Dustin Carlino
2e1612c3db
try to handle walking around private zones too. gluing the paths
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together is buggy, giving up for now and leaving disabled
2020-06-29 16:44:45 -07:00
Dustin Carlino
694b70c438
try something simpler for two-step pathfinding. maybe some code duplication, but way easier to reason about. i think this is now correct; just need equivalent for walking trips
2020-06-29 13:50:05 -07:00
Dustin Carlino
fafda7963b
handle more cases for two-step pathfinding, but still many not working.
...
need to pull the main path search in
2020-06-29 12:03:34 -07:00
Dustin Carlino
4cd674ca35
start two-step pathfinding for starting/ending in private zones. not
...
handling interior trips or walking yet. failing to find a path in many
cases, but it's a first step.
2020-06-29 11:30:00 -07:00
Dustin Carlino
1617a3d3c1
skip missing maps in the city picker
2020-06-29 09:36:37 -07:00
Dustin Carlino
55266c25a8
new release
2020-06-28 19:49:55 -07:00
Dustin Carlino
6e6c27fcc4
another attempt to fix mac [rebuild]
2020-06-28 19:30:03 -07:00
Dustin Carlino
ac993115f5
workaround usvg mac build break [rebuild]
2020-06-28 19:05:44 -07:00
Dustin Carlino
a103c84a40
cluster private roads into zones. don't surface in the UI yet [rebuild]
2020-06-28 18:11:13 -07:00
Dustin Carlino
c97bd0fe4b
some cleanup after #106 . unbreak importer
2020-06-28 11:13:35 -07:00
phimuemue
a675e72d25
Avoid collect et al ( #106 )
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* Avoid unconditional collect in get_lane_types
* Introduce Road::children(fwds)
Simplifies direction-aware lane retrieval.
* Simplify all_lanes
* Avoid unneeded collect
* Avoid some Vec copying
* Avoid unconditional collect
* Avoid some collect
* Avoid clone
* Avoid collect
* Avoid collect
* Avoid collect
* Avoid collect
* Avoid collect
* Avoid collect
Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2020-06-28 11:00:09 -07:00
Dustin Carlino
63d16a16c3
speed up the trip table tab. on lakeslice at 8am, down from ~0.3s to
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~0.005s in release mode
2020-06-28 10:44:21 -07:00
Dustin Carlino
bb3da1f8eb
Make a very primitive form of adaptive traffic signal phases. It should
...
be easier to write better policies now; this mostly does the work of
changing the map model and UI to handle variable timing. A small step
towards #91
2020-06-28 10:20:47 -07:00
Dustin Carlino
2733d3e791
pull down fresh OSM data, with some fixes along mlk. handle west seattle
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bridge being tagged differently. also note some streets in CHAZ/CHOP
disappeared, because they're tagged as pedestrian ways currently. also
forced to pull down fresh traffic signal data to keep lakeslice running
2020-06-27 22:27:03 -07:00
Dustin Carlino
ae6c099bd5
start bringing in private broadmoor roads. omit from the CH, so trips will just fail without a path for now.
2020-06-27 16:19:48 -07:00
Dustin Carlino
a6b90d00d8
very simple modifier to cancel all trips for some percentage of people
2020-06-27 14:20:25 -07:00
Dustin Carlino
455b17faef
start playing around with manchester
2020-06-27 12:32:03 -07:00
Dustin Carlino
90b556ac1f
carve out a way to modify the weekday scenario in the UI. express the 5 day repeat using this
2020-06-27 11:56:45 -07:00
Dustin Carlino
2881341b63
make parking lots hideable. dont snap parking and sidewalk hints to
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light rail. not regenerating all the maps again yet to avoid some churn
2020-06-26 17:02:14 -07:00
Dustin Carlino
eab0988bd8
hello light rail! just import the tracks, represent as a new lane type.
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make clipping handle starts and ends separately
2020-06-26 16:47:18 -07:00
Dustin Carlino
16beebd1de
use underlining to refer to edits, not quotes. only in some places. :\
2020-06-26 14:13:12 -07:00
Dustin Carlino
bfd1b9c190
rotate labels on buses, now that i figured out how to do it reasonably on roads
2020-06-26 11:31:27 -07:00
Dustin Carlino
77fa6eb43d
switch to upstream usvg, now with support for a loaded-once fontdb that
...
only uses bundled fonts, not system fonts. side effect is that
apparently the overpass font doesn't have ▼, so switch to a silly down
arrow for now
2020-06-26 11:22:22 -07:00
Dustin Carlino
ccb93d198f
add a third opengl fallback that expresses no pixel reqs whatsoever, for #103 [rebuild]
2020-06-25 17:20:32 -07:00
Dustin Carlino
d254d49591
discard way less buildings, and match driveways away from intersections
...
more carefully
2020-06-25 16:34:44 -07:00
Dustin Carlino
7fa26dfc90
add a mode to draw every zoomed agent, to help flush out bugs like #98 and #72 faster
2020-06-25 10:55:17 -07:00
Dustin Carlino
b3a480b4c1
clean up old trip positions from Sim. implement the all-route debugger
...
in a more straightforward way
2020-06-25 09:20:54 -07:00
Dustin Carlino
bc6482c522
include camera state and edits in the crash report. would make it easier to repro #98 and #72
2020-06-25 09:02:50 -07:00
Jeff Raymakers
56277bbbad
fix math in city picker to use scale factor ( #102 )
...
Co-authored-by: Jeff Raymakers <jephy@gmail.com>
2020-06-24 23:02:05 -07:00
Tim Newsome
4ccd13c8e1
Round time to 10 minutes in jump to dialog ( #100 )
...
This allows me to quickly and precisely jump to the same time every
time.
2020-06-24 20:55:18 -07:00
Dustin Carlino
097b33c80a
release another attempt at a windows fix
2020-06-24 17:20:21 -07:00
Dustin Carlino
79ddbb5a74
fallback to a minimal opengl context if needed. attempting to solve #79 [rebuild]
2020-06-24 16:11:44 -07:00
Dustin Carlino
915713babb
to mitigate #95 , add a setting to adjust scroll speed
2020-06-24 14:26:15 -07:00
Dustin Carlino
8f75e10ca7
revert back to using primary monitor size on linux only. fallout from b267997554
was that sometimes on linux when using --dev to jump directly into sandbox mode, the minimap and some panels are very screwed up, because they see incorrect window dims before the resize event. until all ezgui things properly handle resizing, do this
2020-06-24 14:01:34 -07:00
Dustin Carlino
dd13ade952
more fluidly jump from lane editor to intersection editors. but not vice
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versa, because it'd be too easy to accidentally lose complicated
intersection edits
2020-06-24 13:49:09 -07:00
Dustin Carlino
2de540ed46
load edits also includes proposals. if opened, it makes a local copy
2020-06-24 13:28:02 -07:00
Dustin Carlino
e586760ef7
autosave was a lie. actually do it after any edit, not just when loading new edits
2020-06-24 12:06:06 -07:00
Dustin Carlino
8a8d088ceb
show number of finished trips in the time warp screen, as a quick proxy for if a change is helping/hurting gridlock
2020-06-24 11:53:25 -07:00
Dustin Carlino
d933352d93
fix unintentional trip timeline spacing
2020-06-24 08:53:56 -07:00
Dustin Carlino
07bf9725d4
use a regularly spaced marking for construction instead of the weird
...
stripes. clean up the hack in the shader
2020-06-24 08:36:47 -07:00
Dustin Carlino
626636ece7
remove turn lookup. have always found myself using the src lane. edits invalidated it anyway
2020-06-23 18:36:45 -07:00
Dustin Carlino
684bf72dde
recalculate stop signs when lanes change; construction->driving was
...
breaking the west seattle bridge. fixes #68 . include a built-in proposal
to fix the bridge. ;)
2020-06-23 17:46:35 -07:00
Dustin Carlino
d707969af5
remove mt_baker map and replace it with a much wider south_seattle map,
...
per request [rebuild]
2020-06-23 16:41:36 -07:00
Dustin Carlino
0358abe62b
also use rust TLS for updater, so we dont need a dependency on libssl-dev
2020-06-23 15:41:09 -07:00
Dustin Carlino
24835cf673
skip OSM ways with no points, and ignore junction areas. fixes #84
2020-06-23 14:32:27 -07:00
Dustin Carlino
2630fabf83
link to fixed windows build, and make a few small adjustments
2020-06-23 12:57:06 -07:00
Dustin Carlino
b267997554
add debugging for #65 and try setting the initial window size differently [rebuild]
2020-06-23 10:59:56 -07:00
Dustin Carlino
7f6beb73db
mac keyboards maybe dont have right ctrl, use left ctrl instead [rebuild]
2020-06-23 10:38:41 -07:00
Dustin Carlino
ca22d63671
numpad support for #83
2020-06-23 10:29:14 -07:00
Dustin Carlino
05cf8c113f
depend on rust-native TLS to fix #77 and adjust some wording to fix #80
2020-06-23 09:00:41 -07:00