Commit Graph

19460 Commits

Author SHA1 Message Date
Jason Lee
7065da2b98
Fix project-panel double click file support on Windows (#10917)
Release Notes:

- Fixed project panel double click to force open file on Windows.

Ref issue: #10898 

@bennetbo 

I saw you was also used `event.down.click_count` in Markdown Preview.


7dccbd8e3b (diff-c8d1735cb347ea08d03198df112343ec50a74de8d50414a6f3be6c6d674c6d19R161)

And this also used in other place:

<img width="870" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/b844e700-b95f-4cd2-987f-9e4305ebdd7c">

## Test demo after updated

Looks like it is no side effect

![2024-04-24 10 17
45](https://github.com/zed-industries/zed/assets/5518/0df4cf06-7448-4014-9df2-f2608a5f5314)
2024-04-25 10:01:24 -07:00
Thorsten Ball
0d6fb08b67
vim: set cursor to hollow-block if editor loses focus (#10995)
This has been bugging me for a while now. Finally figured out how to do
it.

Release Notes:

- Fixed cursor in Vim mode not changing into a hollow block when editor
loses focus.


Demo: 


https://github.com/zed-industries/zed/assets/1185253/c7585282-156d-4ab2-b516-eb1940d6d0d3
2024-04-25 17:56:53 +02:00
Marshall Bowers
3ce4ff94ae Update Cargo.lock 2024-04-25 11:17:25 -04:00
Congyu
21022f1644
Fix cmd+click find all references fallback not working in Vim mode (#10684)
Exclude go-to-definition links returned by LSP that points to the
current cursor position. This fixes #10392 . Related PR #9243 .

The previous implementation first performs go-to-definition, and if the
selected text covers the clicked position, it figures out that it is
already clicking on a definition, and should instead look for
references.

However, the selected range does not necessarily cover the clicked
position after clicking on a definition, as in VIM mode.

After the PR, if cmd+click on definitions, the definition links would be
an empty list, so no go-to-definition is performed, and
find-all-references is performed instead.

Release Notes:

- Fixed #10392 , now `cmd+click`ing to find all references works in vim
mode.
2024-04-25 09:07:14 -06:00
Antonio Scandurra
11bcfea6d2
Fix single-line editors not working anymore (#10994)
This was introduced with #10979 and was caused by a missing call to
`cx.set_view_id` in `EditorElement`, which is necessary when rendering
`EditorElement` manually instead of via a view.

Release Notes:

- N/A
2024-04-25 17:04:20 +02:00
Jakob Hellermann
1cd34fdd9c
Recognize PKGBUILD as bash script (#10946)
[PKGBUILD] is a file used in the build system of arch linux, and it is
basically just a bash script with special functions.


Release Notes:

- Changed `PKGBUILD` files to be recognized as bash.
2024-04-25 09:44:52 -04:00
Antonio Scandurra
530224527d
Allow pressing escape to cancel the current assistant generation (#10987)
If the assistant has already emitted some text, we will leave the
assistant message but maintain the cursor on the previous user message,
so that the user can easily discard the message by submitting again.

If no output was emitted yet, we simply delete the empty assistant
message.

Release Notes:

- N/A
2024-04-25 15:12:58 +02:00
Marshall Bowers
0de2636324
Revert "Changed cmd+w with no open tabs to close window (#10740)" (#10986)
This PR reverts #10740, as it makes it too easy to close Zed
accidentally.

Quitting Zed when you don't mean to is disruptive and can break your
flow. This is even more the case when you're collaborating.

Therefore, we shouldn't make it easy to quit Zed when you don't mean to.

If we want to bring back this behavior it needs to have a corresponding
setting that should, in my opinion, be **off** by default. Additionally,
someone made the good point that this behavior should not be present on
Linux or Windows.

This reverts commit 5102e37a5b.

Release Notes:

- Changed `cmd-w` with no open tabs to no longer close the window
(preview-only).
2024-04-25 09:10:02 -04:00
Thorsten Ball
7ec963664e
git blame: Do not try to blame buffer if it has no file (#10985)
Release Notes:

- Fixed error messages being logged due to inline git blame not working
on an empty buffer that hasn't been saved yet.
2024-04-25 15:02:19 +02:00
Thorsten Ball
019821d62c
eslint: register as language server for Vue.js (#10983)
This fixes #9934 and does two things:

1. It registers ESLint as a secondary language server for Vue.js files
(`.vue`)
2. It registers ESLint as a _secondary_ (instead of primary) language
server for TypeScript, JavaScript and TSX.

The second point because I don't see any reason why ESLint should be
registered as a primary language server for these languages. I read
through the code in `project.rs` that uses the primary language server
and I don't think there will be any differences to how it previously
worked.

I also manually tested ESLint support in a Vue.js project, a Next.js
project and a plain old JS project — still works in all three.

Release Notes:

- Added ESLint support for Vue.js files by starting it as a language
server on `.vue` files.
([#9934](https://github.com/zed-industries/zed/issues/9934)).
2024-04-25 14:49:07 +02:00
Thorsten Ball
bb213b6e37
Fix keybinding errors on Linux (#10982)
These showed up as error messages. One of them has been removed and the
other two have changed names.



Release Notes:

- N/A
2024-04-25 13:44:24 +02:00
Antonio Scandurra
6a7761e620
Merge ElementContext into WindowContext (#10979)
The new `ElementContext` was originally introduced to ensure the element
APIs could only be used inside of elements. Unfortunately, there were
many places where some of those APIs needed to be used, so
`WindowContext::with_element_context` was introduced, which defeated the
original safety purposes of having a specific context for elements.

This pull request merges `ElementContext` into `WindowContext` and adds
(debug) runtime checks to APIs that can only be used during certain
phases of element drawing.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-04-25 12:54:39 +02:00
Thorsten Ball
031580f4dc
git: Fix inline blame moving on horizontal scroll (#10974)
This fixes the behaviour reported by @mikayla-maki.

## Before


https://github.com/zed-industries/zed/assets/1185253/35aa4e6d-295b-4050-b5cc-cab0f91b27e1


## After


https://github.com/zed-industries/zed/assets/1185253/a17cbc9c-fc2c-43d6-918b-1205b327507b

## Release notes

Release Notes:

- Fixed inline git blame information moving when horizontally scrolling.
2024-04-25 11:29:29 +02:00
Hans
1a27016123
Improve logic for obtaining surrounds range in Vim mode (#10938)
now correctly retrieves range in cases where escape characters are
present. Fixed #10827


Release Notes:

- vim: Fix logic for finding surrounding quotes to ignore escaped
characters (#10827)
2024-04-24 21:19:15 -06:00
Conrad Irwin
d1425603f6
Fix misalignment of vim mode indicator (#10962)
Credit-to: @elkowar

New is the top
<img width="220" alt="Screenshot 2024-04-24 at 19 00 48"
src="https://github.com/zed-industries/zed/assets/94272/9d917bf1-e175-494d-9653-757d15584921">

Release Notes:

- N/A
2024-04-24 19:17:10 -06:00
Marshall Bowers
583a662ddc
Fix issues with drafting release notes in CI (#10955)
This PR addresses some issues I ran into with the way we draft release
notes in CI when doing builds.

The first issue I encountered was that `script/draft-release-notes` was
failing, seemingly due to CI doing a shallow Git checkout and not having
all of the tags available in order to compare then. This was addressed
by setting the `fetch-depth` during the Git checkout.

The second issue is that (in my opinion) we shouldn't fail the build if
drafting release notes fails. After well, we're doing it as a
convenience to ourselves, and it isn't a mandatory part of the build.
This was addressed by making any failures in
`script/draft-release-notes` not fail the CI step as a whole.

These changes were already applied to the `v0.133.x` branch.

Release Notes:

- N/A
2024-04-24 18:56:36 -04:00
Conrad Irwin
64617a0ede
Read settings in headless mode (#10950)
Release Notes:

- N/A
2024-04-24 16:06:36 -06:00
Marshall Bowers
b673494f4d
Restore the previous styles for single-line editors (#10951)
This PR fixes a bug introduced in #10870 that caused editors used as
single-line inputs to have the wrong text style.

If this change was intentional for something relating to the new
Assistant panel, we'll need to figure out a way to change it without
breaking these other usages.

### Before

<img width="589" alt="Screenshot 2024-04-24 at 5 35 36 PM"
src="https://github.com/zed-industries/zed/assets/1486634/31624cfd-75d1-4771-9402-c14ef9e9483e">

<img width="326" alt="Screenshot 2024-04-24 at 5 35 46 PM"
src="https://github.com/zed-industries/zed/assets/1486634/1b76a3ef-7205-49ee-b391-7609f90461bd">

### After

<img width="588" alt="Screenshot 2024-04-24 at 5 36 14 PM"
src="https://github.com/zed-industries/zed/assets/1486634/9d550ee2-80c0-4afb-9b45-a2956471c546">

<img width="260" alt="Screenshot 2024-04-24 at 5 36 31 PM"
src="https://github.com/zed-industries/zed/assets/1486634/63240f27-1679-45d5-b39c-016860ff9683">

Release Notes:

- Fixed a bug where some inputs were using the wrong font style
(preview-only).
2024-04-24 17:47:25 -04:00
Dzmitry Malyshau
53f67a8241
Update blade with transparency and exclusive fullscreen fixes (#10880)
Release Notes:

- N/A

Picks up https://github.com/kvark/blade/pull/113 and a bunch of other
fixes.
Should prevent the exclusive full-screen on Vulkan - related to #9728
cc @kazatsuyu 

Note: this PR doesn't enable transparency, this is left to follow-up
2024-04-24 13:02:11 -07:00
张小白
06d2d9da5f
windows: Let the OS decide which font to use as the UI font (#10877)
On my computer, I get `Yahei UI`, which makes sense since I'm using a
Chinese operating system, and `Yahei UI` includes Chinese codepoints. On
an English operating system, `Segoe UI` should be used instead.

Edit: I also choose to use the UI font selected by the system as the
fallback font, rather than hard-coding the `Arial` font.

Release Notes:

- N/A
2024-04-24 13:00:25 -07:00
Maksim Bondarenkov
9e88155a48
Use winresource instead of embed-manifest (#10810)
use winresource for crates/zed and crates/storybook. tested on
`x86_64-pc-windows-gnu`. on `x86_64-pc-windows-msvc` I receive a error
message, that looks like a problem with my machine
 
Release Notes:

- N/A
2024-04-24 12:59:18 -07:00
Conrad Irwin
048fc7ad09
Allow cli to accept --dev-server-token (#10944)
Release Notes:

- N/A
2024-04-24 13:15:19 -06:00
Marshall Bowers
bd77232f65
dart: Bump to v0.0.2 (#10940)
This PR bumps the Dart extension to v0.0.2.

Changes:

- https://github.com/zed-industries/zed/pull/8347
- https://github.com/zed-industries/zed/pull/10552

Release Notes:

- N/A
2024-04-24 13:03:56 -04:00
Joseph T. Lyons
facd04c902 v0.134.x dev 2024-04-24 12:46:30 -04:00
Marshall Bowers
d8437136c7
Fix primary language server selection for formatting (#10939)
This PR fixes the way we select the primary language server for use with
formatting.

Previously we were just taking the first one in the list, but this could
be the wrong one in cases where a language server was provided by an
extension in conjunction with a built-in language server (e.g.,
Tailwind).

We now use the `primary_language_server_for_buffer` method to more
accurately identify the primary one.

Fixes https://github.com/zed-industries/zed/issues/10902.

Release Notes:

- Fixed an issue where the wrong language server could be used for
formatting.
2024-04-24 12:42:33 -04:00
Marshall Bowers
d0a5dbd8cb
terraform: Sync Cargo.toml version with extension.toml version (#10937)
This PR syncs the `Cargo.toml` version with the `extension.toml`
version.

We should try to keep these in sync.

Release Notes:

- N/A
2024-04-24 11:42:18 -04:00
Marshall Bowers
76ff467965
Log which language servers will be started (#10936)
This PR adds a new log message indicating which language servers will be
started for a given language.

The aim is to make debugging the usage of the new `language_servers`
setting (#10911) easier.

Release Notes:

- N/A
2024-04-24 11:22:42 -04:00
Antonio Scandurra
e1791b7dd0
Autoscroll containing element when editor has a pending selection (#10931)
Release Notes:

- N/A
2024-04-24 14:33:57 +02:00
Antonio Scandurra
25e239d986
Fix autoscroll in the new assistant (#10928)
This removes the manual calls to `scroll_to_reveal_item` in the new
assistant, as they are superseded by the new autoscrolling behavior of
the `List` when the editor requests one.

Release Notes:

- N/A
2024-04-24 14:12:44 +02:00
Thorsten Ball
f7ea1370a4
Update docstring for SumTree (#10927)
Need the updated docstring for the blog post.
Release Notes:

- N/A
2024-04-24 14:01:10 +02:00
Kirill Bulatov
6108140a02
Properly extract package name out of cargo pkgid (#10929)
Fixes https://github.com/zed-industries/zed/issues/10925

Uses correct package name to generate Rust `cargo` tasks.
Also deduplicates lines in task modal item tooltips.

Release Notes:

- Fixed Rust tasks using incorrect package name
([10925](https://github.com/zed-industries/zed/issues/10925))
2024-04-24 14:12:59 +03:00
Hans
135a5f2114
Enable unfocused windows to update their status based on whether they are clickable or not (#10229)
- Fixed #9784 By removing the interception of the MouseMove event, zed
can update the corresponding Hover even when it is inactive
2024-04-24 10:44:00 +02:00
hardlydearly
dfd4d2a437
chore: remove repetitive word (#10923) 2024-04-24 11:34:32 +03:00
Antonio Scandurra
fbc6e930a7
Fix regressions in List (#10924)
Release Notes:

- N/A
2024-04-24 10:18:52 +02:00
Kyle Kelley
af5a9fabc6
Include root schema as parameters for tool calling (#10914)
Allows `LanguageModelTool`s to include nested structures, by exposing
the definitions section of their JSON Schema.

Release Notes:

- N/A
2024-04-23 20:49:29 -07:00
Marshall Bowers
25981550d5
Extract Deno extension (#10912)
This PR extracts Deno support into an extension and removes the built-in
Deno support from Zed.

When using the Deno extension, you'll want to add the following to your
settings to disable the built-in TypeScript and ESLint language servers
so that they don't conflict with Deno's functionality:

```json
{
  "languages": {
    "TypeScript": {
      "language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
    },
    "TSX": {
      "language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
    }
  }
}

```

Release Notes:

- Removed built-in support for Deno, in favor of making it available as
an extension.
2024-04-23 20:44:11 -04:00
Marshall Bowers
cf67fc9055
Add language_servers setting for customizing which language servers run (#10911)
This PR adds a new `language_servers` setting underneath the language
settings.


This setting controls which of the available language servers for a
given language will run.

The `language_servers` setting is an array of strings. Each item in the
array must be either:

- A language server ID (e.g., `"rust-analyzer"`,
`"typescript-language-server"`, `"eslint"`, etc.) denoting a language
server that should be enabled.
- A language server ID prefixed with a `!` (e.g., `"!rust-analyzer"`,
`"!typescript-language-server"`, `"!eslint"`, etc.) denoting a language
server that should be disabled.
- A `"..."` placeholder, which will be replaced by the remaining
available language servers that haven't already been mentioned in the
array.

For example, to enable the Biome language server in place of the default
TypeScript language server, you would add the following to your
settings:

```json
{
  "languages": {
    "TypeScript": {
      "language_servers": ["biome", "!typescript-language-server", "..."]
    }
  }
}
```

More details can be found in #10906.

Release Notes:

- Added `language_servers` setting to language settings for customizing
which language server(s) run for a given language.
2024-04-23 19:38:57 -04:00
Kyle Kelley
68a1ad89bb
New revision of the Assistant Panel (#10870)
This is a crate only addition of a new version of the AssistantPanel.
We'll be putting this behind a feature flag while we iron out the new
experience.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max <max@zed.dev>
2024-04-23 16:23:26 -07:00
Conrad Irwin
e0c83a1d32
remote projects per user (#10594)
Release Notes:

- Made remote projects per-user instead of per-channel. If you'd like to
be part of the remote development alpha, please email hi@zed.dev.

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-04-23 15:33:09 -06:00
Michael Angerman
8ae4c3277f
storybook: Fix crash in Kitchen Sink and Auto Height Editor stories (#10904)
The *Kitchen Sink* as well as the *Auto Height Editor* story is crashing
for the same reason that the Picker story was crashing...

### Related Topics

- Picker Story PR : #10793 
- Picker Story Issue : #10739 
- Introduced By : #10620 

Release Notes:

- N/A
2024-04-23 16:45:12 -04:00
Joseph T. Lyons
f6eaa8b00f
Clean up whitespace (#10755)
I saved the `file_types.json` file and got a diff because it had some
trailing whitespace. I ran
[`lineman`](https://github.com/JosephTLyons/lineman) on the codebase.
I've done this before, but this time, I've added in the following
settings to our `.zed` local settings, to make sure every future save
respects our desire to have consistent whitespace formatting.

```json
"remove_trailing_whitespace_on_save": true,
"ensure_final_newline_on_save": true
```

Release Notes:

- N/A
2024-04-23 13:31:21 -04:00
Thorsten Ball
85b26e9788
Store goldenfiles with trailing newline (#10900)
Release Notes:


- N/A
2024-04-23 19:13:04 +02:00
Piotr Osiewicz
2ee257a562
task_ui: Move status indicator into tab bar of terminal panel (#10846)
I'm not a huge fan of this change (& I expect the placement to change).
The plan is to have the button in a toolbar of terminal panel, but I'm
not sure if occupying a whole line of vertical space for a single button
is worth it; I suppose we might want to put more of tasks ui inside of
that toolbar.
Release Notes:

- Removed task status indicator and added "Spawn task" action to
terminal panel context menu.
2024-04-23 16:27:18 +02:00
Antonio Scandurra
bcbf2f2fd3
Introduce autoscroll support for elements (#10889)
This pull request introduces the new
`ElementContext::request_autoscroll(bounds)` and
`ElementContext::take_autoscroll()` methods in GPUI. These new APIs
enable container elements such as `List` to change their scroll position
if one of their children requested an autoscroll. We plan to use this in
the revamped assistant.

As a drive-by, we also:

- Renamed `Element::before_layout` to `Element::request_layout`
- Renamed `Element::after_layout` to `Element::prepaint`
- Introduced a new `List::splice_focusable` method to splice focusable
elements into the list, which enables rendering offscreen elements that
are focused.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-04-23 15:14:22 +02:00
Kyle Kelley
efcd31c254
Update documentation and handling to use a crates/collab/seed.json (#10874)
Updates `collab` to accept a `seed.json` file that allows you to
override the defaults. Updated the `README` in collab to just have
directions inside instead of redirecting the developer to the website.

Release Notes:

- N/A

Co-authored-by: Max <max@zed.dev>
2024-04-23 05:41:31 -07:00
apricotbucket28
ae3c641bbe
wayland: File drag and drop (#10817)
Implements file drag and drop on Wayland


https://github.com/zed-industries/zed/assets/71973804/febcfbfe-3a23-4593-8dd3-e85254e58eb5


Release Notes:

- N/A
2024-04-22 16:20:24 -07:00
Marshall Bowers
029eb67043
Add SettingsSources::<T>::json_merge_with function (#10869)
This PR adds a `json_merge_with` function to `SettingsSources::<T>` to
allow JSON merging settings from custom sources.

This should help avoid repeating the actual merging logic when all that
needs to be customized is which sources are being respected.

Release Notes:

- N/A
2024-04-22 18:38:34 -04:00
Marshall Bowers
63c529552c
Automatically install the HTML extension (#10867)
This PR makes it so the HTML extension will be installed in Zed by
default.

We feel we should keep HTML available out-of-the-box, but we want to do
so while still keeping it as an extension (as opposed to built-in to Zed
natively). There may be a world where we bundle the extension in with
the Zed binary itself, but installing it on startup gets us 99% of the
way there.

The approach for making HTML available by default is quite general, and
could be applied to any extension that we choose (likely other languages
that we want to come out-of-the-box, but that could then be moved to
extensions).

If you do not want the HTML extension in Zed, you can disable the
auto-installation in your `settings.json` and then uninstall the
extension:

```json
{
  "auto_install_extensions": {
    "html": false
  }
}
```

Release Notes:

- Added auto-installation for the HTML extension on startup.
- This can be disabled by adding `{ "auto_install_extensions": { "html":
false } }` to your settings.
2024-04-22 18:02:22 -04:00
Ben Hamment
c96a96b3ce
Add traits in Rust highlights (#10731)
Question: I use type.super here because I made a similar change to the
ruby syntax to apply the same style to superclasses.
With this in mind, should this change be renamed to type.trait or should
it be renamed to something like type.italic so the ruby syntax or any
other language can all use type.italic? or maybe something else
altogether.

<img width="597" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/9d02dba0-75a4-4439-9f31-fd8aa0873075">

Release Notes:

- Exposed Rust traits as `type.interface` for individual syntax theming.
2024-04-22 16:43:48 -04:00
ElKowar
7f81bfb6b7
Make keymaps reusable across platforms (#10811)
This PR includes two relevant changes:
- Platform binds (super, windows, cmd) will now parse on all platforms,
regardless of which one is being used. While very counter-intuitive
(this means that `cmd-d` will actually be triggered by `win-d` on
windows) this makes it possible to reuse keymap files across platforms
easily
- There is now a KeyContext `os == linux`, `os == macos` or `os ==
windows` available in keymaps. This allows users to specify certain
blocks of keybinds only for one OS, allowing you to minimize the amount
of keymappings that you have to re-configure for each platform.

Release Notes:

- Added `os` KeyContext, set to either `linux`, `macos` or `windows`
- Fixed keymap parsing errors when `cmd` was used on linux, `super` was
used on mac, etc.
2024-04-22 13:24:25 -07:00