Conrad Irwin
27ba77b16f
Ensure editor clipboard contains \n too
2023-08-22 13:52:04 -06:00
Conrad Irwin
33d7fe02ee
Rewrite paste
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- vim: support P for paste before
- vim: support P in visual mode for paste without overriding clipboard
- vim: fix position when using `p` on text copied outside zed
- vim: fix indentation when using `p` on text copied from zed
2023-08-22 13:27:57 -06:00
Piotr Osiewicz
ccb3f6748c
chore: fmt
2023-08-22 18:14:07 +02:00
Piotr Osiewicz
ccb9b5d278
Query char_kind for completion triggers.
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Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2023-08-22 18:12:05 +02:00
Conrad Irwin
168a213a44
Add test for word characters in vim
2023-08-21 22:37:14 -06:00
Piotr Osiewicz
42b0c5dfdd
Remove comment;for real now
2023-08-22 01:04:55 +02:00
Piotr Osiewicz
bca2d02a61
Revert "Remove dead comment"
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This reverts commit 046759a366
.
2023-08-22 01:04:15 +02:00
Piotr Osiewicz
046759a366
Remove dead comment
2023-08-22 01:01:27 +02:00
Piotr Osiewicz
6137d88a54
Merge branch 'main' into Z-2819
2023-08-21 17:41:27 +02:00
Piotr Osiewicz
ab5bd0ac5a
Use new char_kind (parameterized by language)
2023-08-21 17:39:38 +02:00
Piotr Osiewicz
3e8522b5f2
WIP: Saved state from Friday.
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Co-authored-by: Julia Risley <julia@zed.dev>
2023-08-21 17:09:03 +02:00
Max Brunsfeld
1c46749ad7
Fix regression in Buffer::language_scope_at
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Co-authored-by: Julia <julia@zed.dev>
2023-08-18 12:58:09 -07:00
Conrad Irwin
e3c0e93e46
Fix cursor adjustment on scroll
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Fixes : zed-industries/community#1929
Also preserves visual modes correctly.
2023-08-18 11:23:43 -06:00
Conrad Irwin
d1aa82bb48
vim visual block ( #2849 )
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Release notes:
- vim: add Visual Block mode
([#984 ](https://github.com/zed-industries/community/issues/984 )),
([#1415 ](https://github.com/zed-industries/community/issues/1415 )).
- vim: add support for `a<object>` and `i<object>` in visual modes
- vim: fix scroll shortcuts (`ctrl-{f,b,d,u,e,y}`) in visual modes
- allow `shift-enter` to type a newline.
2023-08-18 09:55:40 -06:00
Kirill Bulatov
269dad5a9c
Respect completion resolve server capabilities
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Only query for additional edits if the server supports it
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-08-18 16:55:47 +03:00
Conrad Irwin
7598030102
Tidy-up
2023-08-16 22:29:28 -06:00
Kirill Bulatov
7334bdccbf
Better multibuffer tests
2023-08-16 23:38:11 +03:00
Kirill Bulatov
f9131f657e
Use InlayHint instead of Inlay where appropriate
2023-08-16 23:38:11 +03:00
Kirill Bulatov
9c6135f47a
Test hints toggle
2023-08-16 23:38:11 +03:00
Kirill Bulatov
0f650acc23
Repaint inlays icon on inlays cache disabling/enabling
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Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-08-16 23:38:11 +03:00
Kirill Bulatov
0b93e490a5
Improve toggle UI, fix inlays update speed
2023-08-16 23:38:11 +03:00
Kirill Bulatov
5c3d563f0f
Draft quick actions bar
2023-08-16 23:38:11 +03:00
Conrad Irwin
7f06191c9f
Disable autoindent in visual block insert mode
2023-08-16 10:44:59 -06:00
Conrad Irwin
1b4dd49b1d
Vim visual block mode
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This isn't quite an exact emulation, as instead of using one selection
that is magically in "column mode", we emulate it with a bunch of zed
multi-selections (one per line).
I think this is better, as it requires fewer changes to the codebase,
and lets you see the impact of any changes immediately on all lines.
Fixes : zed-industries/community#984
2023-08-15 16:00:50 -06:00
Conrad Irwin
404b1aa65a
Fix vim selection to include entire range ( #2787 )
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Update vim mode to have vim selection and editor selections match.
Before this we had to adjust between vim selections and real selections
when making changes; now we have to adjust when making selections.
Release Notes:
- vim: Ensure editor selection matches the vim selection
([#1796 ](https://github.com/zed-industries/community/issues/1796 )).
- vim: Fix `s` in visual line mode
- vim: Add `o` and `shift-o` to toggle direction of visual selection
- vim: Fix `v` and `shift-v` to toggle back to normal mode
- vim: Fix block selections like `vi}` to contain correct whitespace
2023-08-15 08:36:17 -06:00
Mikayla Maki
22da42fc69
Add components example ( #2846 )
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This PR is a continuation of the components UI exploration I've been
doing. It adds an example to the GPUI examples page and totally
restructures the generics on our MouseEventHandler.
Release Note:
- N/A
2023-08-15 03:17:50 -07:00
Mikayla
e5eed29c72
Add components example
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Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Conrad Irwin
fb90eada70
Merge branch 'main' into vim-visual-selection
2023-08-14 15:29:33 -06:00
Conrad Irwin
5b37cdcb04
Better tests
2023-08-14 15:03:16 -06:00
Kirill Bulatov
e0d011e354
Better assert multibuffer edit test results
2023-08-14 20:12:35 +03:00
Kirill Bulatov
4b3273182a
Do not filter out hints to be removed
2023-08-14 19:20:20 +03:00
Kirill Bulatov
336fbb3392
Clip offsets in inlay hint queries
2023-08-14 18:39:30 +03:00
Kirill Bulatov
558367dc8b
Optimize query ranges tracking
2023-08-14 16:19:44 +03:00
Kirill Bulatov
87e6651ecb
Fix hint tests, add a char boundary bug test
2023-08-14 16:01:02 +03:00
Kirill Bulatov
449c009639
Properly generate ranges to query
2023-08-14 11:25:02 +03:00
Kirill Bulatov
56f89739f8
Do not add duplicate hints to the cache
2023-08-14 11:25:02 +03:00
Kirill Bulatov
0e2a1fc149
Query inlay hints for parts of the file
2023-08-14 11:25:02 +03:00
Kirill Bulatov
708409e06d
Query hints on every scroll
2023-08-14 11:25:02 +03:00
Kirill Bulatov
5d2750e0d4
Hide inlay cache fields
2023-08-14 11:25:02 +03:00
Nathan Sobo
65123e6eed
Allow individual corner radii on drop shadows
2023-08-12 10:58:08 -06:00
Nathan Sobo
84dc4090bd
Wire up per corner radii for quad
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Still need to expose this in the styling layer and allow images
to have per corner radii.
2023-08-12 10:40:23 -06:00
Piotr Osiewicz
ffffbbea1f
chore: use Cow instead of String for tooltips ( #2838 )
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A QoL change to align `Tooltip` with other elements like `Label`
Release Notes:
- N/A
2023-08-11 15:29:55 +02:00
Nathan Sobo
db96fb1307
Merge remote-tracking branch 'origin/main' into paint-context
2023-08-08 18:27:16 -06:00
Nathan Sobo
54ca5f1d44
Replace context methods that take a window id with methods on window handles ( #2832 )
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With this PR, I've eliminated almost all references to window ids
outside of the internals of GPUI. All public methods taking these ids
are now defined on `AnyWindowHandle`, which provides a more coherent
narrative around windows as a concept.
2023-08-08 17:51:37 -06:00
Piotr Osiewicz
1aff642981
Do not highlgiht selections at all over the threshold
2023-08-08 13:09:27 +02:00
Nathan Sobo
f0da6b05fd
Remove TestAppContext::add_view
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Instead, we now call this on window handles.
2023-08-07 22:46:48 -06:00
Nathan Sobo
d687c3d81f
Merge remote-tracking branch 'origin/main' into window-handles
2023-08-07 22:07:20 -06:00
Nathan Sobo
f2be3181a9
Move window-related methods from TestAppContext to AnyWindowHandle
2023-08-07 20:23:04 -06:00
Nathan Sobo
486f5bc6ca
Get compiling
2023-08-07 19:08:58 -06:00
Piotr Osiewicz
371c669e00
Address review feedback.
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Rename selected_rows to background_highlight_row_ranges.
Do not return any ranges if there are more than 50k results
2023-08-08 02:47:49 +02:00