Dustin Carlino
1268890b75
revamp time warp screen
2020-02-21 12:57:51 -08:00
Dustin Carlino
64cf4c5d69
replace components in an existing Composite. use for jump to time. maybe this will be convenient in lots of other places too...
2020-02-21 12:19:24 -08:00
Dustin Carlino
95b9731dee
rip out all of the support for textures from ezgui. no more uber-shader!
...
\o/
2020-02-20 18:23:00 -08:00
Dustin Carlino
8693c4f0d2
upgrade to latest lyon, which has a new fill tesselator
2020-02-20 18:12:09 -08:00
Dustin Carlino
266ca19970
adjust speed controls, and make note of keybindings in the tooltip
2020-02-20 13:30:33 -08:00
Dustin Carlino
2a747ef46b
tooltips for UI elements only. don't need the OSD fullscreen now.
2020-02-20 11:24:50 -08:00
Dustin Carlino
e79790249e
separators in meters [rebuild]
2020-02-19 13:44:09 -08:00
Dustin Carlino
848347a9b5
change up agent meters
2020-02-19 08:23:06 -08:00
Dustin Carlino
f28961e9c4
add padding to OSD
2020-02-18 17:43:00 -08:00
Dustin Carlino
f90ac143e0
put IDs back in info panels, in a less scary way. make histogram a bit
...
smaller, to stop covering new scorecard
2020-02-18 12:14:05 -08:00
Dustin Carlino
254d07223e
option to invert scroll direction
2020-02-18 07:30:32 -08:00
Dustin Carlino
d292e29ad0
get the game crate running in wasm. bundle in lots of data files, fake out a few more IO things, glue timer println's to console log
2020-02-15 16:44:06 -08:00
Dustin Carlino
bdb0844512
make game crate compile under wasm
2020-02-14 16:15:44 -08:00
Dustin Carlino
b2c92ab8f9
upstreaming some changes for wasm here
...
- use instant crate
- bring in the wasm ezgui backend and necessary setup tweaks
- upgrade stdweb
but no map editor build magic yet
2020-02-14 14:28:25 -08:00
Dustin Carlino
152568476c
no more Text::prompt
2020-02-13 13:57:48 -08:00
Dustin Carlino
691dcdfbbc
also revamp panels for other objects, except for the trip details part
2020-02-12 12:22:43 -08:00
Dustin Carlino
fc47d2b948
work on info panels a little more. lanes are looking pretty good now.
2020-02-12 11:16:05 -08:00
Dustin Carlino
67846ee2ca
X buttons in popup menus werent clickable, fix by unconsuming the event
2020-02-11 16:25:44 -08:00
Dustin Carlino
606325ac77
make the glow and glium backends toggleable at build-time
2020-02-10 20:23:12 -08:00
Dustin Carlino
0b56ef6dea
clipping support
2020-02-10 20:10:58 -08:00
Dustin Carlino
b2e9709c33
fixed the broken drawing, needed indices count, not vertices
2020-02-10 19:51:05 -08:00
Dustin Carlino
7267410ac0
aha, fixed size problem, gotta update viewport
2020-02-10 19:41:15 -08:00
Dustin Carlino
34fdf6a5e5
got stuff displaying! \o/ buggily
2020-02-10 19:28:23 -08:00
Dustin Carlino
dcca8e7147
WIP upload and draw buffers. doesn't work yet. I miss glium's nice
...
abstractions. :(
2020-02-10 17:44:59 -08:00
Dustin Carlino
5205a0c43e
starting a stubbed out port to glow (glutin dependencies still). it
...
uploads the shaders, clears the window out so far!
2020-02-10 16:59:02 -08:00
Dustin Carlino
c5a055cbb6
rearrange ezgui internals to isolate all glium/glutin specifics into one
...
module
2020-02-10 16:18:31 -08:00
Dustin Carlino
82f149db56
X button on popup menus
2020-02-10 13:38:14 -08:00
Dustin Carlino
9c5ea334e0
avoid a crash with empty text (happening in building info panels, for example) [rebuild]
2020-02-10 10:10:05 -08:00
Dustin Carlino
6ff0c85a14
cutover to use winit's own event loop. thanks to goddessfreya for help
...
fixing the animation timing in
https://github.com/rust-windowing/winit/pull/1450#pullrequestreview-355698895
2020-02-10 10:01:49 -08:00
Dustin Carlino
935e42aee6
upgrade glium and glutin
...
- reference events exported from glutin as winit events, which will ease a transition to wasm (where winit is used with glow, not glium)
- also winit stopped requiring a dance to convert logical to physical sizes, so stop tracking dpi!
2020-02-09 10:56:51 -08:00
Dustin Carlino
62fb7bfd95
avoid unnecessary polygon transformations when adding SVGs to things.
...
rotate() requires center(), which is actually a bit expensive because of
some paranoia about dupe pts.
2020-02-08 17:08:08 -08:00
Dustin Carlino
4660dd077c
rip out the old support for mapping UV coordinates onto a polygon
2020-02-08 16:48:01 -08:00
Dustin Carlino
e46cd7b677
cache SVGs
2020-02-08 16:27:45 -08:00
Dustin Carlino
4f79339b0f
adjust plot axes and mouseover
2020-02-08 14:08:26 -08:00
Dustin Carlino
db65e1d41f
slightly less inefficient draw_blocking_text
2020-02-08 13:52:29 -08:00
Dustin Carlino
0fc864ee51
limit text cache size. work on build scripts again [rebuild]
2020-02-08 13:25:48 -08:00
Dustin Carlino
a5e9505fd2
manually add padding to text, making it look reasonably usable. cutover!
...
[rebuild]
2020-02-08 13:08:31 -08:00
Dustin Carlino
5a1e54f40e
override dims of text-based things. kinda fixes some problems, but...
2020-02-08 10:36:44 -08:00
Dustin Carlino
f262317b7e
trying to sort out line height
2020-02-08 10:36:44 -08:00
Dustin Carlino
c51c37caba
draw the OSD better [rebuild]
2020-02-08 10:36:44 -08:00
Dustin Carlino
4b95f34209
make loading screen draw its bg properly
2020-02-08 10:36:44 -08:00
Dustin Carlino
fad4cdbda2
plumb font directory so it'll work anywhere, but still would prefer to bundle binary data properly
2020-02-08 10:36:44 -08:00
Dustin Carlino
6268b291b9
escape svg text
2020-02-08 10:36:44 -08:00
Dustin Carlino
da59362dfe
fix z values, especially for tooltips. also refactor Button::new
2020-02-08 10:36:44 -08:00
Dustin Carlino
b7b607a6b6
eradicate DrawBoth
2020-02-08 10:36:44 -08:00
Dustin Carlino
d3aa02cee4
improve loading screen text rendering time. don't double-render text,
...
use fixed dims, adjust lyon tolerance
2020-02-08 10:36:44 -08:00
Dustin Carlino
12826fe118
start dismantling DrawBoth, and make the JustDraw API nicer
2020-02-08 10:36:44 -08:00
Dustin Carlino
1371ed35ee
dirt simple hack to cache rendered text. reasonable!
2020-02-08 10:36:44 -08:00
Dustin Carlino
1e7760062d
rephrase render API to not include transformation, so we can cache Text
2020-02-08 10:36:44 -08:00
Dustin Carlino
3ff56f54cf
prepping for a caching layer by changing render API, plumbing ctx...
...
getting close
2020-02-08 10:36:44 -08:00
Dustin Carlino
7c76f2d119
migrating all callers of draw_text_at_mapspace to do something better now
2020-02-08 10:36:44 -08:00
Dustin Carlino
d806d9509b
draw traffic signal text label properly (and way more efficiently now)
2020-02-08 10:36:44 -08:00
Dustin Carlino
37bcfab7af
whoa, tspan exists and is magical. simplify things...
2020-02-08 10:36:44 -08:00
Dustin Carlino
bd20d61500
use my own enum for font. remove glium-glyph dependency completely
2020-02-08 10:36:44 -08:00
Dustin Carlino
95c1f47047
clean up text_dims, then unplumb a BUNCH of stuff
2020-02-08 10:36:44 -08:00
Dustin Carlino
9355bcf5fd
cutover mapspace text quickly (without doing the scaling down yet.
...
delete lots of stuff.
2020-02-08 10:36:44 -08:00
Dustin Carlino
234689533a
woohoo, dismantle screenspace glyphs entirely
2020-02-08 10:36:44 -08:00
Dustin Carlino
7f0539bcac
cutting over more internal callers to new thing
2020-02-08 10:36:44 -08:00
Dustin Carlino
ab1652aa77
cutover text_dims to the new thing. fixes lots of buttons.
2020-02-08 10:36:44 -08:00
Dustin Carlino
613fa73a32
offset negative dims. doesnt quite work but kinda leaving this in...
2020-02-08 10:36:44 -08:00
Dustin Carlino
a9ef443c17
handle empty lines
2020-02-08 10:36:44 -08:00
Dustin Carlino
ec08a9177e
custom font families
2020-02-08 10:36:44 -08:00
Dustin Carlino
3eea1f2a45
changing DrawBoth internally to use the new thing. this actually gets
...
most callers!
2020-02-08 10:36:44 -08:00
Dustin Carlino
fa6cbea28c
be able to handle generic Text
2020-02-08 10:36:44 -08:00
Dustin Carlino
b6b1be7d18
starting a way to add some text to a GeomBatch
2020-02-08 10:36:44 -08:00
Dustin Carlino
59686dddbc
can we render svg text directly? need harfbuzz. [rebuild]
2020-02-08 10:36:44 -08:00
Dustin Carlino
bdb4ba43ba
less terrible stop sign editor [rebuild]
2020-02-05 16:54:10 -08:00
Dustin Carlino
a878f57a42
refactor rotating colors, and use a different palette for the 10 bucket case
2020-02-05 14:53:22 -08:00
Dustin Carlino
10ef4057a0
make buttons in sandbox dash look more like tabs
2020-02-05 13:01:35 -08:00
Dustin Carlino
2d73513b0c
flexbox trick to make sure plot axes arent stretched out too much when embedded in larger panels
2020-02-05 12:44:05 -08:00
Dustin Carlino
b0a56abb6e
no more prompt in some of the popups, adjust the menu coloring, cancel
...
popups by clicking on the map
2020-02-04 13:41:09 -08:00
Dustin Carlino
7f82241ed9
put some popup menus beneath their buttons
2020-02-04 13:25:53 -08:00
Dustin Carlino
28d593797a
overhaul fullscreen layouts: splash menu, about, challenge picker,
...
sandbox dashboards. I think I understand enough of the tricks now.
2020-02-03 16:13:40 -08:00
Dustin Carlino
92c2fca55e
make the details button in signal challenge inactivate
2020-02-03 12:01:13 -08:00
Dustin Carlino
acef70add0
draw after update events [rebuild]
2020-02-02 22:16:02 -08:00
Dustin Carlino
abba4be202
filter out overlays intelligently
2020-02-01 11:39:48 -08:00
Dustin Carlino
8228f53d02
make it easier to debug objects by warping to them, draw turn cycler
...
arrows a little more successfully
2020-01-31 14:06:37 -08:00
Dustin Carlino
800008dc03
making the histogram more clear about same trips
2020-01-30 15:33:27 -08:00
Dustin Carlino
da92518d62
align all overlay panels above the minimap
2020-01-30 14:38:26 -08:00
Dustin Carlino
78344ee2a4
simplify traffic signal challenge's communication of main score. move
...
count/duration comparators to a more general place.
2020-01-30 10:49:20 -08:00
Dustin Carlino
cfbaf80fe3
autoscroll signal editor to show the current phase
2020-01-29 15:59:56 -08:00
Dustin Carlino
d54384742a
tune minimap controls. also avoid the brief flash of a loading screen
...
when it's very fast [rebuild]
2020-01-29 13:35:36 -08:00
Dustin Carlino
43ea723111
tune lane editor style, and refactor some widget centering patterns
...
[rebuild]
2020-01-29 12:16:18 -08:00
Dustin Carlino
8a966395af
prevent a crash with spawning agents around intersections. tiny tutorial tweaks
2020-01-28 14:33:55 -08:00
Dustin Carlino
e733fe9d94
plumb real time passed through Update event, just base off of that
2020-01-28 09:39:44 -08:00
Dustin Carlino
bef513ec8b
inactive buttons in tutorial mode
2020-01-27 15:22:53 -08:00
Dustin Carlino
52e921ff66
tune miter explosion threshold for plots
2020-01-25 14:30:28 -08:00
Dustin Carlino
dea77369a5
fix crash when an info panel becomes smaller in a direction and scroll offset was too big
2020-01-25 14:25:47 -08:00
Dustin Carlino
d3b2055b8f
plot grid lines
2020-01-25 13:28:50 -08:00
Dustin Carlino
6d016cd01b
stop blindly plumbing through no-op events after any input is used. do
...
it more explicitly in just a few places.
fixes crash when cycling through turns while sim is running.
this makes modal menus appear laggy, but that's fine; phasing those out
anyway.
2020-01-23 17:11:29 -08:00
Dustin Carlino
89a269a59e
consolidating other button styles, and adjusting signal editor colors
2020-01-23 16:05:35 -08:00
Dustin Carlino
76f5cde433
nicer text button style for the top bar
2020-01-23 15:35:08 -08:00
Dustin Carlino
fd0cdb4fdb
skip empty warps
2020-01-22 15:42:10 -08:00
Dustin Carlino
bdd05ee1a7
point out the car to follow
2020-01-22 15:36:17 -08:00
Dustin Carlino
75281ed354
when we change states, immediately run through a round of no-op event(). this lets us immediately draw a WizardState without having to flail the mouse a bit to trigger a first event.
...
(also, fix release script again)
2020-01-22 11:47:06 -08:00
Dustin Carlino
95a84fd26a
tweaking rustfmt options; the long literal string vecs in tutorial look awful
2020-01-21 15:20:02 -08:00
Dustin Carlino
318faacbdb
less silly scrollbar colors
2020-01-21 15:06:40 -08:00
Dustin Carlino
dfd8d43b83
tutorial stage introducing the minimap. point to widgets more precisely.
2020-01-21 15:01:10 -08:00
Dustin Carlino
73680948b5
use top-center panel for more things in all challenge modes. remove help
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functions in favor of putting more info in the challenge description
2020-01-20 13:52:11 -08:00
Dustin Carlino
67ebb76f94
tiny refactor of rounded_rectangle. pad time panel
2020-01-20 12:36:27 -08:00
Dustin Carlino
2c5030926c
add outline to any widget. use to outline popup menus a bit
2020-01-19 14:18:38 -08:00
Dustin Carlino
1e49d4b6eb
adjust parking heatmap color. start changing sandbox mode's top-center
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panel
2020-01-19 14:04:59 -08:00
Dustin Carlino
901b938b31
dont let screenspace things see cursor if it's in mapspace. fixes clicking buttons hidden by clipping.
2020-01-17 14:11:07 -08:00
Dustin Carlino
1c3b7fe52b
cut down the places populating covered_areas. mainly Composite should do it, being aware of clipping. some temporary exceptions remain.
2020-01-17 13:58:33 -08:00
Dustin Carlino
14596d00ea
lock down many widgets from being used outside of Composites
2020-01-17 13:50:13 -08:00
Dustin Carlino
3cf916a2bc
adjust info panel dims slightly [rebuild]
2020-01-16 18:19:30 -08:00
Dustin Carlino
aff092776e
fix hidpi issue ONCE AND FOR ALL. tested successfully on linux and
...
windows. [rebuild]
2020-01-16 10:38:01 -08:00
Dustin Carlino
bb01c30b9d
scale scrollbar length to show how much stuff is actually scrollable
2020-01-15 12:07:25 -08:00
Dustin Carlino
a349eb330b
fix flex wrapping and other weird issues
2020-01-15 11:21:32 -08:00
Dustin Carlino
c1f35aca46
simplify size management -- minimal size by default, can limit max size
2020-01-15 10:33:08 -08:00
Dustin Carlino
5af9c7e17b
every composite will automatically be scrollable if needed. simplify API.
2020-01-15 10:19:21 -08:00
Dustin Carlino
ffb8270b10
treat the percentage as a max, not a set limit
2020-01-14 16:53:11 -08:00
Dustin Carlino
8eecb6e190
draw the scrollbars outside the clip
2020-01-14 16:50:26 -08:00
Dustin Carlino
b348e5d393
position the scrollbars so that theyre always visible. is kind of
...
broken.
2020-01-14 16:46:45 -08:00
Dustin Carlino
851e12f432
simplify some code without changing behavior
2020-01-14 15:57:21 -08:00
Dustin Carlino
d637243f2a
support horizontal scrolling
2020-01-14 15:47:35 -08:00
Dustin Carlino
6db84efdae
WIP clip composites
2020-01-14 15:18:27 -08:00
Dustin Carlino
f613b003a4
fix scissor DPI issue once and for all? the math was backwards [rebuild]
2020-01-14 10:50:18 -08:00
Dustin Carlino
3482d61c0d
attempt to detect hidpi changes? [rebuild]
2020-01-13 19:13:00 -08:00
Dustin Carlino
cca6ce48a6
creep towards floating info panels, by moving it away from the corner of the screen
2020-01-13 18:52:44 -08:00
Dustin Carlino
bb141c7026
also clip text. not used quite yet.
2020-01-13 18:26:24 -08:00
Dustin Carlino
61e8003cca
upgrade glutin (and thus winit). maybe will help dpi issues on some
...
platforms? [rebuild]
2020-01-13 17:07:31 -08:00
Dustin Carlino
8a7e3cecff
make clipping be a stateful API, as prep for clipping composites
2020-01-13 16:57:09 -08:00
Dustin Carlino
90300c655e
switch remaining signal editor stuff to a top-center panel
2020-01-13 15:56:25 -08:00
Dustin Carlino
af76ad9d60
wrap text in signal diagram to limit width
2020-01-13 14:57:46 -08:00
Dustin Carlino
1ab3c5200a
limit max unzoom based on actual map dims
2020-01-13 14:39:02 -08:00
Dustin Carlino
0a771404ea
make the zoom in/out fully feature actually smoothly zoom
2020-01-13 14:01:56 -08:00
Dustin Carlino
30664d9791
stop listing edits in main edit mode too
2020-01-13 09:51:35 -08:00
Dustin Carlino
ec1e3f435b
make it easy to dump raw events for debugging on windows/mac [rebuild]
2020-01-12 09:35:38 -08:00
Dustin Carlino
f1b42ecdb9
consolidate composite layouting... just need to know alignment and percentage of screen
2020-01-11 14:59:27 -06:00
Dustin Carlino
0023002935
proof of concept: max size for composites!
2020-01-11 14:32:41 -06:00
Dustin Carlino
abe89d65f8
center popup menus
2020-01-11 14:02:47 -06:00
Dustin Carlino
60c20230ec
align X button to the right. flexbox is so unintuitive.
2020-01-11 13:54:42 -06:00
Dustin Carlino
6469664b5f
dont crash when changing phases without a scrollbar
2020-01-10 12:28:13 -06:00
Dustin Carlino
511c451e8a
totally ditch the fixed Composite positioning
2020-01-10 12:01:05 -06:00
Dustin Carlino
e2de6b24d9
start windows maximized
2020-01-10 11:23:52 -06:00
Dustin Carlino
c64b445bd9
clicking a menu entry in a wizard was double-using the event
2020-01-10 09:30:37 -06:00
Dustin Carlino
11ece6b188
no more log scroller. have an OK button
2020-01-09 17:54:07 -06:00
Dustin Carlino
1d379e8315
zoom limits
2020-01-09 15:57:34 -06:00
Dustin Carlino
45c7ee08e1
remove speed slider, use the 3 settings instead
2020-01-08 10:55:34 -06:00
Dustin Carlino
5ae2557b2c
adjusting some speed panel buttons. the new triangles dont do anything
...
yet.
2020-01-07 12:52:56 -06:00
Dustin Carlino
24565cfe49
refactoring composite builder API
2020-01-07 12:08:39 -06:00
Dustin Carlino
0ad371525b
after clicking a button, figure out if we're hovering over any new buttons that're created. kind of an invasive refactor to get to this, but worth it.
2020-01-07 11:43:34 -06:00
Dustin Carlino
9aac76ee39
draw less terrible bus stops
2020-01-04 09:50:03 -06:00
Dustin Carlino
4ae7a04d79
last commit broke wizard menus, fix it
2020-01-03 09:28:29 -06:00
Dustin Carlino
27912bdaf0
elide scrollbar if it's not needed
2020-01-02 12:26:24 -06:00
Dustin Carlino
3bd4a7220d
make popup menus use scrolling
2020-01-02 11:35:41 -06:00
Dustin Carlino
642084c595
rotate walk icons
2020-01-02 10:24:12 -06:00
Dustin Carlino
1ad3dfd634
always draw crosswalks, draw walk / dont walk icons
2020-01-01 13:47:55 -06:00
Dustin Carlino
863e239c98
turning histogram into a proper ManagedWidget
2019-12-29 10:16:38 -06:00
Dustin Carlino
71553cbc70
make time jump textbox start with the current time, so the format is a bit more clear. addresses #24
2019-12-26 18:30:51 -06:00
Dustin Carlino
517a35775f
adding pan buttons to minimap. they dont do anything yet, but the hard
...
part was positioning the minimap using all the new layouting
2019-12-25 12:01:51 -08:00
Dustin Carlino
ebd405e2ef
make the scrollbar slider work! also, stop wasting github resources
2019-12-23 15:00:22 -08:00
Dustin Carlino
21b8f41a59
change API of Composite. we need to own all the sliders after all. prep
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for including a scrollbar.
2019-12-23 14:33:43 -08:00
Dustin Carlino
3c0b88dfdf
rewrite slider a bit. support vertical scrolling (untested). fix some
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bugs in speed panel introduced a while ago. keep tuning github workflow.
2019-12-23 13:56:29 -08:00
Dustin Carlino
dafcc50479
for now, hack around layouting mess by hardcoding window width to make flex wrapping kind of work
2019-12-23 11:05:24 -08:00
Dustin Carlino
2a8c657770
only upload widget backgrounds once
2019-12-22 10:52:41 -08:00
Dustin Carlino
194dbae66f
embed Scroller functionality in Composite directly. use for analytics panel
2019-12-22 10:26:48 -08:00
Dustin Carlino
2a67872d17
turning the old scoreboard into a separate dashboard. also fold in the
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bus route explorer
2019-12-21 14:43:03 -08:00
Dustin Carlino
a5910ff99b
add back a legend to the plots
2019-12-21 11:04:30 -08:00
Dustin Carlino
e7d9efc4e4
split the plot into 3 pieces, use layouting for the axes
2019-12-21 10:43:26 -08:00
Dustin Carlino
f1566b48c9
lift ManagedWidget and friends into ezgui. have a wrapper layer in game that adds callbacks. here's my herculean refactor of the week. :D
2019-12-20 15:56:04 -08:00
Dustin Carlino
c2e5678308
cut intersection delay and thruput plots over to being embedded in info panel composite. working on rendering issues.
2019-12-20 14:19:40 -08:00
Dustin Carlino
2a02e31bce
making Plot be something that can be composited. just some of the glue
...
so far, nothing working yet.
2019-12-20 13:42:58 -08:00
Dustin Carlino
a67b1bf19a
refactor Polygon::rectangle_top_left and a few more things... taking
...
Distance everywhere is kind of silly
2019-12-20 12:42:49 -08:00
Dustin Carlino
ae41408c70
compute Composite layout upfront. only recompute when window is resized.
2019-12-20 11:20:09 -08:00
Dustin Carlino
49a0f7abd6
yay, delete old gunky attempts at scrolling
2019-12-20 10:30:56 -08:00
Dustin Carlino
b229c44511
make the new signal diagram selectable. it's now basically usable!
2019-12-20 10:25:14 -08:00
Dustin Carlino
04bcf77e2b
work on new traffic signal scrolling panel. generalized scrollable
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Composite works!
2019-12-20 09:35:27 -08:00
Dustin Carlino
56285a7b30
add screen positioning to some Composites
2019-12-19 10:59:39 -08:00
Dustin Carlino
d5312fabd4
remove the show/hide feature from ModalMenus. ModalMenus are on the way out, the icon is often covering stuff up, and now we can delete some old pngs
2019-12-18 16:26:28 -08:00
Dustin Carlino
7ad40959ca
adjust all of the UI panels...
2019-12-18 16:20:14 -08:00
Dustin Carlino
892e0592e1
adjust rendering of parked cars
2019-12-17 15:55:47 -08:00
Dustin Carlino
e893e6b98c
add a flag to override DPI, so we can tune on mac
2019-12-16 19:09:02 -08:00
Dustin Carlino
eda40ecdec
start an interactive legend for the minimap. pretty disjoint from real
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AgentColorScheme right now
2019-12-16 15:40:32 -08:00
Dustin Carlino
ec01267dd0
let some buttons skip having callbacks and let the owner query them instead
2019-12-16 10:10:01 -08:00
Dustin Carlino
97c8a84efb
switching out lane editing icons for yuwen's nice ones
2019-12-15 11:06:59 -08:00
Dustin Carlino
442a0509dd
invert the default for text background. none by default, should be an exception to use it. planning to support background more generally through some kind of widget layouting.
2019-12-13 15:45:24 -08:00
Dustin Carlino
33bd713609
fix the weirdness with clicking in the info panel to choose actions. the
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click event was getting immediately reused after exiting the panel,
causing the panel to reappear. problem was some widget stuff looking for
mouse-down events. instead they should look for mouse-up.
2019-12-13 11:47:02 -08:00
Dustin Carlino
1fc7a73882
add version number to release dirs and zips
2019-12-12 19:04:14 -08:00
Dustin Carlino
5440fca4fe
move the functions from the last MenuUnderButton to the ModalMenus, just so I can get rid of the atrocity that is MenuUnderButton
2019-12-12 15:24:07 -08:00
Dustin Carlino
7d53f536d4
fix up speed controls a bit after yesterday's move. closes #23
2019-12-12 13:16:53 -08:00
Dustin Carlino
dc2cc81249
make Timer methods and ModalMenu take &str or String
2019-12-12 10:25:48 -08:00
Dustin Carlino
1542e237d9
limit precision on ScreenDims. should fix #18
2019-12-12 09:13:25 -08:00
Dustin Carlino
770507610c
try to workaround the mac dpi issue for minimaps again. hardcoding didnt work.
2019-12-11 16:59:13 -08:00
Dustin Carlino
ee598b6ae4
round of clippy. not fixing everything.
2019-12-11 16:17:15 -08:00
Dustin Carlino
cb68536989
ripping out the old ezgui context menu gunk. woo!
2019-12-11 16:08:58 -08:00
Dustin Carlino
ec40780ee3
use the action list to populate a menu in InfoPanel. cant choose the actions yet there.
2019-12-11 15:25:43 -08:00
Dustin Carlino
14f4dc2e3c
left click to open info panel. refiddling how drag events are detected.
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kind of messy code, but the behavior is FINALLY right.
2019-12-11 13:52:01 -08:00
Dustin Carlino
f0af92f00e
split out an agent meter with icons for the modes
2019-12-11 10:13:36 -08:00
Dustin Carlino
3187fc7ef8
replace MultiText with DrawBoth
2019-12-09 13:03:28 -08:00
Dustin Carlino
4e96363398
tuning color rewriting and placement of some svg icons. removing the
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crazy shader color masking
2019-12-08 13:44:43 -08:00
Dustin Carlino
5a7314d137
Add color rewriting and stroke support for SVG images. Cut over more
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images, discovering some break...
2019-12-08 12:46:56 -08:00
Dustin Carlino
77099a164b
try using usvg and lyon to produce Polygon+Colors from svg files. so
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far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
2019-12-08 10:24:01 -08:00
Dustin Carlino
e567d14fc2
silently add hotkeys to challenge picker screen for my own sanity
2019-12-07 13:29:34 -08:00
Dustin Carlino
631cc493c1
hack around mac dpi minimap issue
2019-12-06 10:29:24 -08:00
Dustin Carlino
f94a6ad667
when there are too many textures, print the current groupings
2019-12-05 18:23:19 -08:00
Dustin Carlino
ac4cfea3e3
skip hidden files (.gitignore started showing up, oops). also, stash
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screenshots outside of the game/ dir, so we dont recompile when we
accidentally create these
2019-12-05 14:21:17 -08:00
Dustin Carlino
81a19eb78d
remove the experimental hi-res grass and park textures and all the
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flagged off textures. going to experiment in a different branch instead.
2019-12-05 09:37:05 -08:00
Dustin Carlino
c37eb1a5ed
woops, i had broken hatching a while back, just now noticed
2019-12-03 15:19:44 -08:00