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CotEditor
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CotEditor is a lightweight plain-text editor for macOS.
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- __Requirement__: macOS 11 Big Sur or later
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- __Web Site__: < https: // coteditor . com >
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- __Mac App Store__: < https: // itunes . apple . com / app / coteditor / id1024640650 ? ls = 1 >
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< img src = "screenshot@2x.png" width = "731" / >
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Source Code
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[![Test Status ](https://github.com/coteditor/CotEditor/workflows/Test/badge.svg )](https://github.com/coteditor/CotEditor/actions?query=workflow%3ATest)
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[![GitHub release ](https://img.shields.io/github/release/coteditor/CotEditor.svg )](https://github.com/coteditor/CotEditor/releases/latest)
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CotEditor is a pure document-based Cocoa application written in Swift.
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### Development Environment
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- macOS 12 Monterey
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- Xcode 13.3
- Swift 5.6
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- Sandbox enabled
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How to Build
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### Build for Ad-hoc usage
For those people who just want to build and play with CotEditor locally.
1. Run following commands to resolve dependencies.
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- `git submodule update --init --recursive`
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1. Open `CotEditor.xcodeproj` in Xcode.
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1. Change to ad-hoc build mode:
1. Open `Configurations/CodeSigning.xcconfig` .
1. Comment out `#include "CodeSigning-Default.xcconfig"` .
1. Uncomment `#include "CodeSigning-AdHoc.xcconfig"` .
1. Build "CotEditor" scheme in the workspace.
### Build for distribution (incl. Sparkle version)
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1. Run following commands to resolve dependencies.
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- `git submodule update --init --recursive`
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1. Open `CotEditor.xcodeproj` in Xcode.
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1. Build "CotEditor" scheme in the workspace.
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License
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© 2005-2009 nakamuxu,
© 2011, 2014 usami-k,
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© 2013-2022 1024jp.
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The source code is licensed under the terms of the __Apache License, Version 2.0__ . The image resources are licensed under the terms of the [__Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License__ ](https://creativecommons.org/licenses/by-nc-nd/4.0/ ). See [LICENSE ](LICENSE ) for details.