Dustin Carlino
c71c1b91dc
Trying to fix corner curbs and failing, but made some maybe useful geom
...
API additions.
And not drawing curbs for footways. #715
2021-07-31 19:46:37 -07:00
Dustin Carlino
a4906a2953
More flag-guarded color scheme progress towards #715 :
...
- choosing some building colors
- proper unzoomed road/intersection outlines
- adjusting curb color based on road rank (for arterials, it was the
same grey!)
2021-07-28 12:12:01 -07:00
Dustin Carlino
07cce162c1
Experiment with 3 different asphalt colors. #715
2021-07-26 11:42:46 -07:00
Dustin Carlino
27135cabb4
Don't draw buildings on the minimap in the new color scheme. #715 It's too much detail for a small view, and the colors bleed into roads.
2021-07-26 11:37:58 -07:00
Dustin Carlino
743c7ae4f0
Start to turn the 'faded zoom' color-scheme into the emerging Streetcomplete scheme in #715 .
2021-07-26 11:31:22 -07:00
Dustin Carlino
8b397c8f15
new release
2021-07-25 14:14:54 -07:00
Dustin Carlino
d015014bbc
Better curb rendering near shoulders. Towards the #715 vision. [rebuild] [release]
2021-07-25 13:29:54 -07:00
Dustin Carlino
835e4bf7a7
Iterate on the curb rendering for #715 . A simple start to it already happens to exist for an old color scheme experiment.
...
Still some issues with shoulders, but improved in many cases.
2021-07-25 13:08:14 -07:00
Dustin Carlino
1a8eecb2ac
Remove old color scheme experiments. They're no longer interesting and just clutter the codebase, making big changes like #715 harder to manage
2021-07-23 19:20:36 -07:00
Dustin Carlino
b45f9e0134
Create new lane types to express different types of buffers for prote… ( #704 )
...
* Create new lane types to express different types of buffers for protected bike lanes. They're only created manually right now, to explore rendering.
* Update planter rendering
* Update planter - simplify
* fmt after merge
* Fixing up existing rendering
* Add curb buffer
* Adjust stripes
Co-authored-by: Robin Lovelace <rob00x@gmail.com>
2021-07-23 11:31:36 -07:00
Dustin Carlino
3db706e7db
new release
2021-07-18 16:13:00 -07:00
Dustin Carlino
f6a94e8a58
Allow DrawWithTooltip to return custom data instead of string labels.
...
CloneableAny revived from e35c69f6f3
2021-07-18 14:14:19 -07:00
Dustin Carlino
3d355f720c
Clean up CityPicker code using DrawWithTooltips
2021-07-18 14:14:19 -07:00
Dustin Carlino
d142b4fbd0
Refactor lots of the places walking along a PolyLine with a step size
...
Verified no behavioral change using the screenshot test. (Which only had
the driveway diff from b3ce53aa5f
)
2021-07-16 14:17:08 -07:00
Dustin Carlino
e1679998c1
Remove RawFileLoader and use a simple trick to avoid deserialization
...
instead. #377
See https://www.reddit.com/r/rust/comments/olodm1/how_to_grab_raw_vec8_bytes_from_serde/ ? for me explaining the problem and then immediately realizing the fix.
2021-07-16 13:33:31 -07:00
Dustin Carlino
816ae46943
Copy the file size progress bar to RawFileLoader too. #377
2021-07-16 11:25:27 -07:00
Dustin Carlino
76ecccf54b
When loading files on the web, print the received and total file size,
...
as a slightly better progress bar. #377
2021-07-16 11:25:27 -07:00
Dustin Carlino
062f38aca3
Speed up the previous by caching road_to_buildings in Map.
2021-07-15 18:12:15 -07:00
Dustin Carlino
b3ce53aa5f
Draw building driveways per zoomed-in road, rather than as one map-wide batch. Otherwise, every single edit to road width needs to redraw all driveways. This doesn't scale with larger maps!
...
When zoomed in on just a building but not its road, this means the driveway won't show up until the road is in view. Acceptable trade-off.
2021-07-15 18:05:04 -07:00
Dustin Carlino
65c5b17002
new release, mid-week
2021-07-14 09:37:31 -07:00
Dustin Carlino
f35538b460
Grab everything from Overpass, so importing from it looks more complete. #523
...
Because it's so much faster, make it the default!
2021-07-12 14:21:33 -07:00
Dustin Carlino
66be29d752
Import a new city using Overpass, instead of Geofabrik + clipping. #523
...
The returned XML seems to be missing lots of stuff, but it's much faster
and wasn't hard to wire up. I'll look into fixing the query...
2021-07-12 14:06:54 -07:00
Dustin Carlino
e750048141
Improve intersection merging workflow by hiding popup msg for successful imports #654
2021-07-11 13:41:29 -07:00
Dustin Carlino
2224dccda9
Add a tool in the main UI to try to merge junctions. #654
...
It maintains a JSON file of ways to merge that the importer also uses.
For maps fast to import, this is the nicest workflow. Unlike map_editor,
turns and trimmed roads can also be checked.
2021-07-11 13:19:00 -07:00
Dustin Carlino
b184ecd409
new release
2021-07-11 10:44:32 -07:00
Dustin Carlino
da704b4546
Extend the parking thought bubbles to handle people climbing steep hills.
...
(And some clippy fixes)
2021-07-10 17:14:10 -07:00
Dustin Carlino
1539091453
Import Loop 101, adding an option to skip local roads to cut down map
...
size.
2021-07-08 10:25:36 -07:00
Dustin Carlino
d1a7ae4418
Start importing a piece of Sao Paulo for a collaboration.
...
No elevation data until the next big round of regeneration; having
trouble getting Docker set up on my resurrected machine.
2021-07-06 10:57:53 -07:00
Dustin Carlino
3db4c827b8
Draw building outlines in unzoomed view also. It's a subtle effect, but important in dense areas like Sao Paulo.
2021-07-06 09:53:13 -07:00
Dustin Carlino
b4c776c0fa
new release
2021-07-04 16:33:14 -07:00
Trevor Nederlof
3faf9893a9
Add downtown brooklyn as a nyc map
2021-07-01 12:27:58 -07:00
Dustin Carlino
9f4fac58a7
Workaround a crash trying to render building 4582 in Green Lake, which
...
has a short driveway that's crashing make_polygons.
This is more fallout from the f64 serialization change. I don't
understand the root cause yet...
2021-07-01 10:43:42 -07:00
Dustin Carlino
70a9508415
Change the CityPicker to merge the list of maps and cities from the local filesystem and the manifest.
...
This fixes various problems when importing local maps (in new or
existing cities) and getting out of sync with the manifest.
2021-06-25 19:37:42 -07:00
Dustin Carlino
126c62d6ba
Simplify CityPicker logic: just use the optional city.bin to draw districts. Always use the filesystem to create the buttons.
2021-06-25 19:11:37 -07:00
Dustin Carlino
3cda1342ab
Fix nondeterminism in z-ordering for lanes, hopefully removing noise from the screenshot diff test.
...
(Ideally there'd be no overlapping lanes in the first place, but that's
quite hard)
2021-06-25 12:29:55 -07:00
Dustin Carlino
1bfcba6165
Avoid crash:
...
1) Change the language in a map with lot of options
2) Switch to a map with less language options
3) Open settings panel, trying to create dropdown
2021-06-23 13:13:43 -07:00
Dustin Carlino
190ee4b08f
Fix the path v2->v1 and opportunistic lane-changing costs to heavily penalize cars from using bus lanes.
...
This doesn't avoid the aforementioned lane-changing crash, but by manual
inspection, it's keeping cars out of bus lanes.
2021-06-22 17:47:05 -07:00
Dustin Carlino
8db88d0890
new release
2021-06-20 20:08:06 -07:00
Dustin Carlino
03db0675cc
Add a Seattle map covering Green Lake
2021-06-20 10:51:30 -07:00
Dustin Carlino
8f199177f5
Upgrade to Rust 1.53
...
- arrays are now iterable directly
- switch to using BTree{Set,Map}::retain!
- a round of clippy
- regenerate scenarios and prebaked data; not sure why, but there's a
diff
2021-06-17 23:04:35 -07:00
Dustin Carlino
6cafe017c6
new release
2021-06-13 18:33:11 -07:00
Dustin Carlino
76aba75082
Update links to docs after some reorg in the other repo
2021-06-12 13:38:38 -07:00
Dustin Carlino
d827673ace
Periodically free memory in the middle of screenshot test, to avoid
...
running out on my current machine. Fixes #671 .
Finally regenerate screenshots for the first time in ages... just
blindly accepting everything, because the slightly different screen size
means everything was slightly shifted down.
2021-06-09 14:31:40 -07:00
Dustin Carlino
60352747bf
Get importer and game crates to share dependencies again, by enabling
...
some features for transitive deps in each crate.
2021-06-09 10:21:25 -07:00
Dustin Carlino
889c500eb1
Force geojson to use geo-types feature everywhere. This lets different
...
binaries properly share workspace dependencies.
See
https://www.reddit.com/r/rust/comments/nvd6y7/common_crates_in_cargo_workspace_recompiled_due/
for the full story behind this mess.
I'm going to keep repeating this process until I get game and importer
to share dependencies again.
2021-06-09 09:48:53 -07:00
Dustin Carlino
f39a50a7e5
new release
2021-06-06 15:45:40 -07:00
Dustin Carlino
5127a82b54
Import Tehran
2021-06-01 10:19:06 -07:00
Dustin Carlino
d014098f59
Fix an extremely naive implementation of calculating average angle,
...
which was causing bizarre turn lane arrows in Tempe.
2021-06-01 09:52:40 -07:00
Dustin Carlino
00c3614301
new release
2021-05-31 12:12:13 -07:00
Dustin Carlino
f1aacb04e7
Import Chorlton for a demo
2021-05-24 10:13:09 -07:00
Dustin Carlino
0022837cd0
new release
2021-05-23 12:02:37 -07:00
Dustin Carlino
a6e707eb8a
Upgrade more dependencies.
...
(Can't upgrade winit yet, because glutin doesn't have a crates.io
release that's caught up)
2021-05-22 16:36:57 -07:00
Vinzent Steinberg
a1899e29f8
Update dependencies ( #656 )
...
* Update dependencies
* Use github for polylabel, to make all dependencies use geo 0.18, not a mix of 0.18 and 0.17
* Downgrade lyon to avoid a crash
Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2021-05-22 16:23:06 -07:00
Dustin Carlino
bbc9adc3b7
Initially import Gilbert, AZ
2021-05-21 12:36:20 -07:00
Dustin Carlino
e876998958
Add new actdev site, Cricklewood in London
2021-05-19 13:35:49 -07:00
Dustin Carlino
1e3ed254a9
Reorganize canvas settings, so that they can actually be saved. #216
2021-05-17 13:12:45 -07:00
Dustin Carlino
1fe60eb8bb
Automatically save/restore user settings. #216
...
On a best-effort basis, of course. If the format changes, just start
fresh.
2021-05-17 10:34:13 -07:00
Dustin Carlino
0f06d4d52f
Make canvas scroll speed configurable, just like GUI panel scroll speed.
2021-05-17 10:16:44 -07:00
Dustin Carlino
d4e2b25689
Avoid crashing when trying to draw really short turns. Fixes #649
2021-05-17 09:19:00 -07:00
Dustin Carlino
457a50d5ba
fix web build
2021-05-16 17:16:55 -07:00
Dustin Carlino
03afb22429
new release -- except for web, fixing that separately...
2021-05-16 17:10:29 -07:00
Dustin Carlino
d6539f7449
Refactor file picker
2021-05-16 10:51:03 -07:00
Dustin Carlino
4f05d818b9
Same FnOnce fix for PromptInput. No effects, but future-proofing I guess
2021-05-16 08:45:22 -07:00
Dustin Carlino
72d0e53fdc
Make ChooseSomething take a FnOnce callback, so we can avoid cloning at a few call-sites
2021-05-16 08:41:37 -07:00
Vinzent Steinberg
9d17faa878
Prefer slices over reference to owned type
2021-05-15 14:24:08 -07:00
Vinzent Steinberg
446a21696d
Fix most clippy warnings ( #646 )
...
* More conventional spelling of acronym identifiers
* `new` -> `new_state`
* Remove redundant field name
* Remove needless `collect`
* `to_controls` -> `make_controls`
* Simplify long if statement
* Fix module inception
* Simplify chained if let
* Return directly instead of creating a binding
* Disable clippy warning about `borrow` method
Implementing the `Borrow` trait instead would result in excessive type
annotations.
* Fix most remaining clippy warnings
* Allow clippy::type_complexity
* Fix bad merge from web editor
* Run cargo fmt
* Suppress large_enum_variant warnings
* Rename FYI state to ShowMessage
* Fix upper_case_acronyms warnings
Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2021-05-14 17:31:32 -07:00
Dustin Carlino
29c881ffc3
Switch from cargo +nighty fmt to the stable cargo fmt. Whatever edge-case formatting was happening with stable has been fixed
2021-05-14 08:39:51 -07:00
Vinzent Steinberg
fd3b0e2a14
Fix compilation failures and most clippy warnings ( #642 )
...
* abstutil: Fix compilation failure
* map_gui: Fix compilation
* traffic_signal_data: Fix compilation failure
* map_model: Fix compilation failure
* abstutil: Fix doctests
* abstio: Fix most clippy warnings
* abstutil: Fix most clippy warnings
* collisions: Fix clippy warning
* convert_osm: Fix clippy warnings
* sim: Fix most clippy warnings
* geom: Fix clippy warnings
* kml: Fix clippy warnings
* map_model: Fix most clippy warnings
* fifteen_min: Fix clippy warnings
* game: Fix many clippy warnings
* Disable some noisy clippy warnings
* headless: Fix clippy warnings
* importer: Fix clippy warnings
* map_editor: Fix clippy warnings
* map_gui: Fix clippy warnings
* osm_viewer: Fix clippy warnings
* parking_mapper: Fix most clippy warnings
* popdat: Fix clippy warnings
* santa: Fix clippy warnings
* sumo: Fix clippy warnings
* traffic_seitan: Fix clippy warning
* updater: Fix clippy warnings
* widgetry: Fix clippy warnings
* tests: Fix some clippy warnings
* Fix compilation on stable Rust
* Simplify unwrapping
* Make use of `Entry` more readable
* Fix formatting
* Fix code that was broken in the refactoring
* Apply cargo +stable fmt
* Fix code that was broken in the refactoring, second try
* Remove `Default` impls that are equivalent to `new`
* Remove obsolete clippy wrapper
* Avoid turbofish
* Prefer `unwrap_or_else` over allowing `clippy::or_fun_call`
* Remove redundant `into_iter`
* Fix typo
* Prefer `&& false` over commenting code out
* Fix some clippy warnings
Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2021-05-14 08:32:56 -07:00
Dustin Carlino
4192f74050
Import Auckland... even though the coastline is a bit missing
2021-05-11 11:55:54 -07:00
Dustin Carlino
5a86a7cef1
Import part of Maryland for a demo
2021-05-10 14:40:53 -07:00
Dustin Carlino
218fa67a69
Use a 0s read timeout for subprocess, now that a fix for Windows is in.
2021-05-06 17:38:16 -07:00
Dustin Carlino
8826af31cb
Make the CSV extra shapes parser handle WKT linestrings, so we can
...
visualize the GMNS signal timing data easily. #626
And fiddle with the KML viewer UI a bit to make it easier to inspect the
movement polylines.
2021-05-05 13:40:53 -07:00
Dustin Carlino
93e721c88f
new release
2021-05-02 11:41:59 -07:00
Dustin Carlino
d3c035ffb3
Remember the last map loaded, and start the game with that, unless using --dev or some other override
2021-04-30 12:36:24 -07:00
Dustin Carlino
eea136d2ca
Import Frýdek-Místek
2021-04-30 12:03:09 -07:00
Dustin Carlino
5186957ce4
Store a generic type in the Spinner widget. ( #631 )
2021-04-29 11:35:22 -07:00
Dustin Carlino
b235c0d0bb
Organize the per-country city picker UI by alphabetical rows. Quick idea from today's UX session.
2021-04-28 17:19:09 -07:00
Dustin Carlino
71e559b6d5
Compress all of the road edits when we confirm, same as the signal editor. And add a cancel button. #597
2021-04-27 17:54:36 -07:00
Dustin Carlino
f495444c42
Consolidate the actdev import script into one step, and import 8 new
...
sites
2021-04-27 13:13:14 -07:00
Trevor Nederlof
024ea50b72
Add Milwaukee ( #625 )
2021-04-26 18:54:42 -07:00
Dustin Carlino
8ab2d38a97
Don't let the UI map downloader get out of sync with the updater's config
2021-04-26 14:17:19 -07:00
Dustin Carlino
d558518518
new release
2021-04-25 10:04:06 -07:00
Dustin Carlino
050cdacdda
Fix running subprocesses on Windows by adjusting the timeout. Closes #623
...
Thanks to Kobata on Discord!
2021-04-24 17:51:28 -07:00
Dustin Carlino
bc591c1b5f
Plumb back the widget name in Outcome::Changed
2021-04-22 13:09:32 -07:00
Dustin Carlino
babdc9e384
Let TextBox know its own name, and clean up the API for creating them
2021-04-22 13:09:32 -07:00
Dustin Carlino
ff039f017a
Let Spinner know its own name
2021-04-22 13:09:32 -07:00
Michael Kirk
fa40e7c968
make stop signs more red at night
2021-04-22 12:59:37 -07:00
Dustin Carlino
38f5da4f80
Make the native download progress screen show how many files are left.
2021-04-21 17:01:51 -07:00
Dustin Carlino
3b9a7cfa1f
Add a basic per-file progress bar for native downloads!
2021-04-21 17:01:51 -07:00
Dustin Carlino
d644bf3b5f
Debug tool to change color schemes without recompiling
2021-04-20 17:03:55 -07:00
Dustin Carlino
4212b200d1
Download city.bin if needed
2021-04-20 16:18:21 -07:00
Dustin Carlino
a2f08dcc52
Fix huge_seattle data pack issue introduced a few commits ago
2021-04-20 16:10:17 -07:00
Dustin Carlino
ee78644089
Download files before starting a challenge mode or Santa level, if needed
2021-04-20 16:10:17 -07:00
Dustin Carlino
8f70f9f9e9
In the city picker, list all cities from data/MANIFEST, whether or not they exist locally. Prompt to download when needed.
2021-04-20 16:10:17 -07:00
Dustin Carlino
1b5f0f14a8
Just rewrite some color scheme entries in hex to copy/paste easier
2021-04-20 16:01:18 -07:00
Dustin Carlino
21bfb801d3
Import Hiroshima
2021-04-20 07:58:38 -07:00
Dustin Carlino
faaa4162fa
Async map downloader for native, using the existing FutureLoader. Can
...
only print progress to the console, not the loading screen.
2021-04-19 17:55:42 -07:00
Dustin Carlino
da13b8b683
Download only the cities specified in the UI map updater.
2021-04-19 17:55:42 -07:00
Dustin Carlino
7176994a87
Refactor CarID to be a struct, not a tuple
...
And regenerate prebaked data from a few commits ago
2021-04-19 15:16:48 -07:00
Dustin Carlino
bc2a21ca89
Refactor some methods in Traversable
2021-04-19 14:50:51 -07:00
Dustin Carlino
6380bd74ec
Refactor a concept of per-trip Problem. #600 , #170
...
The simulation analytics tracks problems per trip. The previous
measurements for delay at intersections is one case, and the new
cyclist-crossing-large-interection event is another. I removed the lane
speed measurement, since it's kind of redundant with the delay.
Consolidated the reporting in the trip info panel / drawn on the route.
2021-04-19 11:40:39 -07:00
Dustin Carlino
4e1822be59
new release
2021-04-18 09:25:35 -07:00
Dustin Carlino
33d1cbee47
Prep for [release] [rebuild]
2021-04-18 08:37:55 -07:00
Michael Kirk
0697e1f649
make minimap fixed size
...
On very large windows, the minimap felt a little weird.
Plus, looked weird on very short windows, since we were only considering
width, not height,
Now that layout is all in logical pixels, we're more likely to get
reasonable layout using "fixed-size" components, and only judicious use
of components that scale with the window.
2021-04-15 19:22:37 -07:00
Michael Kirk
bc3a121cd6
introduce --minimal_controls option for screen recordings
2021-04-15 19:22:37 -07:00
Dustin Carlino
d41482febd
Fix running external tools on Windows [rebuild] [release]
2021-04-15 11:29:29 -07:00
Dustin Carlino
79fdf01690
Remove the fade overlay from the tutorial. It makes some of the arrows pointing at stuff hard to see. If we just use it on message screens without an arrow, it looks odd to appear/disappear.
...
Also prep a mid-week [rebuild] [release]...
2021-04-14 13:05:54 -07:00
Dustin Carlino
ae6414abd5
Rename building path->driveway, since path is such an overloaded term.
2021-04-13 15:13:36 -07:00
Dustin Carlino
9923c1270a
Repair parking lot connections after road widening. #597
2021-04-13 15:13:36 -07:00
Dustin Carlino
b9a9e8e5c5
Redraw building paths when needed
2021-04-13 15:13:36 -07:00
Dustin Carlino
a649e0be77
Repair building connections after road widening. #597
...
Don't redraw the paths yet, or try to deal with failures to snap.
2021-04-13 15:13:36 -07:00
Dustin Carlino
7852e1d2b8
Import scenarios from grid2demand's input_agents.csv directly from the UI! #603 [rebuild]
...
For reference, the input_agents.csv -> abst input is ported from
https://github.com/asu-trans-ai-lab/grid2demand/blob/main/src/demand_to_abst_scenario.py
2021-04-13 13:39:50 -07:00
Dustin Carlino
d5dfce6267
The docker output wasn't getting plumbed through the UI logging. #82
2021-04-13 10:38:34 -07:00
Dustin Carlino
096acd1fea
Properly interleave stdout and stderr when running the importer from the UI, for #602 and #82 .
...
This makes the logs understandable and should fix the issue where the
last line of one_step_import's output is sometimes a warning instead of
the map name.
2021-04-13 10:07:56 -07:00
Dustin Carlino
462baddf17
Robustify running the importer from the UI, for #602 and #82 :
...
- Echo process output to the main UI's stdout, for easier debugging
- Remove the timing breakdown from elevation import, since it breaks
when the function bails out early
2021-04-13 09:45:48 -07:00
Dustin Carlino
a5f56e6011
new release
2021-04-11 10:14:27 -07:00
Dustin Carlino
417850cbed
Import a part of Singapore
2021-04-11 08:44:49 -07:00
Dustin Carlino
6b30bffc43
Recreate the road in the quadtree when modifying width. #597
2021-04-10 11:56:05 -07:00
Dustin Carlino
4a0635fa5a
Refactor: Just remember ID -> quadtree ID
2021-04-10 11:56:05 -07:00
Dustin Carlino
10255c2835
Recalculate intersection geometry when road width changes. #579
...
No effect on the road geometry yet, though...
2021-04-10 11:56:05 -07:00
Dustin Carlino
169d3765dd
Fix a crash where you edit one lane normally, then add/delete lanes of the same road. #597
2021-04-09 14:39:30 -07:00
Dustin Carlino
e8b7019ef7
Use LaneSpec in map edits, letting width of each lane be modified too. #597
2021-04-09 14:35:49 -07:00
Dustin Carlino
14609ab157
Fix lane geometry after changing the number of lanes. #597
2021-04-09 14:35:49 -07:00
Dustin Carlino
584c1be9e0
A humble start to deleting lanes. #597
2021-04-09 14:35:49 -07:00
Dustin Carlino
c6906f6153
Change Vec<Lane> to BTreeMap<LaneID, Lane> to prepare for
...
adding/deleting lanes. #597
Not regenerating all maps yet. Haven't evaluated performance impact yet.
2021-04-09 14:35:49 -07:00
Dustin Carlino
2a89b68121
Create a temporary dev-only UI for modifying the number of lanes in a road. #597
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It crashes when actually trying to change the number of lanes, as
expected.
2021-04-09 14:35:49 -07:00
Dustin Carlino
196af2a1f4
Refactor: store Direction for a Lane, simplifying Lane->DirectedRoadID. #555
2021-04-06 17:03:24 -07:00
Dustin Carlino
1e3708f9b4
Remove UberTurnGroup and the prototype of editing a cluster of traffic
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signals using uber turn groups. #555
This was an old half-baked experiment for handling a cluster of traffic
signals. Since then, merging intersections (by manually tagging them in
OSM for now, maybe automatically in the future) has proven better.
Removing this old code in preparation for pathfinding v2.
2021-04-05 10:05:27 -07:00
Dustin Carlino
ae66457a5e
new release
2021-04-04 16:59:01 -07:00
Dustin Carlino
437d3eb064
Throttle rendering when running the one_step_importer from the UI. We spend more time drawing the progress than downloading, otherwise. #523
2021-04-04 09:39:03 -07:00
Dustin Carlino
df7d1080d9
Update trip start/end icons
2021-04-03 11:26:01 -07:00
Michael Kirk
4f81f186af
embed mode and reworked web build system ( #592 )
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* root element id from Settings, respect element size
* Plumb assets root via settings
* adapt crates to new wasm api
* more FileLoader cleanup
* use tsc bin from node_modules
* avoid spurious unlink errors
GNU Make considers the src/*/wasm_pkg targets as intermediate build
files and attempted to `rm` them. We can stop that my marking them as
`.PRECIOUS`
https://www.gnu.org/software/make/manual/html_node/Special-Targets.html
* `open` doesn't work on Linux
We could do something with xdg-open, but meh, not worth having platform
dependent logic for this.
* fix typo, clarify instructions
* make server compatible with older python install on linux
* revert change - we dont want to include music on web
the leading "-" means exclude a subdir of an included dir.
* better wrap of comments
* fix misfire in copy/pasted comment
* update docs
2021-04-01 19:31:02 -07:00
Dustin Carlino
7f4f83d4e0
Refactor all of the places drawing start/goal markers on the map, and actually line up the tip of the icon with the position.
2021-03-31 14:23:16 -07:00
Dustin Carlino
371d459c8b
new release
2021-03-27 16:09:36 -07:00
Dustin Carlino
fac9f8159d
Change the color scheme of the steep streets layer. #82 ( #588 )
2021-03-25 16:44:32 -07:00
Dustin Carlino
c1ac3cf39d
Make Polygon::from_geojson preserve rings. This fixes the WIP elevation contours. #82
2021-03-25 15:15:53 -07:00
Dustin Carlino
ce473928fa
Use u64 to describe number of bytes in the Manifest, now that we have a massive GeoTIFF in there that breaks wasm's 2^32 usize limit. #586
2021-03-24 21:23:38 -07:00
Michael Kirk
e672256828
Import screen UI fixups ( #584 )
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* Import screen UI fixups
- even out the spacing a bit
- use underline style for "Alternate Instructions" web link
- left/right switch is more intuitive than right/left
- disambiguate label from toggle id
2021-03-23 15:11:14 -07:00
Dustin Carlino
162f09a887
Import Tripoli for WeCode Libya, also adding an Arabic font
2021-03-23 06:51:47 -07:00
Dustin Carlino
c68d0fdc6b
new release
2021-03-21 11:47:54 -07:00
Dustin Carlino
0572a5118b
Add a map covering the north end of Cambridge. Also grab fresh OSM for the Great Kneighton map, at least fixing the crazy geometry at Portugal Place. cyipt/actdev#151 [rebuild] [release]
2021-03-21 11:24:33 -07:00
Michael Kirk
af079c24e6
rename txt.add -> txt.add_line
2021-03-19 17:48:30 -07:00
Dustin Carlino
58ee3175ac
Add a new Seattle map focused on the Arboretum, for #574 , along with
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prebaked data for the baseline (because it doesn't gridlock, without any
interventions needed!) and a proposal for opening up Broadmoor.
2021-03-19 17:24:11 -07:00
Michael Kirk
affd582093
more concise Text
/ tooltip()
2021-03-19 16:48:54 -07:00
Dustin Carlino
d7b7c2d7cd
Import a slice of London along the A5, including scenario data. It
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gridlocks, of course. #577
2021-03-19 15:51:43 -07:00
Dustin Carlino
edfb745bb2
Change the default color scheme to day mode. Behaviorally, this rolls out the change for the OSM viewer, 15m app, parking mapper, and map_editor.
2021-03-19 15:26:35 -07:00
Michael Kirk
bf52a84956
Fix crash when viewing settings in osm_viewer
...
Longer term I think we should default to day_theme for all widgetry apps.
That will be easier if we can get rid of pregame theme all together, but
that requires re-styling the pre-game screens (which we want to do, but
that will take time).
2021-03-19 11:03:40 -07:00
Michael Kirk
546599e4f9
Replace ButtonImage with Image
2021-03-17 19:06:43 -07:00
Dustin Carlino
24a60b0b29
Import Tempe, AZ for collaboration with ASU
2021-03-17 10:55:04 -07:00
Michael Kirk
264f1f939f
minimap controls: agent toggles and meters into one row
...
Some ancillary changes:
Made the GeomBatchStack public and extracted the ImageSource
functionality from ButtonBuilder to Image.
2021-03-16 18:28:50 -07:00
Dustin Carlino
2e7d6eeb34
Fix the progress bar in the UI; now the line-rewriting more or less
...
works! #523
2021-03-16 18:08:58 -07:00
Dustin Carlino
77709a24d6
Refactor a method to asynchronously download a file on native, with a simple progress bar. #523
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Use it in the updater and all the importer tools. Only place it's not
used yet is parking_mapper and the in-game updater. [rebuild]
Also make the RunCommand state understand the control code for erasing
the current line. It... sort of works.
2021-03-15 19:51:45 -07:00
Dustin Carlino
359960c1db
Prepare the new map importer to work in the release. [rebuild]
2021-03-15 14:16:18 -07:00
Dustin Carlino
c0e49f815f
Make the UI load the newly imported map, scraping its name from the other tool. #523
...
For this to work, RunCommand has to be much more careful about getting
all output when the command is done.
2021-03-15 13:54:14 -07:00
Dustin Carlino
f87c1c3b1b
Manage the temporary files in the importer better, and don't re-download
...
pbf. #523
But now we don't know which map to switch to in the UI!
2021-03-15 11:43:06 -07:00
Dustin Carlino
04e0e2aa02
Cache the geofabrik index file in data/input/shared. #523
2021-03-15 10:58:11 -07:00
Dustin Carlino
a8b72691dc
new release
2021-03-14 20:39:56 -07:00
Dustin Carlino
edf3914e4d
Disable the new map importer for this week's release; it's not ready yet. [rebuild] [release]
2021-03-14 17:43:18 -07:00
Dustin Carlino
be4935a316
If the map was imported successfully, switch to it. #525
2021-03-13 15:43:10 -08:00
Dustin Carlino
014d3184cc
Use the subprocess crate to nonblockingly read output from a command. #523
2021-03-13 14:49:01 -08:00
Dustin Carlino
1477262f69
Just split out RunCommand. #523
2021-03-13 14:04:21 -08:00
Dustin Carlino
42a3852784
Actually, we can show command output just fine. The problem was trying
...
to render text with embedded newlines. #523
2021-03-13 13:49:33 -08:00
Dustin Carlino
944b2c337a
Get the importer UI working finally! #523
...
Improved the target dir finding, and hacking around some of the command
output not rendering.
2021-03-13 13:41:34 -08:00
Dustin Carlino
4e665b6214
Run the one-step importer from the UI. Don't attempt a proper loading
...
screen yet. #523
Not working yet; one_step assumes paths to binaries, and it's now wrong.
2021-03-13 13:33:27 -08:00
Dustin Carlino
c252e4a82d
Grab GeoJSON from the system clipboard on native. #523
2021-03-13 12:54:14 -08:00
Dustin Carlino
607ccd0e78
Start a native-only UI to run the one-step importer. #523
2021-03-13 12:41:44 -08:00
Dustin Carlino
7920d7d496
Recalculate the minimap panels as sim time changes, now that agent counters live there. #558
2021-03-12 17:48:35 -08:00
Dustin Carlino
59e9735318
Force actdev top panels to have the same height. #551
2021-03-12 17:48:35 -08:00
Dustin Carlino
69b248cd66
Move agent counters to the minimap, removing the top-right agent panel entirely. #551
...
Adjust the tutorial for these changes.
2021-03-12 17:48:35 -08:00
Dustin Carlino
8ac62fed47
Trying out some UI changes suggested by Martin:
...
- Increase day mode panel opacity to 95% to help text legibility
- Combine the time/speed panels, and remove the sunrise/sunset icons
- 4 mode colors matching actdev, also changing night mode residential
buildings
2021-03-12 17:48:35 -08:00
Dustin Carlino
72418ee6b6
Change the loading screen sidebar to list things the player ought to go try. Previously it was meant to be recent changes, but it's way too much work to also update that every few weeks.
2021-03-11 12:33:17 -08:00
Dustin Carlino
8be24bf007
Use AsRef<str> in more widgetry methods, getting rid of &format at many
...
call-sites. #253
To make some of these work, changed Label to store a String. Ultimately
it gets transformed into Text, so we need to allocate eventually.
2021-03-11 11:29:18 -08:00
Dustin Carlino
9c2c8bbd8f
Change some uses of Into<String> to AsRef<str>, to avoid allocations. #253
...
I manually audited all uses. I kept Into<String> when we really do wind
up storing a String.
2021-03-11 11:29:18 -08:00
Dustin Carlino
f0b522f89a
Figure out which files are in the us/huge_seattle DataPack more consistently. This'll now work from the proposals screen.
2021-03-10 12:40:55 -08:00
Dustin Carlino
fdc6601520
Prompt the user to download missing cities from the Proposals screen, too.
2021-03-10 12:10:16 -08:00
Dustin Carlino
65d7bc5c8e
Rename {Text,TextSpan}::draw to into_widget, for consistency. #253
2021-03-09 09:59:30 -08:00
Dustin Carlino
a4a20ce1e5
draw_text renamed to text_widget, for consistency. #253
2021-03-09 09:56:41 -08:00
Dustin Carlino
b0bcdb2115
Replace Widget::draw_batch with batch.into_widget, for consistency. #253 ( #554 )
2021-03-09 08:55:12 -08:00
Dustin Carlino
ead636549c
new release
2021-03-07 17:07:25 -08:00
Dustin Carlino
42bd63e79b
Lift URL and viewport code from game to map_gui. Also use it for OSM viewer and the 15min tool.
2021-03-04 13:22:09 -08:00
Dustin Carlino
dd42acdc28
Refactor a CityName::seattle()
2021-03-03 18:08:06 -08:00
Dustin Carlino
006ae01216
Move 4 Seattle maps into the us/huge_seattle category to reduce the size
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of the binary releases. [rebuild]
Handle this special case in the city picker UI, prompting the player to
do the extra download. NOT yet handling the same for the community
proposal screen -- player will just see a missing file error.
2021-03-03 18:03:15 -08:00
Dustin Carlino
0c12948c86
Also grey out unhighlighted people when zoomed in. #539
2021-03-02 12:03:26 -08:00
Dustin Carlino
17e2f485b4
Add support for highlighting certain people in the simulation. For now,
...
mark random people as highlighted when background traffic is active for
actdev. #539
This changes the unzoomed rendering to "fade out" unhighlighted people.
Next up, similar change for zoomed, info panels, and trip tables.
2021-03-02 10:46:21 -08:00
Dustin Carlino
51386d19db
new release
2021-02-28 10:43:06 -08:00
Dustin Carlino
4d048d83bd
A few misc fixes after the grand button/color refactor:
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- Always draw traffic signal stage numbers as white, even in day mode
- Always draw loading screen text as white, in any theme
- Double the scrollbar thickness from 4px to 8px (still way thinner than
the original design)
[rebuild] [release]
2021-02-28 10:31:00 -08:00
Michael Kirk
86799e2832
Remove StyledButtons - instead implement everything on the individual
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ButtonStyle
2021-02-27 21:08:26 -08:00
Michael Kirk
cee0e5dbbd
Use btn_primary.* methods instead of btn_primary_*
2021-02-27 21:08:26 -08:00
Michael Kirk
87a1a3f027
fix outline for spinner (without crashing!) and cache drawable
2021-02-27 15:29:03 -08:00
Dustin Carlino
bce3318605
Import halsnead for actdev. It needed a fix to not treat access=private
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as a no-through-traffic zone for light rail tracks!
2021-02-27 14:35:26 -08:00
Michael Kirk
1e75352ce0
Theme section bg
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`Widget::outline` takes OutlineStyle
2021-02-27 13:13:41 -08:00
Michael Kirk
bcba72cddf
enable new day theme, but retain legacy theme for pregame
2021-02-26 16:30:14 -08:00
Michael Kirk
4b2f3888ed
replace btn_solid w/ primary/outline as appropriate
2021-02-26 14:05:19 -08:00
Michael Kirk
f5b52073fc
shade dropdown/text-fields in night mode
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Consistent with other themes, fields in night mode should be distinct
from the panel color, a shade darker.
2021-02-26 14:05:19 -08:00
Dustin Carlino
fb78ec19cd
Use Noto font, not ZCOOL, because it has a full set of Chinese glyphs
2021-02-25 18:06:34 -08:00
Michael Kirk
3019a6fff1
Introduce Image
component to handle themed icons ( #537 )
2021-02-25 18:06:19 -08:00
Michael Kirk
46593b01ed
theme text field (and fixup layout)
2021-02-25 17:42:04 -08:00
Michael Kirk
abf9a9ade1
STOP sign should always be white text
2021-02-25 17:42:04 -08:00
Dustin Carlino
357ba15afe
Add back the zcool font so the Taipei map renders names. But this time, asynchronously load the font instead of bundling it in system assets and increasing the .wasm size. #535
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Temporarily take on some technical debt with the new RawFileLoader...
2021-02-25 15:25:47 -08:00
Dustin Carlino
e0fd8dd369
Import Taipei!
2021-02-25 09:21:45 -08:00