Commit Graph

650 Commits

Author SHA1 Message Date
Dustin Carlino
8a474e16b0 how is a car winding up with negative dist_along? argh, another hacky
epsilon fix
2018-10-22 20:03:39 -07:00
Dustin Carlino
9883da6fa8 fix bugs with follow plugin at the end of the trip 2018-10-22 16:32:58 -07:00
Dustin Carlino
ce9b9da5bb bugfix: find driving lane near destination building 2018-10-22 15:40:16 -07:00
Dustin Carlino
bed21cac17 woops, eagerly evaluating tooltip for parked car 2018-10-22 15:09:12 -07:00
Dustin Carlino
9660794467 show route by trip, not agent 2018-10-22 14:39:25 -07:00
Dustin Carlino
afa52e4bad follow a trip, not a ped/car, so mode changes matter less 2018-10-22 14:30:51 -07:00
Dustin Carlino
b8fa12d0d5 terminating ped trace_route at the right SidewalkSpot 2018-10-22 14:18:25 -07:00
Dustin Carlino
9c1ae28bf8 ped trace_routes were wrong for contraflow steps 2018-10-22 13:16:30 -07:00
Dustin Carlino
a1ac8cf7dd plugin to show diff for all agents 2018-10-22 11:22:16 -07:00
Dustin Carlino
144fa638d0 reduce import list in ui 2018-10-22 10:57:37 -07:00
Dustin Carlino
02477d6717 moving plugins to a generic list 2018-10-22 10:45:14 -07:00
Dustin Carlino
feefa8dc34 move draw to the Plugin trait 2018-10-22 09:56:17 -07:00
Dustin Carlino
ce293cdd38 reorder the plugins to be grouped simply 2018-10-22 09:41:23 -07:00
Dustin Carlino
0b07ef94d9 use vectors instead of match, and have a constant for number of plugins.
still kind of repetitive, but better.
2018-10-22 09:19:42 -07:00
Dustin Carlino
f278019560 cleanup: rename the trait 2018-10-22 09:06:02 -07:00
Dustin Carlino
b57a4335e0 porting the last two plugins to generic event() 2018-10-22 09:04:08 -07:00
Dustin Carlino
52535771e3 making road editor stateless; map should hold the changed edits 2018-10-22 08:39:32 -07:00
Dustin Carlino
2a00c9b25a converting all the rest to generic event()... 2018-10-21 21:40:08 -07:00
Dustin Carlino
21e2f1ce66 proof-of-concept make event() generic for two plugins 2018-10-21 20:25:24 -07:00
Dustin Carlino
47d385e40c splitting per-map plugins out too! 2018-10-21 20:15:38 -07:00
Dustin Carlino
e987282e3c removing UIWrapper 2018-10-21 19:28:17 -07:00
Dustin Carlino
523a6358fa moving list of plugin callbacks to UI directly 2018-10-21 19:23:27 -07:00
Dustin Carlino
1151ef81f1 making a more specific PluginCtx 2018-10-21 19:19:30 -07:00
Dustin Carlino
fd2b77f958 splitting UI plugins into another struct 2018-10-21 19:09:22 -07:00
Dustin Carlino
ba3bcb5087 moving precompute binary to its own crate, adding logging 2018-10-21 11:37:30 -07:00
Dustin Carlino
def2f60a92 refactor log adaptor stuff 2018-10-21 11:32:17 -07:00
Dustin Carlino
68b0983436 associate the right map+edits with savestates 2018-10-21 11:14:22 -07:00
Dustin Carlino
050a9a1400 load pre-baked maps. now starting an a/b test is very fast! \o/ 2018-10-20 09:18:57 -07:00
Dustin Carlino
66bbdc0362 script to save all the maps with edits. no loading yet 2018-10-20 09:02:44 -07:00
Dustin Carlino
80121df78c rename data/maps to data/raw_maps 2018-10-20 08:25:49 -07:00
Dustin Carlino
a3984ca9ec bringing in some docs from an old branch 2018-10-18 17:00:46 -07:00
Dustin Carlino
5d010d2580 make a/b test work again... neighborhoods can be kind of poorly defined 2018-10-18 15:44:35 -07:00
Dustin Carlino
d6253a1721 dont draw stop sign on degenerate intersections 2018-10-18 15:28:34 -07:00
Dustin Carlino
10a6ee09d1 debugging why we wound up with disconnected roads, breaking parking seeding... ah, there are roads in the neighborhood without any buildings 2018-10-18 13:57:38 -07:00
Dustin Carlino
1208fcea8b use OSM speed limit when available 2018-10-18 12:34:11 -07:00
Dustin Carlino
94863b7bcc bring in footways... actually disable it, they'll need more work 2018-10-18 12:20:54 -07:00
Dustin Carlino
1509a674b1 WIP some fixes to OSM->lane types
- roundabouts have less stuff
- simplify the code
- motorways and motorway links are just driving
- sidewalks on one-ways
2018-10-18 12:05:11 -07:00
Dustin Carlino
35566543f1 briefly play around with cpuprofiler and gperftools 2018-10-18 10:54:04 -07:00
Dustin Carlino
bb21c45394 weighted choice for how many cars per building 2018-10-17 16:22:33 -07:00
Dustin Carlino
ec49d2dd20 fix problem with trace_route requesting invalid start dist 2018-10-17 15:27:38 -07:00
Dustin Carlino
452677672f savestate at the end of the step 2018-10-17 15:07:26 -07:00
Dustin Carlino
3968a78166 only allow interactive spawning at the beginning 2018-10-17 15:01:36 -07:00
Dustin Carlino
d897ebfd4b fixing up broken tests... at least making them build :\ 2018-10-17 13:42:07 -07:00
Dustin Carlino
d02c5004f9 clean up Pt2D::from_gps API 2018-10-17 13:14:10 -07:00
Dustin Carlino
b25046bd67 removing old, weird controls for interactively spawning stuff in the UI 2018-10-17 13:06:40 -07:00
Dustin Carlino
fade0f8883 UI plugin to show parked car / building associations 2018-10-17 12:29:46 -07:00
Dustin Carlino
24edfcd784 place parked cars close to buildings, in a stable way 2018-10-17 11:49:15 -07:00
Dustin Carlino
98914ce208 peds only use the car associated with their building 2018-10-17 10:34:02 -07:00
Dustin Carlino
0d33a25d44 calm down DiffWorlds, not every agent has a trip -- buses and parked cars, namely 2018-10-17 10:10:22 -07:00
Dustin Carlino
299c7bdb2f seed parked cars per building, not per spot 2018-10-17 10:01:33 -07:00