Dustin Carlino
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81a19eb78d
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remove the experimental hi-res grass and park textures and all the
flagged off textures. going to experiment in a different branch instead.
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2019-12-05 09:37:05 -08:00 |
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Dustin Carlino
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c523f7fb9c
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more granularly tracking unexpected new data files
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2019-12-04 17:23:47 -08:00 |
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Dustin Carlino
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5e646c0dbd
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move prebaked analytics back to gameplay runner. now that they depend on scenario and map, automatically loading them is harder, and it's confusing to be all the way up in UI.
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2019-12-04 17:15:33 -08:00 |
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Dustin Carlino
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1753a40a25
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prebake results for tutorial levels too, really manually. load prebaked
results more manually, since it now depends on map and scenario.
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2019-12-04 16:36:01 -08:00 |
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Dustin Carlino
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e4ab4739df
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squeezing in a challenge for the first traffic signal tutorial.
prototyping some new abstractions for specifying demand.
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2019-12-04 15:12:18 -08:00 |
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Dustin Carlino
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e308fa666b
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prevent loadign edits that dont fit the current gameplay mode
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2019-12-04 14:10:18 -08:00 |
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Dustin Carlino
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f3f4562e00
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simple solution for adjusting map boundaries in editor
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2019-12-04 13:03:47 -08:00 |
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Dustin Carlino
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3501aa6d72
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reviving some way of saving and using purely synthetic maps. creating a
few for the traffic signal tutorial.
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2019-12-04 12:19:17 -08:00 |
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Dustin Carlino
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a654f7ddc7
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be able to show intersection delay over time
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2019-12-04 11:15:10 -08:00 |
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Dustin Carlino
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d0cdf2412d
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record intersection delays in analytics
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2019-12-04 10:48:36 -08:00 |
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Dustin Carlino
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558a442b79
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fix small bug in import script, and skip over bad polylines in
blockface. fixes #4
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2019-12-03 19:28:58 -08:00 |
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Dustin Carlino
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9d404b3fad
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merging a few docs and adding a roadmap to the readme
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2019-12-03 17:10:33 -08:00 |
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Dustin Carlino
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f6471cf5e4
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finalize seeded data script. fixes #3, now the initial dev experience is much easier
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2019-12-03 16:36:30 -08:00 |
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Dustin Carlino
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c37eb1a5ed
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woops, i had broken hatching a while back, just now noticed
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2019-12-03 15:19:44 -08:00 |
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Dustin Carlino
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c329ce6522
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remove unusd neighborhood summary tool
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2019-12-03 15:18:27 -08:00 |
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Dustin Carlino
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394e14270f
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simple final score for fixing traffic signals
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2019-12-03 15:01:06 -08:00 |
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Dustin Carlino
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10e44dd0b8
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move dev flag into options
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2019-12-03 14:36:51 -08:00 |
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Dustin Carlino
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d47be1e175
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start a script to package data, stick it in dropbox, suck it down for
fast bootstrapping. split off developer instructions. not finished,
because I need a better connection to upload the seed data and test
everything...
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2019-12-03 14:31:00 -08:00 |
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Dustin Carlino
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d505c3e8a8
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make curl follow redirects
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2019-12-03 12:29:57 -08:00 |
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Dustin Carlino
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c3348957c1
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group data/input/osm
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2019-12-03 12:25:33 -08:00 |
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Dustin Carlino
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db8bc73ddd
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finally grouping system data too. forgot some data/input things...
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2019-12-03 12:22:59 -08:00 |
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Dustin Carlino
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b589bf9f36
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grouping player data
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2019-12-03 12:09:23 -08:00 |
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Dustin Carlino
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2a103d0a21
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also group raw_maps in data/input
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2019-12-03 12:06:49 -08:00 |
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Dustin Carlino
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0e99f40150
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merge data/shapes and data/input. stop keeping around raw .kmls. adjust
gitignore to make it easier to spot defunct files in my repo
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2019-12-03 11:55:54 -08:00 |
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Dustin Carlino
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72c68aa320
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remove old census popdat stuff
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2019-12-03 11:42:02 -08:00 |
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Dustin Carlino
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6695f72847
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organize abstutil paths internally a bit, inching towards organizing data/ dir
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2019-12-03 11:15:17 -08:00 |
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Dustin Carlino
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71854bc959
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toggle color scheme in options panel
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2019-12-03 10:56:47 -08:00 |
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Dustin Carlino
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3fc4684fec
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starting an options panel, with a way to toggle traffic signal rendering style
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2019-12-03 10:39:16 -08:00 |
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Dustin Carlino
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7ddd9cb277
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try an experiment to draw traffic signals using the editing boxes
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2019-12-03 10:21:50 -08:00 |
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Dustin Carlino
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a043a9ba05
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clean up more of abstutil path/filesystem API
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2019-12-03 09:59:43 -08:00 |
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Dustin Carlino
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6170792328
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centralize a little more path building in abstutil
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2019-12-02 20:49:55 -08:00 |
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Dustin Carlino
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720f9b8b30
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similar for writing
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2019-12-02 20:41:09 -08:00 |
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Dustin Carlino
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808c3da141
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panic early with a nice error if we cant read a binary or json file
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2019-12-02 20:35:20 -08:00 |
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Dustin Carlino
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b533377159
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come up with some building address when there are no building tags
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2019-12-02 15:00:53 -08:00 |
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Dustin Carlino
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3267ec4068
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switch some UI stuff to use new analytics, get rid of the old FinishedTrips cruft. remove the a/b test scoreboard for now; not sure what info is needed, and a/b test mode is a bit dormant anyway now
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2019-12-02 14:55:47 -08:00 |
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Dustin Carlino
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a0956995c9
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start to display more detailed breakdown of active agents
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2019-12-02 14:44:03 -08:00 |
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Dustin Carlino
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27213995e5
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split out a histogram for percentages. for now, duplicate code
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2019-12-02 14:19:50 -08:00 |
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Dustin Carlino
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f483d7ea85
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some analytics on how long people spend parking. need a histogram still
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2019-12-02 12:15:38 -08:00 |
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Dustin Carlino
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8722620fb0
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new release
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2019-12-01 15:43:39 -08:00 |
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Dustin Carlino
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200b3c8c95
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avoid crash in minimap
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2019-12-01 15:37:26 -08:00 |
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Dustin Carlino
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00403332b2
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more accurate end positions on driving phases
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2019-12-01 15:25:21 -08:00 |
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Dustin Carlino
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ae272c27fd
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show bus ride as trip phase
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2019-12-01 15:13:16 -08:00 |
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Dustin Carlino
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e30b1975b0
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also use new loading screen for +10min jump
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2019-12-01 14:28:29 -08:00 |
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Dustin Carlino
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8039680b95
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showing start, current position, end of trip in the new explorer too.
cutting over to this instead of the old warping item slider one
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2019-12-01 14:24:11 -08:00 |
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Dustin Carlino
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ea378c25f3
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recording parking phase
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2019-12-01 13:54:48 -08:00 |
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Dustin Carlino
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c842d6847e
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nicer time warp screen
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2019-12-01 13:20:36 -08:00 |
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Dustin Carlino
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c9db17415d
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adjusting layouting
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2019-11-30 10:09:31 -08:00 |
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Dustin Carlino
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295f5b7786
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managed widgets are now glued to flexbox rows and columns. need to plumb
more style options, but this was the crux
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2019-11-30 09:15:51 -08:00 |
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Dustin Carlino
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dbd83d0805
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draw trip phase paths as traces, not with road colorer, to get that vital detail
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2019-11-29 14:58:56 -08:00 |
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Dustin Carlino
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8a93265a4b
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draw phases of a trip route
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2019-11-29 14:04:09 -08:00 |
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