abstreet/docs/plan.md

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# Project plan
## Phase 1: Basemap
Produce a high-quality map of Seattle, modeling everything relevant. Input is
OSM, elevation data, King Country GIS data, etc, and also manual edits.
- Polygons shouldn't overlap
- Can export to various formats and announce for anyone's use (though waiting for the editor might be wiser)
- Have fun with themed rendering: halloween, winter, jungle, 8bit, organic
(deform buildings), floorplan, machine (make buildings pump along front
paths)
## Phase 2: Editor
Have an easy UI to modify the basemap -- changing lanes and intersections mainly.
- Can use this to make the basemap more realistic, and also later for the game
## Phase 3: Simulator
Model people moving around the map.
- Will need realistic demand data for this or the next phase
- Reversible simulation would be amazing
## Phase 4: Game
Turn everything into a game by introducing tutorial levels, specific challenges, scoring, etc.
- Figure out how to represent A/B tests