Commit Graph

19094 Commits

Author SHA1 Message Date
张小白
fdddbfc179
Fix caret movement issue for some special characters (#10198)
Currently in Zed, certain characters require pressing the key twice to
move the caret through that character. For example: "❤️" and "y̆".

The reason for this is as follows:

Currently, Zed uses `chars` to distinguish different characters, and
calling `chars` on `y̆` will yield two `char` values: `y` and `\u{306}`,
and calling `chars` on `❤️` will yield two `char` values: `❤` and
`\u{fe0f}`.

Therefore, consider the following scenario (where ^ represents the
caret):

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ❤️ ^
- the actual buffer: ❤ ^ \u{fe0f}

After pressing the left arrow key again:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Thus, two left arrow key presses are needed to move the caret, and this
PR fixes this bug (or this is actually a feature?).

I have tried to keep the scope of code modifications as minimal as
possible. In this PR, Zed handles such characters as follows:

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Or after pressing the delete key:

- what we see: ^
- the actual buffer: ^

Please note that currently, different platforms and software handle
these special characters differently, and even the same software may
handle these characters differently in different situations. For
example, in my testing on Chrome on macOS, GitHub treats `y̆` as a
single character, just like in this PR; however, in Rust Playground,
`y̆` is treated as two characters, and pressing the delete key does not
delete the entire `y̆` character, but instead deletes `\u{306}` to yield
the character `y`. And they both treat `❤️` as a single character,
pressing the delete key will delete the entire `❤️` character.

This PR is based on the principle of making changes with the smallest
impact on the code, and I think that deleting the entire character with
the delete key is more intuitive.

Release Notes:

- Fix caret movement issue for some special characters

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-10 13:01:25 -06:00
张小白
3648d79ddb
Reduce the frequency writing window size and position information to the database (#10315)
Release Notes:

- N/A
2024-04-10 12:56:51 -06:00
Marshall Bowers
081e9b9a60
Fix panic when loading malformed Wasm files (#10370)
This PR fixes a potential panic that could occur when loading malformed
Wasm files.

We now use the `parse_wasm_extension_version` function that was
previously used just to extract the Zed extension API version from the
Wasm bytes as a pre-validation step. By parsing the entirety of the Wasm
file here instead of returning as soon as we find the version, the
invalid Wasm bytes are now surfaced as an `Err` instead of a panic.

We were able to replicate the panic using the following test:

```rs
#[gpui::test]
async fn test_bad_wasm(cx: &mut TestAppContext) {
    init_test(cx);

    let wasm_host = cx.update(|cx| {
        WasmHost::new(
            FakeFs::new(cx.background_executor().clone()),
            FakeHttpClient::with_200_response(),
            FakeNodeRuntime::new(),
            Arc::new(LanguageRegistry::test(cx.background_executor().clone())),
            PathBuf::from("/the/work/dir".to_string()),
            cx,
        )
    });

    let mut wasm_bytes = std::fs::read("/Users/maxdeviant/Library/Application Support/Zed/extensions/installed/dart/extension.wasm").unwrap();

    // This is the error message we were seeing in the stack trace:
    // range end index 267037 out of range for slice of length 253952

    dbg!(&wasm_bytes.len());

    // Truncate the bytes to the same point:
    wasm_bytes.truncate(253952);

    std::fs::write("/tmp/bad-extension.wasm", wasm_bytes.clone()).unwrap();

    let manifest = Arc::new(ExtensionManifest {
        id: "the-extension".into(),
        name: "The Extension".into(),
        version: "0.0.1".into(),
        schema_version: SchemaVersion(1),
        description: Default::default(),
        repository: Default::default(),
        authors: Default::default(),
        lib: LibManifestEntry {
            kind: None,
            version: None,
        },
        themes: Default::default(),
        languages: Default::default(),
        grammars: Default::default(),
        language_servers: Default::default(),
    });

    // 💥
    let result = wasm_host
        .load_extension(wasm_bytes, manifest, cx.executor())
        .await;
    dbg!(result.map(|_| ()));
```



Release Notes:

- Fixed a crash that could occur when loading malformed Wasm extensions
([#10352](https://github.com/zed-industries/zed/issues/10352)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 14:13:43 -04:00
Marshall Bowers
3cf93dfcf6 Revert "Update GITHUB_TOKEN environment variable for Danger (#10365)"
Danger doesn't appear to work with PRs from forks: https://github.com/danger/danger-js/issues/918

Will need to research this some more.

This reverts commit 53d0cc6146.
2024-04-10 13:29:54 -04:00
Marshall Bowers
53d0cc6146
Update GITHUB_TOKEN environment variable for Danger (#10365)
This PR updates the `GITHUB_TOKEN` environment variable that we use for
Danger so that it should (hopefully) be able to run for PRs of external
contributors.

Followed the instructions outlined
[here](https://danger.systems/js/guides/getting_started#setting-up-danger-to-run-on-your-ci).

Danger comments will now by left by the @zed-industries-bot:

<img width="951" alt="Screenshot 2024-04-10 at 1 07 15 PM"
src="https://github.com/zed-industries/zed/assets/1486634/d28cd537-9626-47df-8878-75a778824ef4">

Release Notes:

- N/A
2024-04-10 13:09:27 -04:00
Nate Butler
03d853d344
Introduce TextField by adding the ui_text_field crate (#10361)
There hasn't been a componentized way to create inputs or text fields
thus far due to the innate circular dependency between the `ui` and
`editor` crates. To bypass this issue we are introducing a new
`ui_text_field` crate to specifically handle this component.

`TextField` provides the ability to add stacked or inline labels, as
well as applies a standard visual style to inputs.

Example:

![CleanShot - 2024-04-10 at 11 22
13@2x](https://github.com/zed-industries/zed/assets/1714999/9bf5fc40-5024-4d01-9a8b-fb76f67d7e6e)

We'll continue to evolve this component in the near future and start
using it in the app once we've built out the needed functionality.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 11:53:25 -04:00
Joseph T. Lyons
d03f1c4cab v0.132.x dev 2024-04-10 11:45:05 -04:00
Conrad Irwin
fc10201ce2
Remove occasionally incorrect expectation (#10358)
This panic has occured a handful of times, I think it must be the case
that:

1. Item is dropped outside of an update loop
2. The next update is this one

In that case no flush effects will have called the release observers
yet, but we cannot upgrade the WeakModel because the ref count is 0



Release Notes:

- Fixed a (rare) panic while collaborating
2024-04-10 11:34:54 -04:00
Nathan Sobo
7abb63cfda
Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00
Hans
664efef76b
Remove line breaks when displaying file names in the project panel (#10231)
- Fixed #8603 

For the label title of the project panel, I find that there is no place
to use to get the title of the label to do some operations, it should be
safe to modify it, but I'm not sure how we need to modify the problem, I
can think of two scenarios:
1. Modify every place where you don't want multiple lines to appear
2. Make the label only display a single line (e.g. provide a new
parameter, or a new label type?)
2024-04-10 08:30:13 -06:00
Bennet Bo Fenner
26299fb8c9
chat panel: Fix new messages indicator appearing when message was deleted (#10278)
Release Notes:

Fixed an issue where the "New messages" indicator in the channel chat
would be shown even if the message was deleted
2024-04-10 12:21:45 +02:00
Piotr Osiewicz
39e0e26d1d
Line numbers short mode (#10354)
Followup to #10327 
It can be enabled with the following setting:

"line_indicator_format": "short"

No release note, as the original change didn't go out to Preview yet.

/cc @bartekpacia @0x2CA

Release Notes:

- N/A
2024-04-10 12:08:07 +02:00
Kamal Ahmad
4151ba13a1
X11: Don't emit keypress events for modifiers (#10271)
This fixes certain shortcuts/motions on X11 like in vim mode "v i )",
where previously zed would interpret it as "v i SHIFT )" due to the x11
backend emitting key press events for modifier keys even though other
platforms like Wayland don't. This also adds support for
ModifiersChanged events to X11

Release Notes:

- Fixed vim motions like "v i )" not working on X11
([#10199](https://github.com/zed-industries/zed/issues/10199)).
2024-04-09 18:46:23 -07:00
CharlesChen0823
6ac343123d
Windows: Fix render resource not being released (#10233)
Release Notes:
- N/A
2024-04-09 18:46:09 -07:00
张小白
c763c8c64b
windows: Implement restart action (#10234)
Release Notes:

- N/A
2024-04-09 18:35:10 -07:00
Ezekiel Warren
bfd9bb8a7c
Use shared text system on Linux and Windows (#10098)
closes #10129
closes #10269

Release Notes:

- N/A
2024-04-09 17:25:16 -07:00
Dzmitry Malyshau
8f69eac402
Update blade to a version that can run GLES for Zed (#10243)
Release Notes:
- N/A

Picks up https://github.com/kvark/blade/pull/105,
https://github.com/kvark/blade/pull/97, and more

Switches the presentation to be non-blocking, which will improve the
latency slightly.

Allows to start playing with GLES backend, e.g.
```bash
cd crates/gpui
RUSTFLAGS="--cfg gles" CARGO_TARGET_DIR=./target-gl cargo run --example hello_world
```

It doesn't currently render properly due to an issue that needs
investigation, see
https://github.com/kvark/blade/pull/105#issuecomment-2041006542
But at least it's a start

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-09 17:16:35 -07:00
Mikayla Maki
3fc08a0610
Fix a bug from the Linux rewrite where Wayland windows would not render properly (#10343)
Release Notes:

- N/A
2024-04-09 17:16:09 -07:00
Piotr Osiewicz
fff197b227
Show lines selected & selection quantity in status bar (#10327)
Fixes #4204 

![image](https://github.com/zed-industries/zed/assets/24362066/dac093e7-d8ba-4bf9-8936-748a93dbcecf)

![image](https://github.com/zed-industries/zed/assets/24362066/f836948c-a4ad-455c-a343-8bb3ce62d467)

![image](https://github.com/zed-industries/zed/assets/24362066/54310b2a-db00-4b87-9f96-a55a81be99ed)

![image](https://github.com/zed-industries/zed/assets/24362066/dd6ef78c-2bde-4808-856b-adaa28dd00d2)

Release Notes:

- Line number indicator now shows number of lines selected and a number
of selections.
2024-04-09 23:40:19 +02:00
Max Brunsfeld
6b320b9efe
Fix cleanup of LSP request status messages (#10336)
This fixes a bug in https://github.com/zed-industries/zed/pull/9818,
where the status was not removed if the request failed. It also adds
replication of these new status messages to guests when collaborating.

Release Notes:

- Fixed an issue where the status of failed LSP actions was left in the
status bar

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-09 17:34:51 -04:00
Max Brunsfeld
a0ee29a806
Use first line comment prefix when toggling comments (#10335)
This fixed an issue introduced in
https://github.com/zed-industries/zed/pull/10126, where, when toggling
comments in a language with multiple line comment prefixes (e.g. Gleam,
Erlang) Zed would insert the *last* prefix instead of the first.

Release Notes:

- Fixed an issue where the `toggle comments` command inserted the wrong
line comment prefix in some languages (preview only).

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-09 17:22:47 -04:00
Kirill Bulatov
0331fdebd3
Parse human readable module name for Rust tasks (#10337)
Part of https://github.com/zed-industries/zed/issues/10132 extracted out
of a bigger PR that refactors tasks and shows labels that look more like
commands (ergo needs better readable package names)

Release Notes:

- N/A
2024-04-10 00:18:09 +03:00
Kirill Bulatov
7dfc7184b1
Use task icons for all kinds of tasks (#10333)
<img width="565" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/cbb59154-1153-459a-978c-8c125e879d27">
<img width="562" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/d3f65a09-2f75-4db8-85c2-1abb591e609c">


Release Notes:

- Added more icons to task modal
2024-04-09 23:51:59 +03:00
Conrad Irwin
759c65d4bd
Show errors when failing to create directories on startup (#10326)
Release Notes:

- Improved error reporting on startup
([#9036](https://github.com/zed-industries/zed/issues/9036)).
2024-04-09 13:26:16 -06:00
Thorsten Ball
0533923f91
Reduce memory usage to represent buffers by up to 50% (#10321)
This should help with some of the memory problems reported in
https://github.com/zed-industries/zed/issues/8436, especially the ones
related to large files (see:
https://github.com/zed-industries/zed/issues/8436#issuecomment2037442695),
by **reducing the memory required to represent a buffer in Zed by
~50%.**

### How?

Zed's memory consumption is dominated by the in-memory representation of
buffer contents.

On the lowest level, the buffer is represented as a
[Rope](https://en.wikipedia.org/wiki/Rope_(data_structure)) and that's
where the most memory is used. The layers above — buffer, syntax map,
fold map, display map, ... — basically use "no memory" compared to the
Rope.

Zed's `Rope` data structure is itself implemented as [a `SumTree` of
`Chunks`](8205c52d2b/crates/rope/src/rope.rs (L35-L38)).

An important constant at play here is `CHUNK_BASE`:

`CHUNK_BASE` is the maximum length of a single text `Chunk` in the
`SumTree` underlying the `Rope`. In other words: It determines into how
many pieces a given buffer is split up.

By changing `CHUNK_BASE` we can adjust the level of granularity
withwhich we index a given piece of text. Theoretical maximum is the
length of the text, theoretical minimum is 1. Sweet spot is somewhere
inbetween, where memory use and performance of write & read access are
optimal.

We started with `16` as the `CHUNK_BASE`, but that wasn't the result of
extensive benchmarks, more the first reasonable number that came to
mind.

### What

This changes `CHUNK_BASE` from `16` to `64`. That reduces the memory
usage, trading it in for slight reduction in performance in certain
benchmarks.

### Benchmarks

I added a benchmark suite for `Rope` to determine whether we'd regress
in performance as `CHUNK_BASE` goes up. I went from `16` to `32` and
then to `64`. While `32` increased performance and reduced memory usage,
`64` had one slight drop in performance, increases in other benchmarks
and substantial memory savings.

| `CHUNK_BASE` from `16` to `32` | `CHUNK_BASE` from `16` to `64` |
|-------------------|--------------------|
|
![chunk_base_16_to_32](https://github.com/zed-industries/zed/assets/1185253/fcf1f9c6-4f43-4e44-8ef5-29c1e5d8e2b9)
|
![chunk_base_16_to_64](https://github.com/zed-industries/zed/assets/1185253/d82a0478-eeef-43d0-9240-e0aa9df8d946)
|

### Real World Results

We tested this by loading a 138 MB `*.tex` file (parsed as plain text)
into Zed and measuring in `Instruments.app` the allocation.

#### standard allocator
Before, with `CHUNK_BASE: 16`, the memory usage was ~827MB after loading
the buffer.

| `CHUNK_BASE: 16` |
|---------------------|
|
![memory_consumption_chunk_base_16_std_alloc](https://github.com/zed-industries/zed/assets/1185253/c1e04c34-7d1a-49fa-bb3c-6ad10aec6e26)
|


After, with `CHUNK_BASE: 64`, the memory usage was ~396MB after loading
the buffer.

| `CHUNK_BASE: 64` |
|---------------------|
|
![memory_consumption_chunk_base_64_std_alloc](https://github.com/zed-industries/zed/assets/1185253/c728e134-1846-467f-b20f-114a582c7b5a)
|


#### `mimalloc`

`MiMalloc` by default and that seems to be pretty aggressive when it
comes to growing memory. Whereas the std allocator would go up to
~800mb, MiMalloc would jump straight to 1024MB.

I also can't get `MiMalloc` to work properly with `Instruments.app` (it
always shows 15MB of memory usage) so I had to use these `Activity
Monitor` screenshots:

| `CHUNK_BASE: 16` |
|---------------------|
|
![memory_consumption_chunk_base_16_mimalloc](https://github.com/zed-industries/zed/assets/1185253/1e6e05e9-80c2-4ec7-9b0e-8a6fa78836eb)
|

| `CHUNK_BASE: 64` |
|---------------------|
|
![memory_consumption_chunk_base_64_mimalloc](https://github.com/zed-industries/zed/assets/1185253/8a47e982-a675-4db0-b690-d60f1ff9acc8)
|

### Release Notes

Release Notes:

- Reduced memory usage for files by up to 50%.

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-04-09 18:07:53 +02:00
Marshall Bowers
b6857ca469
Use v0.0.6 of the zed_extension_api for extensions that need it (#10324)
This PR updates the extensions dependent on v0.0.6 of the
`zed_extension_api` crate to use the now-published version on crates.io
instead of a path dependency.

The impacted extensions are:

- `dart`
- `gleam`
- `haskell`
- `svelte`


Release Notes:

- N/A
2024-04-09 10:57:26 -04:00
Marshall Bowers
132b8aa5c7
Improve extension API documentation (#10322)
This PR adds some more documentation to symbols exported from the
`zed_extension_api` crate.

Release Notes:

- N/A
2024-04-09 10:38:29 -04:00
Nathan Sobo
414058379b
Switch to the system UI font on macOS (#10317)
To reference the system font, use the special ".SystemUIFont" family
name.

/cc @PixelJanitor 

Release Notes:

- Switched to the system UI  font for user interface elements on macOS.

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2024-04-09 07:44:57 -06:00
Marshall Bowers
8205c52d2b
Only apply host-side executable fix to binaries downloaded by the extension (#10318)
This PR makes it so our temporary host-side workaround for setting
certain language server binaries as executable only applies to binaries
that are downloaded by the extension.

Previously we would do this for any binary, including ones that could
have been sourced from the $PATH.

Release Notes:

- Fixed a file permissions issue when trying to use a Zig language
server (`zls`) present on the $PATH.
2024-04-09 09:13:36 -04:00
Piotr Osiewicz
4fb9f41e69
gpui/metal: Clamp max texture width/height to 16kB (#10314)
Fixed #10149
A user had Zed crash due to invalid font size in settings. It turned out
the width/height of glyphs does not pass validation in Metal texture
initialization with a large enough font size.

All modern Macs have a max texture width/height of 16kB (barring Apple
A8, used by iPhone 6 back in 2014, which uses 8kB). This commit clamps
texture size at 16kB. Note that while it fixes Zed crash, using a font
size that hits the limit is still pretty unusable - the users will still
have a pretty unusable editor, but at least it won't crash for them.



Release Notes:

- Fixed crashes with huge `buffer_font_size` values.
2024-04-09 14:09:09 +02:00
Andrew Lygin
935e0d547e
Improve Find/Replace shortcuts (#10297)
This PR changes ways the Find/Replace functionality in the
Buffer/Project Search is accessible via shortcuts. It makes those panels
work the same way as in VS Code and Sublime Text.

The details are described in the issue: [Make Find/Replace easier to
use](https://github.com/zed-industries/zed/issues/9142)

There's a difficulty with the Linux keybindings:

VS Code uses on MacOS (this PR replicates it):

| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `cmd-f` | `cmd-shift-f` |
| Replace | `cmd-alt-f` | `cmd-shift-h` |

VS Code uses on Linux (this PR replicates all but one):

| Action | Buffer Search | Project Search |
| --- | --- | --- |
| Find | `ctrl-f` | `ctrl-shift-f` |
| Replace | `ctrl-h`  | `ctrl-shift-h` |

The problem is that `ctrl-h` is already taken by the `editor::Backspace`
action in Zed on Linux.

There's two options here:

1. Change keybinding for `editor::Backspace` on Linux to something else,
and use `ctrl-h` for the "replace in buffer" action.
2. Use some other keybinding on Linux in Zed. This PR introduces
`ctrl-r` for this purpose, though I'm not sure it's the best choice.

What do you think?

fixes #9142

Release Notes:

- Improved access to "Find/Replace in Buffer" and "Find/Replace in
Files" via shortcuts (#9142).

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

- N/A
2024-04-08 22:07:59 -07:00
Max Brunsfeld
cc367d43d6
Sanitize ranges in code labels coming from extensions (#10307)
Without any sanitization, extensions would be able to crash zed, because
the editor code assumes these ranges are valid.

Release Notes:

- N/A
2024-04-08 19:53:25 -07:00
Marshall Bowers
a4566c36a3
gleam: Strip newlines in completion details returned from language server (#10304)
This PR updates the Gleam extension to strip out newlines in the
completion details returned from the language server.

These newlines were causing the completion menu to compute a large
height for each item, resulting in lots of empty space in the completion
menu:

<img width="878" alt="Screenshot 2024-04-08 at 8 53 29 PM"
src="https://github.com/zed-industries/zed/assets/1486634/383c52ec-e5cb-4496-ae4c-28744b4ecaf5">

The approach to stripping newlines allocates a bit more than I would
like.

It would be good to see if it is possible for the Gleam language server
to not send us these newlines in the first place.

Release Notes:

- N/A
2024-04-08 21:43:18 -04:00
Marshall Bowers
843aad80c6
Flip the optionality of the auto_update setting (#10302)
This PR flips the optionality of the `AutoUpdateSettingContent` to make
it a bit easier to work with.

#### Before

```rs
struct AutoUpdateSettingContent(Option<bool>);

type FileContent = AutoUpdateSettingContent;
```

#### After

```rs
struct AutoUpdateSettingContent(bool);

type FileContent = Option<AutoUpdateSettingContent>;
```

Release Notes:

- N/A
2024-04-08 20:16:05 -04:00
Mikayla Maki
def87a8d76
WIP: Refactor Linux platform implementation (#10227)
This puts the Linux platform implementation at a similar code style and
quality to the macOS platform. The largest change is that I collapsed
the `LinuxPlatform` -> `[Backend]` -> `[Backend]State` ->
`[Backend]StateInner` to just `[Backend]` and `[Backend]State`, and in
the process removed most of the `Rc`s and `RefCell`s.

TODO:
- [x] Make sure that this is on-par with the existing implementation
- [x] Review in detail, now that the large changes are done.
- [ ] Update the roadmap

Release Notes:

- N/A
2024-04-08 16:40:35 -07:00
Marshall Bowers
ee1642a50f
Fix broken loading of auto_update setting (#10301)
This PR fixes a panic when attempting to load the `auto_update` setting.

This was leftover from #10296.

I'm going to see if there's a better way we can handle these cases so
they're more obviously correct.

Release Notes:

- N/A
2024-04-08 19:30:47 -04:00
Marshall Bowers
7c5bc3c26f
Add the ability for extensions to provide language settings (#10296)
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.

These settings are then merged in with the rest of the settings when the
language is loaded from the extension.

The language settings that are available are:

- `tab_size`
- `hard_tabs`
- `soft_wrap`

Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .

For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.

---

Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.

This makes it easier to load settings from specific locations/sets of
locations in an explicit way.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-08 19:17:12 -04:00
Kirill Bulatov
4a3032c5e5
Append -- --nocapture to Rust function-level tests (#10299)
Release Notes:

- N/A
2024-04-09 01:36:24 +03:00
Conrad Irwin
f327118e06
vim: Allow search with operators & visual mode (#10226)
Fixes: #4346

Release Notes:

- vim: Add search motions (`/,?,n,N,*,#`) in visual modes and as targets
for operators like `d`,`c`,`y`
([#4346](https://github.com/zed-industries/zed/issues/4346)).
2024-04-08 15:20:14 -06:00
joaquin30
f9bf60f017
vim: Fix cgn backwards movement when there is no matches (#10237)
Release Notes:

- Fixed `cgn` backwards movement problem in #9982

There are two issues:

- When there are no more matches, the next repetition still moves the
cursor to the left. After that, the recording is cleared. For this I
simply move the cursor to the right, but it doesn't work when the cursor
is at the end of the line.
- If `cgn` is used when there are no matches, it cleans the previous
recorded actions. Maybe there should be a way to revert the recording.
This also happens when using `c` and `esc`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-08 14:51:36 -06:00
Hans
0390df27d4
Fix block cursor does not render italic for vim (#10249)
Release Notes:

- Fixed #8799
2024-04-08 14:50:50 -06:00
Mikayla Maki
cf5a113751
Don't panic when multiple Zed instances are open (#10295)
This stops an annoying panic that can occur when developing Zed 

Release Notes:

- N/A
2024-04-08 12:26:38 -07:00
Bennet Bo Fenner
7dccbd8e3b
markdown preview: Improve live preview (#10205)
This PR contains various improvements for the markdown preview (some of
which were originally part of #7601).
Some improvements can be seen in the video (see also release notes down
below):


https://github.com/zed-industries/zed/assets/53836821/93324ee8-d366-464a-9728-981eddbfdaf7

Release Notes:
- Added action to open markdown preview in the same pane
- Added support for displaying channel notes in markdown preview
- Added support for displaying the current active editor when opening
markdown preview
- Added support for scrolling the editor to the corresponding block when
double clicking an element in markdown preview
- Improved pane creation handling when opening markdown preview
- Fixed markdown preview displaying non-markdown files
2024-04-08 21:17:40 +02:00
Marshall Bowers
d009d84ead
Add support for using a language server with multiple languages (#10293)
This PR updates the `extension.toml` to allow specifying multiple
languages for a language server to work with.

The `languages` field takes precedence over `language`. In the future
the `language` field will be removed.

As part of this, the Emmet extension has been extended with support for
PHP and ERB.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
2024-04-08 14:24:56 -04:00
Hans
5e44748677
Adjust string splitting function (#10221)
- Fixed #9729 and #10193

This commit fixes an issue where the string splitting function was
handling characters in the input string improperly. We adjusted the use
of the `take_while` function to calculate the length of the numeric
prefix, rather than directly splitting the string, thus correctly
splitting the string into a numeric prefix part and the remaining part
2024-04-08 11:05:03 -07:00
Mikayla Maki
d2bf80ca3d
Make search context larger (#10289)
This increases search context from 1 above, 2 below, to 2 above and 2
below, matching the Sublime Text search results.

Release Notes:

- Increased search result context from 3 lines to 4 lines
2024-04-08 10:57:36 -07:00
Hans
44aed4a0cb
Add surrounds support for vim (#9400)
For #4965

There are still some minor issues: 
1. When change the surround and delete the surround, we should also
decide whether there are spaces inside after deleting/replacing
according to whether it is open parentheses, and replace them
accordingly, but at present, delete and change, haven't done this
adaptation for current pr, I'm not sure if I can fit it in the back or
if it needs to be fitted together.
2. In the selection mode, pressing s plus brackets should also trigger
the Add Surrounds function, but this MR has not adapted the selection
mode for the time being, I think we need to support different add
behaviors for the three selection modes.(Currently in select mode, s is
used for Substitute)
3. For the current change surrounds, if the user does not find the
bracket that needs to be matched after entering cs, but it is a valid
bracket, and will wait for the second input before failing, the better
practice here should be to return to normal mode if the first bracket is
not found
4. I reused BracketPair in language, but two of its properties weren't
used in this mr, so I'm not sure if I should create a new struct with
only start and end, which would have less code

I'm not sure which ones need to be changed in the first issue, and which
ones can be revised in the future, and it seems that they can be solved

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-08 11:41:06 -06:00
Conrad Irwin
e826ef83e2
Fix panic in visual line mode with folds (#10284)
Fixes: #10266



Release Notes:

- Added/Fixed/Improved ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/zed/issues/<public_issue_number_if_exists>)).

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

**or**

- N/A
2024-04-08 11:39:06 -06:00
Marshall Bowers
56c0345cf3
Respect language server's capabilities when calling GetReferences (#10285)
This PR makes Zed respect the language server's capabilities when
calling the `GetReferences` command (used in "Find All References",
etc.).

This fixes a crash that could occur when using Zed with Gleam v1.0.

Release Notes:

- Made "Find All References" respect the language server's capabilities.
This fixes some instances where certain language servers would stop
working after receiving a "Find All References" request.

---------

Co-authored-by: Max <max@zed.dev>
2024-04-08 13:38:32 -04:00
Andrew Lygin
f1428fea4e
Make scrollbar a bit wider (#10248)
At the moment, the editor scrollbar is 12px wide. One pixel is allocated
for the left border, so we have 11 pixels to display markers. It's not
enough to make three even marker columns (git, highlights, diagnostics)
that fully fill the scrollbar, so the current implementation allocates 3
pixels to each column.

As the result, we have 2 spare pixels on the right (before #10080 they
were occupied by the diagnostics column). Making the scrollbar just one
pixel wider allows us to give one additional pixel to each marker column
and make markers more pronounced ("as is" on the left, "to be" on the
right):

<img width="115" alt="zed-scrollbar-markers-1px"
src="https://github.com/zed-industries/zed/assets/2101250/4bdf0107-c0f1-4c9c-9063-d2ff461e1c32">

Other options:
- Remove scrollbar thumb border. That'll give us one missing pixel to
make markers wide and even. I, personally, prefer this option, but
themes now have `scrollbar.thumb.border` colors that differ from
`scrollbar.thumb.background` for some reason. This theme setting becomes
deprecated in this case. For the reference: VS Code doesn't have
scrollbar slider borders, IntelliJ IDEA does have them.
- Don't try to make markers evenly wide. For instance, IntelliJ uses
very narrow git-diff markers that are separated from other markers. But
it requires much wider scrollbar (it's 20px in IDEA).
- Use the spare two pixels to make diagnostic markers wider (it's the
pre #10080 approach), or split them between the highlight and diagnostic
markers (have 3px+4px+4px marker columns).
- Do nothing. It leaves us with two unused pixels :(

Release Notes:

- N/A

Related Issues:

- The previous discussion:
https://github.com/zed-industries/zed/pull/9080#issuecomment-1997979968
2024-04-08 10:32:09 -07:00