Commit Graph

605 Commits

Author SHA1 Message Date
Dustin Carlino
2ecd8a0edb avoid crash in make_shared_sidewalk_corner 2019-04-12 13:32:41 -07:00
Dustin Carlino
11a1c3543e clip buildings that're partly out-of-bounds 2019-04-12 13:05:59 -07:00
Dustin Carlino
ab2e37e2ab fix the show_route plugin, enter main state from hovering, not inactive 2019-04-12 12:20:36 -07:00
Dustin Carlino
d542e6675f filling out some instructions for the binary releases. also writing down
some interview questions / actual tasks for a UX person I'd love to
hire. :)
2019-04-12 12:11:26 -07:00
Dustin Carlino
a9afc3efdd improve arrow API, at least -- creating them from a polyline is fine 2019-04-11 17:39:07 -07:00
Dustin Carlino
d207c3c33a rip out parcels entirely; unused for long time and no anticipated uses 2019-04-11 11:40:37 -07:00
Dustin Carlino
834384fb10 remove the Trace type rename; serves no purpose. also the unused
stopping_buffer; no more lookahead
2019-04-11 10:27:28 -07:00
Dustin Carlino
c25d544fe2 fixing edits_name in map paths and also supporting Windows backslashes in paths 2019-04-10 11:22:36 -07:00
Dustin Carlino
27fc74c05a implement a stop sign-ish policy 2019-04-10 10:22:13 -07:00
Dustin Carlino
94d08efd61 clicking outside of a menu shouldnt do anything 2019-04-03 15:16:54 +09:00
Dustin Carlino
35d6995a7b starting a plugin to visualize a scenario, by just displaying
neighborhood polygons
2019-04-03 15:03:07 +09:00
Dustin Carlino
d0a3b5c383 lane edit validity 2019-04-03 12:41:10 +09:00
Dustin Carlino
9744c22955 draw the selected thing as an additional transparent polygon. makes changing lane types reasonable. 2019-03-28 14:28:57 +09:00
Dustin Carlino
c7dc028601 Display for Traversable 2019-03-18 13:21:57 -07:00
Dustin Carlino
652e01ba87 deal with short lanes. also dont mark turn_finished until the car is
totally out the intersection.
2019-03-17 17:13:28 -07:00
Dustin Carlino
c40c4fdff4 eager impl to not hit the back of cars. no handling of short lanes, and
follower waits before starting to cross the end of a lane.
2019-03-16 14:53:46 -07:00
Dustin Carlino
1ba7e5d325 woops, not so easy to figure out a proper retry for room_at_end 2019-03-14 16:05:07 -07:00
Dustin Carlino
9dac5deba0 script to format all markdown so far. nested lists are sort of weird,
but fine...
2019-03-13 14:11:52 -07:00
Dustin Carlino
375f47e637 traffic sim article intro and part of discrete sim section 2019-03-12 12:56:51 -07:00
Dustin Carlino
caded99919 basic linux+windows release script 2019-03-12 08:47:18 -07:00
Dustin Carlino
417615cf3a porting extract_colorscheme.py to rust 2019-03-11 17:54:37 -07:00
Dustin Carlino
3eb5270d51 trying to cross-compile to windows. making some unix-only dependencies
optional.
2019-03-11 17:09:47 -07:00
Dustin Carlino
5ca359998c upgrade some dependencies and list data source licenses in README 2019-03-11 16:04:47 -07:00
Dustin Carlino
899718bf48 clear to end of line properly in Timer, using termion 2019-03-11 14:34:38 -07:00
Dustin Carlino
92bf86454c cleaning up TODO docs 2019-03-11 13:46:58 -07:00
Dustin Carlino
757831a18b WIP starting a big article on traffic modeling 2019-03-11 11:35:55 -07:00
Dustin Carlino
214e461601 --enable_profiler in headless too 2019-03-02 09:24:11 -08:00
Dustin Carlino
5f6d7e1b66 fix sim nondet test failure by using BTreeMap in my MultiMap 2019-03-01 12:16:52 -08:00
Dustin Carlino
aea11b72e3 putting together a spawn layer. not using it yet. 2019-02-24 11:15:49 -08:00
Dustin Carlino
0c9b173683 use scheduler for spawning (and retrying) cars 2019-02-23 15:46:28 -08:00
Dustin Carlino
3aded47d5f make some cars park when finished. works in most cases. 2019-02-22 15:51:51 -08:00
Dustin Carlino
5e9d4ca7f7 populate more turns so that lane-changing effectively happens when
turning, but keep the lane->lane semantics
2019-02-20 17:03:26 -08:00
Dustin Carlino
86cb58b5f1 first make a DirectedRoad ID, finally 2019-02-20 16:23:24 -08:00
Dustin Carlino
09af9e6cda removing the log crate completely. remove the DisplayLogs plugin, since
it's unused and unclear how it should work going forwards
2019-02-20 11:56:54 -08:00
Dustin Carlino
46fb2c94b5 implement DrawAgents 2019-02-20 08:11:03 -08:00
Dustin Carlino
7a8088f772 actually, trying a new idea for a DES model 2019-02-19 14:34:39 -08:00
Dustin Carlino
af59307c71 adjust the debug_areas stuff when unzoomed 2019-02-18 19:06:41 -08:00
Dustin Carlino
914f5a6642 check for cars too close during the stress test 2019-02-18 14:38:57 -08:00
Dustin Carlino
a52bea9835 some steps to closing off incomplete areas better... mostly stuff to
quickly iterate on this problem later
2019-02-15 09:03:02 -08:00
Dustin Carlino
06c8ed72a9 flag-based profiling of GUI 2019-02-14 13:16:43 -08:00
Dustin Carlino
e8b80526ae making a separate DrawRoad. thick bands at low zoom, yellow center line at high zoom. 2019-02-12 09:16:33 -08:00
Dustin Carlino
8b6a863b60 print timer iterations and durations more legibly 2019-02-11 11:16:07 -08:00
Dustin Carlino
8693bbc1e3 import residential building dataset 2019-02-10 19:24:34 -08:00
Dustin Carlino
606340e2db switch to bincode. almost half file size, reading small_seattle went
from 40s to 7s in debug mode!!!
2019-02-10 16:20:44 -08:00
Dustin Carlino
c6229e0de6 make cemeteries and lake washington (with inner ways) work 2019-02-10 14:45:38 -08:00
Dustin Carlino
1fc0efb639 woops, forgot to make bus stop prerender. also make it use nicer
polyline slice()
2019-02-10 12:49:36 -08:00
Dustin Carlino
8eaf09034f handle mulitpolygons with incomplete clipped info 2019-02-09 21:48:21 -08:00
Dustin Carlino
f693316290 parse OSM multipolygons, like bodies of water, correctly, when they're
completely present in the .osm
2019-02-09 21:03:44 -08:00
Dustin Carlino
0f1d0d24ca prerender areas and be able to debug their geometry 2019-02-09 19:25:27 -08:00
Dustin Carlino
9d450363ea be able to launch DES model on any lane 2019-02-09 18:38:44 -08:00
Dustin Carlino
72b044c64f plugin to show roads connected to intersection. surprisingly useful for debugging merged intersections sometimes 2019-02-09 11:46:31 -08:00
Dustin Carlino
2f77fbdf2f disabled but partly working fix for long cut corners after merging
intersections
2019-02-09 11:10:42 -08:00
Dustin Carlino
7ea56ad6ca disabled thing to reduce degenerate intersection length 2019-02-08 20:18:49 -08:00
Dustin Carlino
949b184678 generalize the R253 fix 2019-02-08 14:49:31 -08:00
Dustin Carlino
18391811e4 use better symbols for stable roads/intersections 2019-02-08 12:45:12 -08:00
Dustin Carlino
d261d69fa5 manually handling O253 2019-02-08 12:42:31 -08:00
Dustin Carlino
cb752dceff fix over-eager intersection polygon that ate a curve due to two hits with the perpendicular 2019-02-08 12:16:14 -08:00
Dustin Carlino
bb6f5e0af0 plugin to show original road centers at the end 2019-02-08 12:06:17 -08:00
Dustin Carlino
5bf4a711b1 quick tooltips for simple model 2019-02-07 19:23:20 -08:00
Dustin Carlino
0eed17f81c toggle playing forwards or backwards 2019-02-07 18:27:12 -08:00
Dustin Carlino
b547db43b6 basic impl of crossing entire long lane and waiting at the end 2019-02-07 18:11:53 -08:00
Dustin Carlino
409de8ea83 smooth out the interval where the collision happens to avoid it. not
sure it looks better.
2019-02-07 13:17:19 -08:00
Dustin Carlino
f73978caf1 shift back to follow behind the lead car 2019-02-07 13:13:37 -08:00
Dustin Carlino
3bf4807364 thoughts on a different simulation model and a plugin skeleton to play
with it
2019-02-06 19:14:19 -08:00
Dustin Carlino
3ee73668f2 just trying to detect the weirdness that is O253. pretty much works. 2019-02-06 15:48:33 -08:00
Dustin Carlino
d56f04167b tools to debug individual sidewalk corners. fixed some bugs where
sidewalk corners were incorrectly placed in the first place, causing bad
drawing. bug due to the same naive adjacent road approach
2019-02-06 13:58:44 -08:00
Dustin Carlino
260a2bdc3d forming the intersection polygon by the expected adjacency order, not by blindly sorting points by angle from a center. seems to fix some problems in merged mode! 2019-02-06 11:49:45 -08:00
Dustin Carlino
904991e8e0 sorting roads per intersection by adjacency more carefully for merged
intersections. no real noticeable effect yet.
2019-02-06 10:53:30 -08:00
Dustin Carlino
a9b9ae61bb tried tossing intersection endpoints into a convex polygon routine, but
it looks pretty bad. keeping around, but disabled.
2019-02-06 10:10:30 -08:00
Dustin Carlino
2f812e6265 correct slight overshooting. investigate a bus reaching a stop with
non-zero speed
2019-02-03 18:47:47 -08:00
Dustin Carlino
bfd0465a3d track the intent of chosen acceleration, to see why overshooting is happening 2019-02-03 09:41:29 -08:00
Dustin Carlino
fb2bb08f66 be able to hide stuff in InitialMap debugger 2019-02-02 17:51:49 -08:00
Dustin Carlino
899d876968 only reset camera for some initial maps 2019-02-02 16:40:12 -08:00
Dustin Carlino
e0fd39bb7c stop requiring hotkeys for TopMenu folders 2019-02-02 16:09:30 -08:00
Dustin Carlino
461efe4ef8 prerender crosswalks 2019-02-02 15:24:54 -08:00
Dustin Carlino
3f4711b13d at last, prerender cars 2019-02-02 14:43:24 -08:00
Dustin Carlino
f9ccecad26 fix spawning of vehicles on borders 2019-02-02 14:25:50 -08:00
Dustin Carlino
5a4a6bddf2 prerender bikes 2019-02-02 14:03:00 -08:00
Dustin Carlino
8a7413ac68 clean up old traits 2019-02-02 12:50:28 -08:00
Dustin Carlino
61d1d2fe83 revamp handling of onscreen stuff. no more callback plumbing, and can
plumb prerender successfully into dynamic stuff. just can't do as much
work directly in DrawMap.
2019-02-02 12:32:07 -08:00
Dustin Carlino
bc4ba647bc caching Renderables for agents 2019-02-01 15:10:35 -08:00
Dustin Carlino
ff80d0d445 disable time travel recording by default 2019-02-01 14:38:55 -08:00
Dustin Carlino
3451b65823 lazily compute SimStats 2019-02-01 14:31:35 -08:00
Dustin Carlino
58c4cb5e1b dont look up full SimStats unless needed 2019-02-01 13:45:37 -08:00
Dustin Carlino
2d7f64e69b make halloween use viewer, just for roads 2019-02-01 13:23:53 -08:00
Dustin Carlino
1970b7066e extract generic viewer stuff into its own crate, separate from the InitialMap stuff 2019-02-01 12:51:50 -08:00
Dustin Carlino
f5f8a57640 automatically focus on changed intersection in InitialMap viewer 2019-02-01 11:50:54 -08:00
Dustin Carlino
0a79b354b2 remove ability to create Map from InitialMap, now that we have a separate debugger 2019-02-01 11:09:22 -08:00
Dustin Carlino
097d1591e1 load previous/next initial map. refactor this functionality for sim
savestates
2019-02-01 11:03:57 -08:00
Dustin Carlino
e4b95c936b organizing ezgui into subdirectories 2019-02-01 09:55:25 -08:00
Dustin Carlino
06b8c26716 split ezgui runner into setup and loop functions 2019-02-01 09:30:01 -08:00
Dustin Carlino
5181a3db34 starting to move some text drawing code out of canvas 2019-01-31 23:40:15 -08:00
Dustin Carlino
c4d09b6e4f rearrange colorscheme ownership 2019-01-31 23:28:26 -08:00
Dustin Carlino
64573ea0ea own canvas inside of ezgui, not in applications. lots of refactoring
unlocked now...
2019-01-31 22:33:36 -08:00
Dustin Carlino
8d897f2266 speed up mouseover in main UI, and do it any zoom level now 2019-01-31 16:41:11 -08:00
Dustin Carlino
0346166304 starting a generic viewer that works with InitialMap 2019-01-31 16:33:43 -08:00
Dustin Carlino
142bd57aa0 refactoring some approx_eq EPSILON_DIST checks 2019-01-31 15:10:33 -08:00
Dustin Carlino
2282c5658d make geom types Ord now 2019-01-31 14:29:47 -08:00
Dustin Carlino
8b3e3d8f27 final touchups... trim down pts in synthetic maps 2019-01-31 13:47:46 -08:00
Dustin Carlino
7432ec1b42 workaround bus getting stuck on tiny road by making more left turns 2019-01-31 13:11:52 -08:00