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Edit pin/unpin strings to conform with unity7 ones.
commit8bc0feb5d80d0daf09cc7d910c95ab420b169c92 authorAndrea Azzarone <azzaronea@gmail.com> dateFri 21 Oct 2016, 14:42 (10 years ago) parent29c2ac2
1 file changed+2−2
plugins/Unity/Launcher/launcheritem.cpp+2−2
plugins/Unity/Launcher/launcheritem.cpp+2−2
@@ -46,7 +46,7 @@ LauncherItem::LauncherItem(const QString &appId, const QString &name, const QStr
4646
4747 QuickListEntry pinningAction;
4848 pinningAction.setActionId(QStringLiteral("pin_item"));
49− pinningAction.setText(gettext("Pin shortcut"));
49+ pinningAction.setText(gettext("Lock to the launcher"));
5050 m_quickList->appendAction(pinningAction);
5151
5252 m_quitAction.setActionId(QStringLiteral("stop_item"));
@@ -105,7 +105,7 @@ void LauncherItem::setPinned(bool pinned)
105105 // the locale has changed since we last set pinned status.
106106 QuickListEntry entry;
107107 entry.setActionId(QStringLiteral("pin_item"));
108− entry.setText(pinned ? gettext("Unpin shortcut") : gettext("Pin shortcut"));
108+ entry.setText(pinned ? gettext("Unlock from the launcher") : gettext("Lock to the launcher"));
109109 m_quickList->updateAction(entry);
110110}
111111