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metal-metaballs
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c7661fc
Updated todos.
vinivendra
11 years ago
d4dc21a
Refactored recent changes.
vinivendra
11 years ago
8961c85
Added code to avoid rendering lag.
vinivendra
11 years ago
175f901
Sent most of the rendering work into an async queue.
vinivendra
11 years ago
aeab9fc
Avoided reallocating resources when only the frame's origin changes.
vinivendra
11 years ago
356cb78
Refactored metal rendering into its own function.
vinivendra
11 years ago
e27c2dc
Merged feature-dynamic-rendering into dev
vinivendra
11 years ago
cf62eba
Refactored dynamic rendering to be class dependent.
vinivendra
11 years ago
2126ee6
Updated todo list.
vinivendra
11 years ago
5fb38a4
Corrected metaball colors.
vinivendra
11 years ago
40cc173
Refactored metaball info from being a texture to a buffer.
vinivendra
11 years ago
038568f
Reduces the number of metaballs sent to the shader.
vinivendra
11 years ago
369fb00
Corrected the rendering orientation.
vinivendra
11 years ago
43537ae
Updated todo list.
vinivendra
11 years ago
b3f0035
Fixing merge issues.
vinivendra
11 years ago
83f58c3
Fixed gitignore for Xcode project files.
vinivendra
11 years ago
f7ae50c
Commented the metal renderer.
vinivendra
11 years ago
4b04dcd
Updated the imageBuffer to avoid reallocation.
vinivendra
11 years ago
c124fcf
Refactored renderers to keep internal instances (instead of requesting info at every call).
vinivendra
11 years ago
e66dd09
Refactored MetaballRenderer to manage instances instead of classes.
vinivendra
11 years ago
22a5e76
Refactored texture allocation.
vinivendra
11 years ago
ae06ca5
Added initial files.
vinivendra
11 years ago
ce89442
Initial commit
Vinicius Vendramini
11 years ago
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