Struct santa::game::MinimapController [−][src]
struct MinimapController;
Trait Implementations
Should the user be able to control the z-order visible? The control is only present when zoomed in, placed beneath the zoom column. Read more
A row beneath the minimap in the zoomed view, usually used as a legend for things on the minimap. Read more
Is there some additional layer displayed on the minimap? If this changes, the panel gets recalculated. Read more
Draw extra stuff on the minimap, just pulling from the app.
When unzoomed, display this panel. By default, no controls when unzoomed.
Controls to be placed to the left to the zoomed-in panel
If a button is clicked that was produced by some method in this trait, respond to it here.
Called for Outcome::Changed
on the panel.
Auto Trait Implementations
impl RefUnwindSafe for MinimapController
impl Send for MinimapController
impl Sync for MinimapController
impl Unpin for MinimapController
impl UnwindSafe for MinimapController
Blanket Implementations
Mutably borrows from an owned value. Read more
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