"
- fix width to match widest? Or maybe width modes?
2021-03-19 11:56:22 -07:00
Michael Kirk
bf52a84956
Fix crash when viewing settings in osm_viewer
...
Longer term I think we should default to day_theme for all widgetry apps.
That will be easier if we can get rid of pregame theme all together, but
that requires re-styling the pre-game screens (which we want to do, but
that will take time).
2021-03-19 11:03:40 -07:00
Michael Kirk
1c2231aced
fix missized icon
2021-03-19 11:03:40 -07:00
Dustin Carlino
a0461e990d
Workaround an issue with how the length of roads is measured and related
...
to the elevation measured at the original intersection point. #82
Upload montlake, downtown, and phinney with elevation data, as an
initial demo.
2021-03-18 19:04:15 -07:00
Dustin Carlino
ca4e04b6e9
Add tooltips to the elevation layer
2021-03-18 18:25:11 -07:00
Dustin Carlino
b61291d905
Revive the elevation layer in the UI. Add some sanity checking around the inclines we're assigning to roads, but also, I realized a problem with how the elevation lookup not matching the trimmed roads. #82
2021-03-18 18:19:41 -07:00
Dustin Carlino
df58528d79
Scrape elevation_lookups output, filling out the elevation just at intersections. #82
...
Not regenerating all maps yet.
2021-03-18 17:48:33 -07:00
Dustin Carlino
2eeee65653
Start to integrate Eldan's elevation_lookups tool. #82
...
So far, just call it for Seattle maps. Store the data sources in S3.
Note this'll only run on my machine right now, unless you also build the
Docker image locally. Failures in elevation should be skipped for now.
2021-03-18 11:18:05 -07:00
Michael Kirk
a0ad4bd762
fixup! Replace ButtonImage with Image
...
Apply default tint to icons unless specified as untinted
2021-03-18 11:02:41 -07:00
Dustin Carlino
e841024025
Use the outline style for the before/after trip comparison button.
2021-03-18 10:20:50 -07:00
Dustin Carlino
ffc4f4222d
Remove the old SRTM code, which has always been broken. Remove the elevation from importer config; the new approach will detect the right data source to use automatically using the bbox. #82
2021-03-18 10:14:43 -07:00
Dustin Carlino
a390f72a1c
Change how the original map is loaded in the UI for checking the original route. Fixes this on the web.
...
This also solves the static case of #361 .
2021-03-18 09:54:43 -07:00
Dustin Carlino
565f362d73
Speed up clip_osm. From 45s for washington-latest->ballard down to 25s, just by buffering IO. Derp. #523
2021-03-18 09:13:11 -07:00
Michael Kirk
396051faf4
fixup! Replace ButtonImage with Image
2021-03-17 19:06:43 -07:00
Michael Kirk
119b0e8b7e
fix mismatched icon sizes in challenge screen
2021-03-17 19:06:43 -07:00
Michael Kirk
546599e4f9
Replace ButtonImage with Image
2021-03-17 19:06:43 -07:00
Michael Kirk
463c48411a
jump to time: slider width corresponds to traffic chart
2021-03-17 19:06:43 -07:00
Michael Kirk
c1dfdc4550
jump to time: theme traffic curve
2021-03-17 19:06:43 -07:00
Michael Kirk
b60a6d3d96
theme disclosure icon
2021-03-17 19:06:43 -07:00
Dustin Carlino
4b2eedd2f2
Only show the info panel or the layer panel, never both at the same time.
2021-03-17 14:15:13 -07:00
Dustin Carlino
1773782975
Place layer panels and info panels in the same place, on the left side of the screen. Simplify layer code, now that we don't need to align relative to the minimap.
2021-03-17 14:15:13 -07:00
Dustin Carlino
24a60b0b29
Import Tempe, AZ for collaboration with ASU
2021-03-17 10:55:04 -07:00
Dustin Carlino
a0c82088b9
Use our native download function instead of external curl command from the importer. #523
...
This forces the main importer to include tokio and propagate async a
bit. That seems worth it.
Also removed the quiet param from the download helpers; we always want
progress.
2021-03-17 10:29:28 -07:00
Dustin Carlino
e071b39553
Add a button to save scenarios to a file if they're generated. This is useful for avoiding the performance hit of regenerating them again.
2021-03-17 10:02:52 -07:00
Dustin Carlino
9f2737b2b5
Don't offer the census-based scenario outside of the US or on oneshot test maps, since it won't work.
2021-03-16 19:03:03 -07:00
Michael Kirk
4418c94fd6
fixup! minimap controls: agent toggles and meters into one row
2021-03-16 18:28:50 -07:00
Michael Kirk
e0aa2ad279
fix jitter as agent meters update
2021-03-16 18:28:50 -07:00
Michael Kirk
264f1f939f
minimap controls: agent toggles and meters into one row
...
Some ancillary changes:
Made the GeomBatchStack public and extracted the ImageSource
functionality from ButtonBuilder to Image.
2021-03-16 18:28:50 -07:00
Dustin Carlino
2e7d6eeb34
Fix the progress bar in the UI; now the line-rewriting more or less
...
works! #523
2021-03-16 18:08:58 -07:00
Dustin Carlino
c1d110d506
Fix the double </osm> issue with osmio. #523
2021-03-16 12:43:30 -07:00
Dustin Carlino
9c526d1000
Fix the spazzy download progress bar; I forgot to flush stdout. #523
2021-03-16 12:36:02 -07:00
Dustin Carlino
77709a24d6
Refactor a method to asynchronously download a file on native, with a simple progress bar. #523
...
Use it in the updater and all the importer tools. Only place it's not
used yet is parking_mapper and the in-game updater. [rebuild]
Also make the RunCommand state understand the control code for erasing
the current line. It... sort of works.
2021-03-15 19:51:45 -07:00
Michael Kirk
810c89eeb1
meter shows "finished trips vs baseline" instead of time ( #565 )
2021-03-15 17:10:08 -07:00
Dustin Carlino
359960c1db
Prepare the new map importer to work in the release. [rebuild]
2021-03-15 14:16:18 -07:00
Dustin Carlino
c0e49f815f
Make the UI load the newly imported map, scraping its name from the other tool. #523
...
For this to work, RunCommand has to be much more careful about getting
all output when the command is done.
2021-03-15 13:54:14 -07:00
Dustin Carlino
f87c1c3b1b
Manage the temporary files in the importer better, and don't re-download
...
pbf. #523
But now we don't know which map to switch to in the UI!
2021-03-15 11:43:06 -07:00
Dustin Carlino
ef95252f4b
Make clip_osm correctly retain ways that cross the boundary. #523
2021-03-15 11:07:11 -07:00