Dustin Carlino
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354d228ceb
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oops, allow all speed controls even when not paused
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2019-11-14 15:17:14 -08:00 |
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Dustin Carlino
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60236956c7
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rm the edit impacts tool. it's better to compute and show the problems more granularly, and without using something as heavyweight as scenario trips affected
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2019-11-14 13:16:56 -08:00 |
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Dustin Carlino
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ccd497848e
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display connectivity problems in error message state
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2019-11-14 13:12:55 -08:00 |
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Dustin Carlino
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1c330d856f
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fix the close-intersection tool. make it check that sidewalks aren't disconnected by the change. implement un-closing an intersection for construction!
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2019-11-14 13:03:33 -08:00 |
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Dustin Carlino
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98ef31fa24
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disabled: import and render pedestrian traffic islands. include them in
search results.
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2019-11-14 10:54:11 -08:00 |
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Dustin Carlino
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238cb5fa5a
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move new lane code to separate file
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2019-11-13 12:54:05 -08:00 |
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Dustin Carlino
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549d57f242
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plumbing through some error messages for editing lanes
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2019-11-13 12:45:57 -08:00 |
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Dustin Carlino
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50e7eb5c82
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haha, i uh, forgot the parking button. freudian slip?
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2019-11-13 12:22:31 -08:00 |
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Dustin Carlino
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5afc45182b
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show which paint mode is active better
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2019-11-13 11:18:43 -08:00 |
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Dustin Carlino
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f2388044f6
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making the paint buttons do something... removed the old lane toggling.
cant mouseover anything except lanes while active
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2019-11-13 09:48:51 -08:00 |
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Dustin Carlino
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0f427542c7
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putting in dummy paint buttons to edit mode
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2019-11-13 08:54:25 -08:00 |
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Dustin Carlino
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628111b421
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show sidewalks disconnected in edit impact. prerequisite to preventing this.
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2019-11-12 16:08:39 -08:00 |
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Dustin Carlino
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f0e715ed50
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load prebaked analytics once per map
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2019-11-11 15:28:50 -08:00 |
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Dustin Carlino
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1ff80b2e20
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start figuring out what impact edits have on trips in a scenario. also,
count trips with the first path failing as aborted.
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2019-11-11 14:14:19 -08:00 |
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Dustin Carlino
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6fb5fd2239
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start modeling intersections closed for construction. ignore impact on trips, pathfinding, etc. bugs with applying edits, but a start.
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2019-11-10 15:03:06 -08:00 |
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Dustin Carlino
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b24100caba
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collect and draw info on road throughput per some bucket of time. much
work needed.
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2019-11-10 14:38:26 -08:00 |
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Dustin Carlino
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db33e3fa33
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remove geom debug mode. map_editor has superceded this
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2019-11-09 14:53:36 -08:00 |
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Dustin Carlino
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32aa38d164
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very slightly reducing the number of colorscheme entries...
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2019-11-09 14:50:42 -08:00 |
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Dustin Carlino
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5bb8e0a83b
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overhaul stop signs. can only toggle which roads have a stop sign or
not. no more granular control of individul turns
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2019-11-09 14:20:31 -08:00 |
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Dustin Carlino
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7b2a0b87b3
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just use 3 turn priorities, interpret them a bit differently.
temporarily kinda breaking stop signs
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2019-11-09 13:35:55 -08:00 |
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Dustin Carlino
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e6fcc50696
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better crosswalk rendering, and an overlay for finding bus lanes
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2019-11-09 13:11:05 -08:00 |
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Dustin Carlino
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965037ce77
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mvp of visualizing interactive sources/sinks
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2019-11-08 13:16:22 -08:00 |
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Dustin Carlino
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8fa813f5c2
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match agents spawning somewhere on a lane as a border intersection, so trip counting works. much simpler than the full refactor attempted in another branch.
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2019-11-08 12:23:55 -08:00 |
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Dustin Carlino
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fff1068689
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remove text bg in speed panel. adjust text API to remove bg color.
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2019-11-08 11:56:29 -08:00 |
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Dustin Carlino
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de88805ec0
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move some associated-stuff coloring to debug mode
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2019-11-08 11:36:46 -08:00 |
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Dustin Carlino
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b7dd4d5ec0
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stop flipping colors of cars based on stuck/moving when zoomed in
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2019-11-08 09:38:38 -08:00 |
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Dustin Carlino
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c6ed4a687b
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adjusting how routes are shown -- thick when zoomed out, thin and dashed
when zoomed in
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2019-11-08 09:32:03 -08:00 |
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Dustin Carlino
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6a5b312a07
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same for correct end lanes
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2019-11-07 16:32:26 -08:00 |
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Dustin Carlino
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b0dde63e57
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make bulk spawner use correct start lanes
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2019-11-07 16:16:04 -08:00 |
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Dustin Carlino
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863213eaf0
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using trait objects to remove boilerplate
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2019-11-07 13:15:59 -08:00 |
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Dustin Carlino
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5037b9e077
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teasing apart some of the gameplay code
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2019-11-07 13:04:35 -08:00 |
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Dustin Carlino
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9b82e7288b
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move load map functionality into freeform/scenario mode. hide other
things that players shouldn't see yet
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2019-11-07 10:00:44 -08:00 |
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Dustin Carlino
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53d1067414
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refactoring some text to compare results
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2019-11-07 09:37:04 -08:00 |
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Dustin Carlino
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e82abafb70
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change gridlock score to use number of finished trips
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2019-11-07 08:59:29 -08:00 |
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Dustin Carlino
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5b50cac80e
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log scale for speed slider. thanks julian ;)
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2019-11-06 14:26:10 -08:00 |
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Dustin Carlino
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255a7f735d
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very basic way to hover over series in a plot
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2019-11-06 13:14:18 -08:00 |
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Dustin Carlino
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c326017883
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make sim analytics invariant of the step() sizes called. prebaked vs
live sims were artifically different.
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2019-11-06 12:31:13 -08:00 |
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Dustin Carlino
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0292c30b30
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cleanup the bus delay plot
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2019-11-05 16:50:54 -08:00 |
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Dustin Carlino
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af7112592f
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show blank plots, rather than skipping out when there's no data. handle
the current time and lots of edge cases
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2019-11-05 16:40:14 -08:00 |
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Dustin Carlino
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21724aa826
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moving generic plotting stuff away from trip stats
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2019-11-05 13:13:09 -08:00 |
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Dustin Carlino
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1a28768df3
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displaying bus delay data over time. needs work, but solid start to a
general plotting mechanism
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2019-11-05 13:00:51 -08:00 |
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Dustin Carlino
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3b1a659f15
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prebake results per map, and store in binary
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2019-11-05 10:15:44 -08:00 |
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Dustin Carlino
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c54842faff
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get rid of DurationStats, just beef up DurationHistogram slightly
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2019-11-04 14:31:40 -08:00 |
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Dustin Carlino
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6c16840076
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rename analytics in UI to overlays, clash less with analytics from sim
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2019-11-04 14:27:33 -08:00 |
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Dustin Carlino
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ec956f5b13
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turning PrebakedResults into just sim analytics
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2019-11-04 14:24:06 -08:00 |
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Dustin Carlino
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974ad24ec3
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refactoring some TripMode enum stuff
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2019-11-04 13:51:25 -08:00 |
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Dustin Carlino
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ada5484501
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finishing up the montlake map, no gridlock by default
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2019-11-04 12:55:04 -08:00 |
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Dustin Carlino
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33e2c3a2fe
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prebaking bus arrivals, and adding a comparison
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2019-11-04 11:00:51 -08:00 |
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Dustin Carlino
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7eeebb72ec
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displaying different bus arrival info, and experimenting with storing the data differently. no prebaking yet.
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2019-11-04 10:41:50 -08:00 |
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Dustin Carlino
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8d32671834
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dont spawn buses by default in scenarios
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2019-11-04 09:59:52 -08:00 |
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