Dustin Carlino
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a4f6a773a9
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fix up time limits for headless/tests. fix a few tests now that peds
walk slowly.
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2019-05-08 20:05:52 -07:00 |
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Dustin Carlino
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fce5d0f6dc
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animate pedestrian feet smoothly regardless of sim speed
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2019-05-08 18:34:41 -07:00 |
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Dustin Carlino
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60eea9b413
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change sim API to step forward by a variable duration, not a fixed timestep. adjust UI callers accordingly. some bugs introduced, but solid start
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2019-05-08 17:44:01 -07:00 |
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Dustin Carlino
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73ae88bd98
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adjust how periodic savestating happens to prep for truly variable timesteps
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2019-05-08 12:36:46 -07:00 |
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Dustin Carlino
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240efa5ad7
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make warping be slightly snappier with impatient keypressing and a
minimum speed
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2019-05-08 12:07:32 -07:00 |
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Dustin Carlino
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32b4c073a1
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scroll through a particular route
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2019-05-08 11:51:32 -07:00 |
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Dustin Carlino
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16c606c745
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make sure to draw modal menus last; noticed route preview was covering it
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2019-05-08 10:48:28 -07:00 |
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Dustin Carlino
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89b74b9137
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random ped speeds. lots of plumbing needed to implement this. :\
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2019-05-07 10:54:58 -07:00 |
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Dustin Carlino
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d66b0cb511
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in most causes, dont have route previews cover half of peds
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2019-05-06 19:19:20 -07:00 |
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Dustin Carlino
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fd6155ef0e
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make peds travel at a realistic speed
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2019-05-06 18:51:16 -07:00 |
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Dustin Carlino
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939f2fefdd
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adding hands to the bikes
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2019-05-06 18:33:01 -07:00 |
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Dustin Carlino
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95b664e394
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one fixed bike length. makes rendering easier, and having different lengths is pretty useless
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2019-05-06 18:06:49 -07:00 |
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Dustin Carlino
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6a66276606
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every day the pedestrians are shuffling
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2019-05-06 17:40:59 -07:00 |
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Dustin Carlino
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c034040b27
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a start to drawing bikes with more personality
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2019-05-06 13:20:57 -07:00 |
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Dustin Carlino
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b0ca4429ad
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make turn blinkers work even when sim is paused
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2019-05-06 12:56:19 -07:00 |
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Dustin Carlino
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b060a3ecc2
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giving pedestrians more shape
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2019-05-06 12:45:52 -07:00 |
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Dustin Carlino
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103e7f28ca
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combine TripLeg::Bike and ::Drive, fixing a bug and simplifying some cases
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2019-05-06 11:21:29 -07:00 |
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Dustin Carlino
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3ba56a76fb
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fix a panic with bike parking
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2019-05-06 11:00:41 -07:00 |
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Dustin Carlino
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f31f46e483
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draw peds on one side of the sidewalk
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2019-05-05 23:18:24 -07:00 |
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Dustin Carlino
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26ee29ff62
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actually do need to throttle redraws on loading screen
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2019-05-05 19:07:54 -07:00 |
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Dustin Carlino
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272503873c
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avoid menu flickering and incorrect entries by sending a NoOp after used events
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2019-05-05 18:23:36 -07:00 |
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Dustin Carlino
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08282186a7
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only keep so many lines in the loading screen logger
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2019-05-05 09:47:57 -07:00 |
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Dustin Carlino
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b398bfc026
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fix reprinting
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2019-05-05 08:58:32 -07:00 |
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Dustin Carlino
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af30d93ba8
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also reprint Timer lines -- has a bug, but this is a start
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2019-05-04 17:47:02 -07:00 |
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Dustin Carlino
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73f32854be
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fix up other ezgui apps, run clippy
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2019-05-04 17:25:05 -07:00 |
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Dustin Carlino
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a921469da9
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dont special-case having a loading screen during make_gui. pass in EventCtx to make_gui to undo some hacks
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2019-05-04 17:19:45 -07:00 |
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Dustin Carlino
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798a7b5354
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be able to trigger a loading screen anywhere
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2019-05-04 17:07:07 -07:00 |
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Dustin Carlino
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eed33931de
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proof-of-concept for gluing Timer to loading screen. hacky and not
featurefull yet.
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2019-05-04 16:41:01 -07:00 |
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Dustin Carlino
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951e2f37ce
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flush text to display immediately, not at the end. prerequisite to drawing scaled text better
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2019-05-04 15:36:40 -07:00 |
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Dustin Carlino
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cca6f4b5ec
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displaying names for more roads
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2019-05-04 13:56:40 -07:00 |
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Dustin Carlino
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71be19163d
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highlight object after warping
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2019-05-04 10:16:01 -07:00 |
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Dustin Carlino
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67d34413fd
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erase sim at strategic state-changing times
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2019-05-04 09:56:36 -07:00 |
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Dustin Carlino
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2f66c8ca5c
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remember if modal menus are hidden or not
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2019-05-04 09:30:44 -07:00 |
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Dustin Carlino
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625d9890d7
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dont allow dupe keys in menus
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2019-05-03 14:55:40 -07:00 |
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Dustin Carlino
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10240aa478
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trigger CommonState actions from a bunch of modal menus
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2019-05-03 14:47:31 -07:00 |
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Dustin Carlino
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6f4252fcae
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also draw OSD in some modes that dont use CommonState
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2019-05-03 14:27:34 -07:00 |
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Dustin Carlino
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3db78d1ddd
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hacky way of showing context menu hotkeys in OSD
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2019-05-03 14:21:43 -07:00 |
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Dustin Carlino
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4b4e6f17a0
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start a really basic OSD
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2019-05-02 12:38:12 -05:00 |
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Dustin Carlino
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08e1d3f353
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place the context menu onscreen, be smart about going OOB
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2019-05-02 12:02:15 -05:00 |
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Dustin Carlino
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96c3907655
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combo calls to update prompt for ModalMenu
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2019-05-01 21:45:34 -05:00 |
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Dustin Carlino
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e25af2e450
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remove sim's dependency on ezgui and hopefully speed up draw_unzoomed in the process
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2019-05-01 19:32:39 -07:00 |
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Dustin Carlino
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a0b69db71e
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recalculate modal menu when resizing, hiding, updating prompt...
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2019-05-01 17:00:23 -07:00 |
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Dustin Carlino
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bc3b883e2f
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optional modal menu keys
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2019-05-01 16:22:14 -07:00 |
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Dustin Carlino
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3b6ecbf4af
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draw everything from ezgui in screencap mode
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2019-05-01 16:14:15 -07:00 |
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Dustin Carlino
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913ec8d4c7
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remove top menu from ezgui. unused right now, can restore it later if needed
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2019-05-01 16:06:40 -07:00 |
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Dustin Carlino
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e767a704d3
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remove old modal menu stuff from ezgui
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2019-05-01 16:02:50 -07:00 |
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Dustin Carlino
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2915af1b7c
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converting last things to NewModalMenu
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2019-05-01 15:55:38 -07:00 |
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Dustin Carlino
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36df2e7908
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convert more to NewModalMenu
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2019-05-01 14:55:47 -07:00 |
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Dustin Carlino
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d10cbd9b7c
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manage the ModalMenu directly in each state, not in ezgui. convert 2
uses of it to start.
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2019-05-01 14:00:46 -07:00 |
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Dustin Carlino
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1eb1b0ea40
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slightly refactoring Text creation
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2019-05-01 11:46:22 -07:00 |
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