Commit Graph

1619 Commits

Author SHA1 Message Date
Dustin Carlino
8f199177f5 Upgrade to Rust 1.53
- arrays are now iterable directly
- switch to using BTree{Set,Map}::retain!
- a round of clippy
- regenerate scenarios and prebaked data; not sure why, but there's a
  diff
2021-06-17 23:04:35 -07:00
Rémi Lauzier
1a4b997818 Fix some clippy warnings 2021-06-16 16:21:35 -07:00
Dustin Carlino
cbce654800 Prepare to have vehicles exiting driveways block any intermediate lanes. #555
This is just wiring together all of the state transitions. Haven't
decided how to internally implement this in Queue yet.
2021-06-16 16:02:17 -07:00
Rémi Lauzier
dd050ea425 Update some dependency 2021-06-16 15:51:03 -07:00
Dustin Carlino
321e7cd0ee Allow exiting a driveway onto any lane (in the same road direction). #555
- Support this at the pathfinding level, when transforming v2->v1
- Adjust how the vehicle's body is rendered as it exits a driveway onto
  a farther lane

No support yet for blocking any intermediate lanes; vehicles may clip
through each other without any conflict. Planning to add that
separately.

Regenerating all scenarios and prebaked data...
2021-06-16 15:46:09 -07:00
Dustin Carlino
76aba75082 Update links to docs after some reorg in the other repo 2021-06-12 13:38:38 -07:00
Dustin Carlino
43d6ba80c5 Fix all_walking_costs_from by properly accounting for the distance between sidewalk endpoints and building paths. 2021-06-11 10:10:41 -07:00
Trevor Nederlof
4e150dcab0
Generalized connectivity to use Spot and added BorderIsochrone (#668) 2021-06-11 10:06:53 -07:00
Dustin Carlino
972f5b0187 Lower the priority of service roads when placing stop signs
Regenerate all data. Wallingford started gridlocking due to this change;
plowing ahead and will follow up and fix it.
2021-06-11 09:40:44 -07:00
Dustin Carlino
18ff0eefc0 Store Turns per Intersection, instead of a massive BTreeMap. #368
Minimal file size savings, but substantial runtime improvement!
2021-06-11 09:40:44 -07:00
Dustin Carlino
d2ecab44a7 Be sure to validate signals before committing the results, since GMNS imports aren't validated upfront. #626 2021-06-02 11:40:54 -07:00
Dustin Carlino
5127a82b54 Import Tehran 2021-06-01 10:19:06 -07:00
Dustin Carlino
d014098f59 Fix an extremely naive implementation of calculating average angle,
which was causing bizarre turn lane arrows in Tempe.
2021-06-01 09:52:40 -07:00
Dustin Carlino
5aa00955f9 Clean up the timer.parallelize API, getting rid of the weird enum to
toggle how many CPUs to thrash. We always use all of them, except for
one case, where a separately named method is more clear. Also make that
variation use all but 1 CPU, instead of just half.
2021-05-27 17:47:22 -07:00
Dustin Carlino
cf6b2f6db7 Rewrite the heuristics for stop signs. Similar to traffic signals, only
count incoming roads when figuring out if an intersection is degenerate.
Also make link roads (on/off ramps) lower priority than the main part of
the road.

Regenerated everything.

(and fixing up the cloud scripts)
2021-05-27 15:37:46 -07:00
Dustin Carlino
8ceaf296eb Allow u-turns at merged intersections when the turn lane is explicitly tagged in OSM. This makes the infamous U-turn from Montlake to 520 WB work! The inferred signal timing isn't great, but ah well.
Not regenerating yet
2021-05-27 10:09:22 -07:00
Dustin Carlino
455399b90e Collapse degenerate intersections between cycle+footpaths. At various
times in the past, I've also tried doing this for other roads, but wound
up reverting for reasons only git remembers. But it seems like an
obvious win for bike paths; especially around Seattle, the ways are
split because of all of this raised curb data we're ignoring anyway.

Tested manually around Montlake.

Finally regenerating all data... Only Phinney breaks. One for tomorrow.
2021-05-26 22:27:29 -07:00
Dustin Carlino
3a68e5677f Allow all vehicles to use bus-only lanes that also happen to be turn lanes. #555
There are some caveats with the implementation commented inside.
Verified manually in Montlake -- down to just 122 cancelled turns!

Still not regenerating...
2021-05-26 19:13:14 -07:00
Dustin Carlino
6f0e01c511 Fix a critical bug with pathfinding v2: when calculating allowed
movements, make sure that a vehicle can access BOTH the source and
destination lane of a turn. #555

Without this fix, a turn from a bus lane to a driving lane is allowed
for cars at the pathfinding v2 level, but then it fails when converting
into v1 lanes.

(Next step: actually allow this for combination bus/turn lanes)

Not regenerating data yet
2021-05-26 15:39:34 -07:00
Dustin Carlino
4bd79cabbf Upload regenerated map data and address turn restriction PR feedback 2021-05-25 20:24:11 -07:00
Dustin Carlino
2dd611fd73 Refine the connectivity check for bus and bike lanes
Down to 12 connectivity problems in Montlake! Now that the dust has
settled, manually check the 3 unit tests and confirm the goldenfile
diffs.
2021-05-25 20:24:11 -07:00
Dustin Carlino
7af86a9e59 Interpreting turn:lanes tagging more carefully.
And fix an absolutely infurriatingly bad typo from the previous commit.

Now both the multiple_left_turn_lanes and divided_highway_split test
maps look great!
2021-05-25 20:24:11 -07:00
Dustin Carlino
c95a0b0f64 Handle another case for creating multiple left/right turns at an intersection. Use the new validation for connectivity at an intersection and give up on using OSM turn restrictions in some cases.
39 problems in Montlake down to 33, but regressions on some of the LCing unit tests...
2021-05-25 20:24:11 -07:00
Dustin Carlino
62af2fef8c Introduce a new method to check for connectivity problems between vehicle lanes at an intersection, and start tracking the number of problems across a map. 2021-05-25 20:24:11 -07:00
Michael Kirk
11a49e7c55 Add "arterial crossing" risk for pedestrians.
Also:clarify "Complex" vs "Large" intersection, which is now ambiguous.
2021-05-25 16:02:26 -07:00
Dustin Carlino
dc5a484c4c Clean up the old special case for editing just a single lane type. Now, every modification to a road will touch LaneIDs. #597
This is safe to do, now that the two callers (the old lane editor, and
the old bulk lane type switcher) are gone.
2021-05-21 14:34:04 -07:00
Dustin Carlino
ef90721741 Fix missing study area polygons on the web. The refactor to Polygon::from_geojson_file introduced filesystem IO to the geom crate. Instead, we need to be explicit about how we do file IO.
Also fix some clippy errors
2021-05-20 14:33:04 -07:00
Dustin Carlino
70d6bf52d2 Fix the "growing intersection" bug that happens when repeatedly using
the new road editor, by "untrimming" the road center points. Fixes #655
2021-05-19 22:24:44 -07:00
Dustin Carlino
a38228d5da Codify some different strategies for merging short roads 2021-05-18 16:03:57 -07:00
Dustin Carlino
27da792df6 cargo fmt 2021-05-15 16:28:50 -07:00
Vinzent Steinberg
ac62dde925 Prefer turbofish over temporary binding when collecting 2021-05-15 14:24:08 -07:00
Vinzent Steinberg
9d17faa878 Prefer slices over reference to owned type 2021-05-15 14:24:08 -07:00
Vinzent Steinberg
446a21696d
Fix most clippy warnings (#646)
* More conventional spelling of acronym identifiers

* `new` -> `new_state`

* Remove redundant field name

* Remove needless `collect`

* `to_controls` -> `make_controls`

* Simplify long if statement

* Fix module inception

* Simplify chained if let

* Return directly instead of creating a binding

* Disable clippy warning about `borrow` method

Implementing the `Borrow` trait instead would result in excessive type
annotations.

* Fix most remaining clippy warnings

* Allow clippy::type_complexity

* Fix bad merge from web editor

* Run cargo fmt

* Suppress large_enum_variant warnings

* Rename FYI state to ShowMessage

* Fix upper_case_acronyms warnings

Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2021-05-14 17:31:32 -07:00
Dustin Carlino
29c881ffc3 Switch from cargo +nighty fmt to the stable cargo fmt. Whatever edge-case formatting was happening with stable has been fixed 2021-05-14 08:39:51 -07:00
Vinzent Steinberg
fd3b0e2a14
Fix compilation failures and most clippy warnings (#642)
* abstutil: Fix compilation failure

* map_gui: Fix compilation

* traffic_signal_data: Fix compilation failure

* map_model: Fix compilation failure

* abstutil: Fix doctests

* abstio: Fix most clippy warnings

* abstutil: Fix most clippy warnings

* collisions: Fix clippy warning

* convert_osm: Fix clippy warnings

* sim: Fix most clippy warnings

* geom: Fix clippy warnings

* kml: Fix clippy warnings

* map_model: Fix most clippy warnings

* fifteen_min: Fix clippy warnings

* game: Fix many clippy warnings

* Disable some noisy clippy warnings

* headless: Fix clippy warnings

* importer: Fix clippy warnings

* map_editor: Fix clippy warnings

* map_gui: Fix clippy warnings

* osm_viewer: Fix clippy warnings

* parking_mapper: Fix most clippy warnings

* popdat: Fix clippy warnings

* santa: Fix clippy warnings

* sumo: Fix clippy warnings

* traffic_seitan: Fix clippy warning

* updater: Fix clippy warnings

* widgetry: Fix clippy warnings

* tests: Fix some clippy warnings

* Fix compilation on stable Rust

* Simplify unwrapping

* Make use of `Entry` more readable

* Fix formatting

* Fix code that was broken in the refactoring

* Apply cargo +stable fmt

* Fix code that was broken in the refactoring, second try

* Remove `Default` impls that are equivalent to `new`

* Remove obsolete clippy wrapper

* Avoid turbofish

* Prefer `unwrap_or_else` over allowing `clippy::or_fun_call`

* Remove redundant `into_iter`

* Fix typo

* Prefer `&& false` over commenting code out

* Fix some clippy warnings

Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2021-05-14 08:32:56 -07:00
Dustin Carlino
1bcbe057f0 Use more realistic lane widths during importing. #597 2021-05-10 20:10:23 -07:00
Dustin Carlino
4d3234ea14 Plumb a flag through the importer to try to consolidate all intersections in a map 2021-05-08 11:34:16 -07:00
Dustin Carlino
8c09f33761 Also implement multi-source Dijkstra's for vehicles. Had to give up on petgraph. 2021-05-06 10:48:32 -07:00
Dustin Carlino
8d6a184a1f Speed up the 'find perfect home' tool by starting Dijkstra's floodfill with multiple sources. Only implemented for walking right now. 2021-05-06 10:48:32 -07:00
Dustin Carlino
b29a613b42 Use strum macro to implement AmenityType::all 2021-05-06 08:50:29 -07:00
Trevor Nederlof
4080d0d130
Add craft and office to import and add/reorg AmenityType (#638)
* Add craft and office to import and add/reorg AmenityType

* Remove bike rental/parking and rename BikeShop to Bike

* add in leisure and tourism tags, add more categories to AmenityType and remove lesser used tags

* add dependency on strum and strum_macros and removed some manual code for text display of Enum and Enum into string

* include lock file, fix color of buildings for amenity layer, fix formatting and use orders
2021-05-06 08:43:52 -07:00
Dustin Carlino
488c9ffe68 Start to import GMNS timing.csv just based on line-strings. #626 2021-05-04 10:34:34 -07:00
Dustin Carlino
f400663b01 Better choices for lane width. #597 [rebuild] [release] 2021-05-02 09:11:21 -07:00
Dustin Carlino
4826808b9b Use fast_paths from crates.io, now that a new release is out 2021-04-25 18:03:16 -07:00
Dustin Carlino
a09bbd37c2 Improve the geometry of some consolidated intersections by taking the
convex hull. In many cases, this removes interior "jaggedness".

Regenerate all data... [rebuild]
2021-04-24 12:58:05 -07:00
Dustin Carlino
8722c102b9 Fix bug moving lanes left/right where the width of different lanes
wasn't getting updated, due to the code-path handling the old case...
2021-04-22 10:22:06 -07:00
Dustin Carlino
2112736a1f Polish UI of new road editor 2021-04-22 07:57:23 -07:00
Dustin Carlino
4b5bea1f10 Fix dumb bug from 18589cb083 2021-04-22 07:57:23 -07:00
Dustin Carlino
acfe095a3f Handle editing just the width of one lane 2021-04-22 07:57:23 -07:00
Dustin Carlino
c73ceebd35 MVP of Yuwen's new road editor! 2021-04-22 07:57:23 -07:00
Dustin Carlino
bc2a21ca89 Refactor some methods in Traversable 2021-04-19 14:50:51 -07:00
Dustin Carlino
c62cf1c90c Refine the detection for when a car wants to over-take a bike, and expose it in the UI as a problem. #81, #600 2021-04-19 14:44:42 -07:00
Dustin Carlino
96d2f35779 Refactor handling of the fast_paths unused-last-node problem.
Now regenerating everything...
2021-04-16 20:14:16 -07:00
Dustin Carlino
c1d95a2cf4 Handle adding/deleting sidewalks. This needs more caution at the pathfinding layer. #597
Tested by adding a sidewalk to 28th and Madison in the Arboretum map.
Not regenerating maps yet.
2021-04-16 17:00:50 -07:00
Dustin Carlino
72c48cb1f9 Address misc PR feedback for #604 2021-04-13 15:13:36 -07:00
Dustin Carlino
9923c1270a Repair parking lot connections after road widening. #597 2021-04-13 15:13:36 -07:00
Dustin Carlino
b9a9e8e5c5 Redraw building paths when needed 2021-04-13 15:13:36 -07:00
Dustin Carlino
a649e0be77 Repair building connections after road widening. #597
Don't redraw the paths yet, or try to deal with failures to snap.
2021-04-13 15:13:36 -07:00
Dustin Carlino
c16f185019 The new intersection polygon usually changes the trimming of all connected road center lines. #597 2021-04-10 11:56:05 -07:00
Dustin Carlino
10255c2835 Recalculate intersection geometry when road width changes. #579
No effect on the road geometry yet, though...
2021-04-10 11:56:05 -07:00
Dustin Carlino
e8b7019ef7 Use LaneSpec in map edits, letting width of each lane be modified too. #597 2021-04-09 14:35:49 -07:00
Dustin Carlino
68661f0efd Actually, to keep all of the existing editing UIs from breaking, preserve LaneIDs when just editing lane types. #597 2021-04-09 14:35:49 -07:00
Dustin Carlino
3beb153bbf Support adding lanes. #597
And in fact, unify the cases of deleting lanes, adding lanes, or just
modifying them in place.
2021-04-09 14:35:49 -07:00
Dustin Carlino
14609ab157 Fix lane geometry after changing the number of lanes. #597 2021-04-09 14:35:49 -07:00
Dustin Carlino
584c1be9e0 A humble start to deleting lanes. #597 2021-04-09 14:35:49 -07:00
Dustin Carlino
c6906f6153 Change Vec<Lane> to BTreeMap<LaneID, Lane> to prepare for
adding/deleting lanes. #597

Not regenerating all maps yet. Haven't evaluated performance impact yet.
2021-04-09 14:35:49 -07:00
Dustin Carlino
b367fdcb27 Fix Road::get_half_polygon for left-hand driving. 2021-04-09 09:01:05 -07:00
Dustin Carlino
204d13177d Make the 15m tool respect access-restricted zones. 2021-04-08 10:28:52 -07:00
Dustin Carlino
3060f94989
Start a pathfinding v2 API. #555 (#596)
The v1 path that all callers need is available by transforming PathV2 to
v1. The plan is to now gradually change callers to natively use PathV2
instead.
2021-04-08 08:57:59 -07:00
Dustin Carlino
618fcdad62 Collapse some methods for creating walking paths. This is leftover from
before the zone pathfinding simplification. #555
2021-04-07 15:52:03 -07:00
Dustin Carlino
1b5d9d7108 Remove _broken_path_v2_to_v1 for now. #555 2021-04-07 15:06:47 -07:00
Dustin Carlino
defcbf1bb9 Just splitting the v1 PathStep, Path, PathRequest into a separate module, so the transition to pathfinding v2 is easier to understand. #555 2021-04-07 12:05:39 -07:00
Dustin Carlino
23132a16f8 Now that the old code to build and cost graphs for pathfindng v1 is deleted, rename the v2 methods. #555 2021-04-07 11:06:57 -07:00
Dustin Carlino
e471000395 Remove the old zone_cost method. #555 2021-04-07 11:04:42 -07:00
Dustin Carlino
da3272e2ee Convert the alternative path debugger to use directed roads, not lanes. #555
This lets us clean up some of the old pathfinding v1 code, removing some
duplicate code!

Also improve that debugger to show a different cost for each side of the
road. The cost to turn around and reach a building on the other side of
the road may be high, so this really makes the debugger more
understandable.
2021-04-07 10:58:48 -07:00
Dustin Carlino
b381856bd5 Convert the 15m biking isochrone to internally use directed roads, not lanes. #555 2021-04-07 10:18:26 -07:00
Dustin Carlino
ad5c573a27 Change congestion capping to pathfind avoiding roads, not lanes. #555
Capping only happens when you edit a road and introduce a per-hour
vehicle cap.
2021-04-07 10:04:00 -07:00
Dustin Carlino
918e74ceba Change the Dijkstra's and CH walking pathfinders to use roads, not lanes. #555
No behavioral change here; this is a trivial transformation. If a
directed road has any walkable lane, then there's exactly 1 of them.  I
verified by manually checking paths and also seeing prebaked results
having zero diff.
2021-04-06 20:16:45 -07:00
Dustin Carlino
196af2a1f4 Refactor: store Direction for a Lane, simplifying Lane->DirectedRoadID. #555 2021-04-06 17:03:24 -07:00
Dustin Carlino
d0c82392e3 Restore the lane-changing penalties for the pathfinding v2->v1 transition. #555 2021-04-06 17:03:24 -07:00
Dustin Carlino
b9b5f63eb0 Convert the contraction hierarchy vehicle pathfinding to use roads, not lanes. #555
Not regenerating yet.
2021-04-06 17:03:24 -07:00
Dustin Carlino
680fd07a83 Restore huge_seattle map, which was deleted without me noticing in da60de0a09, likely due to the elevation bug fixed in de20a74f3a28b3370319436d5655b5be6f13367d... 2021-04-06 10:32:07 -07:00
Dustin Carlino
3badd7dd09 Fix typo 2021-04-06 10:04:16 -07:00
Dustin Carlino
281aabc63a
Convert the Dijkstra's vehicle pathfinding implementation to use road… (#594) 2021-04-06 10:02:07 -07:00
Dustin Carlino
b6d46db2ea Create map_model abstractions for representing uber-turns at the granularity of roads, not lanes, in preparation for pathfinding v2. #555
I was about to recreate a higher-level turn abstraction, but realized we
previously made Movements for traffic signal editing.
2021-04-05 10:29:59 -07:00
Dustin Carlino
1e3708f9b4 Remove UberTurnGroup and the prototype of editing a cluster of traffic
signals using uber turn groups. #555

This was an old half-baked experiment for handling a cluster of traffic
signals.  Since then, merging intersections (by manually tagging them in
OSM for now, maybe automatically in the future) has proven better.

Removing this old code in preparation for pathfinding v2.
2021-04-05 10:05:27 -07:00
Dustin Carlino
da60de0a09 Adjust walking speed for inclines, using Tobler's hiking function. #82
Now regenerating everything...
2021-04-02 19:54:33 -07:00
Dustin Carlino
acdbe0e753 Start adjusting cyclist speed for inclines, both in simulation and pathfinding, using calcultions from Valhalla. #82
Not regenerating data yet.
2021-04-02 19:54:33 -07:00
Dustin Carlino
20de91bae7 Also refactor walking speeds. #82 2021-04-01 15:03:20 -07:00
Dustin Carlino
892afddcd5 Refactor uses of biking speed between the sim and pathfinding, in preparation for incorporating incline. #82
(This was a bigger mess than I expected, so worth doing separately.)
2021-04-01 11:52:25 -07:00
Dustin Carlino
05c9134e92 Stop using contraction hierarchies for trains / light rail. The graph is
always tiny; Dijkstra's is fine. It costs a bit of file size to store
it. The huge leeds map goes from 160MB to 157MB -- not crazy savings,
but something.

Also fix a slight bug with 92d3a890ea that
caused some pedestrians to uselessly visit a bus stop node while
routing. (southbank crashes a few hours in otherwise)
2021-03-25 20:45:57 -07:00
Dustin Carlino
92d3a890ea
Express all pathfinding costs in units of seconds. #82, #494 (#587)
This is simpler to reason about, allows the penalty for entering a zone
or taking an unprotected turn to be expressed in terms of a time
penalty, and is a step towards adjusting bike/foot routing for elevation
data.

When we later add things like "safety/quietness" for cycling, maybe we
can switch to using a (time, quietness) tuple, and transform into a
single number with a linear combination parameterized by that agent's
preference for time/safety. This change is compatible with that future
idea.

There are behavior changes here, particularly for zones and unprotected
turns. No new maps start gridlocking, and in fact, Rainier starts
working again.
2021-03-25 12:59:36 -07:00
Dustin Carlino
4ef04f5bd1 Change road incline calculations to be stored in RawMap. Previously, the
"rise / run" calculation used the trimmed road center-lines, which don't
match up with the elevation at each original intersection point.

Also handle infinity in the output and reduce the resolution of the
query from every 1m to every 5m.

Regenerate all maps due to the map format change. Try bringing in
elevation data for all of Seattle using the LIDAR source, since
the data quality assessed in eldang/elevation_lookups#12 seems to be
similar, and LIDAR is way faster than contours.
2021-03-23 22:47:52 -07:00
Dustin Carlino
162f09a887 Import Tripoli for WeCode Libya, also adding an Arabic font 2021-03-23 06:51:47 -07:00
Dustin Carlino
4a704e3172 Filter out highway=pedestrian, bicycle=dismount unless separate footpaths are enabled. Removes Portugal Place from Cambridge. cyipt/actdev#151
Now regenerate everything
2021-03-22 21:30:10 -07:00
Dustin Carlino
e57cacaab4 Rename pathfind/driving -> pathfind/vehicles to reflect bikes using it too, and likewise for driving_cost 2021-03-22 16:34:46 -07:00
Dustin Carlino
7d2e8409e8 Implement no-through-traffic zones instead by adding a huge cost to crossing into the zones. #555, #574
Regenerate all maps. Gridlock-wise, Rainier and Poundbury broke, but
Wallingford started working again. Acceptable cost for a change this
useful; I'll work on fixing those maps later.
2021-03-22 16:34:46 -07:00
Dustin Carlino
e6cf2d54bc Rip out all of the special code for pathfinding into/out of access-restricted zones.
There's a much simpler implementation, it transpires. #555, #574
2021-03-22 16:34:46 -07:00
Dustin Carlino
75b39c7b35 Add a debug tool to show the pathfinding costs to each node. Trying to figure out why a new impl of pathing through zones isn't working as expected. 2021-03-22 12:03:50 -07:00
Dustin Carlino
9d2da632be Add some disabled validation that paths don't enter an access-restricted zone when they shouldn't.
I'm working on an overhaul to pathfinding and zones in another branch,
and need some more debugging tools. This one's ready to be checked in
now.
2021-03-22 09:38:53 -07:00
Dustin Carlino
a68af804e3 Pick the entrance/exit to an access-restricted zone more intelligently. #574
Instead of just picking the intersectin closest to the origin or
destination, calculate the full path length, and take the one with the
shortest distance. This fixes some of the weird problems routing around
Broadmoor. Regenerate all prebaked data.

Also fix the original request for paths involving zones, so tracing it
later works.
2021-03-19 19:24:22 -07:00
Dustin Carlino
a0461e990d Workaround an issue with how the length of roads is measured and related
to the elevation measured at the original intersection point. #82

Upload montlake, downtown, and phinney with elevation data, as an
initial demo.
2021-03-18 19:04:15 -07:00
Dustin Carlino
b61291d905 Revive the elevation layer in the UI. Add some sanity checking around the inclines we're assigning to roads, but also, I realized a problem with how the elevation lookup not matching the trimmed roads. #82 2021-03-18 18:19:41 -07:00
Dustin Carlino
95b1d884cf Rename Map::new to be more clear that it should only be used in non-UI
tools. There's one place in the UI that doesn't work on the web!
2021-03-12 06:38:17 -08:00
Dustin Carlino
c6044fa54c Fix the debugging of map serialization sizes; Map::new isn't called
anymore, because of async map loading.
2021-03-11 19:46:09 -08:00
Dustin Carlino
f0de4e4583 Don't use Bezier curves for right/left turns at tiny intersections. They
wind up looping back on themselves in a nonsensical way, causing
vehicles to visually glitch when moving through.

This was started in 081819d86b, but it
used to gridlock 2 maps. All the recent roundabout fixes seems to have
resolved those! And adjusting offstreet parking for two maps.

But wallingford does regress; plunging forward for now.
2021-03-10 15:58:16 -08:00
Dustin Carlino
7e0f29fa9f Place stop signs at the entrances of roundabouts, so people already in there get precedence over new people entering. #75
This makes Poundbury run with baseline traffic, when previously it was
super gridlocked!
2021-03-08 20:43:48 -08:00
Dustin Carlino
350b75a8e5 Don't crash when tracing a path where the first step and request don't match. This happened for the LCID site when clicking on a building and finding nearest parking, because the buildings are in an access-restricted zone. 2021-03-07 11:06:32 -08:00
Dustin Carlino
d5d186dd37 Fix border arrows for left-handed maps. 2021-03-06 10:43:58 -08:00
Dustin Carlino
081819d86b ATTEMPT: Don't use Bezier curves for right/left turns at tiny
intersections. They wind up looping back on themselves in a nonsensical
way, causing vehicles to visually glitch when moving through.

This causes lakeslice and rainier to gridlock, due to the magic of
emergent behavior. I think I upstreamed an OSM fix for lakeslice, but I
need to work on rainier before enabling this code.
2021-03-01 18:30:24 -08:00
Dustin Carlino
c5cfe76b05 Fix turn type classification for four-way intersections that meet at
weird angles. This leads to really bad traffic signal heuristics, even
causing gridlock in Rainier Valley.
2021-03-01 10:57:27 -08:00
Dustin Carlino
bce3318605 Import halsnead for actdev. It needed a fix to not treat access=private
as a no-through-traffic zone for light rail tracks!
2021-02-27 14:35:26 -08:00
Dustin Carlino
9984648379 Treat bicycle=designated on footways the same as bicycle=yes. And update Seattle OSM data again to pick up my fixes from yesterday. #330 2021-02-27 13:01:37 -08:00
Dustin Carlino
3a63c11303 Treat footways that allow bikes the same as the other shared-use trails. #330
This gets most of the Burke (and other trails) imported, though there
are still some lingering connectivity problems.
2021-02-26 17:23:21 -08:00
Dustin Carlino
603717a560 Remove the separate_cycleways experiment flag. Always import cyclepaths
mapped as separate OSM ways in all maps!!! #330
2021-02-26 14:58:57 -08:00
Dustin Carlino
601d367c32 Import highway=track as a separate cycle+footway. We identified https://www.openstreetmap.org/way/842138587 that really affects the Poundbury site. 2021-02-25 12:59:48 -08:00
Dustin Carlino
5577021ee5 When merging intersections and preserving simple turn restrictions, pay
attention to which intersection is being destroyed. Fixes #527 --
montlake and phinney both look correct now.

Regenerating everything. Actually, Phinney now runs, so adding a 4th
prebaked map!!! But Rainier regressed -- there's an issue with the
signal heuristics that's now a problem; I'll fix later.
2021-02-24 15:16:12 -08:00
Dustin Carlino
b36ebec0b9 Penalize unprotected left turns at the routing layer. #494
I experimented on the Rainier Valley map, which recently started
gridlocking due to too many cars doing this, to tune the value. Got it
running again! The two other maps keep running, with some trips on
average getting a little slower.
2021-02-23 19:32:00 -08:00
Dustin Carlino
03989bf3a6 Don't allow u-turns on really short deadends. This problem started happening when more service roads were imported, and caused gridlock in lakeslice. This gets montlake and lakeslice running again, but rainier_valley remains gridlocked with service roads. 2021-02-22 14:48:49 -08:00
Dustin Carlino
6ceac88cbe Import most service roads, except driveways. #449
Added an extra step to classify service roads as running through a
parking lot, to prevent them from being treated as regular roads.

Had to fix up a few prebaked traffic signals. lakeslice falls back into
gridlock; will fix separately -- too much effort behind this change to
stop.
2021-02-21 18:27:34 -08:00
Dustin Carlino
5139a88a66 Also sort city districts by zorder when creating them from many maps. Noticed this issue in Leeds. 2021-02-19 10:26:51 -08:00
Dustin Carlino
64d150690a When building the contraction hierarchies for different vehicle types,
be more careful with nodes representing uber-turns. Even if that vehicle
type doesn't use an uber-turn, we still need to force the nodes to exist
and match up between input graphs.

Although this really only fixes gb/charleville_mezieres/secteur4, it
potentially affects all maps, because the node map changes. So
regenerate everything...
2021-02-17 14:17:27 -08:00
Dustin Carlino
1fa57a1e17 Import Charleville-Mézières. So many new places from Twitter!
Few workarounds based on importing crashes found.
2021-02-15 16:35:24 -08:00
Dustin Carlino
bc2767b89e Refactor lots of places that construct paths to the data/input dir, which is always organized by city. This would've made the previous change way easier. #326 2021-02-13 18:30:01 -08:00
Dustin Carlino
65b1f24d5d Automatically patch edits using the old MapName. And fix the 3
built-in proposals. #326
2021-02-13 17:01:24 -08:00
Dustin Carlino
39f5d50fcd The grand country split. #326
City names are now disambiguated by a two-letter country code. This
commit handles almost everything needed to make this transition. Main
next steps are fixing up map edits automatically and making the city
picker UI understand the extra level of hierarchy.

A little bit of fallout: lakeslice gridlocks again; this regression is
actually from the recent traffic signal changes, but I'm just now
regenerating everything. Will fix soon.
2021-02-13 15:45:59 -08:00
Dustin Carlino
03538faf3f
A few traffic signal cleanups: (#512)
- Stop alerting when slow pedestrians can't make it through the minimum
  crosswalk time
- Simpler iteration style in lagging_green.rs
- Totally delete the old brute force signal config code; it never worked
  well, and the improved heuristics eliminate the need for it anyway
- Make a Duration::max function and use it in one case
2021-02-12 15:10:32 -08:00
Dustin Carlino
aacc0fa4d5 Fix a crash that happens when you load edits that transformed a stop
sign into a traffic signal.

And fix a few cargo fmt issues
2021-02-12 13:47:10 -08:00
Bruce
6cb4cea624
Ts refactor (#511)
* Create module from make/traffic_signals.rs

Most things are in mod.rs, lagging_green and brute_force are moved into their own .rs files

* pull more into brute_force.rs
2021-02-11 18:24:17 -08:00
Bruce
121377467a
Lagging green (#510)
Add a template for lagging green

Lagging green is variable. Crosswalks are also variable.
convert_to_ped_scramble() is refactored to allow a call that doesn't promote yield to protected; as this could unintentionally extend a variable phase.
2021-02-11 13:21:26 -08:00
Dustin Carlino
68e406d26b Swap left/right turns when generating traffic signal policies in the UK.
Verified by trying the "four-stage" template at some intersections. Now
regenerating data.
2021-02-08 17:06:32 -08:00
Dustin Carlino
6f0751111e Derp, crosswalks on left-handed driving maps were always just outside the intersections. This made for some crazy traffic signals, since the crosswalk never conflicted with any turn.
Don't regenerate yet, because I have one more of these...
2021-02-08 16:50:17 -08:00
Dustin Carlino
73e405e382 Upgrade most dependencies 2021-02-03 18:13:06 -08:00
Dustin Carlino
ba2500c131 Create the path cost tuner. #237, #494
This lets you live-tune routing parameters, then see how it affects the
total number of routes that cross every road, relative to the baseline
of the original parameters. We can also use it in the future to do the
same thing, comparing before/after some map edits.
2021-02-03 11:34:15 -08:00
Dustin Carlino
a2b4dcb64f Store RoutingParams in the Map. Add a method for the debug UI to override the defaults, rebuilding the CHs. This is in preparation for #237, and part of #494 2021-02-03 10:59:02 -08:00
Dustin Carlino
32bcfbe738 Plumb in the tuned routing params. When they're not the defaults, automatically fallback from CH to Dijkstra's. #494 2021-02-02 15:20:06 -08:00
Dustin Carlino
3e40686a6b Fix a bunch of links after the repository renaming. 2021-01-31 15:50:48 -08:00
Dustin Carlino
341ce834e3 Based on startup params, display an extra 'study area' on the map. cyipt/actdev#44 2021-01-27 13:00:48 -08:00
Bruce
cf5ce637f3
Skip all-walk if no demand (#442)
* Skip all-walk if no demand

If you create an all-walk stage and make it adaptive, if there is no demand it will be skipped. Fixed crosswalks are never skipped, as they may be necessary for queue management.
2021-01-27 11:13:19 -08:00
Dustin Carlino
37a25c0fcb Improve turn type classification. Really sharp turns get classified as
u-turns, but recently, they're forced to left turns if the road names
don't match. Now be more specific and revert either a left or right
turn.

This fixes up https://www.openstreetmap.org/node/53089011, which now
acts like a 4-way intersection for signal heuristics!

Not regenerating everything yet.
2021-01-27 09:28:12 -08:00
Dustin Carlino
92b1f92d54 Define a second ranking for roads, beyond the 3 tiers. Just use for the NACTO max cycle length heuristic. #446 2021-01-26 14:39:17 -08:00
Dustin Carlino
cad336d493 Tighten up the definition of u-turns, requiring the from/to road names
to match.

Originally these were introduced to deal with merging intersections
between dual carriageways. But inadvertently, lots of left turns got
reclassified as u-turns. That's caused various headaches, most recently
the lakeslice gridlock. That's fixed again!
2021-01-25 17:19:48 -08:00
Dustin Carlino
fa70816bfa Attempt some transformation of sidewalk:{left,right} tags for #449.
Fix a bug with the previous commit (lanes=1 on a two-way). Now regenerate.

... Unfortunately lakeslice now gridlocks due to a turn generation bug.
Temporarily removing the prebaked results there so I can push these last
few changes through. Will resolve this before the next release.
2021-01-25 15:31:01 -08:00
Dustin Carlino
a8f6ea2462 More carefully handle an odd number of lanes in OSM
Still not regenerating
2021-01-25 14:19:10 -08:00
Dustin Carlino
08a1a75127 Fix bug with cycleway:right and left-hand driving. #330
Not regenerating yet
2021-01-25 14:12:58 -08:00
Dustin Carlino
f69335edf0 Let individual maps override the street parking length. #457
Now regenerate all map data, because the schema changed. Also had to
revert part of the last commit to unbreak transit route snapping in
Berlin.
2021-01-25 12:36:49 -08:00
Dustin Carlino
c9c6f240ae Remove timer.{note, warn, error} in favor of the log crate. #262
Originally, the intention of the deleted calls was to not interrupt
Timer progress bars with warnings. But the output of things like the
importer is impossible to read anyway. Strongly considering explicitly
sending logs and timing info to separate places and using something like
multitail for live progress.

Unplumb timer from LOADS of places that just needed it for logging.
2021-01-21 19:22:02 -08:00
Dustin Carlino
af07de5d8e Fix deserializing a map in JSON. #392 2021-01-19 11:27:56 -08:00
Dustin Carlino
4c6d7af76d Bring in linear pedestrian highways as cycleways+shoulders. #458
Also give living_streets in Krakow shoulders, so foot routing works
better there.

Now regenerate everything. Actually messes up routing for Trumpington;
71 cancelled trips up to 101. And have to intervene to keep lakeslice
not gridlocking, as usual.
2021-01-16 17:03:13 -08:00
Dustin Carlino
ec8c37ab05 Import pedestrian plaza areas, just for rendering. #458
Not regenerating everything yet.
2021-01-16 15:16:14 -08:00
Dustin Carlino
322fb81a9d Add more (still disabled) heuristics for automatically merging short roads. Look for roads between dual carriageways. #457 2021-01-16 10:24:03 -08:00
Dustin Carlino
df16c30b77 Add shoulders for foot traffic on separate cycleways. #330
For the moment, this is the simplest way to allow foot traffic. This
breaks down in places like
https://www.openstreetmap.org/way/49207928, where the road gets an
inferred sidewalk and the separate cycleway on each side is
bidirectional with shoulders on each side.

Down to 71 cancelled trips in the baseline for cyipt/actdev#32.
2021-01-16 09:30:22 -08:00
Dustin Carlino
3cdbe74948 Use a queue to merge short roads, instead of a potentially quadratic scan. #114 2021-01-15 20:52:11 -08:00
Dustin Carlino
8ec1e5a807 Automatically merge roads based on the inferred length. For now, the
threshold is hardcoded to 0 to disable this, but it can be more easily
changed when experimenting locally.

I tried this out in a few maps manually and saw that it helps sometimes,
but breaks strangely other times. My plan is to work through the bugs
that result and eventually enable this for all imports. #114
2021-01-15 16:53:12 -08:00
Dustin Carlino
48a60c965b For extremely short roads (under 2 meters after calculating intersection
geometry), don't generate crosswalks or stop signs. In reality, these
usually represent the middle of a complicatd intersection. Ideally these
cases would be merged into a single intersection, but before that's
feasible, at least improve some of the inferred things nearby. #457
2021-01-15 15:32:01 -08:00
Dustin Carlino
3fc349844b Introduce traffic signal plans that change at defined points in time. Make the changes at the permanent JSON level only. #447 2021-01-15 10:02:13 -08:00
Dustin Carlino
a7f3e998b7 Start to generate two simple scenario from actdev desire lines. https://github.com/cyipt/actdev/issues/32 2021-01-14 10:31:21 -08:00
Dustin Carlino
7ffb2d108f Treat cyclepaths as lower priority at intersections with regular roads,
to more realistically guess stop signs. #330, #450
2021-01-13 16:56:55 -08:00
Dustin Carlino
a1988f269c Based on importer config, try using separate cyclepaths directly. #330
Small adjustments to unzoomed rendering and stop sign placement.

Regenerate all maps because of the format change, but only Cambridge
changes. Since we're doing this anyway, also pull in leisure=garden.
2021-01-12 11:13:45 -08:00
Dustin Carlino
243a4b3410 Fix cycleway:left with left-hand driving. #449 2021-01-12 09:41:51 -08:00
Dustin Carlino
ddc49e14b4 Add a signal editor tool to adjust the timing to some approximation of https://nacto.org/publication/urban-street-design-guide/intersection-design-elements/traffic-signals/signal-cycle-lengths/ for #446 2021-01-11 17:16:01 -08:00
Dustin Carlino
a34a776b2d Allow manually specified signals to become out-of-date when dealing with edits. b487678ee0 was too strict -- we only want to detect out-of-date config when importing the map, not when editing! 2021-01-11 13:43:38 -08:00
Dustin Carlino
084a8941ab Woops, the include_dir change yesterday broke manually specified traffic
signals. Also they weren't being fully validated, so added that paranoia
check.
2021-01-10 18:19:12 -08:00
Dustin Carlino
b487678ee0 Delete all out-of-date manual overrides for traffic signals, and make it
a hard error when they become out-of-date going forward.

Better heuristics make some of these unnecessary. And now the the JSON
files are in this repo, updating files manually when pulling down new
OSM data becomes less tedious.
2021-01-07 12:24:07 -08:00
Dustin Carlino
6346302338 Remove the adaptive traffic signal experiment, now that Bruce's variable signals work. The adaptive case was added as a proof-of-concept, and its behavior is subsumed by the variable ones. Fixes #124 2021-01-05 13:06:44 -08:00
Dustin Carlino
6f5f001406 Address SUMO PR comments and also rebase. Mainly:
- use an enum for vehicle types
- distinguish lane and internal lane IDs
2021-01-05 12:44:38 -08:00
Dustin Carlino
8436b5358e Transform SUMO's connections and internal edges into ABST's turns 2021-01-05 12:44:38 -08:00
Dustin Carlino
802e020520 Import a SUMO network, transform it into an ABST map. So far, this gets
lanes and intersections displaying, but with lots of problems.
2021-01-05 12:44:38 -08:00
Dustin Carlino
e99def9124 Switch all error handling to anyhow. Nothing consumes our code as a
library yet, so this is a step forward from string errors. Manually
tested how errors show up (including the nice with_context bit).
2021-01-05 11:35:03 -08:00
Dustin Carlino
bc3c3dfd6c Rename phase -> stage in the JSON traffic signal format. Meant to do this a long time ago. #295
Make this schema change backwards compatible for player edits.
2021-01-04 11:18:17 -08:00
Dustin Carlino
d529ae2e5c Upgrade usvg and rand 2021-01-04 09:19:54 -08:00
Dustin Carlino
965d999199 Upgrade misc other dependencies 2021-01-03 20:01:27 -08:00
Dustin Carlino
2945913fb3 Upgrade rand 2021-01-03 19:48:03 -08:00
Javed Nissar
c0c7e22c40
Add dist from sidewalk to cost to improve illustration of distance (#443) 2021-01-03 17:59:39 -08:00
Dustin Carlino
5c04923dff Split abstio crate out from abstutil. #253
widgetry, geom, and abstutil may wind up on crates.io in some form to
let other projects use widgetry. abstio has A/B Street-specific tricks
for reading data on native/web. Note widgetry still depends on abstio,
will figure out how to clean that up next.
2021-01-02 10:28:00 -08:00
Dustin Carlino
312a721e63 Fold the separate seattle_traffic_signals git repo back into this one.
Originally it was split out to organize a separate volunteer mapping
effort, but that never took off, and it's unlikely to happen. When we
have to occasionally update the prebaked signal data for some
intersections, it's unnecessary friction to update the other repo.
2020-12-31 11:01:48 -08:00
Dustin Carlino
9c63d9a181 Make a quick way of marking roads in the UI, dumping to a list, then
later overriding a .osm file with tags for these roads. This is a way to
test the effects of making simple OSM changes locally before
upstreaming.

Also handle repeated merging collapsing one of the roads. Not 100% what
happens here, but skipping the collapsed road works fine. The scary
Montlake intersections now look great with all the merging done, so
upstreaming the change! #114
2020-12-30 18:31:39 -08:00
Dustin Carlino
629ee92a7e I got the turn restriction preservation direction wrong earlier. Now
everything along Aurora looks fine, but maybe I wrote the other way when
testing in Montlake earlier. Guess I'll find out soon. #114

Not regenerating all maps yet, since more churn is on the way.
2020-12-30 17:30:05 -08:00
Dustin Carlino
60e7c91d03 Handle one-way roads more uniformly in the traffic signal heuristics. #8
Previously, dual carriageways (pairs of one-way roads in opposite
directions) mostly didn't get any signal templates successfully applied.
This change ignores outbound-only roads when applying the templates. In
one fell swoop, lots of previously broken signals along places like
Aurora Ave suddenly work reasonably.
2020-12-30 15:28:17 -08:00
Dustin Carlino
9bc761f98e Explicitly model U-turns. Sometimes they're legal, often they get
generated incorrectly, but regardless, calling them TurnType::Left is
just confusing.

For the moment, always filter out U-turns from merged intersections.
When connections across merged one-ways are handled properly, we won't
need this, but in the meantime, it moves forward. #114

Not regenerating just yet, but will bundle it with the next commit.
2020-12-30 11:11:20 -08:00
Dustin Carlino
de4b026920 More turn restriction preservation... #114 2020-12-30 10:01:23 -08:00
Dustin Carlino
31400109fe Another case of preserving turn restrictions across road merges. Except
it only fixes a banned u-turn in one direction... still, progress. #114
2020-12-30 09:44:01 -08:00
Dustin Carlino
766fc57ca5 Work on preserving one case of turn restrictions across road merging. #114
Not updating the Montlake map yet.
2020-12-30 09:02:43 -08:00
Dustin Carlino
b7061ed425 Handle the junction=intersection tag in OSM, representing a short "road"
in the interior of a big intersection. #255, #114

- No sidewalks or parking on it
- Automatically try to merge it

Bring in fresh Seattle OSM with a few places on Aurora tagged, for
further experimentation.

Also, there's some bug in the importer; Seattle maps didn't get
regenerated last change. Picking up the diffs now.
2020-12-28 19:43:40 -08:00
Dustin Carlino
c6749c4cd3 Calculate angle to intersection using the first point, farthest away. #114
For the (still disabled) cases of merging short roads, this helps
immensely. It doesn't affect most other maps visibly. Makes a few
already broken things in Krakow and London slightly worse, but don't
care, because they didn't look sane before either.
2020-12-28 18:19:03 -08:00
Dustin Carlino
64ef2f025a Restore the ability to merge short roads at the RawMap layer and in the
map_editor. It was nuked in 182f5139a5,
when I decided the MapFixes approach wasn't worth it. #114

The restored version doesn't attempt to handle turn restrictions again
yet.
2020-12-28 17:21:20 -08:00
Dustin Carlino
6ef09bcef5 Start a 15 min tool to find houses that have access to a user-specified set of needs. #393 2020-12-28 14:41:40 -08:00
Dustin Carlino
32a3159d19 Express AmenityType as a proper enum. 2020-12-28 12:18:29 -08:00
Dustin Carlino
248b922810 Customize walking speed a bit. #393 2020-12-24 16:36:31 -08:00
Dustin Carlino
8beb2d9215 Terminate search for walking after 15 mins, to speed things up. #393 2020-12-24 16:25:50 -08:00
Dustin Carlino
3c27255479 15 min tool: Optionally don't allow walking on shoulders. #393 2020-12-24 15:52:00 -08:00
Bruce
3be45b8221
Add a Variable phase (#433)
* Add a Variable phase

Variable provides a min duration, a delay duration, and an additional duration. The maximum cycle time is min + additional. Once min has been exhausted, if there is demand, the cycle is extended by delay until there isn't any demand or the additional duration has been consumed.

#295
2020-12-24 12:33:47 -08:00
Dustin Carlino
a52777cca4 Fix /data/trip-time-lower-bound API. It was using the full length of the
first and last lane, which is usually not true, and thus over-estimating
time. #392
2020-12-22 10:22:25 -08:00
Dustin Carlino
0b8c86e2c8 Adjust the threshold for what counts as a straight vs right turn from 10
degrees to 30 degrees. It works around the issue in #428, but it doesn't
solve the root cause there, so the unit test is also adjusted to provide
a way to solve the harder problem.

Regenerated all maps accordingly. Many traffic signals tended to
improve, with a straight turn marked protected, instead of permitted as
a "right turn."
2020-12-18 12:06:16 -08:00
Dustin Carlino
0831d112ed Simplify the trace API even more -- everyone but the simulation deals with unmodified paths and wants the original start 2020-12-16 16:14:33 -08:00
Dustin Carlino
d00e7f7bca Simplify path trace API -- nobody needs dist_ahead. I think that was originally meant to be a performance trick to only draw the next little bit of a route 2020-12-16 16:09:11 -08:00
Dustin Carlino
b39aa2a45f Expose continuous distance crossed for pedestrians. #392 2020-12-16 15:09:06 -08:00
Dustin Carlino
6e275a0a60 Track Path's total_length and crossed_so_far a bit more precisely at the beginning/end of the path, towards #392 2020-12-16 14:45:20 -08:00
Dustin Carlino
fccc98205c Refactor: Store the input PathRequest inside the resulting Path. This
saves lots of callers from cloning the request and separately plumbing
around the requested start/end distance. Also a step towards exposing
more granular distance crossed in a path for #392.

Still a few more places to simplify, but will do in a separate, smaller
change.
2020-12-16 12:55:57 -08:00
Dustin Carlino
2b4b92664e Much needed refactor: map.pathfind() returns a Result, stating the failed request. Many call sites were cloning the request and doing this anyway. 2020-12-16 10:06:12 -08:00