Dustin Carlino
|
6e3f246877
|
make sure we're not exceeding speed limit...
|
2018-08-28 13:37:14 -07:00 |
|
Dustin Carlino
|
1845e5881b
|
fix bug where cars wouldnt stop for lead vehicles on other lanes, due to lookahead dist confusion
|
2018-08-28 12:23:06 -07:00 |
|
Dustin Carlino
|
c325f91036
|
fix a test broken a bit ago
|
2018-08-28 12:10:15 -07:00 |
|
Dustin Carlino
|
bb15bdb4d4
|
extracting out router for cars. along the way, kinda rearranging how
mutability and views work
|
2018-08-28 12:02:52 -07:00 |
|
Dustin Carlino
|
a9bb71c59f
|
modeling and rendering bus stops
|
2018-08-27 15:06:13 -07:00 |
|
Dustin Carlino
|
b70648a8d4
|
print relevant savestate when the sim breaks
|
2018-08-27 14:18:09 -07:00 |
|
Dustin Carlino
|
9115a9e7f1
|
use run_until_done in more places
|
2018-08-27 14:05:05 -07:00 |
|
Dustin Carlino
|
3333aa69a8
|
refactoring helpers for tests and headless
|
2018-08-27 13:52:34 -07:00 |
|
Dustin Carlino
|
fe8a28ff34
|
savestate regularly
|
2018-08-27 13:21:31 -07:00 |
|
Dustin Carlino
|
891b07bec4
|
load from map or savestate
|
2018-08-27 13:14:03 -07:00 |
|
Dustin Carlino
|
f0a60e434d
|
load most recent sim savestate
|
2018-08-27 11:42:55 -07:00 |
|
Dustin Carlino
|
269235d1e1
|
writing savestates in a consistent place
|
2018-08-27 11:10:02 -07:00 |
|
Dustin Carlino
|
6eb935a88d
|
dont stop at stop signs for priority turns
|
2018-08-24 12:53:21 -07:00 |
|
Dustin Carlino
|
c3d7595fc3
|
(slightly) smarter stop sign assignment
|
2018-08-24 12:46:09 -07:00 |
|
Dustin Carlino
|
f36c94c730
|
render individual points from extra KML, and refactor some circle helpers
|
2018-08-23 15:17:37 -07:00 |
|
Dustin Carlino
|
f141329e85
|
moving some types in the sim layer around, now that the dust has settled
|
2018-08-23 13:56:49 -07:00 |
|
Dustin Carlino
|
2a12c338cf
|
fixing up the parking test... had to deal with horizontal/vertical lines
for the building front path stuff
|
2018-08-23 10:37:17 -07:00 |
|
Dustin Carlino
|
7745678794
|
make the spawner deal with trips and transitions... big revamp for it
|
2018-08-23 10:11:56 -07:00 |
|
Dustin Carlino
|
0a944f9864
|
making peds be able to start/end at a parking spot as well. nothing
tells them to start/end at parking yet, though
|
2018-08-23 07:58:18 -07:00 |
|
Dustin Carlino
|
fbf6010715
|
make peds walk to bldgs when done with path
|
2018-08-22 14:19:46 -07:00 |
|
Dustin Carlino
|
7b28b8c988
|
make peds actually walk from bldg to sidewalk when starting
|
2018-08-22 14:03:08 -07:00 |
|
Dustin Carlino
|
3fba70a9a9
|
make pedestrians start aligned with building paths. almost ready to make
them travel along the front path
|
2018-08-22 13:43:11 -07:00 |
|
Dustin Carlino
|
82952ef198
|
remembering where the front path hits the sidewalk
|
2018-08-22 12:21:58 -07:00 |
|
Dustin Carlino
|
a2399f6613
|
trimming front paths to building edges
|
2018-08-22 11:54:18 -07:00 |
|
Dustin Carlino
|
00056e6e81
|
require a front path for buildings, by ignoring street names
|
2018-08-22 11:33:29 -07:00 |
|
Dustin Carlino
|
0e2ae49596
|
debug a car in a different color
|
2018-08-22 10:13:32 -07:00 |
|
Dustin Carlino
|
cca0915ff3
|
can only park next to an adjacent lane
|
2018-08-22 09:47:46 -07:00 |
|
Dustin Carlino
|
19727cdcaf
|
adjusting intersection policy to not deadlock?
|
2018-08-22 09:30:33 -07:00 |
|
Dustin Carlino
|
9b4caacea7
|
quick fix for signal overrun
|
2018-08-22 09:02:30 -07:00 |
|
Dustin Carlino
|
ef307e817f
|
debugging for an intersection policy problem. traffic signal allows
overrun!
|
2018-08-21 19:02:24 -07:00 |
|
Dustin Carlino
|
9f1ad3755d
|
present sim time in a nicer format
|
2018-08-21 16:19:54 -07:00 |
|
Dustin Carlino
|
b87af4b303
|
digging into stuck kinematics. seemingly unblocks completion test!
|
2018-08-20 15:34:55 -07:00 |
|
Dustin Carlino
|
ebb83e6592
|
woops, driving capacity not based on all long vehicles
|
2018-08-20 13:31:24 -07:00 |
|
Dustin Carlino
|
d84a9b06cc
|
make following distance understand different car lengths
|
2018-08-20 13:05:36 -07:00 |
|
Dustin Carlino
|
9fdac1cfe3
|
removing the defunct models module
|
2018-08-20 12:53:15 -07:00 |
|
Dustin Carlino
|
1eecc48dbe
|
removing parametric driving model for now. too much work to keep it updated as aorta driving model improves, and no benefit anticipated.
|
2018-08-20 12:39:03 -07:00 |
|
Dustin Carlino
|
7f29e5d285
|
making car length vary, and adjusting parking model in response
|
2018-08-20 12:31:39 -07:00 |
|
Dustin Carlino
|
917c3c3ed5
|
WIP storing per-car properties like accel somewhere
|
2018-08-20 11:27:11 -07:00 |
|
Dustin Carlino
|
e2ee2ecc84
|
drawing cars a bit more nicely
|
2018-08-19 19:01:31 -07:00 |
|
Dustin Carlino
|
bf52822e37
|
wrote a few tests of parking
|
2018-08-19 18:07:28 -07:00 |
|
Dustin Carlino
|
3376633ed9
|
avoid dupe commands to start parked cars
|
2018-08-17 22:37:57 -07:00 |
|
Dustin Carlino
|
cef21f2545
|
dont start a parked car if it'll cause a crash. keep trying till it
works.
|
2018-08-17 14:26:42 -07:00 |
|
Dustin Carlino
|
8bf2b67e10
|
fixing a few bugs causing bigger maps to not load at all
|
2018-08-17 10:54:44 -07:00 |
|
Dustin Carlino
|
dd206474cc
|
kind of handle being stuck at a deadend
|
2018-08-16 18:43:38 -07:00 |
|
Dustin Carlino
|
0b57852a09
|
refactor command; enum doesnt make sense
|
2018-08-16 18:32:46 -07:00 |
|
Dustin Carlino
|
3e8aa2c43f
|
start parked cars from spawner as well
|
2018-08-16 18:26:05 -07:00 |
|
Dustin Carlino
|
29ad509401
|
moving pedestrian spawning
|
2018-08-16 17:46:51 -07:00 |
|
Dustin Carlino
|
af8a583f77
|
moving spawning of parked cars to a dedicated place
|
2018-08-16 15:10:26 -07:00 |
|
Dustin Carlino
|
6054154aaf
|
roaming around (very naively) for parking
|
2018-08-16 13:18:48 -07:00 |
|
Dustin Carlino
|
0edd4c6eff
|
oops, bug where parking spots were too close to the start
|
2018-08-16 12:50:46 -07:00 |
|