[−][src]Struct game::app::PerMap
Fields
map: Map
draw_map: DrawMap
sim: Sim
current_selection: Option<ID>
current_flags: Flags
last_warped_from: Option<(Pt2D, f64)>
sim_cb: Option<Box<dyn SimCallback>>
show_zorder: isize
zorder_range: (isize, isize)
dirty_from_edits: bool
has_modified_trips: bool
Implementations
impl PerMap
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pub fn new(
flags: Flags,
opts: &Options,
cs: &ColorScheme,
ctx: &mut EventCtx,
timer: &mut Timer
) -> PerMap
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flags: Flags,
opts: &Options,
cs: &ColorScheme,
ctx: &mut EventCtx,
timer: &mut Timer
) -> PerMap
pub fn clear_sim(&mut self) -> Sim
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Auto Trait Implementations
impl !RefUnwindSafe for PerMap
impl !Send for PerMap
impl !Sync for PerMap
impl Unpin for PerMap
impl !UnwindSafe for PerMap
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,