Commit Graph

606 Commits

Author SHA1 Message Date
Dustin Carlino
9adcb0315e making my own event, mapping piston's event to it. will simplify downstream code and make moving away from piston even easier. 2018-12-15 20:44:28 -08:00
Dustin Carlino
cf74050758 dont call event() for a render event 2018-12-15 12:24:06 -08:00
Dustin Carlino
003881fe93 prototyping right-click context menus. solid start, lots of work needed. 2018-12-15 10:39:50 -08:00
Dustin Carlino
7b6d20bb08 tweak instructions and at least say what current turn priority is in OSD 2018-12-14 12:38:38 -08:00
Dustin Carlino
8a8d017063 hide all agents when editing intersections, so turn icons are always
visible
2018-12-14 12:21:12 -08:00
Dustin Carlino
3f2a7d6e68 display when a traffic signal is in overtime 2018-12-14 12:01:00 -08:00
Dustin Carlino
a8ee229793 fix traffic signal bugs letting TurnPriority::Banned cars in on a cycle 2018-12-14 11:40:18 -08:00
Dustin Carlino
28d025103c show accepted agents when hovering over an intersection 2018-12-14 11:29:14 -08:00
Dustin Carlino
2a8842aa00 brief round of clippy 2018-12-14 11:13:05 -08:00
Dustin Carlino
c55faec3fe more color in tooltips 2018-12-14 11:11:34 -08:00
Dustin Carlino
2b16b9571e making it easier to create one-line Texts 2018-12-14 11:01:14 -08:00
Dustin Carlino
0f1c475ab7 simplify tutorial map, actually count cars spawning now 2018-12-14 10:55:21 -08:00
Dustin Carlino
84b136be14 finally letting tutorial mode listen to sim events 2018-12-14 10:38:14 -08:00
Dustin Carlino
a3a41ed186 move PerMapUI to state module 2018-12-13 15:26:02 -08:00
Dustin Carlino
b8ca1728e2 dont need PluginsPerUI; collapse it into DefaultUIState 2018-12-13 15:21:32 -08:00
Dustin Carlino
59c30ac03e make tutorial mode go through its two states again 2018-12-13 14:59:35 -08:00
Dustin Carlino
7c48ec02cc making tutorial UIState that just wraps and delegates, doesn't do
its own thing yet
2018-12-13 14:51:40 -08:00
Dustin Carlino
bb71418fd3 make UI generic over UIState 2018-12-13 14:30:18 -08:00
Dustin Carlino
28327b4905 another attempt to remove the list of plugins and use a struct directly. keeping active_plugin idx. 2018-12-13 14:24:04 -08:00
Dustin Carlino
79dc9aee40 pulling UI state behind a trait. result is a bit convoluted still. 2018-12-13 14:03:09 -08:00
Dustin Carlino
f9016c6871 move recalc_current_selection... it's this temporary bit of state 2018-12-13 11:22:25 -08:00
Dustin Carlino
8e715de098 simplify UI state a bit... dont plumb around extra KML shapes to display. if we load an A/B test or different map edits, no need to preserve the KML; its for one-off debugging. 2018-12-13 11:13:33 -08:00
Dustin Carlino
4b7a424b1f remove duplicate color definitions and don't allow them 2018-12-12 17:27:34 -08:00
Dustin Carlino
a5befc83fe run rustfmt in the build script 2018-12-12 17:22:15 -08:00
Dustin Carlino
87bbadecc1 change ColorScheme to use the generated code. remove the terrible mutability. 2018-12-12 17:18:47 -08:00
Dustin Carlino
90fffe2410 invoke from build.rs 2018-12-12 17:03:31 -08:00
Dustin Carlino
13134a091b generate a module 2018-12-12 16:55:01 -08:00
Dustin Carlino
010a636ae6 change the colorscheme method name to find more easily in parsing 2018-12-12 16:25:08 -08:00
Dustin Carlino
9d653b103d starting a python script to find ColorScheme calls 2018-12-12 16:14:24 -08:00
Dustin Carlino
26af5526f2 just moving some plugin-bundling code to a separate module, but not really changing ownership structure yet 2018-12-12 14:36:26 -08:00
Dustin Carlino
d61255a4b3 lift panic handling from UI's event to ezgui runner, use also for draw 2018-12-12 14:11:18 -08:00
Dustin Carlino
e29ff690f8 move PluginCtx 2018-12-12 13:58:02 -08:00
Dustin Carlino
dd859ba76d clean up interaction between UI and get_objects_onscreen a bit 2018-12-12 12:27:45 -08:00
Dustin Carlino
3c710c2e8a fix the sim score plugin 2018-12-12 10:47:02 -08:00
Dustin Carlino
6cc7399b89 draw full turns using sharp bends if needed 2018-12-11 15:19:35 -08:00
Dustin Carlino
de5c02a6c4 preps for merging intersections again... notes and not passing Map
during first few phases of construction
2018-12-11 12:26:21 -08:00
Dustin Carlino
577e674e51 setting up a scenario for the first tutorial (commit 1,000!) 2018-12-11 10:14:21 -08:00
Dustin Carlino
11584efbb6 starting a TutorialMode, sneakily installing the plugin based on filename (ew) 2018-12-10 16:12:31 -08:00
Dustin Carlino
7e6f6a6a61 quick fix to the crashing chokepoints plugin 2018-12-09 18:06:31 -08:00
Dustin Carlino
ebc5419f9a jump to previous/next savestate 2018-12-09 17:47:54 -08:00
Dustin Carlino
44d9065123 wrap long agent tooltips 2018-12-09 15:28:04 -08:00
Dustin Carlino
dacd423080 clippy pt4 2018-12-09 12:04:02 -08:00
Dustin Carlino
caae9bcc36 clippy pt3 2018-12-09 11:33:24 -08:00
Dustin Carlino
f48757c5e7 clippy pt2 2018-12-08 19:56:54 -08:00
Dustin Carlino
ab86835611 initially playing with clippy... pt1 2018-12-08 18:21:56 -08:00
Dustin Carlino
7363302d5d one key to toggle lane types 2018-12-08 14:15:44 -08:00
Dustin Carlino
e71fa25229 moving sim_controls into SimMode, expressing it as a Paused/Running state 2018-12-08 13:51:31 -08:00
Dustin Carlino
8ee38d8dba defining a mode to control the sim, with diff trip/all and score split
out. more soon.
2018-12-08 13:07:48 -08:00
Dustin Carlino
b92303ecab avoiding overlapping keys in ViewMode 2018-12-08 12:19:16 -08:00
Dustin Carlino
c0317c0ce0 fix initial zoom when loading new PerMapUI. this broke a few commits ago when moving ToggleableLayers from per-UI to per-map plugins. 2018-12-07 14:17:40 -08:00