https://github.com/rust-lang/rust/issues/60705
Due to modification of .cargo/config.toml your `cargo build` should pick
this change up automatically. Use `legacy` instead of `v0` if you find
yourself in need of old mangling scheme for whatever reason
Release Notes:
- Improved precision of backtraces in application crashes
add_action_internal shows up often in downstream crates (as it should
be, since it's a generic function it's codegened in each crate that uses
it); it adds non-trivial amounts of LLVM IR to the build as a whole
which we can cut down a bit by doing the inner fn trick.
Release Notes:
- N/A
Also slightly re-arranged the project panel context menu
Release Notes:
- Added an 'open in terminal' action to the context menu on folders in
the project panel
### Todo
* [x] Add back chat functionality, connected to channels
* [x] Channels panel
* [x] channels with active calls take up two rows, facepile goes on the
second row
* [x] icons for note, phone, (maybe chat) appear on the right of channel
names
* [x] clicking a channel opens the chat
* [x] style
* [x] Chat panel
* [ ] Render markdown in chat messages
* [x] style
* [x] Hide unless user is staff or has `channels_alpha` feature flag.
There are around ~400 icons in the `assets/icons` folder, but in reality
including file icons we only use around 50. In a number of places we use
different variants of the same icon, even in different styles.
This PR unifies the icons we use, removes the duplicates, and cleans out
unused icons.
Release Notes:
- Made icons more consistent throughout the app.
This moves the IME shortcut handling over to the keystroke matcher so
that it
can not clear pending matches when trying out the IME equivalent.
Release Notes:
- vim: add `g s` / `g S` to show symbols in the current buffer /
workspace
- Fix multi-key shortcuts with modifiers (preview-only)
This pull request introduces an additional step to
`SemanticIndex::search_project` that includes the content of buffers
that are modified but haven't been saved yet. In most cases, the buffer
will contain a small portion of changed spans that are potentially not
included in the index. To reuse all the other spans that haven't
changed, we will query the database for embeddings by their digest. This
means we have to index spans by their digest, which means some penalty
when writing, but in our tests this didn't seem to make indexing much
slower.
Release Notes:
- Improved semantic search to include results from modified buffers.
(preview-only)
Fixes
```
thread 'main' panicked at 'byte index 2 is not a char boundary; it is inside '…' (bytes 0..3) of `…)`'
```
panics like
https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1694535396473329
by reworking the inlay hover model:
* avoid storing "hardcoded" coordinates of hovered inlay labels (such as
`InlayOffset`), instead, remember `inlay_id` and apply required
highlights there when hint with the same id is handled
* add randomized tests on inlay highlights
* sped up inlay hint cache lookup by inlay_id
As a downside, background highlights are no long appearing on inlay
hints, but Zed does not receive any tooltips for inlays anyway (r-a does
not send them for some reason, other LSP seem to have no such feature?),
so it does not matter now.
Nontheless, if the logic for displaying hint pop-ups is present and
works for harcoded tooltips in r-a, only background highlight is missing
now.
Release Notes:
- Fixed inlay hint highlights causing panic for certain cases with
"large" characters