Commit Graph

952 Commits

Author SHA1 Message Date
Dustin Carlino
b2e21ea856 disable more controls early in tutorial. change tutorial goal text in a
few more cases.
2020-02-13 13:23:48 -08:00
Dustin Carlino
88a58fac8f adjust tutorial instructions based on progress within a stage. had to
internally revamp tutorial state (again for the better!)
2020-02-12 17:08:57 -08:00
Dustin Carlino
1f0b225b6b cleaning up trip_details 2020-02-12 16:17:41 -08:00
Dustin Carlino
691dcdfbbc also revamp panels for other objects, except for the trip details part 2020-02-12 12:22:43 -08:00
Dustin Carlino
fc47d2b948 work on info panels a little more. lanes are looking pretty good now. 2020-02-12 11:16:05 -08:00
Dustin Carlino
8b50492d42 trying out a different look for info panel contents. mostly just lanes
right now
2020-02-11 17:04:25 -08:00
Dustin Carlino
ba83207477 mitigate accidental tutorial restarting 2020-02-11 16:32:53 -08:00
Dustin Carlino
b033c4f720 round of quick fixes to avoid crashes 2020-02-11 16:13:42 -08:00
Dustin Carlino
606325ac77 make the glow and glium backends toggleable at build-time 2020-02-10 20:23:12 -08:00
Dustin Carlino
66c983d119 refactor away DrawCtx, just pass UI 2020-02-10 13:28:03 -08:00
Dustin Carlino
f359995a27 adjust the indication of some selected objects 2020-02-10 13:16:39 -08:00
Dustin Carlino
6ff0c85a14 cutover to use winit's own event loop. thanks to goddessfreya for help
fixing the animation timing in
https://github.com/rust-windowing/winit/pull/1450#pullrequestreview-355698895
2020-02-10 10:01:49 -08:00
Dustin Carlino
604c87f2c7 new release. also sneak in tiny popup menu fix for the next round 2020-02-09 17:32:03 -08:00
Dustin Carlino
1cd7629dfa dont reload prebaked data unnecessarily [rebuild] 2020-02-09 17:15:33 -08:00
Dustin Carlino
935e42aee6 upgrade glium and glutin
- reference events exported from glutin as winit events, which will ease a transition to wasm (where winit is used with glow, not glium)
- also winit stopped requiring a dance to convert logical to physical sizes, so stop tracking dpi!
2020-02-09 10:56:51 -08:00
Dustin Carlino
4f7bed25cd massive and trivial perf boost to draw_unzoomed_agents 2020-02-08 16:58:26 -08:00
Dustin Carlino
e46cd7b677 cache SVGs 2020-02-08 16:27:45 -08:00
Dustin Carlino
db65e1d41f slightly less inefficient draw_blocking_text 2020-02-08 13:52:29 -08:00
Dustin Carlino
c51c37caba draw the OSD better [rebuild] 2020-02-08 10:36:44 -08:00
Dustin Carlino
fad4cdbda2 plumb font directory so it'll work anywhere, but still would prefer to bundle binary data properly 2020-02-08 10:36:44 -08:00
Dustin Carlino
da59362dfe fix z values, especially for tooltips. also refactor Button::new 2020-02-08 10:36:44 -08:00
Dustin Carlino
12826fe118 start dismantling DrawBoth, and make the JustDraw API nicer 2020-02-08 10:36:44 -08:00
Dustin Carlino
3ff56f54cf prepping for a caching layer by changing render API, plumbing ctx...
getting close
2020-02-08 10:36:44 -08:00
Dustin Carlino
7c76f2d119 migrating all callers of draw_text_at_mapspace to do something better now 2020-02-08 10:36:44 -08:00
Dustin Carlino
d806d9509b draw traffic signal text label properly (and way more efficiently now) 2020-02-08 10:36:44 -08:00
Dustin Carlino
95c1f47047 clean up text_dims, then unplumb a BUNCH of stuff 2020-02-08 10:36:44 -08:00
Dustin Carlino
b6b1be7d18 starting a way to add some text to a GeomBatch 2020-02-08 10:36:44 -08:00
Dustin Carlino
59686dddbc can we render svg text directly? need harfbuzz. [rebuild] 2020-02-08 10:36:44 -08:00
Dustin Carlino
a3149d2219 no_edits -> untitled edits 2020-02-06 13:15:09 -08:00
Dustin Carlino
872cd0cba6 'save as' feature for map edits. autosave otherwise. 2020-02-06 12:31:06 -08:00
Dustin Carlino
1147d29d98 get rid of some modalmenus in edit mode [rebuild] 2020-02-05 18:02:19 -08:00
Dustin Carlino
bdb4ba43ba less terrible stop sign editor [rebuild] 2020-02-05 16:54:10 -08:00
Dustin Carlino
950238af81 close intersections from signal and stop sign editor 2020-02-05 16:34:42 -08:00
Dustin Carlino
2f2f0506fa jump to lane editor straight from sandbox mode. tune lane editor style
slightly [rebuild]
2020-02-05 16:17:16 -08:00
Dustin Carlino
462a812348 ripping out lane paintbrush editor, changing to a popup per lane 2020-02-05 16:03:20 -08:00
Dustin Carlino
bcf4550be2 no info panels in edit mode, just click to jump to editors. no more
selecting buildings. removing some of the revert shortcuts from the
direct edit mode, since there's no more info panel to see multiple
actions
2020-02-05 15:22:05 -08:00
Dustin Carlino
a878f57a42 refactor rotating colors, and use a different palette for the 10 bucket case 2020-02-05 14:53:22 -08:00
Dustin Carlino
10ef4057a0 make buttons in sandbox dash look more like tabs 2020-02-05 13:01:35 -08:00
Dustin Carlino
2d73513b0c flexbox trick to make sure plot axes arent stretched out too much when embedded in larger panels 2020-02-05 12:44:05 -08:00
Dustin Carlino
0909344c15 minimap tuning: add vertical separator, make the dropdown appear by the
button
2020-02-05 12:15:37 -08:00
Dustin Carlino
f4c6b4453a scrape info from PSRC to relate trips to people. not plumbed into
scenario layer yet.
2020-02-04 19:54:13 -08:00
Dustin Carlino
91234bf49a slow day. prototype a dot map from scenarios 2020-02-04 16:30:44 -08:00
Dustin Carlino
b0a56abb6e no more prompt in some of the popups, adjust the menu coloring, cancel
popups by clicking on the map
2020-02-04 13:41:09 -08:00
Dustin Carlino
7f82241ed9 put some popup menus beneath their buttons 2020-02-04 13:25:53 -08:00
Dustin Carlino
17ebb506b5 draw previous state underneath wizards, so everything doesnt vanish 2020-02-04 12:52:47 -08:00
Dustin Carlino
0890a37ee1 carve out a section for showing off curated proposals [rebuild] 2020-02-03 18:01:49 -08:00
Dustin Carlino
28d593797a overhaul fullscreen layouts: splash menu, about, challenge picker,
sandbox dashboards. I think I understand enough of the tricks now.
2020-02-03 16:13:40 -08:00
Dustin Carlino
92c2fca55e make the details button in signal challenge inactivate 2020-02-03 12:01:13 -08:00
Dustin Carlino
28dcf63c8e simplify challenge picking flow. stop listing previous proposals, for now. use the same tab style as sandbox dashboards 2020-02-03 11:53:54 -08:00
Dustin Carlino
59f2f03acb refactoring some UI-related colors 2020-02-03 11:14:17 -08:00
Dustin Carlino
8a2d73ae23 stick tutorial state in UI session data. now we can remember current and
latest stage, start dev mode in the right place, and start at any stage
via flag
2020-02-03 10:21:13 -08:00
Dustin Carlino
17bb3548ff loading screen while clearing edits, and clear edits when leaving
tutorial
2020-02-02 17:46:52 -08:00
Dustin Carlino
116d0dfef0 revamp tutorial mode as a gameplay mode underneath sandbox. few small
bugs left after the transition. unlocks more fixes and improvements
2020-02-02 14:17:27 -08:00
Dustin Carlino
6f6dda72bd better turn group blocks that handle variable lane width and
non-contiguous turn lanes. also clarify part of tutorial for #42
2020-02-01 19:11:01 -08:00
Dustin Carlino
abba4be202 filter out overlays intelligently 2020-02-01 11:39:48 -08:00
Dustin Carlino
719e720bf7 more obvious way to leave edit mode [rebuild] 2020-01-31 15:34:55 -08:00
Dustin Carlino
2daf5c51ca fix bugs transitioning around edit mode 2020-01-31 15:30:46 -08:00
Dustin Carlino
adbbe669d7 working on the tutorial again 2020-01-31 15:16:26 -08:00
Dustin Carlino
8228f53d02 make it easier to debug objects by warping to them, draw turn cycler
arrows a little more successfully
2020-01-31 14:06:37 -08:00
Dustin Carlino
1d13ae39c3 explain a few more things in the tutorial, improve arrows a bit
[rebuild]
2020-01-31 12:18:44 -08:00
Dustin Carlino
800008dc03 making the histogram more clear about same trips 2020-01-30 15:33:27 -08:00
Dustin Carlino
da92518d62 align all overlay panels above the minimap 2020-01-30 14:38:26 -08:00
Dustin Carlino
e96fa0f96f fix bounds of tutorial levels, so max unzoom and minimap and such work.
always display minimap in sim modes.
2020-01-30 14:25:02 -08:00
Dustin Carlino
e87e77f06e hide other challenges outside of dev mode 2020-01-30 13:55:48 -08:00
Dustin Carlino
c62ca1a125 try again or back out of challenge after final score 2020-01-30 13:50:46 -08:00
Dustin Carlino
a0ec59b6c3 remove the modalmenu from traffic sig challenge. show target goal always. pop up score when all trips are done 2020-01-30 12:00:21 -08:00
Dustin Carlino
2cc536608a move trffic signal score into the top-center panel, put a button there to launch the full histogram 2020-01-30 11:28:39 -08:00
Dustin Carlino
cc489ae03f dismantle GameplayRunner indirection 2020-01-30 11:08:33 -08:00
Dustin Carlino
92c6b8e282 give ownership of the top-center panel to each gameplay state 2020-01-30 11:01:40 -08:00
Dustin Carlino
78344ee2a4 simplify traffic signal challenge's communication of main score. move
count/duration comparators to a more general place.
2020-01-30 10:49:20 -08:00
Dustin Carlino
d3fe865ad9 tuning signal editor 2020-01-29 16:22:49 -08:00
Dustin Carlino
cfbaf80fe3 autoscroll signal editor to show the current phase 2020-01-29 15:59:56 -08:00
Dustin Carlino
d54384742a tune minimap controls. also avoid the brief flash of a loading screen
when it's very fast [rebuild]
2020-01-29 13:35:36 -08:00
Dustin Carlino
c07d5b7c55 add a 4th speed option (uncapped) 2020-01-29 12:47:33 -08:00
Dustin Carlino
2750035172 tuning the speed panel, to fix #34 2020-01-29 12:26:09 -08:00
Dustin Carlino
43ea723111 tune lane editor style, and refactor some widget centering patterns
[rebuild]
2020-01-29 12:16:18 -08:00
Dustin Carlino
4ceae3de14 embed a version number in the title screen 2020-01-29 11:43:54 -08:00
Dustin Carlino
5914b39fc5 adjust bus stop and crosswalk icons after thinner sidewalks. deactivate
turn cycler when hovering on bus stops (and other objects)
2020-01-29 11:13:45 -08:00
Dustin Carlino
b2216bb482 not all lanes have to be the same width. make sidewalks a bit thinner. 2020-01-28 17:26:14 -08:00
Dustin Carlino
5048c69750 scrape named amenities from OSM, match to buildings 2020-01-28 15:57:45 -08:00
Dustin Carlino
8a966395af prevent a crash with spawning agents around intersections. tiny tutorial tweaks 2020-01-28 14:33:55 -08:00
Dustin Carlino
e733fe9d94 plumb real time passed through Update event, just base off of that 2020-01-28 09:39:44 -08:00
Dustin Carlino
8d3f58f214 whoa, time_limited_step always jumped too much 2020-01-28 09:07:09 -08:00
Dustin Carlino
6c0d42ffe7 open bus analytics from an individual bus. open up bus analytic actions
in tutorial mode.
2020-01-27 15:57:34 -08:00
Dustin Carlino
bef513ec8b inactive buttons in tutorial mode 2020-01-27 15:22:53 -08:00
Dustin Carlino
07995fb060 starting a tutorial for bus lanes too 2020-01-27 12:38:51 -08:00
Dustin Carlino
426ebdc606 let vehicles spawn on all lanes from a border. lets the bike tutorial have a better solution 2020-01-27 11:54:36 -08:00
Dustin Carlino
2747ca5181 bike trips were counting as driving trips 2020-01-27 11:01:02 -08:00
Dustin Carlino
0d3cfb90ec wire up edit mode in tutorial properly. add end condition to bike lane
tutorial [rebuild]
2020-01-26 09:31:03 -08:00
Dustin Carlino
1c7764843a reorder and tune some info panel contents 2020-01-25 14:56:30 -08:00
Dustin Carlino
5f82c855ed slidey windows for thruput plots 2020-01-25 14:19:03 -08:00
Dustin Carlino
91cd0e9852 working more on the bike lane tutorial 2020-01-25 10:28:34 -08:00
Dustin Carlino
a45405055a start a tutorial stage to justify bike lanes 2020-01-24 16:04:58 -08:00
Dustin Carlino
4f60d6cb77 make the all-walk conversion idempotent, and some other bugfixes to the
editor
2020-01-24 15:30:32 -08:00
Dustin Carlino
09b0c47f3c show better names for maps and scenarios 2020-01-24 14:13:27 -08:00
Dustin Carlino
041b28ad2a remove the last traces of override_colors! 2020-01-24 13:38:15 -08:00
Dustin Carlino
0b528c1eff and buildings with (parked) car. remove the old ShowAssociated debug
thing -- if I ever need to see agents doing turns or extra shapes
matched to roads again, I'll impl it differently
2020-01-24 13:17:54 -08:00
Dustin Carlino
89e27b5e3d associate cars with owner buildings 2020-01-24 13:10:24 -08:00
Dustin Carlino
6452953370 when an info panel is open, keep an outline on the object. dont quite
handle peds <-> crowds
2020-01-24 12:59:34 -08:00
Dustin Carlino
ffdde86fc6 reduce use of override_colors. make ColorerBuilder slightly easier to
use
2020-01-24 12:02:40 -08:00
Dustin Carlino
971e8ae3a5 rainy night fixes:
- skip out-of-bounds turn restrictions during map creation
- don't enter sandbox mode with a tutorial map loaded
- fix intersection demand overlay getting clobbered
- keep updating info panel even when we hover over something else
- tweak bad order in trip details info
2020-01-23 23:03:07 -08:00
Dustin Carlino
6d016cd01b stop blindly plumbing through no-op events after any input is used. do
it more explicitly in just a few places.

fixes crash when cycling through turns while sim is running.

this makes modal menus appear laggy, but that's fine; phasing those out
anyway.
2020-01-23 17:11:29 -08:00
Dustin Carlino
89a269a59e consolidating other button styles, and adjusting signal editor colors 2020-01-23 16:05:35 -08:00
Dustin Carlino
76f5cde433 nicer text button style for the top bar 2020-01-23 15:35:08 -08:00
Dustin Carlino
ee38657a31 change the escort mission to focus on the parked car, since it's so easy to miss the ped getting out 2020-01-23 15:02:58 -08:00
Dustin Carlino
13e139bd84 encode edits as an overlay, let it be shown in sandbox mode too. some
shuffling around to update the overlay in edit mode
2020-01-23 14:31:41 -08:00
Dustin Carlino
622072721b make download links and build from source instructions easier to see,
for #41
2020-01-22 17:27:24 -08:00
Dustin Carlino
1043008ba8 and bus lanes [rebuild] 2020-01-22 15:55:04 -08:00
Dustin Carlino
1b9d5d7c07 bike lane markings! \o/ 2020-01-22 15:51:42 -08:00
Dustin Carlino
bdd05ee1a7 point out the car to follow 2020-01-22 15:36:17 -08:00
Dustin Carlino
f8501ace6a button in info panels to follow an agent, aka, unpause sim 2020-01-22 15:17:33 -08:00
Dustin Carlino
06b83a5f73 less colors: use sidewalk/road color for building connections 2020-01-22 14:12:12 -08:00
Dustin Carlino
1ff48e728e woops, little crash [rebuild] 2020-01-22 13:02:16 -08:00
Dustin Carlino
c2b4d39efb applying easy tutorial feedback [rebuild] 2020-01-22 12:56:46 -08:00
Dustin Carlino
2bc48d0568 found a fun case entering tutorial. get rid of scary hack a few commits ago by properly recursing when waking up new states [rebuild] 2020-01-22 12:03:40 -08:00
Dustin Carlino
2a194a9bea actually, with the previous fix, now we can get rid of all the transitions that ask for Animation when entering a new state! 2020-01-22 11:57:37 -08:00
Dustin Carlino
75281ed354 when we change states, immediately run through a round of no-op event(). this lets us immediately draw a WizardState without having to flail the mouse a bit to trigger a first event.
(also, fix release script again)
2020-01-22 11:47:06 -08:00
Dustin Carlino
9a10c52d92 rename the wrapped managed things, for great sanity 2020-01-22 10:41:58 -08:00
Dustin Carlino
54d7f31097 generalize overlays, stick it in UI. only sandbox and tutorial mode can modify it for now though. 2020-01-22 10:24:52 -08:00
Dustin Carlino
09e87687db more of the minimap tut 2020-01-21 15:45:43 -08:00
Dustin Carlino
95a84fd26a tweaking rustfmt options; the long literal string vecs in tutorial look awful 2020-01-21 15:20:02 -08:00
Dustin Carlino
dfd8d43b83 tutorial stage introducing the minimap. point to widgets more precisely. 2020-01-21 15:01:10 -08:00
Dustin Carlino
42e5597539 warp to certain positions in some tutorial phases, and other polishing
to the tutorial so far [rebuild]
2020-01-21 12:17:46 -08:00
Dustin Carlino
f198a6c35f dont insist on prebaked data existing in some places. also go update
scenarios with the new name, oops.
2020-01-21 11:50:56 -08:00
Dustin Carlino
6303cf52a4 next tutorial stage, following an agent 2020-01-21 11:23:39 -08:00
Dustin Carlino
a8a55aaaef trying a more declarative way of specifying tutorial stages 2020-01-20 22:45:09 -08:00
Dustin Carlino
389d033ed2 starting a few more tutorial stages 2020-01-20 14:38:43 -08:00
Dustin Carlino
73680948b5 use top-center panel for more things in all challenge modes. remove help
functions in favor of putting more info in the challenge description
2020-01-20 13:52:11 -08:00
Dustin Carlino
67ebb76f94 tiny refactor of rounded_rectangle. pad time panel 2020-01-20 12:36:27 -08:00
Dustin Carlino
3eb8d61dd2 adjust title screen layouting [rebuild] 2020-01-19 17:59:37 -08:00
Dustin Carlino
562f462519 draw an icon on parked cars 2020-01-19 15:48:41 -08:00
Dustin Carlino
e9d40fe494 just kidding, use two counters in meters panel 2020-01-19 15:34:53 -08:00
Dustin Carlino
7ce3d5dd24 adjust agent meters panel (move info button there, display (un)finished
trips more succinctly)
2020-01-19 15:20:19 -08:00
Dustin Carlino
ca6b81099c rename scenarios to be less confusing 2020-01-19 14:39:46 -08:00
Dustin Carlino
1e49d4b6eb adjust parking heatmap color. start changing sandbox mode's top-center
panel
2020-01-19 14:04:59 -08:00
Dustin Carlino
790e860632 start poking at tutorial mode again. don't expect much yet. 2020-01-18 20:04:15 -08:00
Dustin Carlino
7d238ceff5 jump to stop sign editor from sandbox mode too 2020-01-18 16:57:15 -08:00
Dustin Carlino
afcd694524 fade out map when a blocking menu is open 2020-01-17 14:33:35 -08:00
Dustin Carlino
901b938b31 dont let screenspace things see cursor if it's in mapspace. fixes clicking buttons hidden by clipping. 2020-01-17 14:11:07 -08:00
Dustin Carlino
4327322ea4 turn edit mode's lane brushes into a proper Composite 2020-01-17 13:44:58 -08:00
Dustin Carlino
6bdd557c80 make ModalMenu optional for gameplay modes, now that we dont need it for unfollowing agents. stop using it in freeform and play scenario modes. 2020-01-17 11:24:13 -08:00
Dustin Carlino
44310ffe28 refactor some color legend stuff 2020-01-17 11:07:50 -08:00
Dustin Carlino
d5653e42ab use info panel for finished trips 2020-01-17 10:53:09 -08:00
Dustin Carlino
b6d7acd385 er, we need to do a little caching when hovering on routes after all. such lag. 2020-01-17 10:17:28 -08:00
Dustin Carlino
3cf916a2bc adjust info panel dims slightly [rebuild] 2020-01-16 18:19:30 -08:00
Dustin Carlino
f63577e2b7 no more toggling on permanent routes. still show little preview when hovering. 2020-01-16 17:21:35 -08:00
Dustin Carlino
3636f7afdc fold trip explorer into info panel 2020-01-16 17:11:51 -08:00
Dustin Carlino
eb0281a294 just move info panel handling code 2020-01-16 16:42:25 -08:00
Dustin Carlino
610f8f7e46 totally remove route explorer, the wonky warping slider one 2020-01-16 16:30:01 -08:00
Dustin Carlino
2068ef2d9e follow agents automatically when info panel is open. drastically simpler
impl.
2020-01-16 16:26:25 -08:00
Dustin Carlino
ad49e37706 gracefully exit info panels for agents that go away 2020-01-16 16:13:21 -08:00
Dustin Carlino
9312d81471 auto-update info panels 2020-01-16 15:57:18 -08:00
Dustin Carlino
5f0dd70d43 jump to info panel object 2020-01-16 15:43:01 -08:00
Dustin Carlino
497d05552a use a locate icon button in a few places 2020-01-16 15:34:30 -08:00
Dustin Carlino
5966460527 change info panels to coexist in a parent state. only contextual action
possible on the map is to close the info panel or open a new one.
2020-01-16 15:33:13 -08:00
Dustin Carlino
9296765369 simplify manage_overlays. make bus picker from big info dash work 2020-01-16 14:45:59 -08:00
Dustin Carlino
1a16a5289b launch bus delay plot from anywhere 2020-01-16 14:38:49 -08:00
Dustin Carlino
f85ca54a44 bail out of spawning parked cars if we're totally out of space. still
horribly slow in maps without enough onstreet parking.

also fix the name of github artifacts [rebuild]
2020-01-16 11:27:15 -08:00
Dustin Carlino
08a601c45a same for the bus timeline 2020-01-15 16:37:22 -08:00
Dustin Carlino
52c394aaf2 get rid of the scrolling bus explorer thing. be able to launch show bus route as a normal overlay anywhere. 2020-01-15 16:28:12 -08:00
Dustin Carlino
15400dc514 slightly adjust some fullscreen stuff 2020-01-15 14:51:55 -08:00
Dustin Carlino
bb01c30b9d scale scrollbar length to show how much stuff is actually scrollable 2020-01-15 12:07:25 -08:00
Dustin Carlino
0835e58bef use floating panels for signal diagrams too. no more smushing into the
OSD
2020-01-15 11:38:05 -08:00
Dustin Carlino
a349eb330b fix flex wrapping and other weird issues 2020-01-15 11:21:32 -08:00
Dustin Carlino
c1f35aca46 simplify size management -- minimal size by default, can limit max size 2020-01-15 10:33:08 -08:00
Dustin Carlino
5af9c7e17b every composite will automatically be scrollable if needed. simplify API. 2020-01-15 10:19:21 -08:00
Dustin Carlino
ffb8270b10 treat the percentage as a max, not a set limit 2020-01-14 16:53:11 -08:00
Dustin Carlino
851e12f432 simplify some code without changing behavior 2020-01-14 15:57:21 -08:00
Dustin Carlino
d637243f2a support horizontal scrolling 2020-01-14 15:47:35 -08:00
Dustin Carlino
6db84efdae WIP clip composites 2020-01-14 15:18:27 -08:00
Dustin Carlino
51756b570c show selected phase in full view 2020-01-14 15:03:19 -08:00
Dustin Carlino
a29b8f5fd0 render phases differently in the full diagram 2020-01-14 14:57:14 -08:00
Dustin Carlino
eb0fa982c6 click to warp to intersection whose demand is being shown 2020-01-14 14:42:14 -08:00
Dustin Carlino
d21bcb9aa6 make the finished trips histogram closeable easily 2020-01-14 14:27:03 -08:00
Dustin Carlino
801d4f47c9 simpler top-center panel 2020-01-14 14:15:22 -08:00
Dustin Carlino
875f311f55 preserve scenario when changing maps 2020-01-14 14:05:21 -08:00
Dustin Carlino
cca6ce48a6 creep towards floating info panels, by moving it away from the corner of the screen 2020-01-13 18:52:44 -08:00
Dustin Carlino
8a7e3cecff make clipping be a stateful API, as prep for clipping composites 2020-01-13 16:57:09 -08:00
Dustin Carlino
90300c655e switch remaining signal editor stuff to a top-center panel 2020-01-13 15:56:25 -08:00
Dustin Carlino
af76ad9d60 wrap text in signal diagram to limit width 2020-01-13 14:57:46 -08:00
Dustin Carlino
1ab3c5200a limit max unzoom based on actual map dims 2020-01-13 14:39:02 -08:00
Dustin Carlino
0a771404ea make the zoom in/out fully feature actually smoothly zoom 2020-01-13 14:01:56 -08:00
Dustin Carlino
32afd5663b inline some signal editor controls 2020-01-13 11:34:43 -08:00
Dustin Carlino
8f17bc9227 branch a copy of the signal diagram for the editor 2020-01-13 10:36:52 -08:00
Dustin Carlino
1f01054077 draw a legend for intersection demand too 2020-01-13 10:00:25 -08:00
Dustin Carlino
30664d9791 stop listing edits in main edit mode too 2020-01-13 09:51:35 -08:00
Dustin Carlino
23b3b1e0a4 add redo support in signal editor 2020-01-13 09:35:49 -08:00
Dustin Carlino
b40a4a5b59 stop describing edits in traffic signal editor 2020-01-13 09:28:52 -08:00
Dustin Carlino
bf6392384b remove redundant traffic signal editor feature 2020-01-13 09:23:59 -08:00
Dustin Carlino
f28029c69f dont crash when peds are waiting for a bus that isnt spawned, and dont walk in place while waiting 2020-01-13 09:21:23 -08:00
Dustin Carlino
649d0ddbda always draw brake light with turn signals 2020-01-13 09:08:51 -08:00
Dustin Carlino
f78bc6a5ef simplify top-center panel in challenge mode 2020-01-12 10:53:32 -08:00
Dustin Carlino
ec1e3f435b make it easy to dump raw events for debugging on windows/mac [rebuild] 2020-01-12 09:35:38 -08:00
Dustin Carlino
de1c481c93 svg parking icons 2020-01-12 09:20:54 -08:00
Dustin Carlino
5f4e2bd81e use edit map icon 2020-01-11 20:40:44 -06:00
Dustin Carlino
e207500877 move some controls above minimap viz panel 2020-01-11 20:27:25 -06:00
Dustin Carlino
f1b42ecdb9 consolidate composite layouting... just need to know alignment and percentage of screen 2020-01-11 14:59:27 -06:00
Dustin Carlino
0023002935 proof of concept: max size for composites! 2020-01-11 14:32:41 -06:00
Dustin Carlino
abe89d65f8 center popup menus 2020-01-11 14:02:47 -06:00
Dustin Carlino
60c20230ec align X button to the right. flexbox is so unintuitive. 2020-01-11 13:54:42 -06:00
Dustin Carlino
f4f85febd7 choose heatmap via yuwen's icons. layouting is funky, but when is it
not?
2020-01-11 13:42:26 -06:00
Dustin Carlino
511c451e8a totally ditch the fixed Composite positioning 2020-01-10 12:01:05 -06:00
Dustin Carlino
52e08238e5 use relative positioning for the minimap and legend. (when starting maximized, window size changes a few times, really exposing how silly exact positioning is) 2020-01-10 11:59:15 -06:00
Dustin Carlino
e2de6b24d9 start windows maximized 2020-01-10 11:23:52 -06:00
Dustin Carlino
f7c2911671 [rebuild] to test windows info panel click bug 2020-01-10 10:01:26 -06:00
Dustin Carlino
a6edc70d3c input validation for naming edits 2020-01-10 09:34:23 -06:00
Dustin Carlino
bc8eb8d6e0 ahhh, fix bug that made crosswalks not conflict with turns 2020-01-10 09:18:21 -06:00
Dustin Carlino
f12e231966 jump to editing traffic signal directly from sandbox mode 2020-01-09 19:13:06 -06:00
Dustin Carlino
11ece6b188 no more log scroller. have an OK button 2020-01-09 17:54:07 -06:00
Dustin Carlino
7b4c7306e7 dont allow 0s phases 2020-01-09 17:38:02 -06:00
Dustin Carlino
4115d26b6b woops, adding missing turns to traffic sig needs to prioritize crosswalks 2020-01-09 17:23:00 -06:00
Dustin Carlino
d871e3b447 loading screen for applying map edits 2020-01-09 17:19:35 -06:00
Dustin Carlino
bc95319859 hide traffic sig details when turn cycling in sandbox mode 2020-01-09 17:17:24 -06:00
Dustin Carlino
f6274e566d OSD even for pregame stuff 2020-01-09 15:50:00 -06:00
Dustin Carlino
de21ee0727 show keybindings in info panel 2020-01-09 15:43:35 -06:00
Dustin Carlino
0a5d945f20 avoid some bugs if we simulate way past 24 hours 2020-01-09 12:01:12 -06:00
Dustin Carlino
53f33a31e4 hide IDs unless in dev mode 2020-01-09 11:50:56 -06:00
Dustin Carlino
c049221743 add a timeline showing bus location 2020-01-08 13:59:01 -06:00
Dustin Carlino
0ecfb1be20 make the passenger delay panel into a Composite, and click stops to warp to them 2020-01-08 13:17:10 -06:00
Dustin Carlino
6203ff70f0 make it easier to find all bus stops 2020-01-08 11:23:00 -06:00
Dustin Carlino
45c7ee08e1 remove speed slider, use the 3 settings instead 2020-01-08 10:55:34 -06:00
Dustin Carlino
5ae2557b2c adjusting some speed panel buttons. the new triangles dont do anything
yet.
2020-01-07 12:52:56 -06:00
Dustin Carlino
24565cfe49 refactoring composite builder API 2020-01-07 12:08:39 -06:00
Dustin Carlino
0ad371525b after clicking a button, figure out if we're hovering over any new buttons that're created. kind of an invasive refactor to get to this, but worth it. 2020-01-07 11:43:34 -06:00
Dustin Carlino
eb9050777b hide button for heatmaps 2020-01-07 11:07:34 -06:00
Dustin Carlino
0439e05e4e start a panel for showing live passenger delay 2020-01-04 10:52:25 -06:00
Dustin Carlino
05888357ea generalize that into a prebaked analytics thing. undo the previous
thing. (i forgot even live stuff should be in analytics)
2020-01-04 10:30:57 -06:00
Dustin Carlino
fd2fbf6a5e info panel for bus stop has number of people waiting currently, time spent waiting 2020-01-04 10:11:22 -06:00
Dustin Carlino
9aac76ee39 draw less terrible bus stops 2020-01-04 09:50:03 -06:00
Dustin Carlino
eeb0c653c4 grab the right sunset/sunrise icons 2020-01-03 11:55:19 -06:00
Dustin Carlino
3208636c29 move legend for colorer 2020-01-03 10:58:07 -06:00
Dustin Carlino
35357534aa draw heatmap on the minimap 2020-01-03 10:52:09 -06:00
Dustin Carlino
e8ea180f8a clean up places using Colorer that were drawing things themselves 2020-01-03 10:44:28 -06:00
Dustin Carlino
a2e749c30c merge RoadColorer and ObjectColorer 2020-01-03 10:30:02 -06:00
Dustin Carlino
a70cea84b5 make road colorer draw on top of original stuff when zoomed in, with
less opacity. dont use override_colors.
2020-01-03 10:15:50 -06:00
Dustin Carlino
852ee69430 buttons to zoom in/out fully. poor animation for now. 2020-01-02 12:21:47 -06:00
Dustin Carlino
d21676ea11 make the zoom indicators clickable 2020-01-02 12:11:13 -06:00
Dustin Carlino
3bd4a7220d make popup menus use scrolling 2020-01-02 11:35:41 -06:00
Dustin Carlino
c9b8438bd5 yuwen's magical new heatmap colors 2020-01-02 10:41:43 -06:00
Dustin Carlino
642084c595 rotate walk icons 2020-01-02 10:24:12 -06:00
Dustin Carlino
1ad3dfd634 always draw crosswalks, draw walk / dont walk icons 2020-01-01 13:47:55 -06:00
Dustin Carlino
c925eff8b9 new traffic signal arrow styles and phase spinner 2020-01-01 12:51:40 -06:00
Dustin Carlino
87a2c82ba6 fixed number of zoom levels for the minimap 2019-12-30 11:10:32 -06:00
Dustin Carlino
74de79e0dd make an iterator to determine when we're on the last item. use to refactor a few places that have to do this. there are more though. 2019-12-29 11:20:05 -06:00
Dustin Carlino
7cd7eec5cd stop embedding TimePanel inside SpeedPanel (even though they always go together) 2019-12-29 10:55:34 -06:00
Dustin Carlino
4329f55e97 zoom controls for minimap 2019-12-29 10:44:29 -06:00
Dustin Carlino
863e239c98 turning histogram into a proper ManagedWidget 2019-12-29 10:16:38 -06:00
Dustin Carlino
1de77f0d3b prevent a crash spawning agents on a synthetic map [rebuild] 2019-12-28 11:02:27 -06:00
Dustin Carlino
5b6e7a6f54 jump straight to a challenge from command line for fast development. fixes #31 2019-12-26 18:53:44 -06:00
Dustin Carlino
71553cbc70 make time jump textbox start with the current time, so the format is a bit more clear. addresses #24 2019-12-26 18:30:51 -06:00
Dustin Carlino
227c20bd38 use proper paths in game's colorscheme-scraping build script, so things work on windows. should fix #33. try re-enabling windows build to confirm. [rebuild] 2019-12-26 17:52:25 -06:00
Dustin Carlino
38bc88d54b make the pan buttons do something 2019-12-25 12:35:49 -08:00
Dustin Carlino
517a35775f adding pan buttons to minimap. they dont do anything yet, but the hard
part was positioning the minimap using all the new layouting
2019-12-25 12:01:51 -08:00
Dustin Carlino
e8c9cfd2cf support command stack and undo within traffic sig ed 2019-12-25 11:22:31 -08:00
Dustin Carlino
b81d66dcc3 real time/speed controls in traffic sig preview, with a different
meaning for reset
2019-12-25 10:58:12 -08:00
Dustin Carlino
3ddae0517e put action buttons in the info panel directly; scrap the modal menu 2019-12-24 15:50:13 -08:00
Dustin Carlino
bb55b2158f start sandbox mode with agents from main screen 2019-12-24 15:40:16 -08:00
Dustin Carlino
fbbb59f6a5 add option to preview traffic signal edits with the live sim results 2019-12-24 14:34:50 -08:00
Dustin Carlino
ebd405e2ef make the scrollbar slider work! also, stop wasting github resources 2019-12-23 15:00:22 -08:00
Dustin Carlino
21b8f41a59 change API of Composite. we need to own all the sliders after all. prep
for including a scrollbar.
2019-12-23 14:33:43 -08:00
Dustin Carlino
3c0b88dfdf rewrite slider a bit. support vertical scrolling (untested). fix some
bugs in speed panel introduced a while ago. keep tuning github workflow.
2019-12-23 13:56:29 -08:00
Dustin Carlino
faa7de4d96 argh wrong directory 2019-12-23 11:54:41 -08:00
Dustin Carlino
b45bfc392c try out a github workflow for building particularly on mac. forked from https://github.com/timfish/usb-enumeration/blob/master/.github/workflows/main.yml 2019-12-23 11:51:22 -08:00
Dustin Carlino
dafcc50479 for now, hack around layouting mess by hardcoding window width to make flex wrapping kind of work 2019-12-23 11:05:24 -08:00
Dustin Carlino
47db959155 also for picking finished trips 2019-12-22 20:14:15 -08:00
Dustin Carlino
c249934eba use flex buttons for picking a bus route 2019-12-22 20:00:19 -08:00
Dustin Carlino
2a8c657770 only upload widget backgrounds once 2019-12-22 10:52:41 -08:00
Dustin Carlino
194dbae66f embed Scroller functionality in Composite directly. use for analytics panel 2019-12-22 10:26:48 -08:00
Dustin Carlino
c130e49cb4 reverse earlier decision and put prebaked analytics back in UI, so existing plumbing works. but it's optional and carefully set/reset 2019-12-22 10:14:19 -08:00
Dustin Carlino
7c37c786fd stick the finished trips plot in the new dashboard 2019-12-21 14:47:39 -08:00
Dustin Carlino
2a67872d17 turning the old scoreboard into a separate dashboard. also fold in the
bus route explorer
2019-12-21 14:43:03 -08:00
Dustin Carlino
e7d9efc4e4 split the plot into 3 pieces, use layouting for the axes 2019-12-21 10:43:26 -08:00
Dustin Carlino
f1566b48c9 lift ManagedWidget and friends into ezgui. have a wrapper layer in game that adds callbacks. here's my herculean refactor of the week. :D 2019-12-20 15:56:04 -08:00
Dustin Carlino
a188741c06 migrate remaining users of old Plot to new Plot 2019-12-20 14:38:54 -08:00
Dustin Carlino
f6b4af1797 move road throughput into info panel 2019-12-20 14:28:34 -08:00
Dustin Carlino
c2e5678308 cut intersection delay and thruput plots over to being embedded in info panel composite. working on rendering issues. 2019-12-20 14:19:40 -08:00
Dustin Carlino
2a02e31bce making Plot be something that can be composited. just some of the glue
so far, nothing working yet.
2019-12-20 13:42:58 -08:00
Dustin Carlino
38d731e2a5 adjust traffic signal diagram based on yuwen's mocks 2019-12-20 13:11:50 -08:00
Dustin Carlino
a67b1bf19a refactor Polygon::rectangle_top_left and a few more things... taking
Distance everywhere is kind of silly
2019-12-20 12:42:49 -08:00
Dustin Carlino
ae41408c70 compute Composite layout upfront. only recompute when window is resized. 2019-12-20 11:20:09 -08:00
Dustin Carlino
6b5e33a665 glue up the next/prev phase keys 2019-12-20 11:00:38 -08:00
Dustin Carlino
49a0f7abd6 yay, delete old gunky attempts at scrolling 2019-12-20 10:30:56 -08:00
Dustin Carlino
b229c44511 make the new signal diagram selectable. it's now basically usable! 2019-12-20 10:25:14 -08:00
Dustin Carlino
04bcf77e2b work on new traffic signal scrolling panel. generalized scrollable
Composite works!
2019-12-20 09:35:27 -08:00
Dustin Carlino
988b4bed18 adjust pregame screens slightly 2019-12-20 08:12:01 -08:00
Dustin Carlino
82d91d3ec6 actually toggle layers of agent color schemes. the indirection might be
crazy expensive...
2019-12-19 14:52:54 -08:00
Dustin Carlino
56285a7b30 add screen positioning to some Composites 2019-12-19 10:59:39 -08:00
Dustin Carlino
d5312fabd4 remove the show/hide feature from ModalMenus. ModalMenus are on the way out, the icon is often covering stuff up, and now we can delete some old pngs 2019-12-18 16:26:28 -08:00
Dustin Carlino
7ad40959ca adjust all of the UI panels... 2019-12-18 16:20:14 -08:00
Dustin Carlino
ea59c84f6b start a more general top-center panel for freeform mode 2019-12-18 16:06:52 -08:00
Dustin Carlino
1eb21f2fe0 get rid of the sandbox modal menu in favor of a top-center panel 2019-12-18 15:46:21 -08:00
Dustin Carlino
0fcbd69264 flexbox margins. thanks julian 2019-12-18 15:27:52 -08:00
Dustin Carlino
3547c2cf1b move some sandox menu items to tool panel for the moment 2019-12-18 15:14:59 -08:00
Dustin Carlino
959a89e81c dont serialize paths of yet-to-be-spawned stuff. drastically reduces savestate size. 2019-12-17 18:08:59 -08:00
Dustin Carlino
a1ff95e80a exploring the feasibility of recording prebaked savestates (to use for
quick previews in edit mode). reduced size of savestates significantly
by ommitting analytics...
2019-12-17 16:36:29 -08:00
Dustin Carlino
892e0592e1 adjust rendering of parked cars 2019-12-17 15:55:47 -08:00
Dustin Carlino
dfa1b82c70 stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme 2019-12-17 15:50:09 -08:00
Dustin Carlino
75f2b46f08 implement yuwen's car colors and turn indicators 2019-12-17 15:29:36 -08:00
Dustin Carlino
7701e19c05 tune a few text button colors, to make it more obvious they're buttons 2019-12-17 14:58:36 -08:00
Dustin Carlino
a2ac3c5265 make the minimap visibility panel match up with the agent colorscheme.
remove the old color legend
2019-12-17 14:54:25 -08:00