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Commit Graph

2937 Commits

Author SHA1 Message Date
Wez Furlong
574233e8d7 docs: add a bit about contributing 2020-06-16 22:16:56 -07:00
Wez Furlong
8f1f1a65ea window: handle opengl context loss on windows.
With this commit, we now survive a reinstall or upgrade of the nvidia
drivers on my Windows sytem without crashing.

This commit allows notifying the application of the context loss
so the application can either try to reinit opengl or open a new
window as a replacement and init opengl there.

I've not had success at reinitializing opengl after a driver upgrade;
it seems to be persistently stuck in a state where it fails to allocate
a vertex buffer.

SO, the state we have now is that we try to reinit opengl on a new
window, and if that fails, leave it set to the software renderer.

This isn't a perfect UX, but it is better than terminating!

refs: https://github.com/wez/wezterm/issues/156
2020-06-16 21:17:48 -07:00
Wez Furlong
3f04ce3bba wezterm: remove unused failure deps, bump lazy_static 2020-06-16 17:27:06 -07:00
Wez Furlong
46111c1cdb docs: fix config link 2020-06-16 16:07:39 -07:00
Wez Furlong
d9f84da6ec fonts: fix second parameter of wezterm.font
The following configuration now works as intended:

```lua
local wezterm = require 'wezterm';
return {
  -- font = wezterm.font('JetBrains Mono'),
  font_rules = {
    {
      italic = false,
      intensity = "Normal",
      font = wezterm.font("JetBrains Mono"),
    },
    {
      italic = true,
      font = wezterm.font("JetBrains Mono", {italic=true}),
    },
    {
      intensity = "Bold",
      font = wezterm.font("JetBrains Mono", {bold=true}),
    },
    {
      italic = true,
      intensity = "Bold",
      font = wezterm.font("JetBrains Mono", {bold=true, italic=true}),
    }
  },
}
```
2020-06-16 08:27:35 -07:00
Wez Furlong
ff32dc727f window: allow opengl reinit on context loss on macos
Again, I haven't seen a case where this triggers, but this compiles
and works in the normal case.
2020-06-15 12:33:52 -07:00
Wez Furlong
6744a0235d window: fixup tests for opengl init changes 2020-06-15 12:33:30 -07:00
Wez Furlong
aa93008935 window: allow re-initializing opengl for X11 and Wayland
I don't have a great way to test this on those platforms,
so other than compiling and running and verifying that things
work normally, I'm not sure if this is sufficient!
2020-06-15 09:03:16 -07:00
Wez Furlong
500e404db4 window: move opengl post-init to a callback on the trait
This allows potentially automatically re-initializing the
state if the context is lost.
2020-06-14 21:47:40 -07:00
Wez Furlong
90fa968a34 window: glium and gl_generator version bump 2020-06-14 21:24:54 -07:00
Wez Furlong
fad6e8cbc1 term: fix an off-by-one in clear-to-start-of-line
refs: https://github.com/wez/wezterm/issues/218
2020-06-14 10:31:49 -07:00
Wez Furlong
a5270c767f wezterm: make sure we don't lose alt on !macos 2020-06-13 23:06:08 -07:00
Wez Furlong
2803e8fc58 wezterm: improve left vs right alt behavior on macos
This commit allows distinguishing between left and right alt
modifiers at the window layer.  So far only macos provides
this additional information.

Expand the logic that decides whether Alt should emit the
composed key or act as the raw key with the Alt modifier flag
set so that we can set that behavior separately for the left
and right modifiers on systems that support it, and use the
existing config for systems that don't support it.

The default settings for these flags is that Left Alt will
send the uncomposed key + Alt modifier while the Right Alt
will behave more like AltGr (which is typically on the RHS
of the keyboard) and send the composed key.

This gives more flexibility by default and hopefully matches
expectations a bit better.

refs: https://github.com/wez/wezterm/issues/216
2020-06-13 22:45:13 -07:00
Wez Furlong
8250f9e4cf wezterm: set a reasonable default LANG on macos
If LANG isn't set then ask NSLocale for the language and country code
and see if we can conjure up a valid UTF-8 locale name.  If so,
export that in the LANG environment for our children to inherit.

refs: https://github.com/wez/wezterm/issues/220
refs: https://github.com/wez/wezterm/issues/216
2020-06-13 20:41:52 -07:00
Wez Furlong
6959717e37 wezterm: use_ime now defaults to false
The weird key repeat behavior and other occasional warts
mean that this should probably be disabled by default.

refs: https://github.com/wez/wezterm/issues/215
2020-06-13 15:02:42 -07:00
Wez Furlong
39f4985741 maybe fixup windows build for num/num_traits changes 2020-06-13 12:05:47 -07:00
Wez Furlong
b373f0d774 docs: tweak feature page 2020-06-13 10:50:02 -07:00
Wez Furlong
aa1bc7bc06 wezterm: fix cursor artifacts in neovim when using blinking cursor
Problem reported here:
47dc81c8d9 (commitcomment-39881097)
2020-06-13 10:32:26 -07:00
Wez Furlong
e70a58e7f3 cargo update 2020-06-13 10:21:49 -07:00
Wez Furlong
24fdf27d65 misc: upgrade unicode-segmentation 2020-06-13 10:10:34 -07:00
Wez Furlong
2f3a508e99 term: make serde optional 2020-06-13 10:04:20 -07:00
Wez Furlong
3002b40fd2 termwiz: make serde an optional dep
closes: https://github.com/wez/wezterm/pull/186
2020-06-13 09:55:18 -07:00
Wez Furlong
070afa65d6 termwiz: trim num dep to num_traits
refs: https://github.com/wez/wezterm/pull/186
2020-06-13 09:55:18 -07:00
Wez Furlong
180ff0d71a filedescriptor: drop unused thiserror dep
refs: https://github.com/wez/wezterm/pull/186
2020-06-13 09:55:18 -07:00
Wez Furlong
d547d938d8 term: rename crate to wezterm-term in advance of publishing
Add some more docs and remove a couple of dead bits of code.
2020-06-13 09:55:16 -07:00
Wez Furlong
78d25fc1a3 vtparse: fix doc link 2020-06-13 08:00:43 -07:00
Wez Furlong
47dc81c8d9 termwiz: separate CursorVisibility from CursorShape
They are separate concepts and this simplifies some processing.

closes: https://github.com/wez/wezterm/pull/212
2020-06-12 19:44:54 -07:00
Mark Thomas
fc352d00f9 termwiz: add CursorVisibility
Some applications want to control the cursor visibility, without affecting
cursor shape.  Provide the `CursorVisibility` change type for this purpose.

Use this when dropping `UnixTerminal` to ensure the cursor is visible
without affecting the user's cursor shape.
2020-06-12 18:52:49 -07:00
Wez Furlong
11f599b057 wezterm: invalidate the window after handling a key press
refs: https://github.com/wez/wezterm/issues/219
2020-06-12 18:20:30 -07:00
Wez Furlong
9395fd3465 window: remove unused feature from cargo.toml 2020-06-12 18:14:15 -07:00
Wez Furlong
9f4e40b540 make it a bit easier to consume wt-record
Since most users are unlikely to have built from source, adjust
the script so that it will find their installed wezterm.

Adjust the issue template to reference the wt-record script.
2020-06-12 08:51:15 -07:00
Wez Furlong
ce0797b68b docs: add note about brew install --HEAD wezterm 2020-06-11 21:05:55 -07:00
Wez Furlong
7c8b69e5a0 term: improve sgr mouse button up response
Rather than reporting the basic mouse reporting "button released"
event code, in SGR mouse mode we can report that actual mouse
button that was released.  So do it.

refs: https://github.com/wez/wezterm/issues/211#issuecomment-642877545
2020-06-11 20:48:10 -07:00
Wez Furlong
87eedfd42d wezterm: add dec private mode 1070 for sixel color map control
refs: https://github.com/wez/wezterm/issues/217
2020-06-11 19:03:12 -07:00
Wez Furlong
9e66d16b20 docs: add note about sixel graphics to changelog
refs: https://github.com/wez/wezterm/issues/217
2020-06-11 08:14:58 -07:00
Wez Furlong
d5927c22fa term: expand scope of Primary DA response
We now claim to be vt320ish with support for selective erase and sixel
graphics.

refs: https://github.com/wez/wezterm/issues/217
2020-06-11 08:13:42 -07:00
Wez Furlong
a78954375d wezterm: sixel rendering basically working
refs: https://github.com/wez/wezterm/issues/217
2020-06-11 08:13:37 -07:00
Wez Furlong
108def1f90 termwiz: add types for sixel parsing
refs: https://github.com/wez/wezterm/issues/217
2020-06-11 08:13:29 -07:00
Wez Furlong
9f1303fb8e term: fixup ctrl+ ambiguous ctrl code representation
This was originally intended to be swept in and dealt with as part of
adopting CSI-u (refs: https://github.com/wez/wezterm/issues/63) but the
default shift-space mapping is super irritating in vim (refs:
https://github.com/wez/wezterm/issues/126) so it got partially walked
back, but as a consequence we accidentally dropped the modifiers from
those keys (refs: https://github.com/wez/wezterm/issues/213 refs:
https://github.com/wez/wezterm/issues/214).

This commit restores the modifiers for that case.

In addition, since we now have a way to plumb configuration directly
into the term crate, this adds a config option to enable CSI-u for those
that want to use it.
2020-06-10 17:07:30 -07:00
Wez Furlong
afe0475ced term: improve support for AnyEvent and non-SGR mouse reporting
refs: https://github.com/wez/wezterm/issues/211
2020-06-10 12:00:14 -07:00
Wez Furlong
9c9933039d term: implement RIS Full Reset sequence
refs: https://github.com/wez/wezterm/issues/211#issuecomment-642056005
2020-06-10 08:38:04 -07:00
Wez Furlong
b370c8020f termwiz: fix swapped width/height in size reporting sequences
Whoops! :)

refs: https://github.com/wez/wezterm/issues/211#issuecomment-642056005
2020-06-10 08:22:46 -07:00
Wez Furlong
d7c04b154d termwiz: shift Boxing of DCS around
Previously, we'd require boxing the entire DCS representation
in the escape sequence parser.  This was due to some clippy
advice that made sense at the time, but now that I'm looking
at more things using DCS it seems wasteful to Box each byte of
the dcs sequence.  This commit shifts the box to the heavier
weight portion: the DCS hook/entry representation.
2020-06-09 22:01:26 -07:00
Wez Furlong
18a234a162 termwiz: fix dec private mode parsing
When processing `\033[?1002;1003;1005;1006h`, when we encountered
`1005` we would skip 1006.  This was because we hit the unspecified
enum case for 1005 (we have no enum variant for that mode) and that
code path didn't properly advance only by a single position.

This commit fixes that.

refs: https://github.com/wez/wezterm/issues/211#issuecomment-641302077
2020-06-09 19:00:12 -07:00
Wez Furlong
65f94bd57b vtparse: fix DCS parsing
This corrects an issue where the mode byte of the DCS sequence was
discarded from the DcsHook, making it impossible to know what sequence
is being activated.

So far this hasn't come up as these sequences are relatively rare,
but in looking at sixel parsing I noticed the error.
2020-06-09 09:03:08 -07:00
Wez Furlong
ff9151bb9b termwiz/term: implement window/pixel size responses
refs: https://github.com/wez/wezterm/issues/211
2020-06-08 18:44:05 -07:00
Wez Furlong
fd512da983 term: improve iterm2 image pixel->cell calculation
If the image is smaller than the cell size we could end up
rounding that dimension to zero and ultimately not render
the texture to the cell.

This commit adjusts the math to round up, which yields
better results for the test in refs: https://github.com/wez/wezterm/issues/211
2020-06-08 18:02:51 -07:00
Wez Furlong
3fb3a61a99 ci: fix sed usage when updating homebrew 2020-06-08 11:09:16 -07:00
Wez Furlong
d979a63e1a ci: hopefully last tweak for pushing macos homebrew tap 2020-06-08 10:16:43 -07:00
Wez Furlong
c5a6862b48 ci: maybe fix tagging -> homebrew tap 2020-06-08 09:18:03 -07:00