Dustin Carlino
d392c67c00
Start unit tests for the quick bike sketch tool, to understand how lane transformations work
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(And fix bucketize tests, which just haven't been run in a bit)
2021-08-12 09:47:40 -07:00
Dustin Carlino
19134163dc
Fix ungap crash -- no need to explain what changed/edited roads are.
2021-08-10 09:20:54 -07:00
Dustin Carlino
fd1480cbac
Make widgetry require less Houdini skills: never mind on downloading new cities gets stuck with autocomplete search.
2021-08-09 14:28:55 -07:00
Dustin Carlino
207f91a018
Thicken lines in unzoomed view; stop trying to show which side of the road has lanes.
2021-08-08 11:37:23 -07:00
Dustin Carlino
1787611f56
More ergonomic route sketcher:
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- still zoom when hovering on points
- more clearly show nodes being dragged
2021-08-08 10:00:44 -07:00
Dustin Carlino
9b4107f061
Track when a map is edited and update things better, in both the game's edit mode and the new tool.
2021-08-08 09:22:32 -07:00
Dustin Carlino
100b068086
Print map size breakdown more usefully.
2021-08-07 21:57:06 -07:00
Dustin Carlino
773be88aed
Increase multisampling to fix unzoomed road outline tearing ( #722 )
2021-08-07 21:56:40 -07:00
Dustin Carlino
a393f4f66c
Merge view/edit mode
2021-08-07 21:33:51 -07:00
Dustin Carlino
b59419ea84
Just rearrange code, in preparation for merging edit mode and the main explore map mode
2021-08-07 10:35:54 -07:00
Dustin Carlino
22dfb616a3
Split the route sketching out to a dedicated state, instead of squishing into edit mode. The dropdown value changing and being able to suddenly open a proposal in the middle doesn't make any sense.
2021-08-07 10:21:18 -07:00
Dustin Carlino
fdea0c8a91
Sort edits better -- untitled's to the back of the line, please
2021-08-07 10:02:49 -07:00
Dustin Carlino
51367088df
Adding a 'nearby houses and shops' feature to the bike network tool
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Results have major issues, probably going to leave this out of v1.
2021-08-06 20:05:04 -07:00
Dustin Carlino
e9aaeb8675
Load/save edits from new tool
2021-08-06 15:42:35 -07:00
Dustin Carlino
fe4adb9691
A thin veil of mist...
2021-08-06 15:19:20 -07:00
Dustin Carlino
20b8e7f94a
Show edits. Regenerate layers on changes.
2021-08-06 14:47:05 -07:00
Dustin Carlino
96c55a067b
Magnify while editing. Not feeling skeletal commit messages...
2021-08-06 14:20:03 -07:00
Dustin Carlino
14927feeae
Import part of SF
2021-08-06 10:54:46 -07:00
Dustin Carlino
190eaef251
Swap a femur with a tibia. A questionable trade, but I'm calling it
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progress.
2021-08-05 18:51:19 -07:00
Dustin Carlino
116198e863
Revive the ability to render in greyscale with the fragment shader, for quicker color scheme tuning...
2021-08-05 15:37:49 -07:00
Dustin Carlino
b080c70d83
Sinew is meant to stretch.
2021-08-05 14:06:11 -07:00
Dustin Carlino
85b46e2dfa
Set the default width of a newly added lane better. #597
2021-08-04 16:46:05 -07:00
Dustin Carlino
4bc8421066
There's more than devils in these details
2021-08-04 16:32:26 -07:00
Dustin Carlino
3bddceb275
Skeleton hands can't grasp the tip of tools, but they can refract the
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gaze of the living...
2021-08-04 15:56:44 -07:00
Dustin Carlino
78f37e68e9
Broad strokes for fleshless folks
2021-08-04 13:46:34 -07:00
Dustin Carlino
1585eed66f
Don't keep jamming the same button for the skeletonvator, that doesn't help
2021-08-04 10:51:31 -07:00
Dustin Carlino
4935ea4fd6
Come take a ride on my skele-skeletonvator
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(I am so sorry)
2021-08-03 22:33:06 -07:00
Dustin Carlino
82865b4e08
The skeleton is already feeling conscious about its appearance, so early
2021-08-03 22:08:10 -07:00
Dustin Carlino
46eb26fd5c
The skeleton begins to cover some of its bones
2021-08-03 19:23:28 -07:00
Dustin Carlino
a12c894eb5
The skeleton is implored to peek at its innards... (but skeleton bones
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aren't polished)
2021-08-03 19:23:28 -07:00
Dustin Carlino
c019304ee3
A skeleton emerges, from whatever sort of place skeletons lurk
2021-08-03 19:23:28 -07:00
Dustin Carlino
58f9c912cc
Regenerate Seattle collision data, which I think broke way back in the f64->f32 change
2021-08-03 19:23:10 -07:00
Dustin Carlino
dcf84d3b10
Rewrite turn restrictions to handle collapsed roads. Lake Wash Blvd / Madison revealed this problem.
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Regenerating everything now...
2021-08-03 00:07:49 -07:00
Dustin Carlino
e687dd0391
Automatically collapse more degenerate intersections. Manually tested
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around the university bridge. Still far to go, but progress.
Not regenerating yet.
2021-08-02 12:06:47 -07:00
Dustin Carlino
9ccc328361
new release
2021-08-01 15:45:01 -07:00
Dustin Carlino
15da28e4a7
The final touches on the new color scheme: color cycleway intersections green. #74 ( #715 )
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Regenerate screenshot diff. It's done! [rebuild] [release]
2021-08-01 13:28:02 -07:00
Dustin Carlino
dad9eeb9a6
Make the 'faded zoom' color scheme the new default day mode! Rename the old day mode to classic. #715
2021-08-01 12:57:46 -07:00
Dustin Carlino
b72b4a2843
Make the signal editor match the simulation view better -- need protected arrow outlines. #715
2021-08-01 12:42:09 -07:00
Dustin Carlino
314bed3d83
Adjust traffic signal editor icons, since they blended into the new grey scheme. #715
2021-08-01 12:36:37 -07:00
Dustin Carlino
49adf8a5ac
Adjust traffic signal rendering for #715 .
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- outlines around protected arrows too
- draw protected arrows on top of permitted
2021-08-01 12:12:01 -07:00
Dustin Carlino
506e4f3f73
Simplifying traffic signal rendering code
2021-08-01 12:06:05 -07:00
Dustin Carlino
c2f8f177ea
Steps towards the new color-scheme. #715
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- Stop using different colors in the city picker. Just using a uniform
color, different between day/night, that looks fine in all themes.
- Simplify the methods for road markings; not going to change them based
on rank
2021-08-01 09:53:48 -07:00
Dustin Carlino
c71c1b91dc
Trying to fix corner curbs and failing, but made some maybe useful geom
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API additions.
And not drawing curbs for footways. #715
2021-07-31 19:46:37 -07:00
Dustin Carlino
db54978901
Bring in OSM updates for Mangere. #719
2021-07-31 10:14:33 -07:00
Dustin Carlino
b02b00fe56
Handle more OSM separation tags, and copy over the values for snapping. #330
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Not regenerating yet, but NE Campus Pkwy in the udistrict is my test
case.
2021-07-30 13:46:14 -07:00
Dustin Carlino
7592f9ca9e
Fix crosswalks & sidewalk corners for consolidated intersections on left-handed maps. #654
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Not regenerating yet. (There shouldn't be many junctions tagged on
non-US maps, at least not by me.)
2021-07-30 11:28:56 -07:00
moo
e6dc52a615
Update README.md ( #721 )
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Fixed Win/Mac/Linux download addresses (just removed "v"s)
2021-07-30 10:09:47 -07:00
Dustin Carlino
2ae6dea692
Upgrade to rust 1.54, fix new clippy warnings
2021-07-30 09:48:31 -07:00
Dustin Carlino
c98b4f293e
Regenerate all maps after last few changes. Split out the actdev scripts to more easily regenerate actdev scenarios. This is necessary if map intersection IDs change, for instance.
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Rainier Valley starts crashing in the simulation! Not sure why the
regression happened, disabling for now, will look into it later.
2021-07-29 14:19:46 -07:00
Dustin Carlino
7fbd8ae022
Next steps on snapping cycleways / modelling separators. #330
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- Only snap cycleways with explicitly tagged separators
- When collapsing intersections, preserve the OSM ID of the longer way
2021-07-29 11:24:38 -07:00