Dustin Carlino
|
c22ec98259
|
get_bounds for PolyLine
|
2018-10-31 08:31:16 -07:00 |
|
Dustin Carlino
|
7bb1bab755
|
pulling sidewalk width from KML
|
2018-10-30 14:15:57 -07:00 |
|
Dustin Carlino
|
a6bc3ed2a0
|
progress for KML parsing
|
2018-10-30 13:18:24 -07:00 |
|
Dustin Carlino
|
f8f2ea3f95
|
switching to a simpler GPS<->Pt2D scheme that's bijective
|
2018-10-29 15:01:15 -07:00 |
|
Dustin Carlino
|
cc9f0289ab
|
exporting polygons in the osmosis format... wait, may need to change the
coordinate system first. let's first refactor bounds to be more careful
about existing code.
|
2018-10-29 12:29:11 -07:00 |
|
Dustin Carlino
|
f011f8f56d
|
making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
|
2018-10-28 16:40:37 -07:00 |
|
Dustin Carlino
|
898e036c7e
|
the great color scheme refactor!
|
2018-10-24 19:18:37 -07:00 |
|
Dustin Carlino
|
580ab797de
|
catching simulation panics in the UI, to print some debug info before dying
|
2018-10-24 13:19:13 -07:00 |
|
Dustin Carlino
|
118b676220
|
wait, where did the parcels all go?
|
2018-10-23 13:27:16 -07:00 |
|
Dustin Carlino
|
144fa638d0
|
reduce import list in ui
|
2018-10-22 10:57:37 -07:00 |
|
Dustin Carlino
|
fd2b77f958
|
splitting UI plugins into another struct
|
2018-10-21 19:09:22 -07:00 |
|
Dustin Carlino
|
80121df78c
|
rename data/maps to data/raw_maps
|
2018-10-20 08:25:49 -07:00 |
|
Dustin Carlino
|
a3984ca9ec
|
bringing in some docs from an old branch
|
2018-10-18 17:00:46 -07:00 |
|
Dustin Carlino
|
5d010d2580
|
make a/b test work again... neighborhoods can be kind of poorly defined
|
2018-10-18 15:44:35 -07:00 |
|
Dustin Carlino
|
d6253a1721
|
dont draw stop sign on degenerate intersections
|
2018-10-18 15:28:34 -07:00 |
|
Dustin Carlino
|
94863b7bcc
|
bring in footways... actually disable it, they'll need more work
|
2018-10-18 12:20:54 -07:00 |
|
Dustin Carlino
|
35566543f1
|
briefly play around with cpuprofiler and gperftools
|
2018-10-18 10:54:04 -07:00 |
|
Dustin Carlino
|
b25046bd67
|
removing old, weird controls for interactively spawning stuff in the UI
|
2018-10-17 13:06:40 -07:00 |
|
Dustin Carlino
|
98914ce208
|
peds only use the car associated with their building
|
2018-10-17 10:34:02 -07:00 |
|
Dustin Carlino
|
0d33a25d44
|
calm down DiffWorlds, not every agent has a trip -- buses and parked cars, namely
|
2018-10-17 10:10:22 -07:00 |
|
Dustin Carlino
|
7919b0bd8d
|
associating cars with an owner
|
2018-10-16 17:28:03 -07:00 |
|
Dustin Carlino
|
2c110a58f9
|
starting a very basic plugin to show differences between trips in parallel worlds
|
2018-10-16 14:48:41 -07:00 |
|
Dustin Carlino
|
14c341d86a
|
shuffle parked cars to use without offsetting the RNG
|
2018-10-16 11:50:16 -07:00 |
|
Dustin Carlino
|
77786c9483
|
forking RNGs to keep SeedParking consistent
|
2018-10-16 11:39:16 -07:00 |
|
Dustin Carlino
|
bc48b3189f
|
generate trips to spawn before seeding parking spots, to make trip IDs line up better...
|
2018-10-14 18:53:39 -07:00 |
|
Dustin Carlino
|
80f6eb95b4
|
brainstorming edit-invariant trips. initial work to reference TripIDs,
which are independent of mode.
|
2018-10-14 14:01:03 -07:00 |
|
Dustin Carlino
|
f7f9b5ab70
|
plugin to find and show chokepoints
|
2018-10-13 15:24:14 -07:00 |
|
Dustin Carlino
|
4672994777
|
fixed one problem with ped trace_route... walking model is so complicated. ><
|
2018-10-09 17:43:22 -07:00 |
|
Dustin Carlino
|
dcbf373896
|
constructing traces way more directly. still broken for peds. :(
|
2018-10-09 16:14:48 -07:00 |
|
Dustin Carlino
|
2aa47bbd51
|
grouping UI state that's bound to a certain map+edits
|
2018-10-08 14:08:20 -07:00 |
|
Dustin Carlino
|
ad37e595f0
|
scarier colors. :P
|
2018-10-07 13:23:31 -07:00 |
|
Dustin Carlino
|
8f88d58952
|
adding a quadtree to halloween demo, by copying lots of code
|
2018-10-07 13:07:44 -07:00 |
|
Dustin Carlino
|
403ef7d0ec
|
also move the buildings
|
2018-10-07 12:51:27 -07:00 |
|
Dustin Carlino
|
b14df8a090
|
starting new halloween experiment... just rendering thick roads
|
2018-10-06 13:45:10 -07:00 |
|
Dustin Carlino
|
478d12aecb
|
plumb car properties between driving and parking sims. seems simpler...
|
2018-10-05 12:35:32 -07:00 |
|
Dustin Carlino
|
7b718b4621
|
bundling all map edits together
|
2018-10-02 15:48:10 -07:00 |
|
Dustin Carlino
|
4f3afa3894
|
very primitively tracking trip times, only showing in headless
|
2018-09-28 07:19:16 -07:00 |
|
Dustin Carlino
|
c1427a044c
|
dont lose logs in editor
|
2018-09-27 14:57:01 -07:00 |
|
Dustin Carlino
|
fa1d7e8182
|
WIP instantiating a scenario
|
2018-09-27 11:47:29 -07:00 |
|
Dustin Carlino
|
09c3b017b9
|
logging in map layer too
|
2018-09-23 14:15:24 -07:00 |
|
Dustin Carlino
|
a53dd51ec4
|
filling out logging in editor crate
|
2018-09-23 14:01:03 -07:00 |
|
Dustin Carlino
|
6c7d4185b3
|
proper logging from the editor layer
|
2018-09-22 20:12:24 -07:00 |
|
Dustin Carlino
|
f9e0b6facc
|
adding a scrollable log buffer widget
|
2018-09-21 14:09:20 -07:00 |
|
Dustin Carlino
|
f6ddd8aeaa
|
adding categories to unimportant actions, arranging them in a tree
|
2018-09-21 13:16:46 -07:00 |
|
Dustin Carlino
|
f1f0683026
|
prompts on top of menus, too
|
2018-09-21 08:08:34 -07:00 |
|
Dustin Carlino
|
1d7417e851
|
display text entry boxes in the middle of the screen, not as part of the bottom OSD
|
2018-09-20 18:55:44 -07:00 |
|
Dustin Carlino
|
b57fec18d5
|
messing around slightly with the experimental gfx crate
|
2018-09-18 07:47:03 -07:00 |
|
Dustin Carlino
|
18a5a2f2f8
|
remove parcels too far from sidewalks
|
2018-09-16 16:54:35 -07:00 |
|
Dustin Carlino
|
5348ed6c7b
|
organizing design notes a bit
|
2018-09-16 16:35:48 -07:00 |
|
Dustin Carlino
|
7911146063
|
organizing docs a bit
|
2018-09-16 16:15:08 -07:00 |
|
Dustin Carlino
|
67ef04b3c2
|
unifying tooltip handling a bit
|
2018-09-16 15:57:23 -07:00 |
|
Dustin Carlino
|
966d7bb03d
|
adding Areas to map and UI; not instantiating them yet
|
2018-09-16 13:25:31 -07:00 |
|
Dustin Carlino
|
e4339436fc
|
make bus stops a separate layer to render. easy!
|
2018-09-15 19:58:25 -07:00 |
|
Dustin Carlino
|
74ad9d0819
|
split bus stops into their own first-class object in the map model layer
|
2018-09-15 19:02:10 -07:00 |
|
Dustin Carlino
|
35141dee40
|
at last, the satisfying collapsing of all the boilerplate color functions
|
2018-09-15 16:52:37 -07:00 |
|
Dustin Carlino
|
008c63cd1a
|
passing ctx to both plugins and renderers, so we can debug lanes
|
2018-09-15 14:56:21 -07:00 |
|
Dustin Carlino
|
269642a984
|
give plugins a better way to express color
|
2018-09-14 22:18:49 -07:00 |
|
Dustin Carlino
|
c08477a9e9
|
draw lane details with generic quadtree, based on render options
|
2018-09-14 13:18:02 -07:00 |
|
Dustin Carlino
|
772ab784a7
|
generic quadtree support for show_turn_icons
|
2018-09-14 13:01:28 -07:00 |
|
Dustin Carlino
|
4a46990457
|
generic quadtree - initial round. broke some features, will add them
back in next.
|
2018-09-14 12:44:10 -07:00 |
|
Dustin Carlino
|
5303087fa2
|
making DrawCar implement renderable
|
2018-09-13 22:33:58 -07:00 |
|
Dustin Carlino
|
b3d2a5c5be
|
WIP making DrawPed implement Renderable
|
2018-09-13 22:15:03 -07:00 |
|
Dustin Carlino
|
48a47ff013
|
make parcels selectable too
|
2018-09-13 14:14:10 -07:00 |
|
Dustin Carlino
|
78d09fdb6d
|
make toggleable layer stuff just another plugin
|
2018-09-13 12:01:53 -07:00 |
|
Dustin Carlino
|
a059bccfd5
|
making more plugins initiate themselves, instead of UI doing it
|
2018-09-13 11:57:18 -07:00 |
|
Dustin Carlino
|
853665406b
|
killing the selection plugin
|
2018-09-13 11:28:33 -07:00 |
|
Dustin Carlino
|
799eeec73d
|
moving all logic out of selection plugin
|
2018-09-13 10:32:01 -07:00 |
|
Dustin Carlino
|
839ded2eed
|
moving hider into its own module
|
2018-09-13 09:51:44 -07:00 |
|
Dustin Carlino
|
1f8a73fb6e
|
going through and checking definitions of active plugins
|
2018-09-13 09:41:51 -07:00 |
|
Dustin Carlino
|
05219623bd
|
one active plugin at a time. easy.
|
2018-09-13 09:21:47 -07:00 |
|
Dustin Carlino
|
5fb8408a4e
|
just move plugin event handlers to a list of closures
|
2018-09-12 23:10:27 -07:00 |
|
Dustin Carlino
|
147901790c
|
first lift sim out of sim ctrl
|
2018-09-12 17:43:58 -07:00 |
|
Dustin Carlino
|
04a25bd489
|
refactor selection plugin at last
|
2018-09-12 16:58:21 -07:00 |
|
Dustin Carlino
|
855258ac97
|
moving turn cycling logic out of SelectionState
|
2018-09-12 16:20:13 -07:00 |
|
Dustin Carlino
|
9d96eb1741
|
making a renderable trait, making everything implement it. killed a few
colors.
|
2018-09-11 13:42:53 -07:00 |
|
Dustin Carlino
|
571aa2f786
|
split out experimental playground GUI stuff into its own crate
|
2018-09-09 19:16:41 -07:00 |
|
Dustin Carlino
|
64d4117c0c
|
moving GUI runner to ezgui
|
2018-09-09 18:50:36 -07:00 |
|
Dustin Carlino
|
013b3e11c5
|
pathfinding using bus stops, unused, and not the right interface yet
|
2018-09-09 14:03:20 -07:00 |
|
Dustin Carlino
|
6bff2113be
|
more OSM types so medium map doesn't immediately crash. trying to fix
bad polyline projection in another branch, but don't have it working yet
|
2018-09-08 10:15:38 -07:00 |
|
Dustin Carlino
|
87a33a6c78
|
replaced parts of the polygon ear clipping and seemingly fixed all the
problems!
|
2018-09-07 15:03:28 -07:00 |
|
Dustin Carlino
|
99fe9f170c
|
fixing up tests
|
2018-09-07 14:08:36 -07:00 |
|
Dustin Carlino
|
e02ec325de
|
simpler gtfs parsing
|
2018-09-06 16:48:28 -07:00 |
|
Dustin Carlino
|
1d732c5a3b
|
WIP load gtfs
|
2018-09-06 14:59:02 -07:00 |
|
Dustin Carlino
|
c5c00d5740
|
record stack traces
|
2018-09-06 13:32:35 -07:00 |
|
Dustin Carlino
|
0276dd54aa
|
starting to capture stack traces at runtime
|
2018-09-05 16:37:18 -07:00 |
|
Dustin Carlino
|
e99d9944e4
|
using failure crate in sim
|
2018-09-05 15:21:04 -07:00 |
|
Dustin Carlino
|
a2c7b8b5bd
|
fixing warping peds and preventing it from happening again
|
2018-09-05 14:22:47 -07:00 |
|
Dustin Carlino
|
fbcc2a9094
|
unifying WorldView and AgentInfo
|
2018-09-05 13:10:29 -07:00 |
|
Dustin Carlino
|
8547b18650
|
WIP figuring out why just yielding at stop signs breaks things
|
2018-09-05 11:57:06 -07:00 |
|
Dustin Carlino
|
55b02e6c5c
|
making a sample ped using the bus
|
2018-09-04 11:49:22 -07:00 |
|
Dustin Carlino
|
a74bfe6c92
|
making peds leave the bus
|
2018-09-04 11:18:27 -07:00 |
|
Dustin Carlino
|
bc9b559701
|
making the multi-leg trips handle transitions correctly
|
2018-09-04 10:31:52 -07:00 |
|
Dustin Carlino
|
9d01183a7e
|
introducing some proper multi-leg trips
|
2018-09-04 10:16:34 -07:00 |
|
Dustin Carlino
|
0205eb8978
|
splitting out a trip manager from the spawner
|
2018-08-31 14:13:55 -07:00 |
|
Dustin Carlino
|
c1f87395cc
|
unused, WIP code for peds to wait for, board, deboard buses
|
2018-08-31 11:23:30 -07:00 |
|
Dustin Carlino
|
c685a80a98
|
moving state to transit model, making router get directives from it
|
2018-08-30 15:00:52 -07:00 |
|
Dustin Carlino
|
63a8171370
|
recording events that happen each tick
|
2018-08-30 11:03:58 -07:00 |
|
Dustin Carlino
|
44f02273be
|
starting a transit sim state, so we know when a bus is at a stop, so we can unit test it. ;)
|
2018-08-29 23:42:16 -07:00 |
|
Dustin Carlino
|
bb15bdb4d4
|
extracting out router for cars. along the way, kinda rearranging how
mutability and views work
|
2018-08-28 12:02:52 -07:00 |
|
Dustin Carlino
|
a9bb71c59f
|
modeling and rendering bus stops
|
2018-08-27 15:06:13 -07:00 |
|
Dustin Carlino
|
fe8a28ff34
|
savestate regularly
|
2018-08-27 13:21:31 -07:00 |
|
Dustin Carlino
|
269235d1e1
|
writing savestates in a consistent place
|
2018-08-27 11:10:02 -07:00 |
|
Dustin Carlino
|
c3d7595fc3
|
(slightly) smarter stop sign assignment
|
2018-08-24 12:46:09 -07:00 |
|
Dustin Carlino
|
f36c94c730
|
render individual points from extra KML, and refactor some circle helpers
|
2018-08-23 15:17:37 -07:00 |
|
Dustin Carlino
|
f141329e85
|
moving some types in the sim layer around, now that the dust has settled
|
2018-08-23 13:56:49 -07:00 |
|
Dustin Carlino
|
2a12c338cf
|
fixing up the parking test... had to deal with horizontal/vertical lines
for the building front path stuff
|
2018-08-23 10:37:17 -07:00 |
|
Dustin Carlino
|
7745678794
|
make the spawner deal with trips and transitions... big revamp for it
|
2018-08-23 10:11:56 -07:00 |
|
Dustin Carlino
|
0a944f9864
|
making peds be able to start/end at a parking spot as well. nothing
tells them to start/end at parking yet, though
|
2018-08-23 07:58:18 -07:00 |
|
Dustin Carlino
|
3fba70a9a9
|
make pedestrians start aligned with building paths. almost ready to make
them travel along the front path
|
2018-08-22 13:43:11 -07:00 |
|
Dustin Carlino
|
00056e6e81
|
require a front path for buildings, by ignoring street names
|
2018-08-22 11:33:29 -07:00 |
|
Dustin Carlino
|
19727cdcaf
|
adjusting intersection policy to not deadlock?
|
2018-08-22 09:30:33 -07:00 |
|
Dustin Carlino
|
b87af4b303
|
digging into stuck kinematics. seemingly unblocks completion test!
|
2018-08-20 15:34:55 -07:00 |
|
Dustin Carlino
|
7f29e5d285
|
making car length vary, and adjusting parking model in response
|
2018-08-20 12:31:39 -07:00 |
|
Dustin Carlino
|
917c3c3ed5
|
WIP storing per-car properties like accel somewhere
|
2018-08-20 11:27:11 -07:00 |
|
Dustin Carlino
|
bf52822e37
|
wrote a few tests of parking
|
2018-08-19 18:07:28 -07:00 |
|
Dustin Carlino
|
af8a583f77
|
moving spawning of parked cars to a dedicated place
|
2018-08-16 15:10:26 -07:00 |
|
Dustin Carlino
|
0edd4c6eff
|
oops, bug where parking spots were too close to the start
|
2018-08-16 12:50:46 -07:00 |
|
Dustin Carlino
|
6693147a99
|
WIP making driving cars park at a specific spot
|
2018-08-15 15:29:49 -07:00 |
|
Dustin Carlino
|
511aab4483
|
representing departing vehicles
|
2018-08-15 11:53:04 -07:00 |
|
Dustin Carlino
|
432c9644fc
|
slightly different speed limits
|
2018-08-09 13:14:30 -07:00 |
|
Dustin Carlino
|
a3caf09cda
|
count agents as stopped if their speed is super tiny
|
2018-08-08 10:53:10 -07:00 |
|
Dustin Carlino
|
be4ffc8d31
|
only draw turn icons in editor mode
|
2018-08-05 14:24:38 -07:00 |
|
Dustin Carlino
|
7611be90ab
|
trying enums with delegation...
|
2018-08-04 12:26:58 -07:00 |
|
Dustin Carlino
|
c2306ef47a
|
forking aorta driving model from parametric one...
|
2018-08-04 08:03:55 -07:00 |
|
Dustin Carlino
|
87d040f061
|
first making driving stuff private, before making a second driving model
|
2018-08-03 14:32:08 -07:00 |
|
Dustin Carlino
|
67c81df83f
|
draw stopping buffer for cars
|
2018-08-02 11:15:47 -07:00 |
|
Dustin Carlino
|
1348db1288
|
different colors for cars and peds
|
2018-08-01 15:06:23 -07:00 |
|
Dustin Carlino
|
5ad6f53607
|
use new dimensioned version, letting us serialize maps and clean up
hacks elsewhere
|
2018-08-01 14:05:38 -07:00 |
|
Dustin Carlino
|
890f6541af
|
turns between sidewalks were getting conflated after the TurnID change; adding parent intersection fixes it. should fix ped warping problem.
|
2018-08-01 13:31:14 -07:00 |
|
Dustin Carlino
|
ec38ccc11e
|
refactoring common code in intersections
|
2018-08-01 11:38:35 -07:00 |
|
Dustin Carlino
|
3941621127
|
draw ped waiting for a turn
|
2018-07-31 20:31:41 -07:00 |
|
Dustin Carlino
|
6cc8489dfa
|
reduce some visibility
|
2018-07-30 15:01:41 -07:00 |
|
Dustin Carlino
|
7205e6d926
|
lifting intersection sim state out of driving
|
2018-07-30 14:39:15 -07:00 |
|
Dustin Carlino
|
19133adad8
|
fixed the broken savestating; custom multimap serialization was just
plain wrong
|
2018-07-30 13:30:30 -07:00 |
|
Dustin Carlino
|
c9b890e44c
|
hash to btree, for easier comparison in serializtion
|
2018-07-29 16:58:41 -07:00 |
|
Dustin Carlino
|
cce85994f6
|
dont need a sort anymore... actually, can't run the determinism test
right now
|
2018-07-29 15:51:06 -07:00 |
|
Dustin Carlino
|
1cf2ca435e
|
display cars/peds at low zoom levels in intersections
|
2018-07-28 11:21:46 -07:00 |
|
Dustin Carlino
|
ac0f580ef1
|
adjust when color picker runs, to avoid a key conflict
|
2018-07-28 11:12:28 -07:00 |
|
Dustin Carlino
|
f732335ed8
|
parallelizing pathfinding for pedestrians
|
2018-07-27 15:51:44 -07:00 |
|
Dustin Carlino
|
3fa06fd032
|
dont repeat keypress manually in OSD message
|
2018-07-26 14:28:01 -07:00 |
|
Dustin Carlino
|
d5f002e35c
|
incoming/outgoing roads made no sense. oops.
|
2018-07-26 13:42:27 -07:00 |
|
Dustin Carlino
|
de54b917bc
|
changing turns to have IDs thatll be stable across edits
|
2018-07-25 19:01:47 -07:00 |
|
Dustin Carlino
|
3ed1bba5c9
|
fixing encapsulation and delegation of stuff in sim layer
|
2018-07-25 18:36:04 -07:00 |
|
Dustin Carlino
|
3e72f39121
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planning how to do live road edits
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2018-07-25 18:19:39 -07:00 |
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Dustin Carlino
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c321c07bd7
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make map use road edits when loading from scratch
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2018-07-24 16:06:25 -07:00 |
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Dustin Carlino
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120e7c5db1
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plumb through UI controls for road edits
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2018-07-24 15:43:01 -07:00 |
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Dustin Carlino
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9fbf48c495
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defining the basic data model for some road edits
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2018-07-24 12:30:56 -07:00 |
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Dustin Carlino
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0bfcae6aa6
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WIP making intersections know in/out roads too, using for simpler turn-making
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2018-07-24 11:13:08 -07:00 |
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Dustin Carlino
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7d187bcceb
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ripping out other_side too
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2018-07-24 10:56:23 -07:00 |
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Dustin Carlino
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83d5e75e43
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store children in road, and stop storing some state in lane and query it instead
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2018-07-24 09:23:23 -07:00 |
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Dustin Carlino
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549aa75d9c
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lifted unshifted pts to road
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2018-07-24 08:59:01 -07:00 |
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Dustin Carlino
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4bf72b36c8
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removing osm metadata from lanes now
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2018-07-24 08:18:47 -07:00 |
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Dustin Carlino
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62139c1abc
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introducing road structures, with a copy of OSM metadata
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2018-07-24 07:39:26 -07:00 |
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Dustin Carlino
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4207b2cacf
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rename existing roads to lanes
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2018-07-23 20:24:53 -07:00 |
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Dustin Carlino
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52d5c5b69b
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bike lane turns
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2018-07-23 14:03:13 -07:00 |
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Dustin Carlino
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3017728515
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introducing bike lanes! no turns yet
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2018-07-23 10:56:45 -07:00 |
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Dustin Carlino
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7ee8ef0d8d
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cleaning up after polyline trimming
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2018-07-23 10:05:20 -07:00 |
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Dustin Carlino
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a52b966b03
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make some more pedestrian paths possible by forcing turns even when line trimming fails
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2018-07-23 08:39:58 -07:00 |
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Dustin Carlino
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14eac3c486
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compute bounds at the better time
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2018-07-22 18:53:35 -07:00 |
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Dustin Carlino
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70c571c9bc
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fixed the disconnected partition removal algorithm; it was just plain wrong
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2018-07-22 18:28:14 -07:00 |
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Dustin Carlino
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36bfa9cfdf
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be able to relate lanes to orig road idx, for debugging
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2018-07-22 17:18:13 -07:00 |
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Dustin Carlino
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82fb302ddd
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fixing nondeterministic map conversion
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2018-07-22 17:14:07 -07:00 |
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Dustin Carlino
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1c85188a64
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WIP removing disconnected chunks of map. leaves orphaned intersections
still, so disabled.
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2018-07-22 16:31:31 -07:00 |
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Dustin Carlino
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7d1ec62a1d
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organizing convert_osm code slightly
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2018-07-20 11:52:45 -07:00 |
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Dustin Carlino
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51fa14d934
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parsing shapefiles again for traffic signals
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2018-07-20 11:27:57 -07:00 |
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Dustin Carlino
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22b1e70707
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info on parked cars and peds in OSD
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2018-07-14 13:53:32 -05:00 |
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Dustin Carlino
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e5de791fa7
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starting to model pedestrians. spawn and draw them.
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2018-07-11 15:06:31 -07:00 |
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Dustin Carlino
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9c21dae3d9
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making turns for crosswalks. had to rethink how turns work slightly.
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2018-07-11 12:10:56 -07:00 |
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Dustin Carlino
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9ca0682108
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handle lanes with no turns
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2018-07-10 12:10:12 -07:00 |
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Dustin Carlino
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5ffa4ba7c7
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centering parked cars in their spots
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2018-07-09 16:08:23 -07:00 |
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Dustin Carlino
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282f20e438
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drawing parked cars
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2018-07-09 14:17:33 -07:00 |
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Dustin Carlino
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db54420ede
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fixing all tests
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2018-07-09 13:52:08 -07:00 |
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Dustin Carlino
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0e6111e86a
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being able to find sibling lanes
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2018-07-09 12:30:39 -07:00 |
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Dustin Carlino
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d3bcbe1da2
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lots of the logic to start a parked car
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2018-07-09 11:59:40 -07:00 |
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Dustin Carlino
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bf68be8870
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moving the sim state that's driving-specific
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2018-07-09 11:07:54 -07:00 |
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Dustin Carlino
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bde37d666b
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split out some of the driving-only code
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2018-07-09 10:36:17 -07:00 |
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Dustin Carlino
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ddb30734c6
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refactoring DrawCar
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2018-07-09 10:17:20 -07:00 |
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Dustin Carlino
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8b908d2744
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calculating the number of parking spots
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2018-07-09 09:16:12 -07:00 |
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Dustin Carlino
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c033f51da2
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make cars pathfind to their destination
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2018-07-08 15:40:39 -07:00 |
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Dustin Carlino
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f3f3bfd1e9
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impl basic A* on roads
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2018-07-08 14:37:56 -07:00 |
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Dustin Carlino
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c6ebab1e9c
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move some sim code
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2018-07-08 14:00:03 -07:00 |
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Dustin Carlino
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0e4ff75286
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setting up an intersection test in experimental
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2018-07-07 10:48:46 -07:00 |
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Dustin Carlino
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d6a7274835
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organizing TODOs
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2018-07-06 15:07:52 -07:00 |
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Dustin Carlino
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79f58155d9
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make floodfiller own its state completely
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2018-07-06 13:38:15 -07:00 |
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Dustin Carlino
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18132e3c8b
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consistently having one(ish) plugin do stuff at a time
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2018-07-06 12:25:43 -07:00 |
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Dustin Carlino
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e2aabeb0e9
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refactoring drawing primitives into GfxCtx
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2018-07-06 11:04:18 -07:00 |
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Dustin Carlino
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8f244438c1
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plumbing window_size with canvas
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2018-07-06 10:26:35 -07:00 |
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Dustin Carlino
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445a1925eb
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making geom validation interactive
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2018-07-06 08:47:56 -07:00 |
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Dustin Carlino
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dee6c97f4c
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draw stop sign in intersections too
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2018-07-04 14:05:21 -07:00 |
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Dustin Carlino
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c58b91ee4d
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cleaning up intersection colors
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2018-07-04 13:29:46 -07:00 |
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Dustin Carlino
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92f8aeff1e
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drawing a traffic signal, no good colors yet
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2018-07-04 13:22:15 -07:00 |
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Dustin Carlino
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fb24efe1f1
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fix bbox for bldgs to include path
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2018-07-03 17:57:19 -07:00 |
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Dustin Carlino
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73455017c2
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depicting stop signs very primitively
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2018-07-03 17:15:03 -07:00 |
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Dustin Carlino
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2f9ff9d069
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refactoring road markings
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2018-07-03 17:02:20 -07:00 |
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Dustin Carlino
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33fdab17dd
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project plan
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2018-07-03 15:00:12 -07:00 |
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Dustin Carlino
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f1024792e4
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validate geometry doesn't overlap for a rendered map
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2018-07-03 14:43:53 -07:00 |
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Dustin Carlino
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cacf3aea62
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halve the number of lanes from OSM for two-ways
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2018-07-03 09:42:17 -07:00 |
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Dustin Carlino
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46b159ae8f
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be able to hide stuff temporarily
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2018-06-29 12:23:24 -07:00 |
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Dustin Carlino
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5a6ea9bf7e
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handle motorways and roads with a known number of driving lanes
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2018-06-29 11:41:26 -07:00 |
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Dustin Carlino
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f9c1b3b526
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WIP representing polyline shifting failure
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2018-06-29 11:17:39 -07:00 |
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