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2.0 KiB
2.0 KiB
CotEditor
CotEditor is a lightweight plain-text editor for macOS.
- Requirement: macOS 11 Big Sur or later
- Web Site: https://coteditor.com
- Mac App Store: https://itunes.apple.com/app/coteditor/id1024640650?ls=1
![](/coteditor/CotEditor/media/commit/6367e0ba462ec27c939ab9a5d7e992ee584fb6e6/screenshot@2x.png)
Source Code
CotEditor is a pure document-based Cocoa application written in Swift.
Development Environment
- macOS 12 Monterey
- Xcode 13.3
- Swift 5.6
- Sandbox enabled
How to Build
Build for Ad-hoc usage
For those people who just want to build and play with CotEditor locally.
- Run following commands to resolve dependencies.
git submodule update --init --recursive
- Open
CotEditor.xcodeproj
in Xcode. - Change to ad-hoc build mode:
- Open
Configurations/CodeSigning.xcconfig
. - Comment out
#include "CodeSigning-Default.xcconfig"
. - Uncomment
#include "CodeSigning-AdHoc.xcconfig"
.
- Open
- Build "CotEditor" scheme in the workspace.
Build for distribution (incl. Sparkle version)
- Run following commands to resolve dependencies.
git submodule update --init --recursive
- Open
CotEditor.xcodeproj
in Xcode. - Build "CotEditor" scheme in the workspace.
License
© 2005-2009 nakamuxu, © 2011, 2014 usami-k, © 2013-2022 1024jp.
The source code is licensed under the terms of the Apache License, Version 2.0. The image resources are licensed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. See LICENSE for details.