Dustin Carlino
67268f5461
Organize abstutil a little better. Split out modules for generating the data/ paths and for working with serde.
2020-10-05 12:20:52 -07:00
Dustin Carlino
178404bd0e
Remove unused RNG stuff from abstutil, and start to think about how to tease it apart a bit
2020-10-05 11:48:29 -07:00
Dustin Carlino
5354d1ba2b
Show counts in throughput layer tooltips
2020-10-03 16:04:58 -07:00
Dustin Carlino
ac5aa927db
Test turn generation via goldenfiles instead. Revert the "import from a
...
raw string" stuff from the previous commit.
Add tests of a few interesting intersections. The results right now
aren't ideal, but this sets things up for fast iteraton.
2020-10-01 15:34:43 -07:00
Dustin Carlino
597ef473f2
Upgrade most dependencies
2020-09-24 09:36:26 -07:00
Dustin Carlino
0a3479a3d0
Implement the new file management part of Yuwen's edit mode sidebar UI.
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Some bugs introduced when working with the default untitled proposal.
About to change the behavior of that in the next commit.
2020-09-14 13:58:12 -07:00
Michael Kirk
f685af47a5
proletariat robot considers resident/worker capacity ( #320 )
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proles: account for work capacity
previously all residents went to work on the map, but if the
neighborhood is mostly residential that meant they were "competing"
heavily for the scarce jobs available on the map.
with this commit, we do a better job of spreading worker/residential
demand to account for what is available, and fill in the gap with
off-map trip origins/desitinations.
e.g. if a neighborhood is mostly residential, we have folks commute off
of map. If a neighborhood is mostly commercial, we have folks commute
into the map.
2020-09-10 14:04:20 -07:00
Dustin Carlino
c5bf1fcb74
Fix saving scenarios, broken in 65e07d9cc7
2020-09-08 08:24:23 -07:00
Dustin Carlino
65e07d9cc7
Read/write scenarios in JSON, so people can manipulate them in any language. #313
2020-09-04 10:57:52 -07:00
Dustin Carlino
787b6046b6
Remove the RAM measurement utility. Only work on Linux, I'm not convinced it's correct, and the information isn't useful to see
2020-09-03 17:19:40 -07:00
Dustin Carlino
2935d2379b
Mechanical rename of ezgui -> widgetry, a much better name to enchant the Rust community. #253 [rebuild]
2020-08-27 10:37:04 -07:00
Dustin Carlino
2c5bbd3e7e
Use alternate language building names and amenities, when available. Fixes #271 .
...
Tested in Shinjuku. No substantial file size increase for any maps.
2020-08-20 10:39:28 -07:00
Dustin Carlino
5c337e2e8e
Add some methods to the headless API for manipulating traffic signals, and start a Python client example. Everything still WIP.
2020-08-18 11:31:20 -07:00
Dustin Carlino
43a6edbc28
regenerate everything, prep for release. [rebuild]
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lakeslice still gridlocks and lots of bus routes cut out. not the
happiest release.
2020-08-08 21:33:11 -07:00
Dustin Carlino
ad3a0398bb
stop missing panics even after long Timer notes
2020-08-08 19:38:32 -07:00
Dustin Carlino
74426aaf94
get ezgui demo running in wasm
2020-08-07 19:49:43 -07:00
Dustin Carlino
e35c69f6f3
ezgui Wizard (and its pet Cloneable)
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Here lies a weird coroutine experiment
09/20/2018 - 08/07/2020
2020-08-07 14:04:41 -07:00
Dustin Carlino
1b993544ab
print logs from fast_paths
2020-08-01 08:27:09 -07:00
Dustin Carlino
328cbcd1f1
stop melting my laptop when generating scenarios
2020-07-23 09:15:25 -07:00
Dustin Carlino
f1ef02b907
store Tags in map_model objects, to reap its benefits anywhere in the codebase. serialization format doesnt change!
2020-07-23 07:43:50 -07:00
Dustin Carlino
35b761ec21
get sydney to import
2020-07-20 20:54:08 -07:00
Dustin Carlino
b6a8bdd7e1
merge adjacent residential blocks into larger groups. slow
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implementation, but the result looks nice
2020-07-18 13:09:10 -07:00
Dustin Carlino
a5cf34ff59
refactor the osm tags helper
2020-07-14 09:03:37 -07:00
Dustin Carlino
07ed1fec95
more polyline work... get rid of Warn<>. extremely spammy and hasn't
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been helpful in ages.
2020-07-11 15:17:16 -07:00
Dustin Carlino
4340ad585b
convert the rest of usize IDs to u32. savings:
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maps: 645mb -> 625mb
scenarios: 431mb -> 390mb (before all the u32 optimizations, this as
500mb!!!)
prebaked: 80mb -> 73mb
and while I'm at it, grab fresh OSM, with lots of manual lane fixes,
especially near divided highways
2020-07-09 11:43:34 -07:00
Dustin Carlino
e50cd77675
fix #160 properly -- expand to /home/dabreegster at runtime
2020-07-07 17:16:26 -07:00
Dustin Carlino
9a27f6d3dd
cleanup the old abstutil Error
2020-07-07 17:09:51 -07:00
Dustin Carlino
d1fdcbbd59
fix more relative dir bugs. allow different directory for player data too. fixes #160
2020-07-07 16:49:46 -07:00
Dustin Carlino
4aaa41dd13
zip screenshots in dropbox, because managing individual files keeps crashing the daemon
2020-07-07 16:31:52 -07:00
Dustin Carlino
3eb8db3f75
interpret OSM center lines as the physical center of the road (excluding
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sidewalks), not as the divider between the two directions. this
dramatically changes geometry everywhere for the better.
thanks to
https://wiki.openstreetmap.org/wiki/Proposed_features/placement for
clear explanations. will be looking next at interpreting this tag.
also temporarily removing screenshots, because uploading individual
files and waiting for dropbox to sync isn't sustainable
2020-07-07 15:52:51 -07:00
Dustin Carlino
9f72b3dd51
cleanup after the relative dir fix, and add support for hardcoding the
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data dir, for #137
2020-07-07 12:14:02 -07:00
Dustin Carlino
6919c24bf8
detect the data/ dir more intelligently. fixes #73 . still need to
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- consider collapsing the directory structure in the releases
- fix wasm
[rebuild]
2020-07-07 11:09:35 -07:00
Dustin Carlino
c191ffde9a
filter out broken edits (which happen due to schema changes)
2020-06-30 19:48:25 -07:00
Dustin Carlino
eedf80bfef
tiny tweaks from final testing:
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- cutscene wording
- elide traffic tab on parking lanes
- dont crash when traffic signal data needs fixing, just warn more
loudly. this lets lanes near some signals actually be modified
2020-06-21 11:38:34 -07:00
Dustin Carlino
a96b77ba3f
more granular profiling
2020-06-09 18:56:33 -07:00
Dustin Carlino
49dee41b3c
bin Counter values based on value, handling dupes. particularly
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noticeable for bike lane layer
2020-06-01 09:35:29 -07:00
Dustin Carlino
8c77cdd889
validation for naming edits. fixes #35 . also improve how wizards manage
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textboxes when parsing fails
2020-05-24 11:52:32 -07:00
Dustin Carlino
2aebf31669
remove shortcuts feature. UX has issues -- need proper way to edit, delete, reorder shortcuts. never seen clear use case for this. fixes #37 , #38 , #39
2020-05-24 11:35:52 -07:00
Dustin Carlino
ddf6de5f59
stop dependending directly on serde_derive
2020-05-19 15:06:32 -07:00
Dustin Carlino
a362c73689
plumb trips per parcel tooand add more queries, make a kml chooser
2020-05-16 13:24:58 -07:00
Dustin Carlino
26d12e5d75
include breakdown by type of amenity
2020-05-12 13:15:25 -07:00
Dustin Carlino
3145326207
start a tool to understand popular destinations. remove dot map,
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superceded by live population map
2020-05-12 12:54:35 -07:00
Dustin Carlino
182f5139a5
rip out old mapfixes code. pure OSM is more maintainable. keep map_editor for drawing synthetic maps and debugging raw maps
2020-05-10 10:39:08 -07:00
Dustin Carlino
e97795044d
edit existing polygons
2020-05-08 12:01:08 -07:00
Dustin Carlino
ed4cf78b23
better diversion viz, using percent change
2020-05-05 13:18:19 -07:00
Dustin Carlino
02c5b6617b
dismantle importing for neighborhoods. long unused. just retain a simple
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osmosis polygon editor.
2020-05-01 14:11:41 -07:00
Dustin Carlino
18779c10ad
organizing data/input by city. (I tried organizing everything in data/,
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but it's too big a change. small steps.)
2020-04-28 12:28:37 -07:00
Dustin Carlino
35c193eebc
associated parked cars with people, not buildings
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pt1: scenario layer
2020-04-15 15:01:49 -07:00
Dustin Carlino
ff68a77979
have to fork rng again to prevent ped speeds from changing. wow.
2020-04-09 13:02:10 -07:00
Dustin Carlino
70875d104d
Scenario should just have specific trips. split a different structure for generating Scenarios. has the happy side effect of removing lots of weird old spawning code, duplicated checks
2020-04-01 13:50:36 -07:00
Dustin Carlino
b28507c247
don't crash when prebaked analytics gets out of sync
2020-04-01 09:17:52 -07:00
Dustin Carlino
0fb22b5f50
sloppy (and incorrect!) implementation of gradients. temporarily breaks
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non-glium backends, about to cleanup.
2020-03-30 15:48:23 -07:00
Dustin Carlino
0bcbac1fee
upgrade a few misc packages
2020-03-17 10:35:37 -07:00
Dustin Carlino
1cce49648b
some fixes to get Perth to import, part of #27
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- filter out indoor corridors
- plumb through a flag for driving on the right/left. don't use it yet.
2020-03-16 15:20:35 -07:00
Dustin Carlino
f97918ff04
fixing the bug with grouping PSRC trips by unique person -- thanks to
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folks at PSRC for helping track this down
2020-03-05 11:19:32 -08:00
Dustin Carlino
7407e5778f
some investigation into psrc tour segments again
2020-03-02 15:50:32 -08:00
Dustin Carlino
fbb4140181
tiny wasm cleanup. havent figured out serde problem yet. [rebuild]
2020-02-25 10:35:58 -08:00
Dustin Carlino
bd51208684
name intersections in info panels better, and avoid horizontal scrolling
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in most?? cases
2020-02-17 17:07:25 -08:00
Dustin Carlino
d292e29ad0
get the game crate running in wasm. bundle in lots of data files, fake out a few more IO things, glue timer println's to console log
2020-02-15 16:44:06 -08:00
Dustin Carlino
b2c92ab8f9
upstreaming some changes for wasm here
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- use instant crate
- bring in the wasm ezgui backend and necessary setup tweaks
- upgrade stdweb
but no map editor build magic yet
2020-02-14 14:28:25 -08:00
Dustin Carlino
872cd0cba6
'save as' feature for map edits. autosave otherwise.
2020-02-06 12:31:06 -08:00
Dustin Carlino
8228f53d02
make it easier to debug objects by warping to them, draw turn cycler
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arrows a little more successfully
2020-01-31 14:06:37 -08:00
Dustin Carlino
79de16a840
get the sim crate to build to wasm. a small step towards #21
2020-01-30 17:28:52 -08:00
Dustin Carlino
09e87687db
more of the minimap tut
2020-01-21 15:45:43 -08:00
Dustin Carlino
95a84fd26a
tweaking rustfmt options; the long literal string vecs in tutorial look awful
2020-01-21 15:20:02 -08:00
Dustin Carlino
53f33a31e4
hide IDs unless in dev mode
2020-01-09 11:50:56 -06:00
Dustin Carlino
74de79e0dd
make an iterator to determine when we're on the last item. use to refactor a few places that have to do this. there are more though.
2019-12-29 11:20:05 -06:00
Dustin Carlino
3755d9b858
proper clone for Sim
2019-12-24 14:47:07 -08:00
Dustin Carlino
04bcf77e2b
work on new traffic signal scrolling panel. generalized scrollable
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Composite works!
2019-12-20 09:35:27 -08:00
Dustin Carlino
a1ff95e80a
exploring the feasibility of recording prebaked savestates (to use for
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quick previews in edit mode). reduced size of savestates significantly
by ommitting analytics...
2019-12-17 16:36:29 -08:00
Dustin Carlino
9aa4fda837
overhaul color scheme. no more dynamic picker or saving. sometimes
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generate an easily editable JSON file.
2019-12-17 11:05:07 -08:00
Dustin Carlino
ed2f703e85
add some logging to debug #19
2019-12-12 10:35:51 -08:00
Dustin Carlino
dc2cc81249
make Timer methods and ModalMenu take &str or String
2019-12-12 10:25:48 -08:00
Dustin Carlino
ee598b6ae4
round of clippy. not fixing everything.
2019-12-11 16:17:15 -08:00
Dustin Carlino
77099a164b
try using usvg and lyon to produce Polygon+Colors from svg files. so
...
far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
2019-12-08 10:24:01 -08:00
Dustin Carlino
ac4cfea3e3
skip hidden files (.gitignore started showing up, oops). also, stash
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screenshots outside of the game/ dir, so we dont recompile when we
accidentally create these
2019-12-05 14:21:17 -08:00
Dustin Carlino
1753a40a25
prebake results for tutorial levels too, really manually. load prebaked
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results more manually, since it now depends on map and scenario.
2019-12-04 16:36:01 -08:00
Dustin Carlino
3501aa6d72
reviving some way of saving and using purely synthetic maps. creating a
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few for the traffic signal tutorial.
2019-12-04 12:19:17 -08:00
Dustin Carlino
10e44dd0b8
move dev flag into options
2019-12-03 14:36:51 -08:00
Dustin Carlino
d47be1e175
start a script to package data, stick it in dropbox, suck it down for
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fast bootstrapping. split off developer instructions. not finished,
because I need a better connection to upload the seed data and test
everything...
2019-12-03 14:31:00 -08:00
Dustin Carlino
db8bc73ddd
finally grouping system data too. forgot some data/input things...
2019-12-03 12:22:59 -08:00
Dustin Carlino
b589bf9f36
grouping player data
2019-12-03 12:09:23 -08:00
Dustin Carlino
2a103d0a21
also group raw_maps in data/input
2019-12-03 12:06:49 -08:00
Dustin Carlino
0e99f40150
merge data/shapes and data/input. stop keeping around raw .kmls. adjust
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gitignore to make it easier to spot defunct files in my repo
2019-12-03 11:55:54 -08:00
Dustin Carlino
6695f72847
organize abstutil paths internally a bit, inching towards organizing data/ dir
2019-12-03 11:15:17 -08:00
Dustin Carlino
71854bc959
toggle color scheme in options panel
2019-12-03 10:56:47 -08:00
Dustin Carlino
a043a9ba05
clean up more of abstutil path/filesystem API
2019-12-03 09:59:43 -08:00
Dustin Carlino
6170792328
centralize a little more path building in abstutil
2019-12-02 20:49:55 -08:00
Dustin Carlino
720f9b8b30
similar for writing
2019-12-02 20:41:09 -08:00
Dustin Carlino
808c3da141
panic early with a nice error if we cant read a binary or json file
2019-12-02 20:35:20 -08:00
Dustin Carlino
54a58f865c
argh, fix the nondeterminism. when i refactored flags a while ago, this happened. prevent from happening again.
2019-11-20 21:57:52 -08:00
Dustin Carlino
2e2fd1d931
computing the actual set of modified stuff, using it for revert and info
2019-11-17 12:28:48 -08:00
Dustin Carlino
7800ac046e
WIP detecting problems applying fixes
2019-11-06 09:58:21 -08:00
Dustin Carlino
3b1a659f15
prebake results per map, and store in binary
2019-11-05 10:15:44 -08:00
Dustin Carlino
ec956f5b13
turning PrebakedResults into just sim analytics
2019-11-04 14:24:06 -08:00
Dustin Carlino
e7068867fb
fix bugs in scenario viz mode and draw demand arrows a little better
2019-11-02 16:01:02 -07:00
Dustin Carlino
f09b9f8a19
share shortcuts between maps
2019-10-07 09:34:11 -07:00
Dustin Carlino
1a10e8982a
basic heatmap showing busiest roads and intersections. have to revive
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Sim Events kind of.
2019-10-04 15:33:26 -07:00
Dustin Carlino
0ae0a88abb
actually, serialize MapFixes as json for now. will switch to binary when this is large later, but for now, this is easier to handle schema changes and debug.
2019-09-19 14:39:31 -07:00
Dustin Carlino
fbb7d8ac96
cleaning up CmdArgs usage
2019-09-19 10:42:16 -07:00
Dustin Carlino
f18fc72265
finish structopt removal
2019-09-18 17:29:34 -07:00
Dustin Carlino
62d1777433
getting rid of structopt in more crates
2019-09-18 16:50:32 -07:00
Dustin Carlino
dd02010614
switched to my own CLI parsing in convert_osm, away from structopt. compilation time down from 6.7s to 4.5s, and parsing is more clear now!
2019-09-18 16:37:22 -07:00
Dustin Carlino
d86f4a6e89
separate files for groups of fixes
2019-09-18 10:48:17 -07:00
Dustin Carlino
c6641dc1b9
get rid of unused globally-scoped notes
2019-09-14 19:19:35 -07:00
Dustin Carlino
43de343372
stop serializing synthetic's model format, just save raw_data maps
2019-09-11 13:52:49 -07:00
Dustin Carlino
caaf0954ab
rename the main editor crate to game -- map editing is just a tiny piece ;)
2019-09-07 13:09:09 -07:00
Dustin Carlino
44799c0717
refactor a Counter type
2019-09-05 18:44:24 -07:00
Dustin Carlino
048976a256
spawn a specific number of parked cars per bldg for a scenario. dont use
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them yet.
2019-09-05 09:45:02 -07:00
Dustin Carlino
f8aaf4d7bf
using dyn explicitly, per rust 1.37 deprecation warning
2019-08-22 15:05:17 -07:00
Dustin Carlino
a9267c76c7
debug tooltip showing how far an agent has traveled and how much
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remains. seems to have small perf impact on initially calculating paths.
:(
2019-08-16 15:43:20 -07:00
Dustin Carlino
a5b73c060a
make savestate_every a flag again
2019-08-16 13:34:38 -07:00
Dustin Carlino
4e83f492d8
upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
2019-08-15 12:14:35 -07:00
Dustin Carlino
8c7116af97
heavily revamping wizard callers... wow, what a huge difference!
2019-08-07 15:27:25 -07:00
Dustin Carlino
d71c4c2f52
woops, little bug with eliding throwaway timer printing
2019-08-06 14:14:10 -07:00
Dustin Carlino
bf5c45cd72
menu to load any savestate
2019-08-06 13:18:34 -07:00
Dustin Carlino
876bb46c70
parallelizing DrawLane setup... not sure it helps, but keep for now.
2019-08-05 14:28:22 -07:00
Dustin Carlino
c82413fca5
make a per-map editor_state, and move a few more things into data/
2019-08-05 13:04:31 -07:00
Dustin Carlino
77c01580f1
refactoring path references...
2019-08-04 17:11:33 -07:00
Dustin Carlino
0711056d89
save and restore savestates for entire a/b tests. launching from scratch
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takes 33s in debug, this takes 19s
2019-06-21 12:47:00 -07:00
Dustin Carlino
0adeac1d53
remove the single point associated with intersections, now that we're
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actually going to be mucking with geometry. it wasnt doing anything
useful anyway. also a round of clippy.
2019-06-12 10:10:04 -07:00
Dustin Carlino
98e073d8be
save hints from debug_initialmap, use them when constructing the real
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map
2019-06-11 17:41:47 -07:00
Dustin Carlino
4e2d16af29
consistently using file extensions of .json and .bin, merging duplicate abstutil io functions accordingly
2019-06-11 14:30:11 -07:00
Dustin Carlino
47654b61cf
make wizard acknowledge a bit easier to use. name psrc scenarios by time
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range and fix some filename parsing
2019-06-10 13:29:23 -07:00
Dustin Carlino
5ab5b7b3d3
actually apply scenario name when instantiating to sim run name, so savestates look nice. fix find next/prev savestate to not require exact current match -- why did I ever do that?
2019-06-06 11:55:49 -07:00
Dustin Carlino
0923bfd1ac
write scenarios in binary, not json. -shrug-
2019-06-05 13:32:02 -07:00
Dustin Carlino
97fe81d271
VERY fast clip_trips: parallelism, faster distance function, don't
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constantly recalculate pts
2019-05-31 14:43:15 -07:00
Dustin Carlino
0c4399e683
use mem::replace, not clone, for swapping TimeTravel states
2019-05-30 15:34:33 -07:00
Dustin Carlino
53addc79b9
use ItemSlider for time travel
2019-05-30 15:20:43 -07:00
Dustin Carlino
bad4ea7039
gluing file reader to timer, so progress shows up on loading screens
2019-05-29 12:52:49 -07:00
Dustin Carlino
40efcc7b05
generalize a parallelize method for timers, use for all trip viz
2019-05-25 19:35:35 -07:00
Dustin Carlino
7b4b0b20b7
use a skip_fail macro in loops
2019-05-23 16:26:22 -07:00
Dustin Carlino
b398bfc026
fix reprinting
2019-05-05 08:58:32 -07:00
Dustin Carlino
af30d93ba8
also reprint Timer lines -- has a bug, but this is a start
2019-05-04 17:47:02 -07:00
Dustin Carlino
eed33931de
proof-of-concept for gluing Timer to loading screen. hacky and not
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featurefull yet.
2019-05-04 16:41:01 -07:00
Dustin Carlino
45083198ea
load different maps from splash menu
2019-04-21 15:59:04 -07:00
Dustin Carlino
46d24a7c58
compile on mac
2019-04-19 09:23:36 -07:00
Dustin Carlino
2ecd8a0edb
avoid crash in make_shared_sidewalk_corner
2019-04-12 13:32:41 -07:00
Dustin Carlino
8f4e8e18b2
stop making panic()s crazy with Timer drop
2019-03-15 12:35:53 -07:00
Dustin Carlino
15f6981b1d
make tests pull events new way, stop returning from step(). fix termion
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and test runner.
2019-03-12 13:29:58 -07:00
Dustin Carlino
3eb5270d51
trying to cross-compile to windows. making some unix-only dependencies
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optional.
2019-03-11 17:09:47 -07:00
Dustin Carlino
5ca359998c
upgrade some dependencies and list data source licenses in README
2019-03-11 16:04:47 -07:00
Dustin Carlino
899718bf48
clear to end of line properly in Timer, using termion
2019-03-11 14:34:38 -07:00
Dustin Carlino
92bf86454c
cleaning up TODO docs
2019-03-11 13:46:58 -07:00
Dustin Carlino
1eebea8001
cutting over to new graph search in some cases. adding support for
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one-step walking paths.
2019-03-08 10:47:39 -08:00
Dustin Carlino
3bbcb00d43
also stop using multimap crate in map_model
2019-03-01 12:25:00 -08:00
Dustin Carlino
5f6d7e1b66
fix sim nondet test failure by using BTreeMap in my MultiMap
2019-03-01 12:16:52 -08:00
Dustin Carlino
f249c6b2d9
call Timer.done automatically using Drop trait. use throwaway less
2019-02-27 12:15:04 -08:00
Dustin Carlino
09af9e6cda
removing the log crate completely. remove the DisplayLogs plugin, since
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it's unused and unclear how it should work going forwards
2019-02-20 11:56:54 -08:00
Dustin Carlino
e4ef1ec79d
removing log from sim
2019-02-20 11:22:51 -08:00