Dustin Carlino
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2a70efde5f
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simplify: slice can fail. all the callers dont have to check for EPSILON_DIST
(also, disable not-so-useful geom unit tests that use randomness)
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2019-01-29 18:53:04 -08:00 |
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Dustin Carlino
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ca058331e5
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fixing path trace cases that wind up with points too squished together
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2019-01-29 16:23:01 -08:00 |
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Dustin Carlino
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6aaa55891e
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saving lots of InitialMaps... and manually loading one at a time
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2019-01-28 09:42:28 -08:00 |
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Dustin Carlino
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a25f358295
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hacking around top menu issue mostly
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2019-01-23 16:19:32 -08:00 |
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Dustin Carlino
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1e7b8f2dfc
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end interactive trips at border nodes
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2019-01-21 13:53:24 -08:00 |
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Dustin Carlino
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c87c7b32ae
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make interactive driving trips still end at a building
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2019-01-21 12:21:26 -08:00 |
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Dustin Carlino
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4b42f70da4
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actually spawning walking trips...
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2019-01-21 11:59:59 -08:00 |
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Dustin Carlino
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f018158aa3
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remove copyright comment from remaining files
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2019-01-20 13:57:55 -08:00 |
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Dustin Carlino
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0c32faa40c
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moving neighborhood to map_model crate, so convert_osm can stop depending on sim
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2019-01-17 15:29:00 -08:00 |
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Dustin Carlino
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76dc85d5c8
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remove unnecessarily boxed closures, and use generics instead
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2019-01-17 15:22:31 -08:00 |
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Dustin Carlino
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e8e119dbbf
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remove all the polyline shifting/polygon variants that might fail
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2019-01-15 15:25:00 -08:00 |
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Dustin Carlino
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daa55026ae
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making shift left/right for polyline too
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2019-01-12 14:13:15 -08:00 |
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Dustin Carlino
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41e487bbcc
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time limit on completion tests
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2019-01-11 11:28:42 -08:00 |
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Dustin Carlino
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c09fa98f57
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upgrade a few dependencies
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2019-01-11 10:55:58 -08:00 |
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Dustin Carlino
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eefd9abdc6
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render cars using slice
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2019-01-10 17:11:34 -08:00 |
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Dustin Carlino
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3f2a7d6e68
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display when a traffic signal is in overtime
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2018-12-14 12:01:00 -08:00 |
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Dustin Carlino
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a8ee229793
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fix traffic signal bugs letting TurnPriority::Banned cars in on a cycle
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2018-12-14 11:40:18 -08:00 |
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Dustin Carlino
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28d025103c
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show accepted agents when hovering over an intersection
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2018-12-14 11:29:14 -08:00 |
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Dustin Carlino
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577e674e51
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setting up a scenario for the first tutorial (commit 1,000!)
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2018-12-11 10:14:21 -08:00 |
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Dustin Carlino
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e76dede109
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label synthetic intersections
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2018-12-10 15:59:48 -08:00 |
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Dustin Carlino
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dbfd410b0a
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force synthetic intersections into being border nodes too
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2018-12-10 15:45:34 -08:00 |
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Dustin Carlino
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4018f1bbf6
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dealing with a bike stuck trying to end a trip near the end of a lane
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2018-12-10 14:27:03 -08:00 |
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Dustin Carlino
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dcd60dce88
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dealing with c1483, who's overshooting a weird ending at 0m along a lane
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2018-12-10 14:02:30 -08:00 |
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Dustin Carlino
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79e9e24cf6
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few tiny rewrites now that we have NLL
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2018-12-09 18:26:32 -08:00 |
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Dustin Carlino
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9ef7e68421
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work around the poor sucker who's trying to park, but winds up on 520.
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2018-12-09 18:25:03 -08:00 |
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Dustin Carlino
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ebc5419f9a
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jump to previous/next savestate
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2018-12-09 17:47:54 -08:00 |
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Dustin Carlino
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b1d76b62ba
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include trip goal in agent tooltip, to figure out what c1470 is up to
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2018-12-09 14:55:16 -08:00 |
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Dustin Carlino
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897833e446
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hacking around bug where cars follow too closely.
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2018-12-09 14:20:03 -08:00 |
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Dustin Carlino
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caae9bcc36
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clippy pt3
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2018-12-09 11:33:24 -08:00 |
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Dustin Carlino
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f48757c5e7
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clippy pt2
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2018-12-08 19:56:54 -08:00 |
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Dustin Carlino
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ab86835611
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initially playing with clippy... pt1
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2018-12-08 18:21:56 -08:00 |
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Dustin Carlino
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e71fa25229
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moving sim_controls into SimMode, expressing it as a Paused/Running state
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2018-12-08 13:51:31 -08:00 |
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Dustin Carlino
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b7edc07580
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moving a few inlined unit tests to my test framework. didnt spot these before.
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2018-12-06 12:59:08 -08:00 |
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Dustin Carlino
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6a32166452
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rewrite lots of stuff with NLL! \o/
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2018-12-06 12:47:20 -08:00 |
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Dustin Carlino
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91b2b07fbd
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remove more extern crate's; import macros directly
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2018-12-06 11:22:12 -08:00 |
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Dustin Carlino
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375a923a9d
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try removing most extern crate's
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2018-12-06 11:00:13 -08:00 |
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Dustin Carlino
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f64f411093
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upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
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2018-12-06 10:57:31 -08:00 |
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Dustin Carlino
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927d8e8f25
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fixing warnings caught by cargo fix
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2018-12-06 10:15:51 -08:00 |
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Dustin Carlino
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6a0cd7f71e
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rust 2018: run the new fmt, delete the unneeded script
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2018-12-06 10:05:50 -08:00 |
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Dustin Carlino
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afea20cf1b
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rearrange parking model data to speed things up more
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2018-12-03 11:59:21 -08:00 |
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Dustin Carlino
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96ca681979
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speeding up time travel plugin by pulling all agents, not iterating map elements
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2018-12-03 11:45:21 -08:00 |
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Dustin Carlino
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ac00e24dda
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woops, agent_to_trip isn't defined for parked cars
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2018-12-03 10:57:00 -08:00 |
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Dustin Carlino
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4d7c1203a6
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the great control layer merge
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2018-11-30 13:52:50 -08:00 |
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Dustin Carlino
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609c731fa0
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implement yielding in traffic signals. pretty untested.
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2018-11-30 12:28:32 -08:00 |
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Dustin Carlino
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73b2d0ac24
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ah, was forgeting multiple ped turns in sequence
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2018-11-30 08:47:46 -08:00 |
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Dustin Carlino
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87a357d67c
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adjusting pathfinding costs, trying to figure out why walking routes are awful
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2018-11-29 16:47:04 -08:00 |
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Dustin Carlino
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ecc5a6efb1
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make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
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2018-11-29 14:53:11 -08:00 |
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Dustin Carlino
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14097bebfc
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moving BusRouteID to map_model layer from sim
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2018-11-29 12:38:06 -08:00 |
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Dustin Carlino
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17262063a1
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following logic wasn't considering length of lead vehicle properly?
adjusted code a bit, but still seeing a violation
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2018-11-28 14:27:12 -08:00 |
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Dustin Carlino
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6bdb28cced
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oops, bike starting at border was using a router to car-style park
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2018-11-28 13:53:36 -08:00 |
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