[][src]Struct ezgui::backend_glow::VertexArray

struct VertexArray {
    id: <Context as HasContext>::VertexArray,
    was_destroyed: bool,
}

Fields

id: <Context as HasContext>::VertexArraywas_destroyed: bool

Implementations

impl VertexArray[src]

fn new(gl: &Context) -> VertexArray[src]

fn destroy(&mut self, gl: &Context)[src]

Trait Implementations

impl Drop for VertexArray[src]

Auto Trait Implementations

impl RefUnwindSafe for VertexArray

impl Send for VertexArray

impl Sync for VertexArray

impl Unpin for VertexArray

impl UnwindSafe for VertexArray

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,