Struct map_editor::world::World[][src]

pub struct World<ID: ObjectID> {
    objects: HashMap<ID, WorldObject>,
    quadtree: QuadTree<ID>,
    current_selection: Option<ID>,
}

Fields

objects: HashMap<ID, WorldObject>quadtree: QuadTree<ID>current_selection: Option<ID>

Implementations

impl<ID: ObjectID> World<ID>[src]

pub fn new() -> World<ID>[src]

pub fn draw<F: Fn(ID) -> bool>(&self, g: &mut GfxCtx<'_>, show: F)[src]

pub fn handle_mouseover(&mut self, ctx: &EventCtx<'_>)[src]

pub fn force_set_selection(&mut self, id: ID)[src]

pub fn get_selection(&self) -> Option<ID>[src]

pub fn add(&mut self, ctx: &EventCtx<'_>, obj: Object<ID>)[src]

pub fn delete(&mut self, id: ID)[src]

Auto Trait Implementations

impl<ID> !RefUnwindSafe for World<ID>

impl<ID> !Send for World<ID>

impl<ID> !Sync for World<ID>

impl<ID> Unpin for World<ID> where
    ID: Unpin

impl<ID> UnwindSafe for World<ID> where
    ID: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,