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964 B
964 B
Backlog
UI
-
show more things
- draw water and greenery areas
- draw benches, bike racks
- more generally, a way to display random GIS data from seattle site (kml)
-
support massive maps
- render to a bitmap and clip that in?
- drop events sometimes
-
3D UI sharing the same structure as the 2D one
-
svg export some area, for manual mockups
-
web version
- ggez, quicksilver, unrust could work
-
easier way to define magic tuneable constants
- and maybe to recalculate fixedish things if they change?
-
more advanced road modeling, like https://wiki.openstreetmap.org/wiki/Proposed_features/Street_area
-
clean multilines
- yellow center lines eat into the width of one lane arbitrarily
- the oneway at the top of montlake has a weird first point
- draw intersections at dead-ends
Conga line idea
- try constructive approach for snake idea
- with interactive mode?
- try destructive approach for snake idea
- with interactive mode?