Dustin Carlino
|
9883da6fa8
|
fix bugs with follow plugin at the end of the trip
|
2018-10-22 16:32:58 -07:00 |
|
Dustin Carlino
|
ce9b9da5bb
|
bugfix: find driving lane near destination building
|
2018-10-22 15:40:16 -07:00 |
|
Dustin Carlino
|
bed21cac17
|
woops, eagerly evaluating tooltip for parked car
|
2018-10-22 15:09:12 -07:00 |
|
Dustin Carlino
|
9660794467
|
show route by trip, not agent
|
2018-10-22 14:39:25 -07:00 |
|
Dustin Carlino
|
b8fa12d0d5
|
terminating ped trace_route at the right SidewalkSpot
|
2018-10-22 14:18:25 -07:00 |
|
Dustin Carlino
|
9c1ae28bf8
|
ped trace_routes were wrong for contraflow steps
|
2018-10-22 13:16:30 -07:00 |
|
Dustin Carlino
|
a1ac8cf7dd
|
plugin to show diff for all agents
|
2018-10-22 11:22:16 -07:00 |
|
Dustin Carlino
|
ba3bcb5087
|
moving precompute binary to its own crate, adding logging
|
2018-10-21 11:37:30 -07:00 |
|
Dustin Carlino
|
68b0983436
|
associate the right map+edits with savestates
|
2018-10-21 11:14:22 -07:00 |
|
Dustin Carlino
|
050a9a1400
|
load pre-baked maps. now starting an a/b test is very fast! \o/
|
2018-10-20 09:18:57 -07:00 |
|
Dustin Carlino
|
66bbdc0362
|
script to save all the maps with edits. no loading yet
|
2018-10-20 09:02:44 -07:00 |
|
Dustin Carlino
|
80121df78c
|
rename data/maps to data/raw_maps
|
2018-10-20 08:25:49 -07:00 |
|
Dustin Carlino
|
5d010d2580
|
make a/b test work again... neighborhoods can be kind of poorly defined
|
2018-10-18 15:44:35 -07:00 |
|
Dustin Carlino
|
10a6ee09d1
|
debugging why we wound up with disconnected roads, breaking parking seeding... ah, there are roads in the neighborhood without any buildings
|
2018-10-18 13:57:38 -07:00 |
|
Dustin Carlino
|
bb21c45394
|
weighted choice for how many cars per building
|
2018-10-17 16:22:33 -07:00 |
|
Dustin Carlino
|
ec49d2dd20
|
fix problem with trace_route requesting invalid start dist
|
2018-10-17 15:27:38 -07:00 |
|
Dustin Carlino
|
452677672f
|
savestate at the end of the step
|
2018-10-17 15:07:26 -07:00 |
|
Dustin Carlino
|
3968a78166
|
only allow interactive spawning at the beginning
|
2018-10-17 15:01:36 -07:00 |
|
Dustin Carlino
|
d897ebfd4b
|
fixing up broken tests... at least making them build :\
|
2018-10-17 13:42:07 -07:00 |
|
Dustin Carlino
|
d02c5004f9
|
clean up Pt2D::from_gps API
|
2018-10-17 13:14:10 -07:00 |
|
Dustin Carlino
|
b25046bd67
|
removing old, weird controls for interactively spawning stuff in the UI
|
2018-10-17 13:06:40 -07:00 |
|
Dustin Carlino
|
fade0f8883
|
UI plugin to show parked car / building associations
|
2018-10-17 12:29:46 -07:00 |
|
Dustin Carlino
|
24edfcd784
|
place parked cars close to buildings, in a stable way
|
2018-10-17 11:49:15 -07:00 |
|
Dustin Carlino
|
98914ce208
|
peds only use the car associated with their building
|
2018-10-17 10:34:02 -07:00 |
|
Dustin Carlino
|
0d33a25d44
|
calm down DiffWorlds, not every agent has a trip -- buses and parked cars, namely
|
2018-10-17 10:10:22 -07:00 |
|
Dustin Carlino
|
299c7bdb2f
|
seed parked cars per building, not per spot
|
2018-10-17 10:01:33 -07:00 |
|
Dustin Carlino
|
7919b0bd8d
|
associating cars with an owner
|
2018-10-16 17:28:03 -07:00 |
|
Dustin Carlino
|
2c110a58f9
|
starting a very basic plugin to show differences between trips in parallel worlds
|
2018-10-16 14:48:41 -07:00 |
|
Dustin Carlino
|
41817d3e91
|
oops, nonsense option to start moving cars
|
2018-10-16 12:15:02 -07:00 |
|
Dustin Carlino
|
9400e3d010
|
refactor: hardcode concrete rng type, remove annoying generic
|
2018-10-16 12:00:20 -07:00 |
|
Dustin Carlino
|
14c341d86a
|
shuffle parked cars to use without offsetting the RNG
|
2018-10-16 11:50:16 -07:00 |
|
Dustin Carlino
|
77786c9483
|
forking RNGs to keep SeedParking consistent
|
2018-10-16 11:39:16 -07:00 |
|
Dustin Carlino
|
bc48b3189f
|
generate trips to spawn before seeding parking spots, to make trip IDs line up better...
|
2018-10-14 18:53:39 -07:00 |
|
Dustin Carlino
|
022b78ca34
|
associate trips with peds and cars more easily
|
2018-10-14 14:10:46 -07:00 |
|
Dustin Carlino
|
80f6eb95b4
|
brainstorming edit-invariant trips. initial work to reference TripIDs,
which are independent of mode.
|
2018-10-14 14:01:03 -07:00 |
|
Dustin Carlino
|
19bcf0199e
|
update map paths in tests
|
2018-10-13 17:43:52 -07:00 |
|
Dustin Carlino
|
90af8a84c6
|
woops, car pathfinding shouldnt use bike lanes. and A/B test manager
should set json filename
|
2018-10-13 16:34:02 -07:00 |
|
Dustin Carlino
|
25a1beba4e
|
generalize traces a bit to handle 0-length turns properly
|
2018-10-13 16:05:52 -07:00 |
|
Dustin Carlino
|
e4dc075871
|
WIP trying to solve problem of driving traces not matching up sometimes
|
2018-10-13 15:41:40 -07:00 |
|
Dustin Carlino
|
f7f9b5ab70
|
plugin to find and show chokepoints
|
2018-10-13 15:24:14 -07:00 |
|
Dustin Carlino
|
99559fa578
|
also retain the logical pieces of a Trace, so we can next find chokepoints
|
2018-10-13 11:27:22 -07:00 |
|
Dustin Carlino
|
37173fc72c
|
dont savestate at 0s
|
2018-10-10 16:31:16 -07:00 |
|
Dustin Carlino
|
792c25b40b
|
removing failure crate in sim too
|
2018-10-10 16:29:43 -07:00 |
|
Dustin Carlino
|
843742b708
|
adding error messages for map model queries that can fail
|
2018-10-10 15:58:00 -07:00 |
|
Dustin Carlino
|
e681032866
|
fix bug where commands scheduled at tick 0 were skipped
|
2018-10-10 09:27:06 -07:00 |
|
Dustin Carlino
|
6dad7155aa
|
swap sims
|
2018-10-09 21:44:26 -07:00 |
|
Dustin Carlino
|
4672994777
|
fixed one problem with ped trace_route... walking model is so complicated. ><
|
2018-10-09 17:43:22 -07:00 |
|
Dustin Carlino
|
dcbf373896
|
constructing traces way more directly. still broken for peds. :(
|
2018-10-09 16:14:48 -07:00 |
|
Dustin Carlino
|
88ac5267d2
|
include turns in ped route... but oops, this won't work, need to know
contraflow lanes when taking slices
|
2018-10-09 15:17:17 -07:00 |
|
Dustin Carlino
|
d0f88f8d52
|
use new Trace for show_route plugin. handle 0-length turns
|
2018-10-09 14:36:53 -07:00 |
|
Dustin Carlino
|
2716a2272b
|
making trace handle lanes and turns
|
2018-10-09 13:43:59 -07:00 |
|
Dustin Carlino
|
d3e5fdb7c4
|
moving on->traversable, in the map model directly
|
2018-10-09 13:09:26 -07:00 |
|
Dustin Carlino
|
d7a36889b2
|
some of the pieces to render smart arrows in front of agents
|
2018-10-09 12:56:58 -07:00 |
|
Dustin Carlino
|
2fffbb53f9
|
refactoring logic to save stuff
|
2018-10-08 10:21:13 -07:00 |
|
Dustin Carlino
|
fcfef89760
|
intermission: handling empty directory listings, menus
|
2018-10-08 09:45:21 -07:00 |
|
Dustin Carlino
|
7ef462d94d
|
defining a plugin to manage A/B tests
|
2018-10-08 09:00:55 -07:00 |
|
Dustin Carlino
|
daac00155e
|
start animating the lines
|
2018-10-06 14:30:57 -07:00 |
|
Dustin Carlino
|
94ac54d7e8
|
stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
|
2018-10-05 14:58:48 -07:00 |
|
Dustin Carlino
|
478d12aecb
|
plumb car properties between driving and parking sims. seems simpler...
|
2018-10-05 12:35:32 -07:00 |
|
Dustin Carlino
|
2b0af3ea52
|
fixing name of map edits...
|
2018-10-05 10:58:45 -07:00 |
|
Dustin Carlino
|
2c8aa62f97
|
describe map edits in GUI
|
2018-10-04 11:16:00 -07:00 |
|
Dustin Carlino
|
bed2c604f3
|
directly save control intersection policies, dont need this intermedite savestate struct
|
2018-10-04 11:05:53 -07:00 |
|
Dustin Carlino
|
53993feebb
|
skeleton of plugin that can manage different map edits
|
2018-10-02 21:29:50 -07:00 |
|
Dustin Carlino
|
190d9be972
|
sharing flags for specifying sim to load
|
2018-10-02 16:34:27 -07:00 |
|
Dustin Carlino
|
04acd6723b
|
rename scenario_name, now that we have scenarios
|
2018-10-02 16:13:20 -07:00 |
|
Dustin Carlino
|
72d0294efb
|
load named map edits, not a single one
|
2018-10-02 16:07:48 -07:00 |
|
Dustin Carlino
|
7b718b4621
|
bundling all map edits together
|
2018-10-02 15:48:10 -07:00 |
|
Dustin Carlino
|
8badd7a813
|
show optional sidepanel in UI with current sim score
|
2018-09-28 07:43:53 -07:00 |
|
Dustin Carlino
|
4f3afa3894
|
very primitively tracking trip times, only showing in headless
|
2018-09-28 07:19:16 -07:00 |
|
Dustin Carlino
|
6e0f58f4c6
|
accept scenarios on the CLI
|
2018-09-27 14:53:46 -07:00 |
|
Dustin Carlino
|
30362f138d
|
spawn drivers too from scenarios
|
2018-09-27 14:42:22 -07:00 |
|
Dustin Carlino
|
287528bb66
|
handle spawn commands in any order
|
2018-09-27 14:19:25 -07:00 |
|
Dustin Carlino
|
b7a3dc852c
|
spawn walking agents over time
|
2018-09-27 12:37:03 -07:00 |
|
Dustin Carlino
|
dc6549f726
|
seeding parked cars in polygon
|
2018-09-27 12:08:35 -07:00 |
|
Dustin Carlino
|
8e12d4d6f0
|
interlude: make spawn functions directly populate car_properties
|
2018-09-27 11:53:51 -07:00 |
|
Dustin Carlino
|
fa1d7e8182
|
WIP instantiating a scenario
|
2018-09-27 11:47:29 -07:00 |
|
Dustin Carlino
|
3d2255d728
|
move wizard to ezgui \o/
|
2018-09-25 14:43:56 -07:00 |
|
Dustin Carlino
|
49ab31c1ca
|
woops, was displaying ansi codes in logscroller
|
2018-09-24 15:42:10 -07:00 |
|
Dustin Carlino
|
d134706db7
|
bigger FSM for managing scenarios... it initially seems to work? :P
|
2018-09-24 15:40:37 -07:00 |
|
Dustin Carlino
|
8b5b7d806e
|
moving maps to a subdirectory inside data/
|
2018-09-24 14:40:16 -07:00 |
|
Dustin Carlino
|
19e6aaf244
|
defining scenarios, renaming polygons -> neighborhoods
|
2018-09-24 14:30:02 -07:00 |
|
Dustin Carlino
|
64e6f6c9cd
|
define a second unused wizard workflow, and move some mostly generic pieces to ezgui
|
2018-09-24 14:17:29 -07:00 |
|
Dustin Carlino
|
8ffc817501
|
logging handlers for headless
|
2018-09-24 10:54:11 -07:00 |
|
Dustin Carlino
|
09c3b017b9
|
logging in map layer too
|
2018-09-23 14:15:24 -07:00 |
|
Dustin Carlino
|
e6e1f7cbc5
|
logging from sim crate, automatically noting the target
|
2018-09-23 13:56:29 -07:00 |
|
Dustin Carlino
|
bcc65941f3
|
saving polygon areas
|
2018-09-19 09:30:01 -07:00 |
|
Dustin Carlino
|
8b0fb9248c
|
using Pt2D in ezgui's API when appropriate
|
2018-09-18 15:09:17 -07:00 |
|
Dustin Carlino
|
20a1bb7923
|
dispersing the remainders of map_model::geometry
|
2018-09-18 14:35:10 -07:00 |
|
Dustin Carlino
|
e4339436fc
|
make bus stops a separate layer to render. easy!
|
2018-09-15 19:58:25 -07:00 |
|
Dustin Carlino
|
74ad9d0819
|
split bus stops into their own first-class object in the map model layer
|
2018-09-15 19:02:10 -07:00 |
|
Dustin Carlino
|
e65f3aecc7
|
update to rust 1.29, re-run format
|
2018-09-15 16:54:00 -07:00 |
|
Dustin Carlino
|
5303087fa2
|
making DrawCar implement renderable
|
2018-09-13 22:33:58 -07:00 |
|
Dustin Carlino
|
b3d2a5c5be
|
WIP making DrawPed implement Renderable
|
2018-09-13 22:15:03 -07:00 |
|
Dustin Carlino
|
a059bccfd5
|
making more plugins initiate themselves, instead of UI doing it
|
2018-09-13 11:57:18 -07:00 |
|
Dustin Carlino
|
013b3e11c5
|
pathfinding using bus stops, unused, and not the right interface yet
|
2018-09-09 14:03:20 -07:00 |
|
Dustin Carlino
|
0b127e979a
|
WIP generalizing pathfinding to have different expansion and costs
|
2018-09-09 13:15:56 -07:00 |
|
Dustin Carlino
|
630f6504f4
|
stick in some flamegraph timings to part of map loading
|
2018-09-08 13:01:39 -07:00 |
|
Dustin Carlino
|
99fe9f170c
|
fixing up tests
|
2018-09-07 14:08:36 -07:00 |
|
Dustin Carlino
|
58b01fce9e
|
instantiate bus routes from GTFS too
|
2018-09-07 13:03:50 -07:00 |
|
Dustin Carlino
|
143084a8a9
|
parse gtfs during map conversion
|
2018-09-07 11:54:27 -07:00 |
|
Dustin Carlino
|
c1ad5fb39f
|
working on turning GTFS into map model layer bus stops, but interlude of
refactoring a sidewalk pt finder thing
|
2018-09-06 18:18:56 -07:00 |
|
Dustin Carlino
|
e02ec325de
|
simpler gtfs parsing
|
2018-09-06 16:48:28 -07:00 |
|
Dustin Carlino
|
1d732c5a3b
|
WIP load gtfs
|
2018-09-06 14:59:02 -07:00 |
|
Dustin Carlino
|
c5c00d5740
|
record stack traces
|
2018-09-06 13:32:35 -07:00 |
|
Dustin Carlino
|
0276dd54aa
|
starting to capture stack traces at runtime
|
2018-09-05 16:37:18 -07:00 |
|
Dustin Carlino
|
e99d9944e4
|
using failure crate in sim
|
2018-09-05 15:21:04 -07:00 |
|
Dustin Carlino
|
a2c7b8b5bd
|
fixing warping peds and preventing it from happening again
|
2018-09-05 14:22:47 -07:00 |
|
Dustin Carlino
|
fbcc2a9094
|
unifying WorldView and AgentInfo
|
2018-09-05 13:10:29 -07:00 |
|
Dustin Carlino
|
62d0c4af15
|
make simqueue cache dist_along
|
2018-09-05 12:22:35 -07:00 |
|
Dustin Carlino
|
8547b18650
|
WIP figuring out why just yielding at stop signs breaks things
|
2018-09-05 11:57:06 -07:00 |
|
Dustin Carlino
|
551c0c3170
|
making BusStop a lightweight ID-like thing
|
2018-09-04 13:21:01 -07:00 |
|
Dustin Carlino
|
11f0f20a3e
|
digging into nondeterminism due to fp issues
|
2018-09-04 12:56:18 -07:00 |
|
Dustin Carlino
|
686f247b52
|
adding a test of a ped using the bus
|
2018-09-04 12:19:28 -07:00 |
|
Dustin Carlino
|
55b02e6c5c
|
making a sample ped using the bus
|
2018-09-04 11:49:22 -07:00 |
|
Dustin Carlino
|
a74bfe6c92
|
making peds leave the bus
|
2018-09-04 11:18:27 -07:00 |
|
Dustin Carlino
|
7e8407466e
|
gluing transit sim to trip manager for boarding a bus
|
2018-09-04 10:55:44 -07:00 |
|
Dustin Carlino
|
bc9b559701
|
making the multi-leg trips handle transitions correctly
|
2018-09-04 10:31:52 -07:00 |
|
Dustin Carlino
|
9d01183a7e
|
introducing some proper multi-leg trips
|
2018-09-04 10:16:34 -07:00 |
|
Dustin Carlino
|
ae3a293d44
|
moving most of the parts of spawner that use rng to helpers
|
2018-09-03 12:47:06 -07:00 |
|
Dustin Carlino
|
3ecad61959
|
moving more sim spawning methods to helpers
|
2018-08-31 15:22:35 -07:00 |
|
Dustin Carlino
|
93e4e4217e
|
moving some init helpers to be methods of sim
|
2018-08-31 15:11:18 -07:00 |
|
Dustin Carlino
|
0205eb8978
|
splitting out a trip manager from the spawner
|
2018-08-31 14:13:55 -07:00 |
|
Dustin Carlino
|
c1f87395cc
|
unused, WIP code for peds to wait for, board, deboard buses
|
2018-08-31 11:23:30 -07:00 |
|
Dustin Carlino
|
c38c9d43ac
|
visualize an agent's path
|
2018-08-30 15:30:53 -07:00 |
|
Dustin Carlino
|
c685a80a98
|
moving state to transit model, making router get directives from it
|
2018-08-30 15:00:52 -07:00 |
|
Dustin Carlino
|
da402dd2c1
|
making the unit test framework watch for events
|
2018-08-30 11:36:14 -07:00 |
|
Dustin Carlino
|
63a8171370
|
recording events that happen each tick
|
2018-08-30 11:03:58 -07:00 |
|
Dustin Carlino
|
44f02273be
|
starting a transit sim state, so we know when a bus is at a stop, so we can unit test it. ;)
|
2018-08-29 23:42:16 -07:00 |
|
Dustin Carlino
|
023fa61da6
|
switching sim tests to inspect state via json
|
2018-08-29 22:37:21 -07:00 |
|
Dustin Carlino
|
b7379fcdf8
|
woops, bus length was wrong
|
2018-08-29 13:40:07 -07:00 |
|
Dustin Carlino
|
90a503559a
|
sim being done doesnt wait for buses, which never stop
|
2018-08-29 13:34:28 -07:00 |
|
Dustin Carlino
|
bb619a9ddd
|
oops, using the wrong router in lookahead, fixed a bug
|
2018-08-29 13:26:00 -07:00 |
|
Dustin Carlino
|
aa05519539
|
woops, forgot to make a bus route to next stop
|
2018-08-29 13:13:33 -07:00 |
|
Dustin Carlino
|
4840757562
|
turning assertions in kinemtics layer into nicer errors
|
2018-08-29 13:05:01 -07:00 |
|
Dustin Carlino
|
b51eb51716
|
fix bus router; it was starting with the wrong stop
|
2018-08-29 12:44:39 -07:00 |
|
Dustin Carlino
|
fc2abb1524
|
silence spammy logs
|
2018-08-28 14:50:16 -07:00 |
|
Dustin Carlino
|
c9a0ea213b
|
spawning a bus that follows a route
|
2018-08-28 14:44:11 -07:00 |
|
Dustin Carlino
|
813be332d4
|
disable stop sign yields; it's uncovering other bugs that i'm not ready to dig into
|
2018-08-28 13:39:05 -07:00 |
|
Dustin Carlino
|
6e3f246877
|
make sure we're not exceeding speed limit...
|
2018-08-28 13:37:14 -07:00 |
|
Dustin Carlino
|
1845e5881b
|
fix bug where cars wouldnt stop for lead vehicles on other lanes, due to lookahead dist confusion
|
2018-08-28 12:23:06 -07:00 |
|
Dustin Carlino
|
c325f91036
|
fix a test broken a bit ago
|
2018-08-28 12:10:15 -07:00 |
|
Dustin Carlino
|
bb15bdb4d4
|
extracting out router for cars. along the way, kinda rearranging how
mutability and views work
|
2018-08-28 12:02:52 -07:00 |
|
Dustin Carlino
|
b70648a8d4
|
print relevant savestate when the sim breaks
|
2018-08-27 14:18:09 -07:00 |
|
Dustin Carlino
|
9115a9e7f1
|
use run_until_done in more places
|
2018-08-27 14:05:05 -07:00 |
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Dustin Carlino
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3333aa69a8
|
refactoring helpers for tests and headless
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2018-08-27 13:52:34 -07:00 |
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Dustin Carlino
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fe8a28ff34
|
savestate regularly
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2018-08-27 13:21:31 -07:00 |
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Dustin Carlino
|
891b07bec4
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load from map or savestate
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2018-08-27 13:14:03 -07:00 |
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Dustin Carlino
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f0a60e434d
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load most recent sim savestate
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2018-08-27 11:42:55 -07:00 |
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Dustin Carlino
|
269235d1e1
|
writing savestates in a consistent place
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2018-08-27 11:10:02 -07:00 |
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Dustin Carlino
|
6eb935a88d
|
dont stop at stop signs for priority turns
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2018-08-24 12:53:21 -07:00 |
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Dustin Carlino
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f36c94c730
|
render individual points from extra KML, and refactor some circle helpers
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2018-08-23 15:17:37 -07:00 |
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Dustin Carlino
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f141329e85
|
moving some types in the sim layer around, now that the dust has settled
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2018-08-23 13:56:49 -07:00 |
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Dustin Carlino
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2a12c338cf
|
fixing up the parking test... had to deal with horizontal/vertical lines
for the building front path stuff
|
2018-08-23 10:37:17 -07:00 |
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Dustin Carlino
|
7745678794
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make the spawner deal with trips and transitions... big revamp for it
|
2018-08-23 10:11:56 -07:00 |
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Dustin Carlino
|
0a944f9864
|
making peds be able to start/end at a parking spot as well. nothing
tells them to start/end at parking yet, though
|
2018-08-23 07:58:18 -07:00 |
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Dustin Carlino
|
fbf6010715
|
make peds walk to bldgs when done with path
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2018-08-22 14:19:46 -07:00 |
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Dustin Carlino
|
7b28b8c988
|
make peds actually walk from bldg to sidewalk when starting
|
2018-08-22 14:03:08 -07:00 |
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Dustin Carlino
|
3fba70a9a9
|
make pedestrians start aligned with building paths. almost ready to make
them travel along the front path
|
2018-08-22 13:43:11 -07:00 |
|
Dustin Carlino
|
0e2ae49596
|
debug a car in a different color
|
2018-08-22 10:13:32 -07:00 |
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Dustin Carlino
|
19727cdcaf
|
adjusting intersection policy to not deadlock?
|
2018-08-22 09:30:33 -07:00 |
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Dustin Carlino
|
9b4caacea7
|
quick fix for signal overrun
|
2018-08-22 09:02:30 -07:00 |
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Dustin Carlino
|
ef307e817f
|
debugging for an intersection policy problem. traffic signal allows
overrun!
|
2018-08-21 19:02:24 -07:00 |
|
Dustin Carlino
|
9f1ad3755d
|
present sim time in a nicer format
|
2018-08-21 16:19:54 -07:00 |
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Dustin Carlino
|
b87af4b303
|
digging into stuck kinematics. seemingly unblocks completion test!
|
2018-08-20 15:34:55 -07:00 |
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Dustin Carlino
|
ebb83e6592
|
woops, driving capacity not based on all long vehicles
|
2018-08-20 13:31:24 -07:00 |
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Dustin Carlino
|
d84a9b06cc
|
make following distance understand different car lengths
|
2018-08-20 13:05:36 -07:00 |
|
Dustin Carlino
|
9fdac1cfe3
|
removing the defunct models module
|
2018-08-20 12:53:15 -07:00 |
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Dustin Carlino
|
1eecc48dbe
|
removing parametric driving model for now. too much work to keep it updated as aorta driving model improves, and no benefit anticipated.
|
2018-08-20 12:39:03 -07:00 |
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Dustin Carlino
|
7f29e5d285
|
making car length vary, and adjusting parking model in response
|
2018-08-20 12:31:39 -07:00 |
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Dustin Carlino
|
917c3c3ed5
|
WIP storing per-car properties like accel somewhere
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2018-08-20 11:27:11 -07:00 |
|
Dustin Carlino
|
e2ee2ecc84
|
drawing cars a bit more nicely
|
2018-08-19 19:01:31 -07:00 |
|
Dustin Carlino
|
bf52822e37
|
wrote a few tests of parking
|
2018-08-19 18:07:28 -07:00 |
|
Dustin Carlino
|
3376633ed9
|
avoid dupe commands to start parked cars
|
2018-08-17 22:37:57 -07:00 |
|
Dustin Carlino
|
cef21f2545
|
dont start a parked car if it'll cause a crash. keep trying till it
works.
|
2018-08-17 14:26:42 -07:00 |
|
Dustin Carlino
|
dd206474cc
|
kind of handle being stuck at a deadend
|
2018-08-16 18:43:38 -07:00 |
|
Dustin Carlino
|
0b57852a09
|
refactor command; enum doesnt make sense
|
2018-08-16 18:32:46 -07:00 |
|
Dustin Carlino
|
3e8aa2c43f
|
start parked cars from spawner as well
|
2018-08-16 18:26:05 -07:00 |
|
Dustin Carlino
|
29ad509401
|
moving pedestrian spawning
|
2018-08-16 17:46:51 -07:00 |
|
Dustin Carlino
|
af8a583f77
|
moving spawning of parked cars to a dedicated place
|
2018-08-16 15:10:26 -07:00 |
|
Dustin Carlino
|
6054154aaf
|
roaming around (very naively) for parking
|
2018-08-16 13:18:48 -07:00 |
|
Dustin Carlino
|
0edd4c6eff
|
oops, bug where parking spots were too close to the start
|
2018-08-16 12:50:46 -07:00 |
|
Dustin Carlino
|
e7dab9f65e
|
undo an epsilon fix that broke stuff. all tests pass right now!
|
2018-08-15 16:28:43 -07:00 |
|
Dustin Carlino
|
d8e26eb703
|
woops, lookahead distance needs to stay back from cars. how did this not break earlier?
|
2018-08-15 16:13:47 -07:00 |
|
Dustin Carlino
|
f45bc525d5
|
fix a few epsilon issues that made restoring from a savestate break
|
2018-08-15 15:37:07 -07:00 |
|
Dustin Carlino
|
6693147a99
|
WIP making driving cars park at a specific spot
|
2018-08-15 15:29:49 -07:00 |
|
Dustin Carlino
|
511aab4483
|
representing departing vehicles
|
2018-08-15 11:53:04 -07:00 |
|
Dustin Carlino
|
d3611c6084
|
easier queries for lane type
|
2018-08-14 21:25:19 -07:00 |
|
Dustin Carlino
|
f6a302efb9
|
start parked car at the appropriate distance
|
2018-08-14 21:17:20 -07:00 |
|
Dustin Carlino
|
1720e51828
|
WIP start a specific parked car, not the last one in the lane. broken,
because multiple cars jump to the beginning of the driving lane. need to
make them start in the right position (and then go there slowly)
|
2018-08-14 21:13:05 -07:00 |
|
Dustin Carlino
|
432c9644fc
|
slightly different speed limits
|
2018-08-09 13:14:30 -07:00 |
|
Dustin Carlino
|
6d70605355
|
unit test that a sim finishes eventually
|
2018-08-09 12:53:12 -07:00 |
|
Dustin Carlino
|
44239588c8
|
debugging why a car doesnt see an agent to not hit... oh, wasn't
factoring in FOLLOW_DIST
|
2018-08-09 12:23:26 -07:00 |
|
Dustin Carlino
|
850df3de4e
|
fix a bug with stop signs that probably didnt even happen
|
2018-08-09 12:04:55 -07:00 |
|
Dustin Carlino
|
6c6dbee529
|
WIP ignore constraints on the current lane if our lookahead dist doesnt even hit them
|
2018-08-09 12:00:37 -07:00 |
|
Dustin Carlino
|
0fe6507a5c
|
oops, never actually capped acceleration of cars...
|
2018-08-09 11:28:10 -07:00 |
|
Dustin Carlino
|
3e9a2db0bd
|
flag to tell headless to savestate
|
2018-08-09 11:16:51 -07:00 |
|
Dustin Carlino
|
40cb2bf6f4
|
making draw_polygon only accept a geom Polygon. guess ezgui depending on geom is fine.
|
2018-08-09 10:57:19 -07:00 |
|
Dustin Carlino
|
0caa8969dd
|
fix contains_pt signature
|
2018-08-09 10:49:26 -07:00 |
|
Dustin Carlino
|
bf2bd09a54
|
WIP converting lanes and draw car to new polygon
|
2018-08-09 10:36:29 -07:00 |
|
Dustin Carlino
|
c77415164e
|
count the peds moving/waiting too
|
2018-08-08 12:47:57 -07:00 |
|