Dustin Carlino
|
9d077c8081
|
moving remainder of mutations from model to raw_data
|
2019-09-20 13:54:51 -07:00 |
|
Dustin Carlino
|
e1988e56e5
|
recording fixes inside raw map. simplifying model's way of managing all fixes
|
2019-09-20 13:14:28 -07:00 |
|
Dustin Carlino
|
b9ac8021d0
|
making first-class mutations on raw map, so synthetic model does less
work. not porting over the mutations not preserved by fixes yet, and
also not actually recording fixes for the moment...
|
2019-09-20 13:06:29 -07:00 |
|
Dustin Carlino
|
0ae0a88abb
|
actually, serialize MapFixes as json for now. will switch to binary when this is large later, but for now, this is easier to handle schema changes and debug.
|
2019-09-19 14:39:31 -07:00 |
|
Dustin Carlino
|
9a58136fc1
|
remove two debuggers (original roads and reattempting intersection geom) from game. not useful, and this could work better in synthetic or fix_map_geom. also lets us stop copying an extra polyline in the final map
|
2019-09-19 14:16:50 -07:00 |
|
Dustin Carlino
|
1599507934
|
support for merging short roads in synthetic editor. the fix gets
applied later by very painfully copying logic and doing a slow thing.
|
2019-09-19 14:03:04 -07:00 |
|
Dustin Carlino
|
3eb9acf0aa
|
plumb parking lane hints around through tags too; simplifies a few places
|
2019-09-19 13:30:07 -07:00 |
|
Dustin Carlino
|
fd273ae62d
|
woops, i broke fix_map_geom when deferring remove_disconnected_roads.
also update install instructions to prep for hackathon
|
2019-09-19 11:44:52 -07:00 |
|
Dustin Carlino
|
fac8d4d9ff
|
remember tag overrides for osm roads in fixes
|
2019-09-18 15:25:52 -07:00 |
|
Dustin Carlino
|
3fd74673cf
|
edit name and speed limit of a synthetic road
|
2019-09-18 11:15:06 -07:00 |
|
Dustin Carlino
|
d86f4a6e89
|
separate files for groups of fixes
|
2019-09-18 10:48:17 -07:00 |
|
Dustin Carlino
|
6f1ac3969e
|
organizing osm keys
|
2019-09-17 17:14:09 -07:00 |
|
Dustin Carlino
|
e52fa1fc1a
|
recording and applying fixes to create new synthetic intersections and roads
|
2019-09-17 16:16:19 -07:00 |
|
Dustin Carlino
|
e32b540f54
|
draw boundary polygon, and deal with matching orig IDs that run right up
against the map boundary
|
2019-09-17 13:56:15 -07:00 |
|
Dustin Carlino
|
eee5981c14
|
stable IDs for buildings in raw layer too. stop futzing with ID problems there.
|
2019-09-17 13:11:08 -07:00 |
|
Dustin Carlino
|
33ab7d4553
|
a big cutover -- synthetic model is just a thin wrapper on a raw_data map. mostly everything works!
|
2019-09-17 12:55:33 -07:00 |
|
Dustin Carlino
|
0e406afe0f
|
store name in raw map; simplifies some plumbing elsewhere
|
2019-09-17 10:27:32 -07:00 |
|
Dustin Carlino
|
18baf7ae49
|
remove disconnected roads from raw map later, not in convert_osm. that way, if MapFixes disconnect anything, it gets removed later
|
2019-09-17 09:41:38 -07:00 |
|
Dustin Carlino
|
030191ef31
|
fixed OriginalRoads, which were pretty much always wrong (not split from
the original OSM way). also handle cul-de-sacs.
|
2019-09-17 09:29:19 -07:00 |
|
Dustin Carlino
|
572c69175c
|
apply fixes to raw_data in synthetic crate and when creating the full map model. adjusting some LonLat matches to do approx_eq. not stable yet -- sometimes we leave a road connected to something missing.
|
2019-09-16 12:31:15 -07:00 |
|
Dustin Carlino
|
3e8a825ac1
|
recording changes from synthetic crate
|
2019-09-16 10:56:45 -07:00 |
|
Dustin Carlino
|
8d8237a40e
|
making sure we only consider appropriate lane types for parking searches
|
2019-09-15 10:11:13 -07:00 |
|
Dustin Carlino
|
3a5e9c5a29
|
make_degenerate_crosswalks broke on huge_seattle, dodge tiny lines
|
2019-09-14 09:37:30 -07:00 |
|
Dustin Carlino
|
c86c1df21a
|
add ability to move intersections to fix_map_geom... it partly works.
|
2019-09-10 11:47:11 -07:00 |
|
Dustin Carlino
|
c4b47aeeb5
|
make other_crosswalk_ids aware of the degenerate intersection quadruple case, and avoid quadruple-rendering
|
2019-09-09 14:55:53 -07:00 |
|
Dustin Carlino
|
18abb85431
|
adjust degenerate intersections: only one crosswalk, reduce size of it
|
2019-09-09 12:28:19 -07:00 |
|
Dustin Carlino
|
68269530fe
|
refactor intersection type checks
|
2019-09-07 12:34:39 -07:00 |
|
Dustin Carlino
|
edb85da4c4
|
dont connect driveway to SR-99, yo
|
2019-09-02 22:57:44 -07:00 |
|
Dustin Carlino
|
528010f308
|
render cars on driveways a little better
|
2019-09-02 22:34:01 -07:00 |
|
Dustin Carlino
|
1910d06bc7
|
infer clipping polygon from entire .osm if no polygon is specified
|
2019-09-02 12:37:40 -07:00 |
|
Dustin Carlino
|
ba2b5fc831
|
compute and render driveway lines
|
2019-08-30 12:38:07 -07:00 |
|
Dustin Carlino
|
ea9d01bcc1
|
set a modal menu's prompt just once in a few places, where that's more
convenient
|
2019-08-27 14:56:43 -07:00 |
|
Dustin Carlino
|
0a39f4bd77
|
get rid of the coordinates_in_world_space hack; synthetic can just directly work in Pt2Ds now
|
2019-08-26 15:57:28 -07:00 |
|
Dustin Carlino
|
9fac44e28b
|
fix roundabout handling. clearing out hints, because many no longer
apply with the back-and-forth gps/pt2d stuff... reasonable to reset
efforts anyway, now that I'm considering patching in OSM edits instead
|
2019-08-26 14:40:47 -07:00 |
|
Dustin Carlino
|
c545e5d86e
|
some bug with previous commit messing up roundabout handling... quick detour to only have HashablePt2D for Pt2D, never for LonLat
|
2019-08-26 14:10:34 -07:00 |
|
Dustin Carlino
|
114a76893a
|
now raw_data::Road
|
2019-08-26 13:59:10 -07:00 |
|
Dustin Carlino
|
9156cbd434
|
raw_data::Intersection too
|
2019-08-26 11:18:39 -07:00 |
|
Dustin Carlino
|
ce4369be27
|
raw_data::Building too
|
2019-08-26 10:36:00 -07:00 |
|
Dustin Carlino
|
6af2c5c0e0
|
raw_data::Area up-front stores a Polygon
|
2019-08-25 19:28:59 -07:00 |
|
Dustin Carlino
|
29eb463a6f
|
base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required.
|
2019-08-25 19:07:12 -07:00 |
|
Dustin Carlino
|
2b9ce7fef1
|
nit: why did FrontPath need a reference to the bldg? never passing it around in isolation. also update map article for parking blackholes
|
2019-08-25 14:57:04 -07:00 |
|
Dustin Carlino
|
1936f5f75e
|
match offstreet parking KML to buildings
|
2019-08-25 14:00:25 -07:00 |
|
Dustin Carlino
|
5c0fb90819
|
recompute parking blackholes after edits
|
2019-08-23 13:21:45 -07:00 |
|
Dustin Carlino
|
17136509cf
|
the parking redirects dont have to be before the lane... they can also be after. just nearby is the goal. this fixes a few more aborted trips
|
2019-08-23 12:30:25 -07:00 |
|
Dustin Carlino
|
9f897ef094
|
removing ezgui inline color parsing. pretty much unused, isn't helping
compile time. also fixing clippy issues
|
2019-08-22 13:38:16 -07:00 |
|
Dustin Carlino
|
ed0ca15aef
|
make sim layer use parking redirects. lots of aborted trips now fixed!
|
2019-08-21 15:06:49 -07:00 |
|
Dustin Carlino
|
3b0a228a2c
|
also viz the SCC
|
2019-08-21 14:34:57 -07:00 |
|
Dustin Carlino
|
d05ec2958d
|
precompute where to start parking instead. dont use yet.
|
2019-08-21 14:17:11 -07:00 |
|
Dustin Carlino
|
bf7a65770b
|
find the largest SCC of the driving graph, use this to classify parking blackholes
|
2019-08-21 11:48:33 -07:00 |
|
Dustin Carlino
|
d24543af99
|
plugin to show all reachable lanes from some start, to diagnose bad turn restrictions and such
|
2019-08-20 14:08:05 -07:00 |
|
Dustin Carlino
|
bffd1ebe08
|
really hacky start to classifying driving lanes as parking blackholes.
reveals some turn restriction data issues...
|
2019-08-19 15:43:35 -07:00 |
|
Dustin Carlino
|
f62965b5e2
|
small refactor: rename time param -> now. more clear and will help the Duration / Instant split later.
|
2019-08-19 14:56:07 -07:00 |
|
Dustin Carlino
|
7001139dc0
|
fix div by 0 bug with percent_dist_crossed for empty paths
|
2019-08-19 14:41:56 -07:00 |
|
Dustin Carlino
|
df90fc4f50
|
polylabel for building numbers
|
2019-08-19 12:01:10 -07:00 |
|
Dustin Carlino
|
a9267c76c7
|
debug tooltip showing how far an agent has traveled and how much
remains. seems to have small perf impact on initially calculating paths.
:(
|
2019-08-16 15:43:20 -07:00 |
|
Dustin Carlino
|
4e83f492d8
|
upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
|
2019-08-15 12:14:35 -07:00 |
|
Dustin Carlino
|
758c5494d8
|
remove old unused deps
|
2019-08-09 13:34:40 -07:00 |
|
Dustin Carlino
|
38ea097b26
|
use WizardState for some more things, making proper use of bundling state with closures!
|
2019-08-08 11:17:53 -07:00 |
|
Dustin Carlino
|
574e30b3d8
|
adding a new hint for extra turn restrictions
|
2019-08-06 14:02:34 -07:00 |
|
Dustin Carlino
|
b5c48fca38
|
fix traffic signal diagram in sandbox mode after lots of time has passed :)
|
2019-08-06 11:59:58 -07:00 |
|
Dustin Carlino
|
edfd112459
|
work around a bug in should_use_transit with disconncted sidewalks
|
2019-08-05 13:47:38 -07:00 |
|
Dustin Carlino
|
77c01580f1
|
refactoring path references...
|
2019-08-04 17:11:33 -07:00 |
|
Dustin Carlino
|
4a9a40c09f
|
cycle indices got out of sync easily. no need to store them at all.
|
2019-08-02 16:25:22 +02:00 |
|
Dustin Carlino
|
453204129c
|
some instructions to import a new .osm. don't require a clipping
polygon. small tweaks to map construction to make Austin work.
|
2019-07-15 16:43:57 +02:00 |
|
Dustin Carlino
|
6d559a2a54
|
remove individual turn fiddling from stop sign editor, for simplified gameplay for now
|
2019-07-14 11:37:23 +01:00 |
|
Dustin Carlino
|
ff0a6b7240
|
pick bus route to explore from possible ones at a stop, and without
using a stop at all
|
2019-07-07 20:30:01 -07:00 |
|
Dustin Carlino
|
9600fefd2b
|
woops, should_use_transit was returning too-greedy answers, never more than 1 stop
|
2019-07-07 20:09:32 -07:00 |
|
Dustin Carlino
|
463ad7292b
|
remove bus stops with no routes
|
2019-07-07 19:35:44 -07:00 |
|
Dustin Carlino
|
2e41b2284e
|
use the turn restriction data to filter more turns
|
2019-07-04 19:57:07 -05:00 |
|
Dustin Carlino
|
90236c3afb
|
filter OSM restrictions only to roads where they really apply
|
2019-07-04 18:47:59 -05:00 |
|
Dustin Carlino
|
9f9db35c38
|
capture raw turn restriction data from OSM, hacky way to debug them
|
2019-07-03 17:16:00 -05:00 |
|
Dustin Carlino
|
57425c170c
|
actually use OSM turn restrictions
|
2019-07-03 09:44:50 -05:00 |
|
Dustin Carlino
|
5fa824f504
|
preps for interpreting turn:lanes from OSM
|
2019-07-02 15:03:18 -05:00 |
|
Dustin Carlino
|
142c34af4e
|
interpret lanes:forward and lanes:backward from OSM
|
2019-07-02 14:00:54 -05:00 |
|
Dustin Carlino
|
6bb5ed4407
|
parking lane overrides in hints. removing parking from much of 23rd.
more involved than I anticipated, because the override changes road
width and forces us to recalc intersection polygons
|
2019-07-01 14:14:18 -05:00 |
|
Dustin Carlino
|
218082140f
|
don't use a bimap for NodeMap. less dependencies, marginal speed boost
|
2019-06-27 10:30:56 -07:00 |
|
Dustin Carlino
|
5e1a7238e8
|
preserve OSM tags when merging degenerate intersections. this lets 24th and lake washington be fixed without messing up the z-layering
|
2019-06-26 17:33:31 -07:00 |
|
Dustin Carlino
|
0711056d89
|
save and restore savestates for entire a/b tests. launching from scratch
takes 33s in debug, this takes 19s
|
2019-06-21 12:47:00 -07:00 |
|
Dustin Carlino
|
91cc74a30c
|
dramatically slash the one-time preparation time for the 3 VehiclePathfinders by using the node ordering from one for the other two. this actually also exposed a bug that would eventually muck with recalculating after edits (node IDs depending on the original state of the map)
|
2019-06-18 16:21:35 -07:00 |
|
Dustin Carlino
|
7a49c585cf
|
remove building_type and stop reading the residential permit shapefile
|
2019-06-18 14:58:57 -07:00 |
|
Dustin Carlino
|
04021f9fd1
|
print more complete and robust building names. adjust intersection and
building colors -- stop coloring buildings based on type (adds visual
noise, data is very bad)
|
2019-06-18 14:47:24 -07:00 |
|
Dustin Carlino
|
1835155a47
|
dont recalculate pathfinder after every map edit; just once at the end
|
2019-06-18 14:28:14 -07:00 |
|
Dustin Carlino
|
c2576b9ad7
|
disable path validation. 2.8s down to an even 2s.
|
2019-06-18 10:53:45 -07:00 |
|
Dustin Carlino
|
cdda463ee4
|
speed up pathfinding queries even more by reusing the PathCalculator
each thread
|
2019-06-18 10:25:35 -07:00 |
|
Dustin Carlino
|
a6aa46dd61
|
cutover driving pathfinding to fastpaths, using a full lane graph for driving instead of falling back when path stitching fails. handle edits by preparing the CH again, using the existing node ordering. one-time prep time is reasonable, recalculating works for live edit mode, and queries are FAST! :O
|
2019-06-17 19:16:04 -07:00 |
|
Dustin Carlino
|
cdacaef1a6
|
refactor menu text for all ItemSliders
|
2019-06-17 17:22:20 -07:00 |
|
Dustin Carlino
|
22db36c0f4
|
use a sparser, more obvious representation for walking_with_transit.
cuts prep time down to reasonable levels for everything.
|
2019-06-17 16:08:31 -07:00 |
|
Dustin Carlino
|
b4de820f56
|
make interactively spawned peds use transit if possible, to figure out
why the walking-with-transit graph is not working... argh which is
because map initialization order has so many funky dependencies
|
2019-06-17 15:32:49 -07:00 |
|
Dustin Carlino
|
4951eea644
|
cutover walking (with and without transit) pathfinding to fast_paths!
|
2019-06-17 14:14:30 -07:00 |
|
Dustin Carlino
|
ace3f0d285
|
remove Debug trait from Map and pathfinder -- not used in a long time
|
2019-06-17 12:14:16 -07:00 |
|
Dustin Carlino
|
58d056cdbc
|
remove paranoia panic for an anticipated case with hints
|
2019-06-17 10:45:54 -07:00 |
|
Dustin Carlino
|
ecaa8bea53
|
use slider to browse hints
|
2019-06-16 14:31:19 -07:00 |
|
Dustin Carlino
|
ec50a277ea
|
switch to one set of hints for all maps, put it under version control. seed with a few easy ones. :)
|
2019-06-12 15:16:38 -07:00 |
|
Dustin Carlino
|
da85927d03
|
change Hints to store based on gps points, so hints are universal, not per map
|
2019-06-12 14:55:48 -07:00 |
|
Dustin Carlino
|
0adeac1d53
|
remove the single point associated with intersections, now that we're
actually going to be mucking with geometry. it wasnt doing anything
useful anyway. also a round of clippy.
|
2019-06-12 10:10:04 -07:00 |
|
Dustin Carlino
|
e0c1d0b85d
|
operation to merge degenerate intersection
|
2019-06-12 08:58:59 -07:00 |
|
Dustin Carlino
|
35b7c18df9
|
remove elevation from map model. never been used, no anticipated need for it
|
2019-06-12 07:25:31 -07:00 |
|
Dustin Carlino
|
55f9589d15
|
preserve intersection type more intelligently when merging InitialMap stuff
|
2019-06-12 07:08:52 -07:00 |
|
Dustin Carlino
|
64b1cebb95
|
operation to delete a road completely
|
2019-06-11 19:04:00 -07:00 |
|
Dustin Carlino
|
98e073d8be
|
save hints from debug_initialmap, use them when constructing the real
map
|
2019-06-11 17:41:47 -07:00 |
|
Dustin Carlino
|
290c274661
|
debug_initialmap loads from raw_data. remove the complicated serialization stuff from InitialMap.
|
2019-06-11 17:21:28 -07:00 |
|
Dustin Carlino
|
d9474494e7
|
debug_initialmap: highlight short roads, expose a way to manually merge
a short road
|
2019-06-11 17:00:49 -07:00 |
|
Dustin Carlino
|
b1463cf020
|
construct Pathfinder before finalizing bus routes. dont manually call pathfind_slow for buses. this is a step towards removing the slow fallback entirely.
|
2019-06-11 14:52:01 -07:00 |
|
Dustin Carlino
|
4e2d16af29
|
consistently using file extensions of .json and .bin, merging duplicate abstutil io functions accordingly
|
2019-06-11 14:30:11 -07:00 |
|
Dustin Carlino
|
e1a6532a84
|
handle border intersections touching edited lanes
|
2019-06-09 18:10:37 -07:00 |
|
Dustin Carlino
|
c76738a678
|
upgraded to rustc 1.35, fixing a few cases of https://github.com/rust-lang/rust/issues/59159
|
2019-06-09 14:09:27 -07:00 |
|
Dustin Carlino
|
8eb03b81c3
|
remove edits_name from SimFlags and refactor loading MapEdits by name. fixes bug where quitting an a/b test breaks loading other maps by retaining edits_name
|
2019-06-08 16:32:10 -07:00 |
|
Dustin Carlino
|
2d0a53c2d6
|
improving turn type classification for driving/bus/bike lane interactions; this in turn improves the default intersection policies
|
2019-06-07 16:32:42 -07:00 |
|
Dustin Carlino
|
2d638eb94b
|
tool to bulk edit lane types
|
2019-06-07 15:41:39 -07:00 |
|
Dustin Carlino
|
57de773101
|
fix bus stop order... my MultiMap impl uses BTreeSet
|
2019-06-06 16:50:22 -07:00 |
|
Dustin Carlino
|
e3e032cb2e
|
argh, bus route IDs were totally out of sync with reality
|
2019-06-06 15:36:36 -07:00 |
|
Dustin Carlino
|
c29769a6b4
|
print bus stops and routes nicely in OSD
|
2019-06-06 15:31:59 -07:00 |
|
Dustin Carlino
|
88f6516f79
|
recalculate bus stop driving_pos when editing
|
2019-06-06 14:52:53 -07:00 |
|
Dustin Carlino
|
d7e639b5f3
|
dont allow orphaning a bus stop
|
2019-06-06 14:43:53 -07:00 |
|
Dustin Carlino
|
322176dded
|
detect when edits are equivalent to original
|
2019-06-06 13:56:42 -07:00 |
|
Dustin Carlino
|
b47069811e
|
TRY to adjust departure time and such for trips starting/ending at the border
|
2019-05-31 15:41:38 -07:00 |
|
Dustin Carlino
|
a9319dbe6a
|
capture PSRC trips that start/end out-of-bounds, matching them to a border. slow and buggy start!
|
2019-05-31 11:37:25 -07:00 |
|
Dustin Carlino
|
ea49fe63ba
|
match PSRC trips to OSM building IDs up-front, trimming down filesize and speeding up clipping later
|
2019-05-28 13:04:31 -07:00 |
|
Dustin Carlino
|
83f62631e9
|
fix cases where path.trace doubles back on itself a bit due to slightly
weird walking geometry
|
2019-05-28 10:19:49 -07:00 |
|
Dustin Carlino
|
40efcc7b05
|
generalize a parallelize method for timers, use for all trip viz
|
2019-05-25 19:35:35 -07:00 |
|
Dustin Carlino
|
bc69a6b4d4
|
spawn as many trips from PSRC as possible
|
2019-05-25 18:34:50 -07:00 |
|
Dustin Carlino
|
01a4abb64a
|
work around path traces that're breaking PolyLine
|
2019-05-25 13:33:41 -07:00 |
|
Dustin Carlino
|
1cdbe0ea81
|
refactor parallelized pathfinding and use it in trip viz too
|
2019-05-24 12:50:01 -07:00 |
|
Dustin Carlino
|
f674527ef2
|
interpolate along route for trip viz
|
2019-05-24 12:28:57 -07:00 |
|
Dustin Carlino
|
416d0b0d7d
|
building PathRequest for trip visualization, and slightly refactoring bldg->Position for it. also forced to extend the equiv_pos fix for bus stops to all equiv_pos queries.
|
2019-05-24 11:47:01 -07:00 |
|
Dustin Carlino
|
92a0d38978
|
deal with bus stops on the wrong side of the road
|
2019-05-21 16:18:39 -07:00 |
|
Dustin Carlino
|
aac9c41d8a
|
fix missing sidewalks on non-residential one-ways downtown. luckily, there's an explicit OSM tag to help. WIP this breaks bus stops on one-ways! fix coming soon
|
2019-05-21 14:33:32 -07:00 |
|
Dustin Carlino
|
9cc23c6ab1
|
remove unnecessary stop-signs at degenerates with crosswalks
|
2019-05-21 14:02:49 -07:00 |
|
Dustin Carlino
|
219a7b3236
|
refactoring list of signal policies
|
2019-05-21 13:26:39 -07:00 |
|
Dustin Carlino
|
6b5945aade
|
put traffic signal box in the true middle of the intersection; it was in a bad spot for one-ways
|
2019-05-21 13:13:24 -07:00 |
|
Dustin Carlino
|
4c1e9b41c1
|
experimentally try finding intersection polygon by naively intersecting thick road polygons.
|
2019-05-17 15:48:21 -07:00 |
|
Dustin Carlino
|
c29039c499
|
policies for four-ways all one-ways
|
2019-05-17 12:00:29 -07:00 |
|
Dustin Carlino
|
dec8d65776
|
better traffic light policy for degenerate intersections
|
2019-05-17 10:31:51 -07:00 |
|
Dustin Carlino
|
ec015624c0
|
workaround for awful intersection geometry causing get_outline's that
explode out to some corner and get constantly rendered
|
2019-05-16 18:49:47 -07:00 |
|
Dustin Carlino
|
a816a3d0be
|
defining a better set of pre-converted maps. disabling fix_ramps in most
cases.
|
2019-05-16 16:22:52 -07:00 |
|
Dustin Carlino
|
b6cdd0f99c
|
fix crosswalk coupling in intersection editors, not sure when this broke
|
2019-05-16 14:46:00 -07:00 |
|
Dustin Carlino
|
d516985437
|
use different colors for unzoomed roads to show road type
|
2019-05-15 14:23:39 -07:00 |
|
Dustin Carlino
|
faea2e94e3
|
improve LCing turns with degenerate intersections, turn markings
|
2019-05-14 10:28:22 -07:00 |
|
Dustin Carlino
|
73aab37fc7
|
explicitly represent StraightWithLaneChanging turns. fix up preset
stop sign and traffic signal policies
|
2019-05-13 16:58:02 -07:00 |
|
Dustin Carlino
|
6ab8372b01
|
SharedSidewalkCorners always have Priority; they never conflict with anything
|
2019-05-12 09:14:46 -07:00 |
|
Dustin Carlino
|
aa7bd11797
|
tweak edit mode's menu info
|
2019-05-11 16:53:30 -07:00 |
|
Dustin Carlino
|
9b848c894a
|
better selection polygons for polyline-based things
|
2019-05-11 16:03:39 -07:00 |
|
Dustin Carlino
|
5c9086a829
|
controls to naively flip stop signs on/off
|
2019-05-11 14:53:17 -07:00 |
|
Dustin Carlino
|
ca23950097
|
base RoadWithStopSign enabledness on turn priorities
|
2019-05-11 14:46:45 -07:00 |
|
Dustin Carlino
|
6b218fb5ab
|
base stop sign lines on lanes on RoadWithStopSign
|
2019-05-11 14:38:55 -07:00 |
|
Dustin Carlino
|
c70c83f22b
|
move the StopSignGroup abstraction to map_model. write down some rules for how stop signs _should_ work...
|
2019-05-11 14:31:46 -07:00 |
|
Dustin Carlino
|
8bd4ab72d4
|
draw full stop sign octagon when editing a single intersection
|
2019-05-10 15:23:31 -07:00 |
|
Dustin Carlino
|
b060a3ecc2
|
giving pedestrians more shape
|
2019-05-06 12:45:52 -07:00 |
|
Dustin Carlino
|
73f32854be
|
fix up other ezgui apps, run clippy
|
2019-05-04 17:25:05 -07:00 |
|
Dustin Carlino
|
cca6f4b5ec
|
displaying names for more roads
|
2019-05-04 13:56:40 -07:00 |
|
Dustin Carlino
|
4b4e6f17a0
|
start a really basic OSD
|
2019-05-02 12:38:12 -05:00 |
|
Dustin Carlino
|
3b2c1a1d73
|
new warp function that autocompletes street names
|
2019-04-30 12:48:00 -07:00 |
|
Dustin Carlino
|
4b1107bf57
|
clean up ezgui runner API
|
2019-04-20 15:10:03 -07:00 |
|
Dustin Carlino
|
3364cd1d0c
|
smoothing out some of the weird SharedSidewalkCorners, starting article
for r/rust
|
2019-04-20 10:40:35 -07:00 |
|
Dustin Carlino
|
dc2649ad59
|
fix some crashes when spawning agents
|
2019-04-18 18:42:52 -07:00 |
|
Dustin Carlino
|
7885477e59
|
a round of clippy
|
2019-04-15 18:54:19 -07:00 |
|
Dustin Carlino
|
2ecd8a0edb
|
avoid crash in make_shared_sidewalk_corner
|
2019-04-12 13:32:41 -07:00 |
|
Dustin Carlino
|
94b5307828
|
use the new SharedSidewalkCorner code for turn geometry, at least
|
2019-04-11 16:38:06 -07:00 |
|
Dustin Carlino
|
d207c3c33a
|
rip out parcels entirely; unused for long time and no anticipated uses
|
2019-04-11 11:40:37 -07:00 |
|
Dustin Carlino
|
834384fb10
|
remove the Trace type rename; serves no purpose. also the unused
stopping_buffer; no more lookahead
|
2019-04-11 10:27:28 -07:00 |
|
Dustin Carlino
|
d0a3b5c383
|
lane edit validity
|
2019-04-03 12:41:10 +09:00 |
|
Dustin Carlino
|
4ecf6a815f
|
make sure to recalculate DrawLanes based on turn priorities changing
|
2019-04-01 13:49:34 +09:00 |
|
Dustin Carlino
|
0a89f10a12
|
make sure banned turns reflect in pathfinding
|
2019-04-01 13:43:55 +09:00 |
|
Dustin Carlino
|
904d56e563
|
recalculate DrawTurns upon edits
|
2019-04-01 13:40:52 +09:00 |
|
Dustin Carlino
|
235125b77f
|
reviving intersection editors, basic functionality there
|
2019-04-01 10:25:34 +09:00 |
|
Dustin Carlino
|
b0035cde08
|
include option for no_edits in menus and make sure we revert things when
loading no_edits
|
2019-03-20 18:05:14 -07:00 |
|
Dustin Carlino
|
5f297163db
|
changing two lanes that share an intersection breaks... fix
|
2019-03-20 17:56:47 -07:00 |
|
Dustin Carlino
|
b4c1138baf
|
revive map edits plugin
|
2019-03-20 17:51:43 -07:00 |
|
Dustin Carlino
|
c9059bd044
|
update Pathfinder graphs granularly
|
2019-03-18 19:19:49 -07:00 |
|
Dustin Carlino
|
da3152a0e7
|
revamp road editor plugin. recalculate DrawMap changes. fixing some
apply_edits bugs
|
2019-03-18 18:53:32 -07:00 |
|
Dustin Carlino
|
7b118c3de5
|
actually apply edits to map layer
|
2019-03-18 17:30:11 -07:00 |
|
Dustin Carlino
|
3f47c00e03
|
slowly reintroduce MapEdits, just with lane type overrides. load and
"apply" them
|
2019-03-18 16:40:27 -07:00 |
|
Dustin Carlino
|
3ea3ea199a
|
completely remove most traces of MapEdits. quietly disconnect some
editor plugins
|
2019-03-18 15:37:02 -07:00 |
|
Dustin Carlino
|
c7dc028601
|
Display for Traversable
|
2019-03-18 13:21:57 -07:00 |
|
Dustin Carlino
|
db536a04d5
|
refactor an exact_slice for polylines
|
2019-03-15 14:02:43 -07:00 |
|
Dustin Carlino
|
961b70d1f4
|
kind of improved draw_unzoomed, except there are just tons of weird
situations to represent
|
2019-03-15 13:39:25 -07:00 |
|
Dustin Carlino
|
5ca359998c
|
upgrade some dependencies and list data source licenses in README
|
2019-03-11 16:04:47 -07:00 |
|
Dustin Carlino
|
5013cae4f9
|
fixing tests
|
2019-03-08 12:19:05 -08:00 |
|
Dustin Carlino
|
1c9196461b
|
delete dead path code
|
2019-03-08 11:49:29 -08:00 |
|
Dustin Carlino
|
11ab6fceb3
|
implement new should_use_transit
|
2019-03-08 10:55:35 -08:00 |
|
Dustin Carlino
|
1eebea8001
|
cutting over to new graph search in some cases. adding support for
one-step walking paths.
|
2019-03-08 10:47:39 -08:00 |
|
Dustin Carlino
|
523a6900de
|
precomputing and saving the graphs
|
2019-03-08 10:18:26 -08:00 |
|
Dustin Carlino
|
6a8c964203
|
moving new pathfinding code to map_model/. not using it yet.
|
2019-03-08 09:59:45 -08:00 |
|
Dustin Carlino
|
98d4a639dc
|
fixing last step of walking paths... and actually driving paths too :)
|
2019-03-07 21:19:54 -08:00 |
|
Dustin Carlino
|
4fed47f54e
|
implement simplified pedestrian pathfinding. probably needs more work
|
2019-03-07 13:41:17 -08:00 |
|
Dustin Carlino
|
194d3b3b57
|
keep simple state when roaming for parking
|
2019-03-05 10:00:05 -08:00 |
|
Dustin Carlino
|
5a8e42642f
|
my own custom hierarchical pathfinding. working great for driving.
|
2019-03-02 16:49:20 -08:00 |
|
Dustin Carlino
|
313841b9de
|
make peds board buses
|
2019-03-01 22:09:33 -08:00 |
|
Dustin Carlino
|
3bbcb00d43
|
also stop using multimap crate in map_model
|
2019-03-01 12:25:00 -08:00 |
|
Dustin Carlino
|
874b3be519
|
prevent illegal trip from happening, fix bike_to_sidewalk
|
2019-02-27 09:04:06 -08:00 |
|
Dustin Carlino
|
ba9a545dcf
|
use Path natively in Router
|
2019-02-27 08:50:26 -08:00 |
|
Dustin Carlino
|
8ab4b403fa
|
bike -> ped
|
2019-02-26 11:43:10 -08:00 |
|
Dustin Carlino
|
e404780c25
|
bikes pt1 -- start biking
|
2019-02-26 11:14:28 -08:00 |
|
Dustin Carlino
|
16a6a62ce3
|
making it easier to get driving pos from parked car
|
2019-02-25 13:21:42 -08:00 |
|
Dustin Carlino
|
aea11b72e3
|
putting together a spawn layer. not using it yet.
|
2019-02-24 11:15:49 -08:00 |
|
Dustin Carlino
|
5bd840d296
|
populate turns from multiple lanes to a single right/left turn
|
2019-02-23 11:17:21 -08:00 |
|
Dustin Carlino
|
a928b32ebc
|
preps to start some parked cars
|
2019-02-22 12:02:12 -08:00 |
|
Dustin Carlino
|
b02807ceee
|
use quadtree to speed up fix_ramp step
|
2019-02-22 10:15:13 -08:00 |
|
Dustin Carlino
|
a45b4510b6
|
speed up neighborhood<->building and road matching during scenario instantiation
|
2019-02-21 11:33:56 -08:00 |
|
Dustin Carlino
|
5e9d4ca7f7
|
populate more turns so that lane-changing effectively happens when
turning, but keep the lane->lane semantics
|
2019-02-20 17:03:26 -08:00 |
|
Dustin Carlino
|
86cb58b5f1
|
first make a DirectedRoad ID, finally
|
2019-02-20 16:23:24 -08:00 |
|
Dustin Carlino
|
a026c02890
|
removing log crate from map_model
|
2019-02-20 11:03:34 -08:00 |
|
Dustin Carlino
|
c2791a6ead
|
using Warn in all of geom
|
2019-02-20 10:36:58 -08:00 |
|
Dustin Carlino
|
28984075cc
|
spawn some conflicting traffic
|
2019-02-19 16:10:00 -08:00 |
|
Dustin Carlino
|
7a8088f772
|
actually, trying a new idea for a DES model
|
2019-02-19 14:34:39 -08:00 |
|
Dustin Carlino
|
e1259587cb
|
updating OSM source. some tweaks to make things work.
|
2019-02-17 15:58:04 -08:00 |
|
Dustin Carlino
|
7fb9f721e1
|
store Area as a Polygon natively in Map
|
2019-02-14 17:35:34 -08:00 |
|
Dustin Carlino
|
b40770edae
|
adjust clipping instead of leaving stuff in sometimes
|
2019-02-12 15:56:23 -08:00 |
|
Dustin Carlino
|
b8eec25116
|
store Polygon in Building natively
|
2019-02-12 12:28:12 -08:00 |
|
Dustin Carlino
|
e8b80526ae
|
making a separate DrawRoad. thick bands at low zoom, yellow center line at high zoom.
|
2019-02-12 09:16:33 -08:00 |
|
Dustin Carlino
|
9ea7493483
|
handle border nodes being bidirectional. also only assign borders during
convert_osm. still disabled... am confused. some hacks to make things
work in the meantime.
|
2019-02-11 23:25:39 -08:00 |
|
Dustin Carlino
|
4dd7dabde5
|
display boundary polygon, actually
|
2019-02-11 22:24:19 -08:00 |
|
Dustin Carlino
|
e68d6225c8
|
clipping roads based on original boundary polygons. buggy, so disabled.
|
2019-02-11 22:13:49 -08:00 |
|
Dustin Carlino
|
6da48c28c1
|
making small_seattle fully convert, with some less messy hacks. added it
as a test!
|
2019-02-11 16:13:29 -08:00 |
|
Dustin Carlino
|
e2de3e208c
|
use FindClosest quadtree helper for residential bldg permit matching
|
2019-02-11 15:35:06 -08:00 |
|
Dustin Carlino
|
72e823c2c6
|
only have one Prerender object constructed, simplifying the plumbing of the Cell counters
|
2019-02-11 12:14:43 -08:00 |
|
Dustin Carlino
|
8693bbc1e3
|
import residential building dataset
|
2019-02-10 19:24:34 -08:00 |
|
Dustin Carlino
|
e186b24dac
|
very primitive building type classification, with coloring
|
2019-02-10 17:38:46 -08:00 |
|
Dustin Carlino
|
ec01207369
|
try upgrading rand and serde again
|
2019-02-10 15:57:28 -08:00 |
|
Dustin Carlino
|
51399e19ed
|
organize convert_osm lib better. also make clippy build everything
again.
|
2019-02-10 15:52:21 -08:00 |
|
Dustin Carlino
|
f693316290
|
parse OSM multipolygons, like bodies of water, correctly, when they're
completely present in the .osm
|
2019-02-09 21:03:44 -08:00 |
|
Dustin Carlino
|
72b044c64f
|
plugin to show roads connected to intersection. surprisingly useful for debugging merged intersections sometimes
|
2019-02-09 11:46:31 -08:00 |
|
Dustin Carlino
|
2f77fbdf2f
|
disabled but partly working fix for long cut corners after merging
intersections
|
2019-02-09 11:10:42 -08:00 |
|
Dustin Carlino
|
e95baab153
|
adjust dedupe threshold so there arent tiny little gaps in intersections
|
2019-02-08 23:22:09 -08:00 |
|
Dustin Carlino
|
7ea56ad6ca
|
disabled thing to reduce degenerate intersection length
|
2019-02-08 20:18:49 -08:00 |
|
Dustin Carlino
|
949b184678
|
generalize the R253 fix
|
2019-02-08 14:49:31 -08:00 |
|
Dustin Carlino
|
18391811e4
|
use better symbols for stable roads/intersections
|
2019-02-08 12:45:12 -08:00 |
|
Dustin Carlino
|
d261d69fa5
|
manually handling O253
|
2019-02-08 12:42:31 -08:00 |
|
Dustin Carlino
|
cb752dceff
|
fix over-eager intersection polygon that ate a curve due to two hits with the perpendicular
|
2019-02-08 12:16:14 -08:00 |
|
Dustin Carlino
|
bb6f5e0af0
|
plugin to show original road centers at the end
|
2019-02-08 12:06:17 -08:00 |
|
Dustin Carlino
|
3ee73668f2
|
just trying to detect the weirdness that is O253. pretty much works.
|
2019-02-06 15:48:33 -08:00 |
|
Dustin Carlino
|
d56f04167b
|
tools to debug individual sidewalk corners. fixed some bugs where
sidewalk corners were incorrectly placed in the first place, causing bad
drawing. bug due to the same naive adjacent road approach
|
2019-02-06 13:58:44 -08:00 |
|
Dustin Carlino
|
b68b3117bc
|
woops, somehow regressed and dropped second_half when finding original hits for adjacent roads
|
2019-02-06 13:21:14 -08:00 |
|
Dustin Carlino
|
260a2bdc3d
|
forming the intersection polygon by the expected adjacency order, not by blindly sorting points by angle from a center. seems to fix some problems in merged mode!
|
2019-02-06 11:49:45 -08:00 |
|
Dustin Carlino
|
904991e8e0
|
sorting roads per intersection by adjacency more carefully for merged
intersections. no real noticeable effect yet.
|
2019-02-06 10:53:30 -08:00 |
|
Dustin Carlino
|
a9b9ae61bb
|
tried tossing intersection endpoints into a convex polygon routine, but
it looks pretty bad. keeping around, but disabled.
|
2019-02-06 10:10:30 -08:00 |
|
Dustin Carlino
|
be1735d715
|
just skip bike trips that are silly loops
|
2019-02-04 15:32:46 -08:00 |
|
Dustin Carlino
|
83c6fbb758
|
woops, fix path trace's end_dist
|
2019-02-04 14:25:10 -08:00 |
|
Dustin Carlino
|
13698cdb20
|
small fixes... debug buildings, spawn from headless, timer for
instantiating a scenario
|
2019-02-04 11:56:54 -08:00 |
|
Dustin Carlino
|
bfd0465a3d
|
track the intent of chosen acceleration, to see why overshooting is happening
|
2019-02-03 09:41:29 -08:00 |
|
Dustin Carlino
|
fb2bb08f66
|
be able to hide stuff in InitialMap debugger
|
2019-02-02 17:51:49 -08:00 |
|
Dustin Carlino
|
899d876968
|
only reset camera for some initial maps
|
2019-02-02 16:40:12 -08:00 |
|
Dustin Carlino
|
3451b65823
|
lazily compute SimStats
|
2019-02-01 14:31:35 -08:00 |
|
Dustin Carlino
|
92134f9125
|
get halloween working with small lines. refactor a Line::maybe_new.
|
2019-02-01 12:12:40 -08:00 |
|
Dustin Carlino
|
f5f8a57640
|
automatically focus on changed intersection in InitialMap viewer
|
2019-02-01 11:50:54 -08:00 |
|
Dustin Carlino
|
0a79b354b2
|
remove ability to create Map from InitialMap, now that we have a separate debugger
|
2019-02-01 11:09:22 -08:00 |
|
Dustin Carlino
|
0346166304
|
starting a generic viewer that works with InitialMap
|
2019-01-31 16:33:43 -08:00 |
|
Dustin Carlino
|
142bd57aa0
|
refactoring some approx_eq EPSILON_DIST checks
|
2019-01-31 15:10:33 -08:00 |
|
Dustin Carlino
|
48a5556f17
|
improving debuggability of merged maps by printing intersections to look at
|
2019-01-31 14:54:30 -08:00 |
|
Dustin Carlino
|
2282c5658d
|
make geom types Ord now
|
2019-01-31 14:29:47 -08:00 |
|