Those were not installing Rust but configuring it via rustup, and
those configurations were done on `stable` toolchain which is not what we use (see rust-toolchain.toml)
co-authored-by: Piotr <piotr@zed.dev>
Release notes:
* Fixed a bug where network interruptions could cause audio and screen
sharing to stop working without indicating that they were stopped, and
there was no way to restart the audio stream.
Although it's not super clear why this fails; in zed1 we used to have a
bounds
check. Restoring the bounds check for now, but leaving a debug_assert!
in case
a local reproduction happens.
Release Notes:
- Fix a panic that happened sometimes when rendering folds
As part of debugging the port of following tests we added an assertion
that the project was dropped. Now that we initialize the editor and
handle focus correctly in tests, the project is retained by
`refresh_document_highlights`. That doesn't affect the meaning of the
tests
The culprit was in display map which was resolving next valid point for
the editor, without regard for whether that point belongs to the same excerpt. We now make an end point a minimum of the end point passed in and the start of excerpt header, if there are any.
This bug existed in Zed1 as well.
Fixes: Diff markers in multibuffer search overlap with dividers between
excepts (shouldn't extend all the way into the divider region)
Release Notes:
- Fixed diff markers being drawn incorrectly near headers in multibuffer
views.
Also:
- Rename cx.on_blur to cx.on_focus_lost
- Fix a bug where notify calls in focus handlers were ignored
- Fix a bug where vim would get stuck in the wrong mode when switching
windows
Release Notes:
- (preview only) vim: fix switching between multiple windows
This PR updates the `IconButton`s used to control the buffer search
options to use the `.selected` state to denote when they are active.
This matches what we are doing in the project search.
This should improve the contrast in certain themes.
Release Notes:
- Improved the active style for the search options in buffer search.
This reduces size of release binary by ~20% from 134MB to 107MB without noticeable slowdown on startup. Assets are decompressed granularly, on first access
New drag and drop is capable of emitting fake mouse events already, no
need to fake it more.
Release Notes:
- Fixed excessive pane regions flicker on certain drag and drop state