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67 lines
2.0 KiB
Markdown
67 lines
2.0 KiB
Markdown
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CotEditor
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==========================
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CotEditor is a lightweight plain-text editor for macOS.
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- __Requirement__: macOS 11 Big Sur or later
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- __Web Site__: <https://coteditor.com>
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- __Mac App Store__: <https://itunes.apple.com/app/coteditor/id1024640650?ls=1>
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<img src="screenshot@2x.png" width="731"/>
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Source Code
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--------------------------
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[![Test Status](https://github.com/coteditor/CotEditor/workflows/Test/badge.svg)](https://github.com/coteditor/CotEditor/actions?query=workflow%3ATest)
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[![GitHub release](https://img.shields.io/github/release/coteditor/CotEditor.svg)](https://github.com/coteditor/CotEditor/releases/latest)
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CotEditor is a pure document-based Cocoa application written in Swift.
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### Development Environment
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- macOS 11 Big Sur
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- Xcode 13.1
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- Swift 5.5
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- Sandbox enabled
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How to Build
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--------------------------
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### Build for Ad-hoc usage
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For those people who just want to build and play with CotEditor locally.
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1. Run following commands to resolve dependencies.
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- `git submodule update --init --recursive`
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1. Open `CotEditor.xcworkspace` in Xcode.
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1. Change to ad-hoc build mode:
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1. Open `Configurations/CodeSigning.xcconfig`.
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1. Comment out `#include "CodeSigning-Default.xcconfig"`.
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1. Uncomment `#include "CodeSigning-AdHoc.xcconfig"`.
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1. Build "CotEditor" scheme in the workspace.
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### Build for distribution (incl. Sparkle version)
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1. Run following commands to resolve dependencies.
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- `git submodule update --init --recursive`
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1. Open `CotEditor.xcworkspace` in Xcode.
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1. Build "CotEditor" scheme in the workspace.
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License
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--------------------------
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© 2005-2009 nakamuxu,
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© 2011, 2014 usami-k,
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© 2013-2021 1024jp.
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The source code is licensed under the terms of the __Apache License, Version 2.0__. The image resources are licensed under the terms of the [__Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License__](https://creativecommons.org/licenses/by-nc-nd/4.0/). See [LICENSE](LICENSE) for details.
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