Dustin Carlino
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6dad7155aa
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swap sims
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2018-10-09 21:44:26 -07:00 |
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Dustin Carlino
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4672994777
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fixed one problem with ped trace_route... walking model is so complicated. ><
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2018-10-09 17:43:22 -07:00 |
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Dustin Carlino
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dcbf373896
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constructing traces way more directly. still broken for peds. :(
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2018-10-09 16:14:48 -07:00 |
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Dustin Carlino
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88ac5267d2
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include turns in ped route... but oops, this won't work, need to know
contraflow lanes when taking slices
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2018-10-09 15:17:17 -07:00 |
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Dustin Carlino
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d0f88f8d52
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use new Trace for show_route plugin. handle 0-length turns
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2018-10-09 14:36:53 -07:00 |
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Dustin Carlino
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2716a2272b
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making trace handle lanes and turns
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2018-10-09 13:43:59 -07:00 |
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Dustin Carlino
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d3e5fdb7c4
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moving on->traversable, in the map model directly
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2018-10-09 13:09:26 -07:00 |
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Dustin Carlino
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d7a36889b2
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some of the pieces to render smart arrows in front of agents
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2018-10-09 12:56:58 -07:00 |
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Dustin Carlino
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df927c5829
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make sim ctrl plugin advance dual sims and print some OSD and side panel
stuff appropriately
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2018-10-08 17:03:36 -07:00 |
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Dustin Carlino
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b684505ca6
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moving toggleable layers into a real plugin
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2018-10-08 16:36:25 -07:00 |
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Dustin Carlino
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7ca7f08ef7
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refactoring focus pt per object
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2018-10-08 16:20:45 -07:00 |
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Dustin Carlino
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fcf0366e90
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er, stripping .json vs not...
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2018-10-08 15:14:17 -07:00 |
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Dustin Carlino
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307318a62e
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finally making the ab test manager launch two sims now
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2018-10-08 15:08:01 -07:00 |
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Dustin Carlino
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95c79f9f7c
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current sim flags owned in per-map state, not one random plugin
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2018-10-08 14:54:36 -07:00 |
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Dustin Carlino
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dca91bcf43
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making edits manager create the new per-map state itself
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2018-10-08 14:50:05 -07:00 |
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Dustin Carlino
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e0eece7a55
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loading new map edits by the simpler state replacement
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2018-10-08 14:14:50 -07:00 |
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Dustin Carlino
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2aa47bbd51
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grouping UI state that's bound to a certain map+edits
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2018-10-08 14:08:20 -07:00 |
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Dustin Carlino
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af2d49debb
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show a textbox when an empty menu is attempted
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2018-10-08 12:25:17 -07:00 |
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Dustin Carlino
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23fc634eb4
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refactoring wizards and loading/listing stuff
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2018-10-08 12:18:13 -07:00 |
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Dustin Carlino
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f1503c2de1
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rewriting neighborhood plugin to use wizard
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2018-10-08 11:16:18 -07:00 |
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Dustin Carlino
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2fffbb53f9
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refactoring logic to save stuff
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2018-10-08 10:21:13 -07:00 |
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Dustin Carlino
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fcfef89760
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intermission: handling empty directory listings, menus
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2018-10-08 09:45:21 -07:00 |
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Dustin Carlino
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7ef462d94d
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defining a plugin to manage A/B tests
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2018-10-08 09:00:55 -07:00 |
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Dustin Carlino
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ad37e595f0
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scarier colors. :P
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2018-10-07 13:23:31 -07:00 |
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Dustin Carlino
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7c02f9c5af
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fix the timer's jumpiness by recalling basic trig. ;)
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2018-10-07 13:16:20 -07:00 |
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Dustin Carlino
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8f88d58952
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adding a quadtree to halloween demo, by copying lots of code
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2018-10-07 13:07:44 -07:00 |
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Dustin Carlino
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403ef7d0ec
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also move the buildings
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2018-10-07 12:51:27 -07:00 |
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Dustin Carlino
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daac00155e
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start animating the lines
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2018-10-06 14:30:57 -07:00 |
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Dustin Carlino
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282a4a6712
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rendering buildings statically
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2018-10-06 13:57:06 -07:00 |
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Dustin Carlino
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b14df8a090
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starting new halloween experiment... just rendering thick roads
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2018-10-06 13:45:10 -07:00 |
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Dustin Carlino
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661d784b6e
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adjusting logging to not include debug by default
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2018-10-06 12:21:12 -07:00 |
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Dustin Carlino
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da550910c7
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prune unrouteable bus routes in map model layer
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2018-10-06 12:13:36 -07:00 |
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Dustin Carlino
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7b3069a1a1
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clean up ezgui draw() API and hide window size inside ezgui entirely
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2018-10-06 11:52:08 -07:00 |
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Dustin Carlino
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8c7e89702f
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fix turn cycler plugin overriding others
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2018-10-06 11:30:50 -07:00 |
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Dustin Carlino
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0048f90734
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removing use_event_directly
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2018-10-06 11:15:37 -07:00 |
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Dustin Carlino
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94ac54d7e8
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stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
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2018-10-05 14:58:48 -07:00 |
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Dustin Carlino
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478d12aecb
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plumb car properties between driving and parking sims. seems simpler...
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2018-10-05 12:35:32 -07:00 |
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Dustin Carlino
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9150ea3f6a
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traffic signals shouldnt be marked as changed by default because of expanding cycles
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2018-10-05 11:00:27 -07:00 |
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Dustin Carlino
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2b0af3ea52
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fixing name of map edits...
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2018-10-05 10:58:45 -07:00 |
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Dustin Carlino
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30b0ace7bb
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woops, major performance bug in map edit manager
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2018-10-04 11:23:21 -07:00 |
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Dustin Carlino
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2c8aa62f97
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describe map edits in GUI
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2018-10-04 11:16:00 -07:00 |
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Dustin Carlino
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bed2c604f3
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directly save control intersection policies, dont need this intermedite savestate struct
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2018-10-04 11:05:53 -07:00 |
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Dustin Carlino
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f8803b9b2b
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dont reinitialize logs
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2018-10-04 10:45:42 -07:00 |
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Dustin Carlino
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2d08a11889
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making the map import script download, unzip, and extract stuff if
needed
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2018-10-03 22:59:32 -07:00 |
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Dustin Carlino
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b1ef405892
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filling out edits manager
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2018-10-03 17:03:26 -07:00 |
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Dustin Carlino
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53993feebb
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skeleton of plugin that can manage different map edits
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2018-10-02 21:29:50 -07:00 |
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Dustin Carlino
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190d9be972
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sharing flags for specifying sim to load
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2018-10-02 16:34:27 -07:00 |
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Dustin Carlino
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04acd6723b
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rename scenario_name, now that we have scenarios
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2018-10-02 16:13:20 -07:00 |
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Dustin Carlino
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72d0294efb
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load named map edits, not a single one
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2018-10-02 16:07:48 -07:00 |
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Dustin Carlino
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f30dae570c
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loading map edits from named place
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2018-10-02 15:55:31 -07:00 |
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